The Last Dance III: A Dancer's Guide *New*

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The Last Dance III: A Dancer's Guide *New*
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 Asura.Eiryl
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By Asura.Eiryl 2025-10-11 11:36:11
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Nariont said: »
Most are, clim is FM # of crits(max of 5) that occurs once a round, so for 5 rounds your 1st hit is a boosted crit.

Its as busted as it sounds. Tbh it probably should be only once to line up with the rest of the flourishes but then you couldnt have anywhere from 2-4 clim rudras to pop out making SA/TA look like a joke in comparison

Not when you're meleeing, really. You get 2, maybe, so it's roughly equal to a sa/ta

When you're only wsing, yes. Super good.
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By Nariont 2025-10-11 11:39:42
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Ws1, RF for 2nd, can AA up a 3rd iirc, theres additional potential if /sam with sekka/meditate but 2-3 is the norm yes

or ws1, aa up the 2nd, RF the 3rd, was one of those. Still very potent and generally the best flourish to use by far in its category in a similar vein to RF compared to building 9 times out of 10. Striking's also nice since it gives the 1st 2 hits of a WS a very high crit boost with emp body so it's nice for things like PK
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By Taint 2025-10-11 12:17:56
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WS, RF+WS, Jump+HJ+WS makes getting 3 easy and consistent.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-10-11 12:39:30
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You can also squeeze out a No Foot Rise for 250 TP. There's a few ways to get 3WS off, and normally a melee attack round won't use all of your crits. Two rounds will, though.
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By Kaffy 2025-10-11 13:49:11
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being able to ws disengaged def makes the ability go from pretty good to fing amazing
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By SimonSes 2025-10-11 14:29:51
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Nariont said: »
Most are, clim is FM # of crits(max of 5) that occurs once a round, so for 5 rounds your 1st hit is a boosted crit.

Its as busted as it sounds. Tbh it probably should be only once to line up with the rest of the flourishes but then you couldnt have anywhere from 2-4 clim rudras to pop out making SA/TA look like a joke in comparison
Lakshmi.Buukki said: »
You can also squeeze out a No Foot Rise for 250 TP. There's a few ways to get 3WS off, and normally a melee attack round won't use all of your crits. Two rounds will, though.

It's 6 attacks that are boosted. 5base and 6th from empy head enhancement.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-10-11 21:24:18
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Yes. But unless you WS Disengaged, it's hard to get 5-6 WS unless you disengage or turn or something. That's why I said 3, because first WS will be boosted, Rf for second, might trigger an auto attack, that burns 1-2 more crits, jump/high jump burns more, etc. Gearswap gives an insane and unintended advantage where you'd normally only be able to squeeze 3 out vs a sortie boss or something you're kiting, or Aminon. Unless I'm doing something very wrong, that's usually how a Climactic plays out on DNC for myself and others I've watched.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-10-11 22:09:33
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Since we're going down this rabbit hole: i think it's much easier to get more CF WS out when you have Samurai roll. Without it, it takes way more jumps/attack rounds to hit 1k TP, so it's harder to squeeze in the third.

With Samurai roll, it's very trivial to get a 3rd WS in with some combination of an attack round, NFR, and a jump. Without the roll, it's less of a guarantee, IME.
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