Jovant said:
i would hate to see a relic holder with something like a fire staff
I have a fire staff w/ my yoichi ^^.
Anyhow, it really depends on how much you want to have fun...
but here's some ideas.. For exp pt, given a perfect scenario, I think kc+culverin+1 would win versus a soboro+yoichi sub drg, that is, if only the kc user is skilled, doesn't die, and dmg is solely between rng vs sam (no third dd) then culverin+1 will produce a better result (you wouldn't want to go anything else than /nin as rng-kc user, especially in a soboro+kc feeding).
Likewise, a culverin+1 kc user will probably outdmg a anni-kc user by just a bit. relic ws does not produce the x3 effects.
As far as events goes, I think bow is pretty chill, since most of the time I like to stay away from Aoe dmg and effects. Not that gun-relic can't do it either, is just you will lose some dmg from doing so.
What I feel about the DPS... between relic gun and bow (no kc or soboro, just rng as main).. isn't very obvious sometimes. There's probably some data about this that some nerd figured out, but what you should really concern more is how the specialty of each relics fit your playstyle. Yoichi gives you 15% r.acc in the aftermath effect and its ws produces a low fixed enmity (same as a 120 dmg arrow would produce, like if your namas hits 2k dmg, it will still produce a 120-dmg like enmity). I don't have a gun relic, but what I can say is that it's aftermath produced a -enmity effect. It is easier on the relic-gun user's conscience to perform the bread-n-butter combo: relic's ws > barrage > slugshot. I have a harder time pulling this combo is because of hate issue, but other than that I think i have no problem doing this because the 15% r.acc will increase my chances of hitting all the shots on barrage and sidewinder without sharpshot. Remember sharpshot reduces sidewinder and slugshot dmg (just for something for you to think about).
As for the 2 job > 1 job..more bangs for your bucks...is somewhat true. Well you're paying more on yoich to get 2 jobs, and paying less for 1 job. However, my point somewhat similar to this. You noticed how there's people with a lot of relics, (of course they're financially secured) but the more obvious reason is that they simply get bored of their relics after abusing it so many times. I'm not sure how rich you are, but if don't have the gils and time, I think bow is a better choice. Even if is like 20-30mil more, it offers more playability because two jobs can use it. Unless you have the gils and want to spend another 150m on another relic just for one job (excluding the 3 other relics), than this has no point for you. I'm not sure how dedicated you are to one job... but if you plan on getting the gun -- that's cool too, I wish I can pull that bnb combo all day during exp or hnm.