Siren was such an uninspired choice. But hey, I wasn't even expecting a new Avatar so I guess it's cool she's coming.
uninspired, but most likely the easiest, since they had her model ready from Rhapsodies/it likely borrows a lot from Garuda, which means less work for a team that, I would imagine, is largely understaffed.
Rather they fix Odin/Alexander. AF only use and Alexander is situational while Odin has absolutely no use at all...
While they're at it they could fix all of the Astral Flows outside of Cait Sith... none of them do enough damage to warrant use. Then again I'd also be fine if they just removed the special attack and made it a "boosts Avatar for 3 minutes with no perp cost" thing like it kinda already is.
Siren was supposed to be part of Seekers of Adoulin but got trashed with all the other stuff they were planning. Because she was so far along they worked her into Rhapsodies when they thought they'd be in maintenance mode.
"Those who lost their lives in the woods,
Are greeted by the Mother,
Embraced by the soothing notes of her song,
Rocked gently to sleep in the cradle of her mercy,
They return to the land.
In Rhapsodies she contained her backstory from Adoulin about being connected to Ergon (the element of the lifestream Geomancers are connected to). If anyone cares about that stuff.
1-Mute = Silence + Inhibit TP + Amnesia
2-Absorb= up to a certain number of buffs from target/s
3-Avatar’s Favor = Regain or Triple Attack or even Enmity Reduction.
4-Under SP= AoE absorb for all damage Types for alliance with increased MEVA and give her access to Death!
In any case, it was a supposed to be available since Adoulin Expansion, Geomancy and Magic Evasion Tanking was the prominent theme, If SE is as lazy as we think they are, it won’t go far from these two.
Outside AC/AF, SMN needs job adjustments same as BLU, they both got nerfed indirectly By limiting access to new gear.
1-Mute = Silence + Inhibit TP + Amnesia
2-Absorb= up to a certain number of buffs from target/s
3-Avatar’s Favor = Regain or Triple Attack or even Enmity Reduction.
4-Under SP= AoE absorb for all damage Types for alliance with increased MEVA and give her access to Death!
In any case, it was a supposed to be available since Adoulin Expansion, Geomancy and Magic Evasion Tanking was the prominent theme, If SE is as lazy as we think they are, it won’t go far from these two.
Outside AC/AF, SMN needs job adjustments same as BLU, they both got nerfed indirectly By limiting access to new gear.
I play both SMN and BLU and I think BLU is great where it is. (It could use more than 20 Blue Magic slots / 80 points for variety). I've always wished that Summoner be a good buffing alternative to Bard (because they never are in parties with Bard or don't pair easily with Bards). It just sucks that out of 22 jobs, there's basically 3 support jobs that aren't possible full-time healers: BRD, COR, GEO).
BLU isn't great where it is, it needs to be updated like everyone else. At the least some QoL improvements to things like Diffusion, set points/slots, an upgrade to blue magic phy spells etc. Also, they need to stop their ninja nerf and put BLU on things again. I was honestly shocked we got onto Malignance, then saw we werent on the earring yet DRK is.
Unbridled Knowledge is kinda useless outside of a handful of spells and we mainly stick to Mighty Guard for obvious reasons. It needs some adjustments and would be a great update like everyone else is getting.
Flurryga II would be a logical choice given it's wind based, I think it would be an interesting addition for SMN.
Entice also increases attack by 50% to players who are charmed but that would be a bit too much.
Flurry is meh. You can easily cap snapshot with addition of good amount of rapid shot without Flurry or Flurry II. Those spells just let you push Rapid Shot further, but its still not that significant.
BLU isn't great where it is, it needs to be updated like everyone else. At the least some QoL improvements to things like Diffusion, set points/slots, an upgrade to blue magic phy spells etc. Also, they need to stop their ninja nerf and put BLU on things again. I was honestly shocked we got onto Malignance, then saw we werent on the earring yet DRK is.
Unbridled Knowledge is kinda useless outside of a handful of spells and we mainly stick to Mighty Guard for obvious reasons. It needs some adjustments and would be a great update like everyone else is getting.
I understand where you're coming from, but I still think if BLU got 5-10 more spell slots (and possibly 5-10 more points), BLU would be just great. Also, Expiacion spam with Tizona Rank 15 + Thibron is better than Savage Blade w/Naegling (a one-handed WS that can beat two-handed WSes frequently), so I honestly think BLU doesn't need a tremendous adjustment. Also, like you said, see Malignance gear. We can live without the earring, in favor of something more Blue Mage-focused, like "Blue-Magic Duration"+5-10%? :shrug:
Edit: Calling here first. I'm predicting Siren's BPs will be very similar Bard's Songs.
Just hope it is a big flop so all this drama was for nothing.
Siren uses "Siren Song" to Charm and turns the Summoner into a Beastmaster.
Xurion uses Astral Flow.
Siren uses Siren Song.
Xurion gains the power of the Beastmaster!
Schah is out of range.
Schah is out of range. moves forward
Schah is out of range.
Xurion: ?