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October 2017 Version Update
Server: Asura
Game: FFXI
Posts: 1,326
By Asura.Azagarth 2017-10-12 01:11:19
any reason to do D over VD1? i see top end groups just spamming D when id imagine VD cant be much harder and is substantially more per run.
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Asura.Eiryl
By Asura.Eiryl 2017-10-12 01:13:38
The effort:reward ratio
Less work, easier to recover from mistakes, more marks per hour.
Do VD once with seals, but spam D... matter of fact don't do vd at all *shrug*
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Server: Asura
Game: FFXI
Posts: 1,326
By Asura.Azagarth 2017-10-12 01:19:07
Seeing as you get 7 seals a month? thats 75k hallmarks right there, not much other reason I can see, 7 runs vs like 30 on D if no seal..... or double w/ seals for 14 runs. the vd would literally have to take double the time which im not seeing reported.
Does VD have some gimmick i over saw?
By clearlyamule 2017-10-12 01:25:24
Will the second wave spawn if you leave one from the first alive?
I know when I did a fast VE it only made one add, never a second since I didn't kill it, but would that work on other tiers. Or would it just replace the killed ones instead of a full wave.
IE: kill 4/5 > will second wave appear with 5? with 4? or no wave? The ones that were killed will respawn
and some people might not know how to mitigate the VD drain move and might be sucking up their time
Fenrir.Snaps
Server: Fenrir
Game: FFXI
Posts: 1,139
By Fenrir.Snaps 2017-10-12 01:52:42
If your group can't handle doing VD then you should stick to D. It's not worth struggling and dying for more points. This month's VD Intense looks much easier than last month's though.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10,552
By Asura.Sechs 2017-10-12 02:04:24
Does anybody have an approximate value of necessary Acc for D and VD?
Server: Shiva
Game: FFXI
Posts: 1,328
By Shiva.Siviard 2017-10-12 13:05:36
Anyone know how many adds spawn on Vol. 1 Normal? I've looked through the thread and couldn't find anything specific.
Server: Asura
Game: FFXI
Posts: 616
By Asura.Avallon 2017-10-12 13:07:14
Anyone know how many adds spawn on Vol. 1 Normal? I've looked through the thread and couldn't find anything specific.
4 spawn on D so I'm guessing subtract 1 for N (in each wave), but I'm not 100% on that.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10,552
By Asura.Sechs 2017-10-12 13:10:19
One on very easy, two on easy, three on normal, four on difficult
Server: Shiva
Game: FFXI
Posts: 1,328
By Shiva.Siviard 2017-10-12 13:36:54
Yep, 3 is verified. We just did a run on Normal with 5.
BLU, BLU, NIN, THF, GEO & Trust WHM
By Sammeh 2017-10-12 13:54:26
Does anybody have an approximate value of necessary Acc for D and VD?
I was trying to determine feasability of sleeps (before was documented). I went into VD as bard/sch solo. Ended up with trusts meleeing it to 80% before adds popped and killed me.
Below 1400 acc it felt as if I could barely touch it. I want to say I was around 1420ish before I got an acceptable (not capped though) acc hit rate.
-Sam
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10,552
By Asura.Sechs 2017-10-12 13:56:05
Thanks Sammeh. I assume you mean for VD? Because 1420ish for D sounds a bit too high.
Asura.Saevel
Server: Asura
Game: FFXI
Posts: 10,272
By Asura.Saevel 2017-10-12 14:38:47
The difference between 1400 and 1420 acc is 10% hit rate, which isn't distinguishable by eyeballs unless your at 5% to start with. D is probably around 1300~1350 because it actually changes, the second wave of adds have considerably more evasion then the first.
Server: Sylph
Game: FFXI
Posts: 465
By Sylph.Dravidian 2017-10-12 14:44:34
Sounds like it would be 10% distinguishable.
By geigei 2017-10-12 15:23:23
Vd i was hitting fine with 1450acc which is midacc set.
Carbuncle.Papesse
Server: Carbuncle
Game: FFXI
Posts: 443
By Carbuncle.Papesse 2017-10-12 16:12:56
D
Bigwig / Astrologer : 1305
Tormenter : 1233
VD
Bigwig / Astrologer : 1456
Tormenter : 1384
Source: http://vanafratello.seesaa.net/article/454097744.html
Server: Shiva
Game: FFXI
Posts: 1,328
By Shiva.Siviard 2017-10-12 16:35:26
Tali'ah set bonus DOES NOT apply to pets. It's master only.
****cough***** LAME!!!!! *****cough*****
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By zaxtiss 2017-10-12 17:52:16
i'd guess he's on blu and has more acc trait spells set.
Server: Odin
Game: FFXI
Posts: 521
By Odin.Geriond 2017-10-12 18:55:59
Vd i was hitting fine with 1450acc which is midacc set. How do you even get that kind of accuracy? That's not that much accuracy at all if he has any acc buffs, and not unreachable with just gear/food, either. My DRK's highest ACC set has about 1475 acc with only sushi.
By clearlyamule 2017-10-12 19:19:35
Vd i was hitting fine with 1450acc which is midacc set. How do you even get that kind of accuracy? That's not that much accuracy at all if he has any acc buffs, and not unreachable with just gear/food, either. My DRK's highest ACC set has about 1475 acc with only sushi. It's certainly reachable just kind of a lot to call midacc unless you assume a lot of buffs
Server: Odin
Game: FFXI
Posts: 521
By Odin.Geriond 2017-10-12 19:58:10
That's about what my standard mid acc set (no relic weapon) hits with just a good Madrigal and Sushi (~1240 base, ~105 from sushi, ~100-110 from Madrigal), and I'm a DRK.
My gear is admittedly very solid, but I'm sure it's doesn't need as much for jobs with better acc gifts or traits.
Server: Bahamut
Game: FFXI
Posts: 1,281
By Bahamut.Lexouritis 2017-10-13 01:07:30
any reason to do D over VD1? i see top end groups just spamming D when id imagine VD cant be much harder and is substantially more per run.
VD all day everyday if u can clear in 10mins
By geigei 2017-10-13 01:44:45
Vd i was hitting fine with 1450acc which is midacc set. How do you even get that kind of accuracy?
1247 base acc in midacc is pretty standard for blu's, only nature's set as acc trait. Rest from buffs/food. Trying to hit in lowacc 1149 base is huge loss in dps.
Can reach that with base but why bother when support jobs exits.
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