Dev Tracker - Discussion

Eorzea Time
1:29 AM
 
 
 
Language: JP EN FR DE
users online
Forum » FFXI » General » Dev Tracker - Discussion
Dev Tracker - Discussion
First Page 2 3 ... 533 534 535 ... 536 537 538
Offline
Posts: 230
By Ovalidal 2025-05-30 21:40:23
Link | Quote | Reply
 
Asura.Disclai said: »
Quote:
Interviewer: One of the most prominent responses in both Japan and overseas was the request for the addition of new stories and quests. What do you think about this?

Fujito: I understand that the power of "stories" is very large.  If we could, we would like to visit Tavnazia itself and the Orc Empire in the north... but to be honest, it is difficult in many ways.  As I mentioned earlier, there are ways to develop new stories outside of games, such as books and video works, so considering the current situation, I think it would be realistic to develop a new story in that direction.

Fujito, please...

It's no secret that I love ffxi's story content, but I recognize how much of an opportunity cost a new mini expansion would be. If they are dedicated several years of work on new content, it wouldn't make sense to make that content 1-time quests that reward some need accessories.

That having been said, we've heard this aversion to new stories before... If and when FFXI' budget gets a bump and they are still singing the same tune, that would be more cause for concern.
[+]
 Asura.Saevel
Offline
Server: Asura
Game: FFXI
Posts: 10,262
By Asura.Saevel 2025-05-31 00:32:04
Link | Quote | Reply
 
Taint said: »
They spent all those resources on Volume2 Ambu that nobody does. (that I know of)

They could easily bump those fights up in difficulty and have a ton of new Ambu content for +3. I remember when people thought they would never do +2.

I think it's that they are spacing out the gear after all. Next is AF / Relic upgrades to be more in line with existing Odysea / Emby +3. I think maybe next year we might see Ambu +3 gear to be slightly under them.

Garfield said: »
I think reading the interview questions might help

Woah there, that's asking too much. Gotta keep expectations manageable.
Offline
By Godfry 2025-05-31 00:42:25
Link | Quote | Reply
 
Ovalidal said: »
That having been said, we've heard this aversion to new stories before... If and when FFXI' budget gets a bump and they are still singing the same tune, that would be more cause for concern.

Honestly. VR story was so bad I wish they will just use resources to make fun content.

Asura.Saevel said: »
Woah there, that's asking too much. Gotta keep expectations manageable.
Thus spake Saevel, the idiot sandwich.
[+]
Offline
By Dodik 2025-05-31 01:27:49
Link | Quote | Reply
 
Asura.Sensarity said: »
Asura.Iamaman said: »
If they write a XI novel, the cover better be purple
It looks blue to me.

Fucshia. We've talked about this.
[+]
Offline
By K123 2025-05-31 02:52:49
Link | Quote | Reply
 
Phoenix.Michelob said: »
Lakshmi.Byrth said: »
So probably Apollyon = Relic and Temenos = AF?

I believe it was stated in the Freshly Picked that it was the opposite.
Pretty sure they also said that Sortie bosses would have weapon/armor drops added to them, years ago. They say a lot of things.
Offline
Posts: 230
By Ovalidal 2025-05-31 06:21:22
Link | Quote | Reply
 
Phoenix.Michelob said: »
Lakshmi.Byrth said: »
So probably Apollyon = Relic and Temenos = AF?

I believe it was stated in the Freshly Picked that it was the opposite.

It did say the opposite.

Quote from the Freshly Picked Slide (1:58:52)
Quote:
Different points are accumulated in Temenos/Apollyon.

Temenas → For strengthening relic equipment.
Apollyon → For strengthening artifacts Strengthen with the furnace in Limbus.

Had to double check because I've been telling people the wrong thing lol.
[+]
Offline
Posts: 25
By Garfield 2025-05-31 18:35:47
Link | Quote | Reply
 
Godfry said: »
Garfield said: »
I think reading the interview questions might help

Yah think? Damn.. Good for you man.

Asura.Saevel said: »
Garfield said: »
I think reading the interview questions might help
Woah there, that's asking too much. Gotta keep expectations manageable.

