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Dev Tracker - Discussion
By ilugmat 2025-06-08 06:58:36
Giving away previously impossible to obtain weapons raised the player count.
People want to play, but see the game as too hard. So giving away things that make them stronger, and able to actually accomplish things will bring them back.
If the new Limbus is good for new and casual players they can maintain this, if not they won't.
Giving away things doesn't bring people back, unless they actually still care about the game in the first place. If Wow gave away free mounts and weapons, I still wouldn't go back cause I don't really care about wow anymore for instance.
Asura.Eiryl
By Asura.Eiryl 2025-06-08 07:03:40
These people come back every 3 months for their free crack rock.
That's not entirely what the playercount jump is, the playercount jump is from the ten thousand alts made to be place holder cheer bards.
Every 2box made a new bard. Every 3box made a new bard. Every 4box made a new bard. Every player made a safety bard.
I made 10 new bards for when each one inevitably gets banned.
By Ovalidal 2025-06-08 07:04:29
Giving away previously impossible to obtain weapons raised the player count.
Who could've ever guessed.
Ah, yes. 2018 - 2020, the first "Free Bonanza Weapon" Campaign... In all seriousness though, FFXI is getting some new players from the FFXIV crossover, along with some returning players thanks to the Bonanza Weapon and new Limbus. So, while I do think player numbers will go down, I don't think they'll fall back too dramatically.
Feel free to quote this in 6 months when the player count drops below 70k...
Asura.Eiryl
By Asura.Eiryl 2025-06-08 07:08:24
It'll be 60~70k August 1st, just in time to go back to 100k on August 16th for another free play ten days.
By Ovalidal 2025-06-08 07:17:32
Wait, I thought the player influx was from the new mules? Excuse my ignorance, but do free log in campaigns really incentivize bringing back mulee?
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3,332
By Shiva.Thorny 2025-06-08 07:19:07
do free log in campaigns really incentivize bringing back mulee?
They incentivize addicts to log in for 5 days, make one transaction, and then count on the numbers for 3 months. Not so much mules.
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By Ovalidal 2025-06-08 07:25:02
do free log in campaigns really incentivize bringing back mulee?
They incentivize addicts to log in for 5 days, make one transaction, and then count on the numbers for 3 months. Not so much mules.
Thanks for the clarification. I didn't know transactions counted towards the numbers for 3 months.
Asura.Eiryl
By Asura.Eiryl 2025-06-08 07:26:49
Any buy or sell from any character counts in the database.
I proposed it should be buys only, as mules almost exclusively sell. But no one really cares either way.
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3,332
By Shiva.Thorny 2025-06-08 07:31:50
It's a very flawed metric no matter how you look at it, lot of multiboxers tend to keep their gil on main character and not bother with AH on others. Probably a few hundred multibox chars that have never lapsed sub but don't currently have an active transaction.
On the other hand, renames count twice. A content ID can count twice if you delete character and remake it. Banned characters don't get purged, so if a farm method eats a ban roughly every month then they count as 3 characters even though it was 3 consecutive rather than contiguous.
Either way, it's considerably higher than the prior free logins. It's obviously because of the weapons. I would assume many are legitimate players rather than statistical noise. Whether those players stay remains to be seen.
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By Ovalidal 2025-06-08 07:40:10
While this no doubt plays a smaller role, the FFXIV crossover isn't insignificant. I've made a couple YT video guides for FFXI, and since the crossover started, the viewership demographic has skewed towards younger age brackets.
Granted, my viewership is a terrible sample size, but I don't think it's a coincidence.
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By ruckusMonster 2025-06-08 10:49:13
Just logged in to see that maintenance is happening tomorrow night. 10pm PST.
Even though login points don't go live until Wednesday.
I've never seen a disparity like that. Usually login points go live the morning after the update.
That also explains the monthly campaign starting on Wednesday, though. Usually there is a day delay between the update and the campaign turning on.
Weird.
Phoenix.Michelob
Server: Phoenix
Game: FFXI
Posts: 98
By Phoenix.Michelob 2025-06-08 12:24:37
Just logged in to see that maintenance is happening tomorrow night. 10pm PST.
Even though login points don't go live until Wednesday.
I've never seen a disparity like that. Usually login points go live the morning after the update.
That also explains the monthly campaign starting on Wednesday, though. Usually there is a day delay between the update and the campaign turning on.
Weird.
Just two months ago the update happened now than a whole week before the login campaign.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10,554
By Asura.Sechs 2025-06-10 01:09:33
"The following items will be added to the tradeable items that can be exchanged with the Ancestry Moogle in Port San d'Oria (J-10), Port Bastok (J-12), and Windurst Walls (C-13).
