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Dev Tracker - Discussion
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 Quetzalcoatl.Xilkk
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By Quetzalcoatl.Xilkk 2026-03-03 13:26:02
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I think the equipment will be the more interesting of the 2 systems by far. This is reminiscent of the Adventurer companion.

I would love it if you actually traded normal player equipment to trusts, but I don't think they will go that way. It sounds like it will be "new" equipment as they say, like attachments for puppetmaster. So all trusts will become automatons? kinda sad for pup maybe

However the following quote is what will impact us sooner and there needs more immediate attention:

Quote:
The system is designed so that you can strengthen your alter egos by allocating points to any stat. All stats can eventually be maxed out,

I hope this means we'll actually be able to see the stats on the different trusts!

Furthermore... what does it mean to max out a stat? It sounds like we are upgrading only these: HP, MP, STR, DEX, VIT, AGI, MND, INT, CHR
When it says stats can be maxed out? does it mean there is a clearly stated cap? or I can get their AGI up to 999?

and we can't reallocate so I want to plan my allocations. This actually sounds fun IF I can see their current stats.

Maybe I want to make Lilisette's CHR just insane for bigger waltz cures.

Maybe I want the most ridiculously evasive Amchuchu, or the BIGGEST HP pool on Valaineral.

Will this include Unity trusts? what happens if I switch Unity?

I find this change REALLY interesting.


Back to the trust gear questions:
Can I have August, permanently wearing the Founders set so his Killer Effect is high?

Can I give Gessho the Yagyu Darkblade?

How about a Daybreak for a whm or rdm? Will they start doing dispelga?

There are some niche pieces of equipment that might be super useful for specific trusts. The ones w/ peculiar mechanics especially are of interest.
IF they let us give player equipment to trusts.

Daybreak for Ingrid II might make her a much more powerful nuker of undead.
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By Nariont 2026-03-03 14:14:29
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Meanwhile, the equipment(hopefully not)
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 Fenrir.Brimstonefox
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By Fenrir.Brimstonefox 2026-03-03 15:12:02
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Carbuncle.Nynja said: »
Making a centralized auction house would fix problems, however shareholders wouldnt like it because they'd be losing out on those sweet sweet server transfer bux.

They're not getting any money from that closing servers either.

I mean there's other reasons someone may want to be on a high/low pop server so it won't kill transfers completely, but it would nullify a lot of economic reasons although some people will probably flee the higher pop servers with a more viable AH.
 Ragnarok.Vargasfinio
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By Ragnarok.Vargasfinio 2026-03-03 15:35:57
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Based on their wording we have some idea of what they are going to do. I imagine that the Trust gear system is going to be all new gear (or at least only include very specific already existing gears only, not everything). At least, not in the way you might think - more on this in a minute.

They specifically called out PUP parts as a similar system, so expect things like a chestpiece that gives the trust +% Haste or shoes that allow the use of a specific WS.

They could even bake existing gear into this. Equipping your trust with a Caladbolg isn't going to give it all of the stats - instead, it will give them Torcleaver and some +Attack or something. This has the downside of further bloating item descriptions though, which is why I assume they are going to go with all new gear or carefully selected existing things.

Perhaps a new tab to shuffle through on gear when pressing the (-) key? It gets messy fast...
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By LightningHelix 2026-03-03 15:37:15
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Nariont said: »
Meanwhile, the equipment(hopefully not)
finally I can dust off the ol'
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-03 16:11:18
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Fenrir.Brimstonefox said: »
I mean there's other reasons someone may want to be on a high/low pop server so it won't kill transfers completely, but it would nullify a lot of economic reasons although some people will probably flee the higher pop servers with a more viable AH.
You can still move chars to/from Asura/Bahamut provided you have a char on that server already, so its not zeroed out on those servers.
 Asura.Sechs
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By Asura.Sechs 2026-03-03 16:44:53
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Do you think they mean gear for PLAYERS (that has to be equipped by players) to boost trust?
I read their message as a system with gear for TRUSTS, so not items that need to be equipped by players.
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By Izaniki 2026-03-03 16:46:39
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Carbuncle.Nynja said: »
Fenrir.Brimstonefox said: »
I mean there's other reasons someone may want to be on a high/low pop server so it won't kill transfers completely, but it would nullify a lot of economic reasons although some people will probably flee the higher pop servers with a more viable AH.
You can still move chars to/from Asura/Bahamut provided you have a char on that server already, so its not zeroed out on those servers.
This is incorrect. You can create a mule on a locked server, but all transfers to the server are shut off. You cant, as what you said implies, create a mule on a different server and transfer it to Asura, or transfer a mule off and buy stuff and then transfer them back.
 Asura.Eiryl
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By Asura.Eiryl 2026-03-03 16:47:18
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Should be similar to pup. A gear menu specifically for trust.

I don't know how you make that work though, cause you don't want the same stats on tanks as rdms and rangers as whms as dds

Unless they have 9 sub menus. Sounds fun.
(Definitely giving them too much credit, it'll be generic as ***)
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By Dodik 2026-03-03 17:08:24
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The UI really needs an overhaul.

Someone count how many button presses it takes to change one piece of pup gear.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-03 17:11:06
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//lua l autocontrol
//ac equipset 60cap

39 keyboard presses
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By Elad 2026-03-03 17:35:26
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Quote:
I hope this means we'll actually be able to see the stats on the different trusts!

