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By ScaevolaBahamut 2025-11-04 13:36:11
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Carbuncle.Nynja said: »
Guys, I hate to burst your bubble, but Shared Divergence will have drops. Think about it:
Quote:
- The area ends when you defeat all of the Wave 2 enemies or reach the time limit
Why would there be Wave 2 enemies if the goal is just unlocks?

JSE Neck/Weapon augment points.
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By Phoenix.Capuchin 2025-11-04 13:48:26
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Carbuncle.Maletaru said: »
Just grab 1 friend and do ***together. Or send a message in your linkshell(s) and ask if anyone wants to work on Kamavacas. Or whatever. Don't let perfect be the enemy of good. I see lots of comments on here and reddit of people saying they can't do endgame because they can't commit to a static of 6 players going for 3 hours 7 days a week and I think that completely misses the point.

Other people think they need to get up to like 5 REMAs, ranked ody gear, and 5/5 of all their JSE+3 before they can start grouping up. *** that, group up from day 1. There are plenty of players in your situation who would love to group up with you, and you can also loop in a veteran player (or 2 or 3) too, if they're available and want to go with you. It really doesn't need to be such a SRS BSNS thing.

Yeah there's still PLENTY to do. In addition to all of the good suggestions Maletaru mentioned, there's also a large chunk of the most current content that doesn't require a perfectly tuned party operating at maximum endgame efficiency.

I don't do the Sortie static grind myself, in large part due to unwillingness to schedule a daily. I've accepted I don't care to make a St4+ Prime, I'm mainly using Sortie just for Empy armor upgrades and NQ/+1 earrings. But I'll still go in sometimes with friends not at a set schedule for some points, I'll dualbox some objectives and NMs sometimes, etc. You don't have to have a group that starts up with 8 bosses as a baseline expectation: do a ONE BOSS run, get used to the event and improve a bit and bump that up to a TWO BOSS run.

You can still make a bunch of money doing Vol.1 Ambu on N or D if you don't have a group able to take out VD (got 3 people and a couple trusts? you can still clear ambu).

Go do Odysssey A/B/C for some segments/gil/exp, even if you aren't doing "optimal" full clears.

Group up with whoever is around for a low stress Limbus climb.

Make a JP/Exemplar party. Contrary to popular belief here, there are tons of players who don't bot. You could even be one of them and BS with a couple friends while you beat on Apex mobs.

I personally still like cranking out more REMAs, where basically everything but the harder Aeonic NMs = soloable content. Gonna finish a goal of at least 1 RME weapon for every job in the game between my two characters, once I wrap up a Murgleis in 2026.
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By Carbuncle.Nynja 2025-11-04 13:49:56
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ScaevolaBahamut said: »
Carbuncle.Nynja said: »
Guys, I hate to burst your bubble, but Shared Divergence will have drops. Think about it:
Quote:
- The area ends when you defeat all of the Wave 2 enemies or reach the time limit
Why would there be Wave 2 enemies if the goal is just unlocks?

JSE Neck/Weapon augment points.
Then why no wave 3, which offer even more RP?
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By Lakshmi.Buukki 2025-11-04 13:53:45
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I guess it depends on what the timer for the zone is. Hard set to around 60 minutes, I doubt many unorganized groups would be able to make it to W3. It makes sense for this to have personal drops, thinking it's basically a mirror of Non-Divergence Dynamis (minus the proc system).

In reality, I see this new dynamis entry as an interesting way to recruit new friends to team up with. Join a few runs solo and see a others solo - "Hey, wanna just join up and make this easier?"
Before you know it, you have 3-6 real players and can do it regularly.
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By Genoxd 2025-11-04 13:53:46
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Probably because you're not going to solo wave 3 with trusts
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By Carbuncle.Nynja 2025-11-04 13:57:54
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Genoxd said: »
Probably because you're not going to solo wave 3 with trusts
Youre not gonna solo wave 2 with trusts either ¯\_(ツ)_/¯
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By Phoenix.Capuchin 2025-11-04 13:59:40
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Genoxd said: »
Probably because you're not going to solo wave 3 with trusts

You're also not gonna beat the wave 2 boss with trusts. So if there's enough cooperation to beat wave 2, then presumably the same people could defeat wave 3 mobs.

The point is that people are cooperating with the wider scale group of whoever is in the zone - similar to WKR, Domain Invasion, Besieged (wouldn't be surprising if the Besieged level increases are in part due to the devs wanting to implement more fights for anyone in the zone to participate whether they are in parties or not).

Feels to me more like they just don't want to add wave 3 because wave 1 and 2 is perceived as already doing enough to meet the goals of letting people farm upgrade items and RP.
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By Felgarr 2025-11-04 13:59:41
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Lakshmi.Buukki said: »
I guess it depends on what the timer for the zone is. Hard set to around 60 minutes, I doubt many unorganized groups would be able to make it to W3. It makes sense for this to have personal drops, thinking it's basically a mirror of Non-Divergence Dynamis (minus the proc system).