Ok maybe this came out stronger than it sounded in my head lol

Still though, SE hasn't had a "hard requirement" of 18man for content in a very long time if ever? and SE has said for a long while now they are making adjustments for newer players and making the game more solo friendly, Sortie was that partially for at least the +2 upgrades to empy and now Limbus is going to fulfill that even more.

Imo not having alliancable content has hurt the game more than help, as my LS is now 1/3 of the size that it was 3-4 years ago, a bit after ody released and then sortie was not going to be alliance content.
[+]
Offline
Posts: 112
By Genoxd 2025-05-31 21:20:06
Link | Quote | Reply
 
You all are acting like all content is either party or alliance. They've had scaling content for a long time
[+]
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-05-31 21:30:55
Link | Quote | Reply
 
Lakshmi.Byrth said: »
I will be very surprised if killing monsters in this event doesn't give EP.

I really hope this does give EP on par with Apex monsters, but maybe not Locus. I like the idea of farming something else and getting progress towards Master Levels without just having to mindlessly kill EP designed monsters. It would be a nice "kill time" kind of content where I can do a few hours here and there and upgrade JSE, while also getting a few points on a variety of jobs.
[+]
 Phoenix.Capuchin
Offline
Server: Phoenix
Game: FFXI
user: Anza
Posts: 3,821
By Phoenix.Capuchin 2025-05-31 21:32:00
Link | Quote | Reply
 
Garfield said: »
This is favorable content for LS's like mine that regularly did 18man omen/aeonics/dyna that could not incorporate ody and sortie in our LS event schedule due to the strict limitations on jobs and party size. I'm all for it.

1000000% this.

The other thing that's nice about alliance content is that it's generally easier to include people who might be at a lower level of gear/skill, but still allow them to participate in a "real" endgame event and improve by doing the same fun thing the rest of the LS is doing. And hey, that helps them get leveled up in both gear and in familiarity with the new hotness, so those people CAN level their performance by participating in the big new event.

It sort of sucks that newer or improving players have a harder time being good contributors in something like Gaol or Sortie, where 6 slots only means way less wiggle room. I mean, yeah, you can tell those players to go mess with stuff like Ambu or Seg farming instead, but I much prefer the more inclusive approach of just letting LS groups carry some people and bring them along. It's an MMO, it's about participating in content with other people. So having large scale group events that can better accomodate a wider array of people is only a good thing to me.
[+]
 Carbuncle.Nynja
Offline
Server: Carbuncle
Game: FFXI
user: NynJa
Posts: 5,322
By Carbuncle.Nynja 2025-05-31 21:44:52
Link | Quote | Reply
 
Genoxd said: »
You all are acting like all content is either party or alliance. They've had scaling content for a long time
Current meta isnt scaling. I covered this earlier though.

Carbuncle.Nynja said: »
Ody/Sortie is the first FFXI primary content that was not flexible and require a full 6 to be successful. Yes, there were battle systems that were capped at 6, but you didnt need 6 to be successful. Most/all assaults could have been done with 3 or 4 people even at 75 cap. Meebles didnt need a full party to clear most/all excursions. My memory is hazy on this one, but I dont remember any fights really being THAT difficult.

Skirmish was kind of an exception to my above statement, but unlike Assault and Meebles that were time gated, you could also enter skirmish as often as you liked provided you got the KI to enter.


Sortie/Ody are not flexible on entry timers/requirement and are not flexible on the 6 person requirement. Can you go to Sheol or Sortie with 3 people? Of course you can, you're also gonna get BFA in segs/muffins compared to going with 6.

Current endgame content is built around having a strict six people. You cant do the content with less than six and obtain respectable results.

Can you do Sheol with 4? of course. Are you gonna get anywhere near a full clear with 4? No, not even close.
Can you do Gaol with 4? Of course. Are you gonna get any further than V5 with 4? Maybe if you're lucky, but thats a very tall order. I know unlocks are doable solo with trusts (and thats only because they removed the enmity lock on summoning trusts)
Can you do sortie with 4? Of course. But you're probably gonna wind up with 20k muffins per run.
[+]
Offline
By Godfry 2025-05-31 21:45:10
Link | Quote | Reply
 
Phoenix.Capuchin said: »
It sort of sucks that newer or improving players have a harder time being good contributors in something like Gaol or Sortie, where 6 slots only means way less wiggle room. I mean, yeah, you can tell those players to go mess with stuff like Ambu or Seg farming instead, but I much prefer the more inclusive approach of just letting LS groups carry some people and bring them along. It's an MMO, it's about participating in content with other people. So having large scale group events that can better accomodate a wider array of people is only a good thing to me.

