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 Asura.Eiryl
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By Asura.Eiryl 2025-05-16 18:41:32
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Fenrir.Zenion said: »
People on the official forums have asked about being able to reforge NQ and +1 artifact/relic/empyrean faster; I wonder if that's what the furnace in the zone is, basically a second Monisette to allow twice as many reforges at once.

If the content level is only going up to 130, that doesn't sound consistent with what they've treated as appropriate for higher tier upgrades. Omen is, what, 139, and Dynamis - Divergence is 149; you'd expect something higher for upgrades over and above what that content allows.

I'm thinking this is an alternate path for the lower tier armors that allows you to bypass Rem's Tales at the cost of having to actually do stuff for your materials instead of just buying them on the auction house.

Alternatively, the lower level might be to compensate for it sounding like party-scale content again, basically just making an alternate path for Omen (which... is pretty doable in a party anyway, if you're after artifact upgrades?) and Dyna-D.
It's starting with a max out of 130 with only trash mobs

Adding the materials you'll need for your reforging to +5 (or 2nd round as it were) from bosses that'll be 140~150 etc

My standing assumption, anyway.
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By SimonSes 2025-05-16 18:43:55
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Fenrir.Zenion said: »
People on the official forums have asked about being able to reforge NQ and +1 artifact/relic/empyrean faster; I wonder if that's what the furnace in the zone is, basically a second Monisette to allow twice as many reforges at once.

If the content level is only going up to 130, that doesn't sound consistent with what they've treated as appropriate for higher tier upgrades. Omen is, what, 139, and Dynamis - Divergence is 149; you'd expect something higher for upgrades over and above what that content allows.

I'm thinking this is an alternate path for the lower tier armors that allows you to bypass Rem's Tales at the cost of having to actually do stuff for your materials instead of just buying them on the auction house.

Alternatively, the lower level might be to compensate for it sounding like party-scale content again, basically just making an alternate path for Omen (which... is pretty doable in a party anyway, if you're after artifact upgrades?) and Dyna-D.

Doesn't matter which level it is. They can slap whatever attack/def/accuracy/evasion/DT on those mobs. They can make gimmicks like in salvage or even old limbus, that will make you die to 119 mob. I refuse to believe Limbus is to reforge af and relic +1, like no way.
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 Asura.Iamaman
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By Asura.Iamaman 2025-05-16 19:04:53
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The wording from the translated video says "New ways to enhance artifact/relic" gear. It doesn't explicitly mention going above +3, so I suppose it's possible it's an alternative to the existing system.



Maybe someone that knows Japanese can read it and translate their comments

That'd be peak SE. New battle system but it's not upgraded gear. That said, they did mention in another video that both sets were getting stale - so I'd hope it's improvement over what we have now.
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By Carbuncle.Nynja 2025-05-16 19:10:23
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I was gonna say could be augments, but the relic is already augmented.
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By Shiva.Thorny 2025-05-16 19:13:21
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Could still be augments, the relic/magian aug struct allows for up to 4 total augments to be added to it. 5 if they don't still support magians on 119(i think they do, though). Every relic piece only uses one, so 3-4 more to play with.
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 Fenrir.Zenion
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By Fenrir.Zenion 2025-05-16 19:18:47
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Shiva.Thorny said: »
Could still be augments, the relic/magian aug struct allows for up to 4 total augments to be added to it. 5 if they don't still support magians on 119(i think they do, though). Every relic piece only uses one, so 3-4 more to play with.

... it's going to be evoliths, isn't it.
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 Asura.Saevel
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By Asura.Saevel 2025-05-16 20:45:34
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Fenrir.Zenion said: »
Shiva.Thorny said: »
Could still be augments, the relic/magian aug struct allows for up to 4 total augments to be added to it. 5 if they don't still support magians on 119(i think they do, though). Every relic piece only uses one, so 3-4 more to play with.

... it's going to be evoliths, isn't it.

All that is old becomes new.
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By Draylo 2025-05-16 21:40:50
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4000 people online, ya think the message got around about the weapons?
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By Foxfire 2025-05-16 21:44:59
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hi if and when nomad bonanza ends, if someone gets the iris can someone confirm who it needs to be traded to w/ the weapon

i'm sure we all assume it's the dealer moogle but i don't want to add that to the wiki w/o confirmation (unless it was mentioned in the stream and someone can confirm that)

thanks in advance
 Asura.Eiryl
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By Asura.Eiryl 2025-05-17 08:20:00
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Errgagerd I just noticed those silly *** took the level 95 items out of the login campaign lol

have to actually go get a seasoning stone. the pain. the agony.
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By ilugmat 2025-05-17 09:09:42
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Quote:
--Could you please give us an overview of what New Limbus will be about?