Maxixi Tiara +4 / Maxixi Casaque +4 / Maxixi Bangles +4 / Maxixi Tights +4 / Maxixi Toe Shoes +4"
Wait, wat?
I'm not getting this part, what do they mean and why just DNC AF+4 and not the others?
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3,394
By Carbuncle.Maletaru 2025-06-10 01:10:24
"The following items will be added to the tradeable items that can be exchanged with the Ancestry Moogle in Port San d'Oria (J-10), Port Bastok (J-12), and Windurst Walls (C-13).
Maxixi Tiara +4 / Maxixi Casaque +4 / Maxixi Bangles +4 / Maxixi Tights +4 / Maxixi Toe Shoes +4"
Wait, wat?
I'm not getting this part, what do they mean and why just DNC AF+4 and not the others?
DNC AF is gender-specific, others are not.
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By ilugmat 2025-06-12 10:59:25
JP tv interview with Fujito, seems to be cut down.
By Bosworth 2025-06-12 11:34:29
Cool to see, but doesn't look like anything of note was said
By K123 2025-06-12 11:39:54
"The following items will be added to the tradeable items that can be exchanged with the Ancestry Moogle in Port San d'Oria (J-10), Port Bastok (J-12), and Windurst Walls (C-13).
Maxixi Tiara +4 / Maxixi Casaque +4 / Maxixi Bangles +4 / Maxixi Tights +4 / Maxixi Toe Shoes +4"
Wait, wat?
I'm not getting this part, what do they mean and why just DNC AF+4 and not the others? For sex changes
By Bosworth 2025-06-14 14:46:55
The latest episode of aman live makes it pretty clear +5 is coming.
"...it's +4 *for now*". Unless it's a translation error.
Also, Fujito feels so different than Matsui. He said they wanted to lower the number of mobs you need to kill to get the temp items simply because it was too high and they don't want you to waste time. That's a very un-Matsui thing to do
Also...the three trust limit in Limbus was apparently less of a design choice to make players play together and more of a memory problem. Too many people in the zone with too many trusts/pets/etc would break things apparently
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5,445
By Carbuncle.Nynja 2025-06-14 17:12:20
I just hope the +5 is more worthwhile
The blanket stat upgrade and skill+1 is not worthwhile for a lot of pieces. Yes, if the piece was used regularly at +3, then the upgrade is worth it, but these pieces are few and far between. A lot of good +3 items have zero reason to be upgraded. The same devs that put “reduces recast by 1 second for reason” on the onceuponatime ultra rare bonanza weapons couldnt even slap a paltry +1 second to warcry on relic war hd +4
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By Bosworth 2025-06-14 18:26:34
It's funny, because in the AMAN live episode, they said the upgrades are substantial, especially for evasion and magic evasion. So...I guess they don't agree with the player base who said the upgrade is too small
Asura.Eiryl
By Asura.Eiryl 2025-06-14 18:29:19
They aren't wrong, it's kind of a lot. But that's not the only thing the sets were in need of.
They're missing 5 important stats, giving them 2 of them, still falls short.
It's like the Adamantite Armor. If it had just one worthwhile thing it's missing, it'd be the best armor in the game. But it IS missing that important stat.
(Build a thousand bridges, but *** one goat)
Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 717
By Fenrir.Jinxs 2025-06-14 19:26:56
They aren't wrong, it's kind of a lot. But that's not the only thing the sets were in need of.
They're missing 5 important stats, giving them 2 of them, still falls short.
It's like the Adamantite Armor. If it had just one worthwhile thing it's missing, it'd be the best armor in the game. But it IS missing that important stat.
(Build a thousand bridges, but *** one goat)
I haven't looked closely at it, what stat are we talking about
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By Shenaniganz 2025-06-14 21:19:38
The latest episode of aman live makes it pretty clear +5 is coming.
"...it's +4 *for now*". Unless it's a translation error.
Disclaimer: I'm not saying +5 or future upgrades aren't coming, but the latest episode makes nothing clear at all.
I'm assuming you're talking about the bit at 15:38. The expression YouTube picked up here is 一応 (though it sounds more like ちょっと to me, it was quite fast and YT is inaccurate in its auto-subtitles).
一応 can be translated as "for now," but in the context of the discussion it means " Let's talk about +4 for now." The same phrase is translated as "anyway" about 2 minutes later at 17:58 (this translation is also fine; 一応 can be rendered many ways depending on context). It does not imply "Let's talk about the +4 upgrade which will later become +5."