Yeah. I agree with this. My earlier point was against allowing alliance and making it so difficult that now you need two 9-boss sortie static to get anything done.

If it's more like what you are saying, where some weaker players can actually be carried by stronger players, that would be super cool. Much more engaging for the community as well.
[+]
Offline
Posts: 8
By Warbandi 2025-06-02 04:17:48
Link | Quote | Reply
 
Additional Seal Battlefield Spoils Campaign

For the duration of the campaign, vanquishing specific monsters in the battlefields below will reward you with a variety of items, including materials needed to craft +2 empyrean equipment, Mog Bonanza kupons
[+]
Offline
By Dodik 2025-06-02 04:36:59
Link | Quote | Reply
 
Warbandi said: »
Mog Bonanza kupons

Offline
Posts: 2,028
By Felgarr 2025-06-02 04:49:42
Link | Quote | Reply
 
Warbandi said: »
Additional Seal Battlefield Spoils Campaign

For the duration of the campaign, vanquishing specific monsters in the battlefields below will reward you with a variety of items, including materials needed to craft +2 empyrean equipment, Mog Bonanza kupons

Guys, it's the same exact text/announcement as it has always been. They're referring to Mog Bonanza Kupons like Kupon I-Seal and Kupon A-Lum. (For level 85/90 empy+1 papers and Loquacious Earring, etc).
[+]
Offline
Posts: 437
By Galkapryme 2025-06-02 06:21:06
Link | Quote | Reply
 
Fenrir.Zenion said: »
Quote:
The number of times you need to activate a weapon skill in order to learn it has been reduced for the following quests.

The Walls of Your Mind / Cloak and Dagger / Old Wounds / Inheritance / Axe the Competition /
The Weight of Your Limits / Souls in Shadow / Methods Create Madness / Bugi Soden / The Potential Within /
Orastery Woes / Blood and Glory / From Saplings Grow / Shoot First, Ask Questions Later /
Unlocking a Myth / Rune Fencing the Night Away / Geomancerrific

The number of times you need to activate a weapon skill in order to unlock the latent ability of the following weapons has been reduced.

Destroyers / Heart Snatcher / Dissector / Subduer / Retributor /
Rampager / Gravedigger / Gondo-Shizunori / Senjuinrikio / Michishiba /
Morgenstern / Thyrsusstab / Expunger / Coffinmaker

Couple of surprises there. Previous messaging about the quest weaponskills had made it sound like they weren't lowering the requirement, just boosting the value of skillchains toward it, so... now it's kind of unclear how that's going to work?

Also, wow, so, a bunch of sorely outdated weapons that I don't remember hearing about when they were new are getting easier to activate latents on, just what everybody's been asking for! I have to imagine that that's something somebody just noticed was happening as a side-effect of the changes to other weaponskill point latents, and they just threw it in there thinking it would be an easy win, a bit of "look how much we do for you."

Do we know what the reduced number is yet? I don't even remember the original number, so the sites may have already been updated.
Offline
Posts: 265
By Weeew 2025-06-02 07:50:35
Link | Quote | Reply
 
Shami's Trove:

- 30 Kindred Crest for Phobos Orb.
- Sneeze on NM to kill it and get KI 'Shami's key' - 100% drop rate.
- Open one of the boxes beside Shami.