Fujito: New Limbus will be implemented as non-occupying battle content that multiple people can participate in at the same time.

New Limbus will be designed so that you can play solo whenever you want, and we are proceeding with the development without setting any specific time limits for stays.

Also, while there are already many playable content such as Ambuscades that can be played in circles, New Limbus is designed to be more fun the more people participate, in order to meet the requests of players who want to play with more people and fight together.

We have also lowered the required costs for enhancing artifacts and relic outfits, so that players can easily create the enhancements that were previously implemented (up to +3).

We want players to be able to create even higher levels in New Limbus. These relaxations are intended to allow beginners and returning players to quickly catch up to the equipment of adventurers who have been playing for many years.

Now that the crossover content "Echoes of Vana'diel" has been implemented in "FFXIV," more and more people are becoming interested in "FFXI."

We've seen a lot of people who used to be adventurers but are now playing again after a long time, so we want them to get through the previously tedious process of strengthening their equipment as quickly as possible.

--The new Limbus will be a non-occupied area, but what will the interactions with other players be like?

Fujito: If it's an occupied area, you'll inevitably end up forming a fixed group to conquer it, but it's also tough to have multiple people fighting just one enemy like in the Domain Invasion.

So we're aiming for content that allows you to adjust the strength of enemies to a certain extent, and allows you to join where everyone else is fighting, without getting in the way of others, and without having to be considerate of people who are already fighting. Of course, you can participate in a party, and there's no problem with forming a party with people who are already fighting there.

Quote:
--What about the strengthening of the Trusts, which you mentioned a little earlier?

Fujito: This is still in the idea stage, so it's not set in stone, but we're not thinking about just raising the parameters of the trustees.

For example, we're thinking of something like equipment that can be set for each type of trustee, such as a shield type or a mage type trustee.

It's similar to the idea of ​​automaton attachments. For a shield type, you could set equipment that makes you resistant to physical attacks, or magical attacks, so it would be something that would allow for a certain degree of customization.
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 Asura.Eiryl
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By Asura.Eiryl 2025-05-17 09:15:05
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Still the idea stage... of realizing trusts were underpowered 11 years ago

Tracks

The proposed "solution" only addresses survivabilty, maybe damage dealing, which matters but leaves the underlying problems. Stop singing *** paeon.
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By Lakshmi.Buukki 2025-05-17 09:30:04
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So basically they're turning the trust system back into the abandoned fellow system they should have taken all the way. Should just release Moogle Mastery globally; restricting it to Odyssey is weird. Also, just adding shields or whatever, they'll still get wrecked.

Anyways, it sounds like Limbus will be kind of open-world content like Apex/Locus mobs.
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By Dodik 2025-05-17 10:12:45
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Just port the gambit system to trusts already.

Not like it has been requested a million times over.
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By ilugmat 2025-05-17 10:15:15
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Fujito also said that the few developers that left for training or whatever when he took over, came back to XI within 6 months. One of the people who left to work on other projects, came back and immediately made Peach Power.
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By Draylo 2025-05-17 10:47:31
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That is a cool idea to be able to customize trusts like that.
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By Shiva.Thorny 2025-05-17 10:49:38
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I don't think it's the idea stage of buffing them, it's the idea stage of planning customization. Adding a mechanism to alter your trusts is way cooler than just buffing them and needs a bit of planning. I'll reserve the compliments until it actually exists, but I think it's worth giving them a chance.
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 Asura.Eiryl
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By Asura.Eiryl 2025-05-17 10:52:51
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Understanding the need to be adjusted is the first part of the plan to adjust.

We know what they meant. But no free passes. Ignoring the need for a decade gets you no good will.
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By Lakshmi.Buukki 2025-05-17 11:10:56
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I suggested trust customization 11 years ago. It was apparent then how badly many of them were designed. But now that they're on a roll and are actually implementing many of the player-driven feedback from surveys, sounds like it may eventually happen.

I'd be more in favor of telling trusts exactly what to do beforehand, or by creating a set of trust-only commands that force them to perform a certain way in-battle. Compatible with macros. I should be able to tell my trust that I want him to prioritize healing me, not ulmia when we're all slept. Or stop using ballads the moment your ai reads low MP on THF. Or don't follow, stand where you are. Whatever.

