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Dev Tracker - Discussion
Asura.Eiryl
By Asura.Eiryl 2025-10-30 15:52:53
If someone feels like updating the ambuscade page on the wiki(s)
This should be the definitive order for the next forever. So you can always know what mob will be next. April 2029 will be Goblins for example.
Jan odd years Ironclad
Feb odd years Doppleganger
Mar odd years Corse
Apr odd years Goblin
May odd years Orcs
Jun odd years Quadav
Jul odd years Yagudo
Aug odd years Gigas
Sep odd years Mamool
Oct odd years Troll
Nov odd years Frog
Dec odd years Soulflayer
Jan even years Lamae
Feb even years Fomor
Mar even years Velkk
Apr even years Antica
May even years Tonberry
Jun even years Sahagin
Jul even years Qiqirn
Aug even years Meeble
Sep even years Qutrub
Oct even years Dullahan
Nov even years Moogle
Dec even years Mage Mamool
By Seun 2025-10-30 16:11:12
April 2029 will be Goblins for example.
Nobody is running ambuscade in 2029 unless those goblins are bringing some armor upgrade. +3 or gtfo
Fenrir.Zenion
Server: Fenrir
Game: FFXI
Posts: 417
By Fenrir.Zenion 2025-10-30 16:14:17
People will always need more alexandrite and heavy metal. Not everyone is on track to finish a prime weapon by 2029.
By Seun 2025-10-30 18:45:46
People will always need more alexandrite and heavy metal.
I don't need any more currency, mostly because of ambuscade. Honorable mention to campaigns.
If you started now, you'd have 10 REMA just from running ambuscade by 2029. Unfortunately, you probably still won't have a reason to make a prime ><;;
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3795
By Carbuncle.Maletaru 2025-10-30 19:24:25
If you started now, you'd have 10 REMA just from running ambuscade by 2029. Unfortunately, you probably still won't have a reason to make a prime ><;;
I get this is kind of tongue-in-cheek but...there's no more "reason" to make a Caladbolg than there is "reason" to make a Helheim. You make them because they do a lot of damage.
I find it really strange that in an MMO it's perfectly normal to chase +1 light elemental resistance for your THF idle set on the off chance you're clipped by a stray Diffusion Ray while kiting, but we draw the line at getting another 10% DPS on DRK (made up numbers) because "you don't need it."
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Fenrir.Zenion
Server: Fenrir
Game: FFXI
Posts: 417
By Fenrir.Zenion 2025-10-30 20:01:20
Also, "because then I'd have one and the members of my old static who ghosted wouldn't" is a pretty strong and I feel valid reason to get all the prime weapons.
But it's also the reason I don't expect to make one in the next five years, you don't really solo prime weapons unless your version of "solo" involves puppeteering five additional bodies.
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By Seun 2025-10-30 20:59:06
Carbuncle.Maletaru said: »If you started now, you'd have 10 REMA just from running ambuscade by 2029. Unfortunately, you probably still won't have a reason to make a prime ><;;
I get this is kind of tongue-in-cheek but...there's no more "reason" to make a Caladbolg than there is "reason" to make a Helheim. You make them because they do a lot of damage.
I find it really strange that in an MMO it's perfectly normal to chase +1 light elemental resistance for your THF idle set on the off chance you're clipped by a stray Diffusion Ray while kiting, but we draw the line at getting another 10% DPS on DRK (made up numbers) because "you don't need it."
You can run ambuscade or the regular content for REMA whenever you want to, and the campaigns(while active) on your own time. That is enough reason for me.
I don't think it's normal to chase idle gear. I think it's normal to learn how to kite so you don't have to chase idle gear. I would only suggest to someone that they chase gear that's critical to their role/function.
By Felgarr 2025-10-31 00:49:05
Carbuncle.Maletaru said: »If you started now, you'd have 10 REMA just from running ambuscade by 2029. Unfortunately, you probably still won't have a reason to make a prime ><;;
I get this is kind of tongue-in-cheek but...there's no more "reason" to make a Caladbolg than there is "reason" to make a Helheim. You make them because they do a lot of damage.
I find it really strange that in an MMO it's perfectly normal to chase +1 light elemental resistance for your THF idle set on the off chance you're clipped by a stray Diffusion Ray while kiting, but we draw the line at getting another 10% DPS on DRK (made up numbers) because "you don't need it." I don't think it's normal to chase idle gear. I think it's normal to learn how to kite so you don't have to chase idle gear. I would only suggest to someone that they chase gear that's critical to their role/function.
If a player wants +1 Light Elemental resist to go from 0 to 1/8 (12.5% chance of a resist), I say go for it. But to your point, if someone is sacrificing DT in their idle set or Haste in their TP set, their effort is wasted because they're making a premature optimization. (This happens all the time because it's easy for some players to get overwhelmed by how many variables are at play in a game like FFXI).