In reality, I see this new dynamis entry as an interesting way to recruit new friends to team up with. Join a few runs solo and see a others solo - "Hey, wanna just join up and make this easier?"
Before you know it, you have 3-6 real players and can do it regularly.

Sounds like the shared zone can last up to 24 hours (shorter if all wave 2 bosses are killed), and I don't think you'll be able to return if you exit ...so maybe we'll see Dynamis Divergence mules selling items for people to buy meds while they're in the shared instance for however link they want to be there, haha.
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By Shiva.Thorny 2025-11-04 14:04:35
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I doubt it just spawns every 24 hours. More likely, they have a cycle where it begins every 2 hours at a preset time. You enter, you get the time until the next reset to be present.

24 hours is just the player lockout.
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By Asura.Eiryl 2025-11-04 14:12:50
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It sounded like every day at 9am this zone is open in bastok.

If you miss it you miss it.

Not an always open but youre locked out.

All 4 zones will open at different times, but you can only enter one of them per jpmidnight
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By Hovann 2025-11-04 14:15:31
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My guess is it will operate similar to Ballista of old. Matches would start at the turn of every other day (Earth, Wind, Thunder*, Dark) and last throughout the entirety of that day (53ish minutes Earth Time). They'll likely pull the old trick of "use existing code, put it over here".

Edit: correction
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By Asura.Hya 2025-11-04 15:10:48
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Phoenix.Capuchin said: »
The point is that people are cooperating with the wider scale group of whoever is in the zone - similar to WKR, Domain Invasion, Besieged (wouldn't be surprising if the Besieged level increases are in part due to the devs wanting to implement more fights for anyone in the zone to participate whether they are in parties or not).
I am sure it is different on Phoenix but on Asura there is little to no cooperation for any of these events. If someone shouts for help with a WKR, usually people just show up and smash it on their own with their own trusts. In Domain Invasion, it's actually better the fewer people there are and nobody is partying up for it, I don't even see party shouts for Mireu. I do see people shout for party in Besieged, but I imagine the majority of players just solo Savage Blade spam for five minutes until the event ends and they receive capped points. So while the intent might be for players to cooperate to clear the zone together, I don't think the reality is necessarily going to meet the intent.
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By Carbuncle.Nynja 2025-11-04 15:49:35
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Asura.Hya said: »
If someone shouts for help with a WKR, usually people just show up and smash it on their own with their own trusts. In Domain Invasion, it's actually better the fewer people there are and nobody is partying up for it, I don't even see party shouts for Mireu.
What if I told you this is the efficient way to do WKR and DI/Mireu?
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By Phoenix.Capuchin 2025-11-04 16:58:05
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I'm not saying anyone on Phoenix shouts for PARTIES in the worldwide events like WKR/DI/Besieged (beyond people shouting that Besieged or Mireu is happening), but you are in the same zone so that has at least some impact on clearing things.

IDK that I expect it, but would be interesting if people could actually attack mobs claimed by another party/alliance, especially the bosses, like WKR/DI/Besieged. Or the NMs in Limbus - feels like the underlying code could easily be repurposed for Dynamis mobs too, and seems kinda consistent with recent development efforts like the level upgrades to Besieged and the zone-wide participation on Limbus NMs. It would make sense here.

If that's the case, there's no need to party up - why wouldn't people just beat on the boss with their own party with trusts, while others not in your party do the same thing? Now, maybe in some fights more people does make it harder than having a more controlled party (remember the chaos of early Yumcax WKRs?), but that's just part of the design and eventually the NM either dies or the zone times out.

And if you can't fight the boss unless you're in the alliance that claimed it, it kind of does seem like a good decision to team up at least once it gets down to wave 2 being cleared except for the boss. VERY few parties composed of only 1-2 players and trusts are going to be capable of beating a wave 2 boss, so this isn't like WKR or DI or Besieged where one player COULD solo the thing if they are all alone. So it's either team up, or warp out I guess. Unless maybe they tone down the zone bosses to the point where they're designed to be more approachable for a solo+trust player.

Anyway, I'm surely giving this more thought than it even deserves! Guess we'll see soon.
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By Seun 2025-11-04 17:33:32
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SE said:
These new shared areas are designed to help players who found it difficult to take on the content before

"This is going to be easy."
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By Asura.Eiryl 2025-11-04 17:34:47
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As a pld runs through the entire zone and his blu bots kill every mob in 7 minutes
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By Lakshmi.Buukki 2025-11-04 17:46:00
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I didn't catch it from the notes: Is this new dynamis entry going to take the place of your normal 60-hour restricted entry, your empty hourglass entry, or is it an entirely separate entry system that stacks with the other 2? I'm thinking if this new open-dynamis drops normal loot, its pretty much going to tank the market on, well, every shard and coin/medal, right?

(Long overdue if so, though to be seen if they include those drops at all)
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By Foxfire 2025-11-04 17:48:30
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Lakshmi.Buukki said: »
I didn't catch it from the notes: Is this new dynamis entry going to take the place of your normal 60-hour restricted entry, your empty hourglass entry, or is it an entirely separate entry system that stacks with the other 2? I'm thinking if this new open-dynamis drops normal loot, its pretty much going to tank the market on, well, every shard and coin/medal, right?

