|
|
Dev Tracker - Discussion
Asura.Xalyia
Server: Asura
Game: FFXI
Posts: 64
By Asura.Xalyia 2025-09-21 03:30:47
Personally, I don't want any dysfunctional zoomer tourists in FFXI. Imagine Asura but it's all servers. I'd rather the game shut down than cede ground to these weird furry weebs.
Ummmmmmm there are dysfunctional GenX/Millenial F2P Maple Story *** out there too.
By K123 2025-09-24 16:55:20
Only 2600 online on Asura, this hasn't been so low for 10 years.
Asura.Eiryl
By Asura.Eiryl 2025-09-24 17:35:14
In about 5 days bahamut """""""officially""""""" passes asura.
it'll be the first time since 2013 or so that asura wasn't #1
https://www.ffxiah.com/database
Active characters, presumably no server will ever take #1 transactions or total characters. It will take longer than the game should survive to steal those.
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3601
By Shiva.Thorny 2025-09-24 17:52:09
Would be nice to have transactions count for the same period as active chars, so it could serve as a measure of activity. Lifetime transactions isn't very interesting as a statistic.
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 304
By Bahamut.Senaki 2025-09-24 17:54:54
Personally, I don't want any dysfunctional zoomer tourists in FFXI. Imagine Asura but it's all servers. I'd rather the game shut down than cede ground to these weird furry weebs.
Ummmmmmm there are dysfunctional GenX/Millenial F2P Maple Story *** out there too.
*GASP* How dare you bash Maplestory!
Yes today it is a P2W cash fest. But OG was amazing!
Asura.Eiryl
By Asura.Eiryl 2025-09-24 18:14:07
Would be nice to have transactions count for the same period as active chars, so it could serve as a measure of activity. Lifetime transactions isn't very interesting as a statistic.
Transactions per day or per month would be a useful statistic.
However, we already know no one would use it. Also active users literally translates 1:1 with transactions basically. (7/14/21:1 etc)
((active bodies:active transactions))
Asura.Eiryl
By Asura.Eiryl 2025-09-25 03:22:36
Easy Mode Idris, get your pitchforks
Quote: October brings with it a reduction to the waiting period for Coalition Assignment imprimaturs, changes to the method for acquiring the Malignance equipment in ★Maiden of the Dusk, and revisions to the treasure chests as well as the tabulation period for counting the number of notorious monsters defeated in Limbus.
By Draylo 2025-09-25 03:28:50
Hope thats true, those were the worst thing ever for a newer character. 6 month minimum is too much to make a job useable.
[+]
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10923
By Asura.Sechs 2025-09-25 03:54:20
Well... not like GEO is not "useable" without Idris!
But I agree I'm happy with this change, long due.
Now if only they could reach an intellegible "standard" for the nerf.
We have 3 types of nerf (90%, 75%, 50% iir?) and no way to tell where one of those is active, and where there's none.
This makes no sense at all, I'm surprised users haven't rioted already considering how much time this thing has been going on.
By ilugmat 2025-09-25 04:50:13
I worry about them making it easier to get htbf gear.
I always remember someone in my HHMLS that attended every camp for years, finally got his heca pants and stopped turning up. Then quit in a month, cause that was the only thing he had left he wanted to get.
If they are going to allow casual players to cap on this stuff easier they need add things for them to progress onto, like adding augments to htbf gear or adding hq sets etc
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1467
By Quetzalcoatl.Wakmidget 2025-09-25 04:51:05
Are they raising the drop rate on Mailgnance hear lol?
Asura.Eiryl
By Asura.Eiryl 2025-09-25 04:53:37
There's a standing 2+ year grind for sortie and a 2+ year grind for limbus. They'll survive letting malig go.
[+]
By ilugmat 2025-09-25 04:53:54
http://www.playonline.com/pcd/topics/ff11us/detail/22736/detail.html
Yes, they said on the livestream they want to make it easier for players to get this gear now. They want them to move onto getting other stuff, however imo that stuff is too hard for casuals and they are not taking that into account.
By Pantafernando 2025-09-25 04:55:02
This made me curioud indeed.
At this point, I hear more people complaining about Shinryu drop rate than Lilith.
Current method is direct drops from mobs. The other types of acquisition would be from an end chest, a direct drop to personal loot pool or a point system.
I would bet a point system?
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1467
By Quetzalcoatl.Wakmidget 2025-09-25 04:59:54
Maybe they are using Lilith as a testing ground. And if it works to their expectations they will extend the system to all HTMB’s in the future?
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10923
By Asura.Sechs 2025-09-25 05:04:48
I don't think Caith Sith, Alexander and Odin need it as much, granted I wouldn't complain if they released it for them as well.
For Lilith it was problematic because of the huge loot pool, the difficulty of the fight and how incredibly useful for a wide set of jobs is the loot.
For Shinryu it's a different matter, the stupid nonsensical drop rate makes it bad, and it also costs 30 merits. Wouldn't be that bad if the drop rate was, while low, at least reasonable.
The gear inside is very useful but I'm not sure I would put it on par with Malignance.
By Lili 2025-09-25 05:11:16
Malignance is basically mandatory for all jobs on it to be even remotely viable in certain content. It's not well designed gear at all. Making it so it still needs to be "quested" but it's not excessively random how long it takes to get it, is not necessarily a bad thing.