I would just make sure their optimizations are appropriate for the situation being discussed. Otherwise, trade-offs and risk assessments exist. SE implemented FAFO before Dark Souls existed as a genre.
So, while I certainly appreciate your argument, I think all that is left to do in this game's long life, is to help your friends collect pieces of gear. Yes, CHASING DPS has been extremely common and is the empirical justification for EVERYTHING in FFXI....and you know what? That *** sucks!
Let's say SE created elemental instances of Limbus/Apollyon (Fire, Ice, Earth, Thunder etc). BUT ...Instead of Elemental Resistance affecting your defensive capabilities, you are able to deal increased damage based on your Elemental+ gear/spells. If you're in a Fire-aligned zone, wear more Fire+ to deal more Damage. If you're in an Earth-aligned zone, wear more Earth+ to deal more Damage. There's a lot of ways SE can do this.
But on the topic of THF wanting +1 Light Elemental resistance, I say go for it, if they're doing fine in their other responsibilities. This game is meant to be entertainment, do what you enjoy. (I think mine is theory-crafting).
By Seun 2025-10-31 03:05:28
So, while I certainly appreciate your argument, I think all that is left to do in this game's long life, is to help your friends collect pieces of gear.
No, you really can't relate Felgarr. The bot has spent more time leveling your character in the past several years than you have. You don't belong in any discussion or argument about how it is to earn anything. DQ
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By Ovalidal 2025-10-31 06:34:53
Freshly Picked scheduled for November 7.
By Felgarr 2025-10-31 07:30:07
So, while I certainly appreciate your argument, I think all that is left to do in this game's long life, is to help your friends collect pieces of gear.
No, you really can't relate Felgarr. The bot has spent more time leveling your character in the past several years than you have. You don't belong in any discussion or argument about how it is to earn anything. DQ
...Are you on drugs?
Ragnarok.Zeig
Server: Ragnarok
Game: FFXI
Posts: 1847
By Ragnarok.Zeig 2025-10-31 07:30:12
you are able to deal increased damage based on your Elemental+ gear/spells. The day this happens will be confirmation that, whoever is in charge of FFXI has successfully hired Madawc.
By Seun 2025-10-31 09:39:00
So, while I certainly appreciate your argument, I think all that is left to do in this game's long life, is to help your friends collect pieces of gear.
No, you really can't relate Felgarr. The bot has spent more time leveling your character in the past several years than you have. You don't belong in any discussion or argument about how it is to earn anything. DQ
...Are you on drugs?
Coffee.
Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2486
By Bismarck.Nickeny 2025-10-31 10:59:34
Carbuncle.Maletaru said: »but we draw the line at getting another 10% DPS on DRK (made up numbers) because "you don't need it."
6 months is a long time for any game to demand any level commitment- Y'all addicts at this point - no weapons worth it, primes should be 2 months at max to make with a group 6 months solo - pathetic SE has you crack heads so trained
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Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3795
By Carbuncle.Maletaru 2025-10-31 11:19:43
primes should be 2 months at max to make with a group 6 months solo - pathetic SE has you crack heads so trained
If Nickeny were the Director of SE, we would have all 16 primes by now and absolutely no reason to do Sortie anymore. Congratulations everyone, even if you play all 22 jobs, it's time to quit FFXI! Great success.
Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2486
By Bismarck.Nickeny 2025-10-31 11:24:26
If I were the director of FFXI, people would still be playing and new people would still be joining because I care about the community, which is something SE isn't doing since it's catering to addicts and not making content like it used to.
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Server: Asura
Game: FFXI
Posts: 1144
By Asura.Iamaman 2025-10-31 11:30:50
Carbuncle.Maletaru said: »If Nickeny were the Director of SE, we would have all 16 primes by now and absolutely no reason to do Sortie anymore. Congratulations everyone, even if you play all 22 jobs, it's time to quit FFXI! Great success.
Do you think Primes are really driving player retention in any significant capacity?
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Cerberus.Balloon
Server: Cerberus
Game: FFXI
Posts: 434
By Cerberus.Balloon 2025-10-31 11:33:27
I'm gonna be honest with you guys, if I were the director of FFXI it probably would have been shut down years ago due to incompetence and mismanagement. It's not really in my area of professional expertise.
Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2486
By Bismarck.Nickeny 2025-10-31 11:36:01
I lost so many friends to the prime grind. made me chuckle to see such a response from maletaru. Like im on your side bro lol I love BDSM ffxi just don't leave my balls in a vise for 6 months to nut
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-10-31 11:49:08
I lost so many friends to the prime grind They're in a much better place because of it and you should feel happy for them.
Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 1168
By Fenrir.Jinxs 2025-10-31 11:51:08
I think one of the most frustrating things is we wanted content to use primes on.