In fact, at about 25:01 Fujito literally says, (this is my rough, on-the-spot translation) "If you ask whether we have plans for +5, the only thing I can tell you now is 'no'. Does that mean it'll never happen? I'm not sure. If there's enough desire for it, it might happen in the future."
Again, I'm not ruling out further upgrades, augments, whatever. I just want to clarify that nothing has been made clear by the latest AMAN Live other than that there are no current plans for +5.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-06-14 22:17:17
They aren't wrong, it's kind of a lot. But that's not the only thing the sets were in need of.
They're missing 5 important stats, giving them 2 of them, still falls short.
It's like the Adamantite Armor. If it had just one worthwhile thing it's missing, it'd be the best armor in the game. But it IS missing that important stat.
(Build a thousand bridges, but *** one goat)
I haven't looked closely at it, what stat are we talking about
Probably the Haste. Adamantite Armor has zero haste, but that's kind of not much of an issue anymore TBH. They give you a free Haste+10% Belt via Cornelia's belt from TVR missions, so you can more than make up whatever haste you are lacking with no effort. And there's a bunch of other High-Haste belts you can buy (Phos, Tempus fugit etc). The armor has such an enormous chunk of MDB, HP, MP, DEF and -DT that it is well worth the sacrifice. And it should be lacking in something so that you build around it. In any case, it fits a significant spot in a ton of sets. You can instantly beef up any set you want just by throwing this body into it.
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By Bosworth 2025-06-14 22:36:57
Do people reckon the evasion and magic evasion increases for the +4 sets isn't enough to justify the effort to upgrade?
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-06-14 22:54:57
Anyone saying the +4s aren't worth the effort to upgrade are capping. If you were using a piece before in any set, you will upgrade the piece. Despite no -DT on any of these, the defensive traits they did get are on par with other sets, some straight up BIS. Example is like WAR AF legs/feet +4 have 40 evasion and 25 Magic evasion improvement over the +3, pieces I always wear. 142 Evasion on the THF AF+4 feet making them the highest evasion feet in the game, and it's the Movement speed piece too, making it a great pulling footwear. It's really good.
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5,445
By Carbuncle.Nynja 2025-06-14 23:22:21
Do people reckon the evasion and magic evasion increases for the +4 sets isn't enough to justify the effort to upgrade? Slapping eva/meva on a piece that only gets equipped for 1 second doesnt justify 2 hrs of farming points.
Ie: My bard isnt wearing the brioso feet for any stat other than the song duration bonus.
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Server: Asura
Game: FFXI
Posts: 104
By Asura.Bronzequadav 2025-06-14 23:27:16
Plenty of pieces I'm interested in and am going to put the time in to upgrade, but I understand people being upset.
They basically split the standard power creep of an upgrade to use for more content(possibly). +4 are pretty much just 3.5, honestly less in some cases, they clearly withheld the usual power increase one would expect from a +1, even if you are being conservative, for almost all pieces.
If for example war feet got +1% double attack and +1stp on top of the defensive stats it got, that could be considered a proper +1 upgrade (even if a minor one)
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-06-14 23:41:01
Asura.Bronzequadav said: »but I understand people being upset
Yeah, this is unavoidable on every single update, no matter what SE does. If this was 20-hour lockout: "ANOTHER THING I HAVE TO DO DAILY"
If this was limited to 6 people: "I JUST WANNA PLAY ALLIANCE CONTENT WITH MY FRENZ"
If the gear was too strong: "OMG THEY CRAPPED ALL OVER EMPY/ODY R30 WTF"
If they made it instanced: "OMG THIS LINE TO GET IN"
If they made it timed: "ONE HOUR EVERY DAY GAWDDD"
If they added equipment: "GDI SHINRYU DROP RATES"
If they didn't separate this into floors and temp items in a non-repeatable fashion: "OMG DA BOTZZZZ"
If it gave large exemplar points: "RIP ML CAMPS"/Overrun with bots
If they made huge maps and travel time was important: "OMG COR BROKEN"
If they made it hard content like V25s: "OMG WHAT ABOUT US CASUALS"
If they made it purple, nvm it is purple xD
Only 50% joking, but yeah. This content was not going to please everyone, but at least the entrance barrier is practically non-existent, you can make progress on your own terms without needing elite gear, massive time investment, or people to play with, and you can decide for yourself which pieces are "worth" the 2 hour farm time. They even have a built-in catch-up mechanic with rollover weekly points if you missed farming on a given week, meaning you don't have to force yourself to always do it. They made this content based on all the player feedback, and besides the fact that the gear isn't elite, it checks most of the concerns players had. I really don't see what there is to be upset about.
This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
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