Shinryu's stuff, by comparison, is nice but ultimately not mandatory on the level that Malignance is.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10923
By Asura.Sechs 2025-09-25 05:22:18
Couldn't have said it better, Lili.
The issue with the droprates still stands though.
Just because the gear is not "mandatory" doesn't mean that droprate is even remotely acceptable, it's absurd.
By ilugmat 2025-09-25 05:28:36
The problem with Lillith is it has so many drops, and also that if you already own a piece that can drop it won't load it into the loot pool.
So on your first 10 runs you can get 1-2 pieces, but then if those 1-2 pieces drop again on the next 20 runs the loot pool will load as nothing. So even if you are getting regular drops, it will appear as if you're getting nothing and that is disheartening.
So as you get more pieces the drop rate seems worse, cause you have RNG of a initial drop and then RNG of the specific item.
The obvious solution to this is if you already own a piece (say Daybreak) and that piece drops over and over, it will drop a shard instead from now on. Then you can trade 5 shards for the piece you want from an npc in WoE or something.
If it was me, I would add an additional system ontop of that to be able to trade 10 shards to HQ or add augments. That keeps this content relevant even when players cap, but we will see what they end up doing.
By K123 2025-09-25 05:39:27
Shinryu's stuff, by comparison, is nice but ultimately not mandatory on the level that Malignance is. I don't even have an NQ cloak on either char. Gave up after about 30x on both chars. I CAN'T CAST IMPACT SO I'M PRETTY USELESSSSSSSS
[+]
By Dodik 2025-09-25 05:55:25
HQ Shinryu drop rate only incentivises botting.
Kclub at least can be sold on the AH.
allow casual players to cap on this stuff easier
" I had to grind Lilith 300 times to get my Malignance, you have to too!"
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6504
By Lakshmi.Byrth 2025-09-25 06:08:33
I have the level 90 cloak, but I have been AMANing for the 99 version because I've always hated the shinryu fight.
I battled through 3 full malignance sets worth of easy Lilith's, but between full dispel and doom I just can't bring myself to farm Shinryu again.
By K123 2025-09-25 06:24:40
SE should troll us. Make obtaining Malig easier then add a new set which is exactly malig gear but with 50-60 attack on each piece and the same sadistic farming route as Lilith where you chase drops that share a slot.
By Dodik 2025-09-25 06:44:37
Quote: and revisions to the treasure chests as well as the tabulation period for counting the number of notorious monsters defeated in Limbus.
Let's see what they do. Right now I'm " Nope" on grinding Limbus for matters.
"Revisions" usually means " lol we effed up and made it a bit too hard, soz". But who knows.
[+]
Server: Asura
Game: FFXI
Posts: 243
By Asura.Tarquine 2025-09-25 06:58:15
I worry about them making it easier to get htbf gear.
I always remember someone in my HHMLS that attended every camp for years, finally got his heca pants and stopped turning up. Then quit in a month, cause that was the only thing he had left he wanted to get.
If they are going to allow casual players to cap on this stuff easier they need add things for them to progress onto, like adding augments to htbf gear or adding hq sets etc
The flips side is that us filth 'casuals' are getting bored of running Lillith endlessly for the slimest of slim chance to get that final piece of gear.
Seriously, I'm able to solo on Easy with THF (not even VE!) reliably, and i'm still about 400+ runs and not finished. This is not fun, and gatekeeping from the community should be also told to gtfo - we don't all want hardcore endless grind. If you want that, go and get ML50 without botting.
By Kaffy 2025-09-25 07:05:59
all good changes! just a bit curious what content will need this stronger gear to come, and more importantly, what shade of purple it will be?
By ilugmat 2025-09-25 07:11:43
The flips side is that us filth 'casuals' are getting bored of running Lillith endlessly for the slimest of slim chance to get that final piece of gear.
Seriously, I'm able to solo on Easy with THF (not even VE!) reliably, and i'm still about 400+ runs and not finished. This is not fun, and gatekeeping from the community should be also told to gtfo - we don't all want hardcore endless grind. If you want that, go and get ML50 without botting.
Quote: If they are going to allow casual players to cap on this stuff easier they need add things for them to progress onto, like adding augments to htbf gear or adding hq sets etc
Fenrir.Zenion
Server: Fenrir
Game: FFXI
Posts: 404
By Fenrir.Zenion 2025-09-25 07:39:44
As someone going into the coalition grind for the third time, the imprimatur news is great. It's a shame that the mattock/shovel cordon items for completion on Adoulin stuff are so weak and awarded so late, they would have been a great solution for this if it weren't like "okay, cool, now that I've finished all my coalition nonsense forever, I can ignore it even faster thanks to these items."
Lilith... that's the decanters, right? Going to be a tiny chance to drop decanters to give a random bonus drop?
By LightningHelix 2025-09-25 08:08:39
I don't think Caith Sith, Alexander and Odin need it as much, granted I wouldn't complain if they released it for them as well. Not that I need them for anything other than glam, but I wouldn't mind a system for Odin just to get those damn weapons. I farmed all the other drops myself (the rdm/nin 1 dmg daggers+enspell method is brainless, just incredibly tedious) and I think I know literally one person who has gotten literally one of the weapons, total across all the people I regularly interact with.
(posters gonna come outta the woodwork bragging about their Geirrothrs now)
I don't get why the drop rate on them seems so incredibly low when Lilith hands out weapons like candy and Cait's hammer seems to be about the same rate as everything else.
This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
|
|