They said automatons, which operate off of attachments that affect their behavior. So maybe there'll be a quest line that allows you to fit certain items to trusts to alter their behavior.
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 Phoenix.Enochroot
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By Phoenix.Enochroot 2025-05-17 12:01:31
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There already exist ways to buff your trusts but if memory serves none of them are really tied to the lore of the characters or the trust system itself. Congrats, you raised a monster in your garden, now all your trusts have a little extra CHR or whatever.

Customizing individual trusts in a way that connects with and expands their lore would be great. Make quest lines per trust to unlock each of the role-based buffs - times however many trusts there are and you've got yourself a little mini expansion worth of content.

Let's all hold our breath!
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-05-17 12:12:39
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If theres a Cheer effect that tells Qultada to stop interrupting skillchains with Burning Blade, lmk.
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 Asura.Bronzequadav
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By Asura.Bronzequadav 2025-05-17 12:14:46
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Trust customization sounds pretty cool, I like that they are trying to do more than simply buffing their stats.

So limbus is going to be like a besieged/domain invasion zone type events where everyone in the zone is participating in it? Sounds like a nightmare on asura but I guess so would an event where you occupied an instance.

Do have my doubts that it will be playable with thousands of people in there at the same time though, Mireu for example is laughable on asura and I would imagine there will be even more people in the new limbus area, even spread across the zone.
 Asura.Iamaman
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By Asura.Iamaman 2025-05-17 14:20:42
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https://www.youtube.com/watch?v=ENQMmY3jmkk

Some footage of the limbus zones and mobs, along with some fluffing of other stuff.

They said you can upgrade ilvl19+3 'even further', which is the most notable given the previous discussion. Watch it be some kind of random augments
 Asura.Eiryl
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By Asura.Eiryl 2025-05-17 14:23:59
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To remain storable they can't have random augments. People would throw an absolute ***fit.

They can have static augments that are randomly assigned though.
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By Dodik 2025-05-17 14:43:47
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This is my theory on neo-Rimbus (love that name).

  • It's like old-Dyna, enter anytime, can see everyone in the zone.

  • You obtain temporary currency while defeating mobs in the area.

  • This reward is individual, no lotting, everyone in the party gets same reward.

  • Upgrading armor costs X amount of temporary currency, which you need to use along with your existing +3 armor at the provided reforging.. furnace.. within the zone.

  • First upgrade costs a little temporary currency, so little you can get it in one run.

  • Upgrading further costs a ***-Tm of temporary currency, enough that you will be farming for several months for it.

  • Temporary currency is not tradable outside the zones nor usable anywhere else.

  • There are separate temporary currencies for AF and for relic upgrades, per zone.



Let's see how much if any of this pans out.
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By Shiva.Thorny 2025-05-17 14:48:22
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My theory is that a metric shitton of people are going to immediately start a farmbot in there then be shocked when SE bans them because it's their precious new content and they ruined it for everyone else.
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 Asura.Eiryl
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By Asura.Eiryl 2025-05-17 14:54:36
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I will be shocked if they ban anyone, more than anyone.

Aside from that part, absolutely. Minute 1, completely covered in bots. Wall to wall. Floor to ceiling.

And then, 1 day later; "we *** up, there will now be time limits, sorry"

(No, I will not be there. I'm never doing a CoP mission again)
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-05-17 15:04:41
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Shiva.Thorny said: »
My theory is that a metric shitton of people are going to immediately start a farmbot in there then be shocked when SE bans them because it's their precious new content and they ruined it for everyone else.
If you're stupid enough to run 24/7 bot in brand new content, you deserve to get banned.
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 Fenrir.Zenion
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By Fenrir.Zenion 2025-05-17 16:08:05
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ilugmat said: »
Quote:
So we're aiming for content that allows you to adjust the strength of enemies to a certain extent, and allows you to join where everyone else is fighting, without getting in the way of others, and without having to be considerate of people who are already fighting. Of course, you can participate in a party, and there's no problem with forming a party with people who are already fighting there.

So... what if Besieged but Limbus, basically?
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By K123 2025-05-17 17:08:54
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Thorny had near an entire alliance of bots farming cruor 24/7 in abyssea when it was new content, don't think any got banned. I doubt they'll actively ban people if they're camped in a corner and killing some mobs at a normal rate. I'm curious if these zones will be suitable for EPing and what the time inside will be like. 1h? 90 minutes?
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