- Brown Chest:
  • Lungo-Nanngo's Thesis (5997 Exemplar Points)

  • Ordelle Bronzepiece


- Red Chest:
  • Lungo-Nanngo's Thesis (5671 Exemplar Points)

  • Tukuku Whiteshell


- Gold Chest:
  • Lungo-Nanngo's Thesis (5286Exemplar Points)

  • Ordelle Bronzepiece


- Brown Chest:
  • Lungo-Nanngo's Thesis (5978 Exemplar Points)

  • Ordelle Bronzepiece


- Red Chest:
  • Lungo-Nanngo's Thesis (5102 Exemplar Points)

  • Alexandrite


- Gold Chest:
  • Lungo-Nanngo's Thesis (5204Exemplar Points)

  • One byne bill

 Asura.Saevel
Offline
Server: Asura
Game: FFXI
Posts: 10,262
By Asura.Saevel 2025-06-02 08:06:10
Link | Quote | Reply
 
Galkapryme said: »
Fenrir.Zenion said: »
Quote:
The number of times you need to activate a weapon skill in order to learn it has been reduced for the following quests.

The Walls of Your Mind / Cloak and Dagger / Old Wounds / Inheritance / Axe the Competition /
The Weight of Your Limits / Souls in Shadow / Methods Create Madness / Bugi Soden / The Potential Within /
Orastery Woes / Blood and Glory / From Saplings Grow / Shoot First, Ask Questions Later /
Unlocking a Myth / Rune Fencing the Night Away / Geomancerrific

The number of times you need to activate a weapon skill in order to unlock the latent ability of the following weapons has been reduced.

Destroyers / Heart Snatcher / Dissector / Subduer / Retributor /
Rampager / Gravedigger / Gondo-Shizunori / Senjuinrikio / Michishiba /
Morgenstern / Thyrsusstab / Expunger / Coffinmaker

Couple of surprises there. Previous messaging about the quest weaponskills had made it sound like they weren't lowering the requirement, just boosting the value of skillchains toward it, so... now it's kind of unclear how that's going to work?

Also, wow, so, a bunch of sorely outdated weapons that I don't remember hearing about when they were new are getting easier to activate latents on, just what everybody's been asking for! I have to imagine that that's something somebody just noticed was happening as a side-effect of the changes to other weaponskill point latents, and they just threw it in there thinking it would be an easy win, a bit of "look how much we do for you."

Do we know what the reduced number is yet? I don't even remember the original number, so the sites may have already been updated.

They didn't reduce the total number of WS points on anything, instead they increased the points from doing WS/SC's. Doing a L3 SC used to give 5, now it gives 11.

These are the updated values

https://www.bg-wiki.com/ffxi/Category:WSNM

It used to be 1/2/3/5, now it's 5/7/9/11.
Offline
Posts: 59
By ilugmat 2025-06-02 08:11:25
Link | Quote | Reply
 
If you were going to fix chocobo racing and make it worth doing, how would you do it.

A whole zone was made and wasted on it.
[+]
Offline
By Draylo 2025-06-02 08:56:13
Link | Quote | Reply
 
They did it right in 14 but nobody plays it there either. There's no way to make it non niche content, but at the least can let us control the chocobo
[+]
Offline
By Godfry 2025-06-02 09:02:10
Link | Quote | Reply
 
ilugmat said: »
If you were going to fix chocobo racing and make it worth doing, how would you do it.

A whole zone was made and wasted on it.

Every month you do x amount of racing you get 18% native movement speed. Does not stack with gear.
[+]
Offline
Posts: 230
By Ovalidal 2025-06-02 09:06:08
Link | Quote | Reply
 
ilugmat said: »
If you were going to fix chocobo racing and make it worth doing, how would you do it.

A whole zone was made and wasted on it.

I always thought that EXP/CP/EP bonus rings should be purchasable through that currency. Maybe unlock those purchasing options through winning a certain rank of race. This would require participation with those whole Chocobo system.

It's not a game changer that forces everyone to take the baby chocobo they care nothing about on walks ever day. But a nice incentive for someone looking for an excuse to enjoy the content.

Draylo said: »
They did it right in 14 but nobody plays it there either. There's no way to make it non niche content, but at the least can let us control the chocobo

Honestly, I think they did it poorly in FFXIV too. Doing content right in an MMO has more to do with the reward structure the the implicit gameplay loop. And FFXIV's reward structure for Chocobo racing has to compete with the reward structure for almost all other content.
Offline
By LightningHelix 2025-06-02 10:21:51
Link | Quote | Reply
 
Chocobucks -> any relevant item whatsoever would do it. They're as bad as Imperial Standing Accolade Besieged Accolades.
Raised chocobo capable of being faster than /mount speed would do it, but be a pain, and honestly not as good as the above option in this day and age of HP/SG warps. Still would be nice if they weren't literally "strictly slower or equal to", and maybe get the choco whistle changed to unlimited-use enchant?