Limbus was not that content
Flat heavy -dt is also not really a good way to do content scaling
When I look at limbus I feel like I hit the "wall" immediately
There was no journey for something more effective
No underlying mob weaknesses to take advantage of
No boundaries to really push through even with better gear
Just a hard dt wall
I also would have rather them given the mobs more hp and defense than the direct dt
Oooh I have hit r30 nyame and a prime and unless there is an exploit I am hitting a max of around 60k
Doesn't really feel celebrate-able
Even the skillchains stuffer from dt
I have found playing off some weaknesses leads to a little higher than normal sc but not much
This infact, does not spark joy.
By Nariont 2025-10-31 11:57:35
Flat heavy -dt is also not really a good way to do content scaling
Honestly that's probably the best way they could of gone tbh, if you cant raise the dmg cap, make it harder to hit the cap without increasing the amount of buffs/debuffs, also means you dont have to bloat the HP even more.
Bigger issue is limbus was just weak from the onset, which is a shame considering they spent a few months closing it off, revamping the whole thing annnnd that's it? Still can turn around but it's starting on a bit of a flat note and for a dev cycle of 2+ months to add anything, a bad 1st impression is worse due to the length of time it'll take to potentially turn it around
By Kaffy 2025-10-31 12:08:15
I think waiting until the content is further along might have gone better. limbus could turn out fine with some adjustments, but releasing it early to partially placate the group that are literally done with all other content makes a first impression that is hard to recover from.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3795
By Carbuncle.Maletaru 2025-10-31 12:10:26
If I were the director of FFXI, people would still be playing and new people would still be joining because I care about the community, which is something SE isn't doing since it's catering to addicts and not making content like it used to.
Oh nvm, you came up with the brilliant idea of "making content". I wish the SE devs/management had thought of that.
Or maybe you mean "making content like they used to". What would that entail, exactly?
Not sure what your solutions would be, considering the same restrictions on resources.
Other than lowering the lifetime of the content you make. I got that part. Everything you make should be completable in under a year, so that there's more pressure on your nonexistent devs to make more content every 6 months.
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By Nariont 2025-10-31 12:25:56
I think waiting until the content is further along might have gone better. limbus could turn out fine with some adjustments, but releasing it early to partially placate the group that are literally done with all other content makes a first impression that is hard to recover from.
Was also possibly the fact they felt pressured to get limbus back up since they "had to" close it to work on this, though afaik just about everything one needs from old limbus is on the curio moogle still.
Ideally they wouldnt have re-opened limbus until they had the the NM system they had in mind in place. Least im pretty sure they mentioned they wanted to have an NM system for rewards outside of the JSE. the +4 not being as big an increase as say +2/3 of previous sets didn't help as far as player incentive to grind goes and what NM system is there... well that's been a mixed bag.
By Dodik 2025-10-31 12:26:53
Doubt anyone expects new content every 6 months for a 23 year old MMO.
Something other than "do this grindy thing exactly the same every time for the next few years for questionable reward" when you do bring out new content, though.
When a large majority of your player base would rather not play than do your content, you have failed as a content designer. "Oh but reasons" is just excusing it.
Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2486
By Bismarck.Nickeny 2025-10-31 12:29:40
Carbuncle.Maletaru said: »If I were the director of FFXI, people would still be playing and new people would still be joining because I care about the community, which is something SE isn't doing since it's catering to addicts and not making content like it used to.
Oh nvm, you came up with the brilliant idea of "making content". I wish the SE devs/management had thought of that.
Or maybe you mean "making content like they used to". What would that entail, exactly?
Not sure what your solutions would be, considering the same restrictions on resources.
Other than lowering the lifetime of the content you make. I got that part. Everything you make should be completable in under a year, so that there's more pressure on your nonexistent devs to make more content every 6 months.
its weird when an addict says things and attempts to make a point, but they just prove they just take it anyway their drug dealer gives it.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3795
By Carbuncle.Maletaru 2025-10-31 12:46:01
its weird when an addict says things and attempts to make a point, but they just prove they just take it anyway their drug dealer gives it.
It's weird when someone claims they'd be better at a job than others, then dodges all questions about their methods and makes random ad hominem attacks about the author of the questions instead.
You said you'd be a genius community manager. Let's go, what's your content? How would you design, program, and implement it with the current restrictions? Don't get shy now.
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By Genoxd 2025-10-31 12:48:41
I'm still waiting for my new avatar
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6497
By Carbuncle.Nynja 2025-10-31 12:49:42
Honestly that's probably the best way they could of gone tbh, if you cant raise the dmg cap, make it harder to hit the cap without increasing the amount of buffs/debuffs, also means you dont have to bloat the HP even more. Should have just capped WSD so players now rely on PDL. Slapping a -50% DT on limbus mobs is even more lazy than capping WSD, because then you run into situations where all defensive bonuses are increased on top of it ie: Sahagins taking 0 magic damage after putting up Bubble Armor
This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
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