Sure, you'll be able to see it by trading a Trust-specific RareEx item to a random Taru NPC on the Airship to Kazham
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By Nariont 2026-03-03 17:37:02
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Asura.Eiryl said: »
I don't know how you make that work though, cause you don't want the same stats on tanks as rdms and rangers as whms as dds

Can just seperate it based on trust "type" which they seemingly have them marked as icon wise, though that could just be for sorting purposes. Likely also expecting too much but say 1 piece is hp+5% tank trust: hp+10% dt-20. Any trust gets +5% tanks get 15% and dt-20

"Easy" way to make all equips useable but also seperating out the more potentially busted effects
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By Dodik 2026-03-03 17:55:00
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Carbuncle.Nynja said: »
//lua l autocontrol
//ac equipset 60cap

39 keyboard presses

Without third party software.

Imagine you're the SE customer representative that needs to sell this and pretend addons do not exist.
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By Genoxd 2026-03-03 20:10:20
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Elad said: »
Quote:
I hope this means we'll actually be able to see the stats on the different trusts!

Sure, you'll be able to see it by trading a Trust-specific RareEx item to a random Taru NPC on the Airship to Kazham

I think you mean the boat to Aht Urhgan
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By Draylo 2026-03-03 21:19:01
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Just imagine, REMA for trusts, its coming
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By Genoxd 2026-03-03 21:27:12
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I made a Claustrum, I'm ready for more worthless REMA
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By Felgarr 2026-03-03 21:54:44
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Genoxd said: »
I made a Claustrum, I'm ready for more worthless REMA

It's not worthless. I love idling in my R15 Claustrum as BLM, just to confuse people.
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By ilugmat 2026-03-04 04:35:06
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Carbuncle.Nynja said: »
Making a centralized auction house would fix problems, however shareholders wouldnt like it because they'd be losing out on those sweet sweet server transfer bux.

This would be outrageously stupid for them to do.

RMT would farm / bot / steal on small servers 24/7 to sell on Asura/Bahamut/Odin, it would also require a massive amount of coding work on a game that is 23 years old. They won't even pay a coder to come increase the 56k data cap (cause htey jerry rigged so many systems off that 56k cap), and this would be far more difficult.

Their goal is to lower RMT operations on XI, not make every day Christmas for them. I don';t think any mmorpg has centralized auction houses, that would be an utter nightmare.
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 Asura.Eiryl
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By Asura.Eiryl 2026-03-04 05:57:00
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This is so naive, that made my morning.

On topic; Old Case +1 again. Fire up them mules.
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By LightningHelix 2026-03-04 07:27:13
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ilugmat said: »
I don';t think any mmorpg has centralized auction houses, that would be an utter nightmare.
FFXIV kind of functionally does at this point? You can only sell on your own server, but you can log your character in and buy on any server in your region (or Oceania) - so Americans have 32 AHes to purchase from as the example I know off the top of my head.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-03-04 07:27:25
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ilugmat said: »
Carbuncle.Nynja said: »
Making a centralized auction house would fix problems, however shareholders wouldnt like it because they'd be losing out on those sweet sweet server transfer bux.

This would be outrageously stupid for them to do.

RMT would farm / bot / steal on small servers 24/7 to sell on Asura/Bahamut/Odin, it would also require a massive amount of coding work on a game that is 23 years old. They won't even pay a coder to come increase the 56k data cap (cause htey jerry rigged so many systems off that 56k cap), and this would be far more difficult.

Their goal is to lower RMT operations on XI, not make every day Christmas for them. I don';t think any mmorpg has centralized auction houses, that would be an utter nightmare.

We can't even sell ten items on the auction house. There's zero chance they'd ever merge auction houses.
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By ilugmat 2026-03-04 08:09:35
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Gil is practically worthless on ff14, you can play the entire game and ignore it mostly. There is still RMT for it but it's mostly just for housing, so the auction house barely even matters.

I remember the developers saying lots of times how one of the biggest mistakes they think they made with FF11 was the importance of gil and the economy, that they had to deal with RMT, and considerations for handling the economy and inflation etc.

If they ever remake 11 you can bet they will remove the importance of gil, and just replace it with numerous systems like sparks for everything.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-04 08:29:09
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ilugmat said: »
RMT would farm / bot / steal on small servers 24/7
I play on a bottom 8 server population wise, RMT already farm / bot / steal 24/7. This isnt exclusive to Asura/Bahamut/Odin.
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By ilugmat 2026-03-04 08:34:04
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yeah but they can barely sell the gil to anyone, if that changed with a merged auction house it would explode 1000 times what it is now.
 Bahamut.Senaki
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By Bahamut.Senaki 2026-03-04 09:34:25
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I’m still shocked they haven’t let us make our Fellow a trust.
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 Shiva.Thorny
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By Shiva.Thorny 2026-03-04 09:43:41
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ilugmat said: »
they can barely sell the gil to anyone

then why are they farming it, sir
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 Phoenix.Enochroot
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By Phoenix.Enochroot 2026-03-04 12:38:49
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I agree it's not likely that SE would merge auction houses so all servers shared one. I wouldn't put it past them to do something silly like - when you auction an item it goes to a random server to be auctioned. Or maybe a weighted system where it'd go to a server that has 0 already listed.

I hear you complaining already about AH listings needing buyer/seller names and that not working cross-server. Reasonable, but I could also see them creating a cross-server broker account to handle it - something with an all-caps name to make it obvious the item has come from off-server like AMAN or MHMU or whatever.

But yeah let's be real, they're not gonna *** with the AH.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-04 12:46:19
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That feeling when your server is too small to have RMT and all those Galka MNK/DNC are actual real people just farming the same thing 24/7 for non-RMT purposes
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