(Long overdue if so, though to be seen if they include those drops at all)

Quote:
We have created a separate area and entrance from the current Divergence, so in order to distinguish between the two areas, the existing Divergence will continue to be referred to as the "occupied areas" and the new areas will be the "shared areas."

Note that there will be no changes made to the occupied areas. You can take them on using the same conditions as before.
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By Asura.Hya 2025-11-04 17:51:07
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Lakshmi.Buukki said: »
I didn't catch it from the notes: Is this new dynamis entry going to take the place of your normal 60-hour restricted entry, your empty hourglass entry, or is it an entirely separate entry system that stacks with the other 2? I'm thinking if this new open-dynamis drops normal loot, its pretty much going to tank the market on, well, every shard and coin/medal, right?

Quote:
Note that there will be no changes made to the occupied areas. You can take them on using the same conditions as before.

The following is an overview of the newly established shared areas.

- The areas in each nation open and close at predetermined times
- The time limit cannot be extended
- You can take on the shared areas once per day (resets at 12:00 a.m. JST Earth time)
- After entering the area, other players can join you to take on the content
- The area ends when you defeat all of the Wave 2 enemies or reach the time limit

So it appears as if it will be a once per day entry, with each zone being on rotation.
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By Meeble 2025-11-04 17:57:22
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Asura.Eiryl said: »
As a pld runs through the entire zone and his blu bots kill every mob in 7 minutes

Just means they add -99% AOE penalty on secondary targets in December - if it's not in place for the new solo zones to start.

I'm ambivalent about Trove and login point changes until we see them, but dyna seems like a net positive even without details. How effective it will be remains to be seen, but even the worst case scenario is an improvement over what we have now.
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By Carbuncle.Nynja 2025-11-04 18:08:20
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I'm looking forward to unlocks on less useful jobs where I can just roll in with my army all solo with trusts for survivability that would be rather inefficient locked to a pt of 6.
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By Seun 2025-11-04 19:03:37
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Asura.Eiryl said: »
As a pld runs through the entire zone and his blu bots kill every mob in 7 minutes

The lengths people go to for relic unlocks?
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By Carbuncle.Maletaru 2025-11-04 19:12:15
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Seun said: »
Asura.Eiryl said: »
As a pld runs through the entire zone and his blu bots kill every mob in 7 minutes

The lengths people go to for relic unlocks?

Depends if they're stupid enough (IMO) to add cards, shards, voids, and volte gear to this instance.

Also: if RP is granted, people could be cleaving for RP.
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By Seun 2025-11-04 19:25:22
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It's too easy to reward anything that would make it worth your time. It's for relic reforge unlocks.

They removed the need to clear bosses in Omen and obliterated the card count necessary to upgrade AF. Now they're doing the same to dyna d without having to adjust the original content. The whole purpose here is to allow players access to +3 so anyone at all might care about Limbus.
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By Carbuncle.Nynja 2025-11-04 19:34:05
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Seun said: »
It's too easy to reward anything that would make it worth your time. It's for relic reforge unlocks.
Then this shared Dyna should end after wave 1 if its just for reforge unlocks. Remember:
+2 unlock is enter area
+3 unlock is kill 100 mobs or kill wave 1 boss

Theres no need for wave 2 to exist in this shared dynamis if its just for unlocks.
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By Mistressfifi 2025-11-04 19:45:00
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i just hope that enemies don't spwan from statues, why? I Highly suspect that if they do there will be some «Ash Pole» that pulls the entire zone and leaves, making the run much harder.
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By Carbuncle.Maletaru 2025-11-04 19:54:34
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Carbuncle.Nynja said: »
Seun said: »
It's too easy to reward anything that would make it worth your time. It's for relic reforge unlocks.
Then this shared Dyna should end after wave 1 if its just for reforge unlocks. Remember:
+2 unlock is enter area
+3 unlock is kill 100 mobs or kill wave 1 boss

Theres no need for wave 2 to exist in this shared dynamis if its just for unlocks.

I think it goes to W2 because otherwise...what if someone goes in and blasts all the enemies/boss before you can get in...?

Adding W2 gives more opportunity to get your unlock (assuming W2 bosses count for your X/100)
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By Seun 2025-11-04 20:13:33
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100 mobs was original dyna d. This new content is being implemented because people thought that was too difficult. The expectation here should be that the mobs in the new area will be much lower level. Like you might not know you fought an NM except for the fact that it was named, easy.

You guys will remember you said RP and Volte gear... lol
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By Fenrir.Zenion 2025-11-05 00:30:37
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Putting aside any and all considerations of difficulty... daily entry, at the expense of being able to choose the zone. So, any group of three characters can now unlock +2 rerelic four times as fast, and any single character... well, an infinite number of times faster technically, but three times as fast as if they could have run with a group previously. That's pretty cool, two jobs a week is feasible if the zone changes daily.
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By Carbuncle.Maletaru 2025-11-05 02:31:07
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Quote:
The areas in each nation open and close at predetermined times

This doesn't seem like it's a rotation. It sounds like all 4 zones are open, every day.
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