But honestly, I think the answer to chocobo raising is the same as the answer to adventuring fellows: There's A Vorseal.

SE knows the content's dead, they made a vorseal to give the real sicko completionists incentives to care. If they want us to care more, introduce a Vorseals Everywhere system - by which I don't necessarily mean taking the existing ones outside Escha, but introducing new ones that give very small boosts for doing lots of distinct types of content. Like the Mog Garden Monster Rearing Mementoes! What if your chocobo's stats passed small bonuses along to yours, or whatever? Lots of options there.
 Bismarck.Johnb
Online
Server: Bismarck
Game: FFXI
user: Johnb
Posts: 195
By Bismarck.Johnb 2025-06-02 10:21:54
Link | Quote | Reply
 
ilugmat said: »
If you were going to fix chocobo racing and make it worth doing, how would you do it.

A whole zone was made and wasted on it.

Better rewards, especially with chocobucks, or tie it in with a good crafting item/ultimate weapon like in previous FFs I believe.
 Asura.Sensarity
Offline
Server: Asura
Game: FFXI
user: Meeeeeep
Posts: 226
By Asura.Sensarity 2025-06-02 10:34:16
Link | Quote | Reply
 
ilugmat said: »
If you were going to fix chocobo racing and make it worth doing, how would you do it.

A whole zone was made and wasted on it.

Every time you win a race, Naegling's attack bonus increases by 0.1%
Stacks infinitely
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-06-02 10:44:10
Link | Quote | Reply
 
Quote:
Newly Added: The Great Odyssey Campaign - PLUS!

The following changes will be made to the rewards for reaching the Otherworldly Vortex in Sheol A, Sheol B, and Sheol C.
- Job points earned will be doubled.
- Moogle Segments acquired will be doubled.
- Gil acquired will be increased by 50%.
- The number of lustreless scale boxes, lustreless hide boxes, and lustreless wing boxes acquired will be doubled.
* The type of item obtained depends on the Sheol entered.

FYI the bolded Gil part is the only difference from the standard Odyssey Campaign. Kind of a good time to send parties into Sheol A and go Mimic box farming too if you want to make some extra cash.

The Great Odyssey Campaign
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2025-06-02 10:57:08
Link | Quote | Reply
 
If only they would add something to spend gil on that's newer than 2018
 Carbuncle.Nynja
Offline
Server: Carbuncle
Game: FFXI
user: NynJa
Posts: 5,322
By Carbuncle.Nynja 2025-06-02 10:58:04
Link | Quote | Reply
 
Lakshmi.Buukki said: »
FYI the bolded Gil part is the only difference from the standard Odyssey Campaign. Kind of a good time to send parties into Sheol A and go Mimic box farming too if you want to make some extra cash.

The Great Odyssey Campaign

the JP, segs and boxes were * 1.5 in the regular campaign

now theyre * 2
[+]
 Carbuncle.Nynja
Offline
Server: Carbuncle
Game: FFXI
user: NynJa
Posts: 5,322
By Carbuncle.Nynja 2025-06-02 11:05:02
Link | Quote | Reply
 
Eiryl: Theres been nothing to spend gil on in the last 8 years (tbh he's not wrong as the current meta of Gaol and Sortie have zero gil requirement, but still)

Also Eiryl: I've been really really busy selling gil during the login campaign


Fellas, is Eiryl lying for clout? Lets break this down logically: the people who wont spend $12 on ffxi's monthly sub are gonna log in for a two week free period and spend hundreds of dollars on gil for the two week free login? Maybe its possible some of these people are hanging around and subbing because they got a bonanza kupon for a mid weapon, but I cant imagine the number of people who will actually resume subbing to FFXI over a bonanza weapon would break triple digits.
First Page 2 3 ... 533 534 535 ... 536 537 538