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Final Fantasy Brave Exvius
Server: Sylph
Game: FFXI
Posts: 558
By Sylph.Hyunkyl 2017-01-03 21:13:17
2nd best behind Snow or Cecil? I do have 6* Cecil tho...
Server: Odin
Game: FFXI
Posts: 401
By Odin.Rikiyame 2017-01-03 22:08:52
White Knight is a better tank. He can increase chance of being targeted by 80% and reduce damage by 50% where Cecil is single target defend (Golem's Provoke is 70% target and NO damage reduction). White Knight has a really decent counter ability and can wear robes for SPR. Cecil has better buff support with Focus and LB and can heal. I think Cecil is better overall, but WKN is a better tank.
Edit: and WKN has decent MAG
Ragnarok.Bepe
Server: Ragnarok
Game: FFXI
Posts: 202
By Ragnarok.Bepe 2017-01-03 23:56:05
When I'm doing really hard fights I turtle with both cecil and snow. Snow has an innate 50% chance of being targeted with draw attacks. That + provoke = guarenteed focus on snow. After provoke is up snow just spams defend. And i can have cecil healing and buffing alongside refia. The cool thing is, cecil will often jump in front of snow, i gave cecil carbuncle for bonus spr and the bar spells, so my cecil has ALOT of def and spr and by jumping in front of snow I guarentee cecil gets hit with his cover passive that boosts his defenses. What usually happens is, snow will take a hit or two and then cecil will jump in front and soak the rest. I've never had either of my tanks die with this turtle set up. Now things may take a bit to kill ( and good lord snow's counter animation is stupid long), but its a very safe way to do alot of hardest difficulty boss fights for the trust moogles. For my other members I usually bring my Luneth attacker (i wanted noctis, *** this game -.-) and friend attacker. The last member I bring is either agrias for break or Cloud of darkness for omni veil + status removal + armor break. But like I said this is a very slow and steady set up, so I only ever use it on those one time hard boss fights.
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2017-01-04 00:13:28
i run two accounts both use cecils i just give him every hp/def/spr pot i can get the first account has
HP:6275
DEF:495
SPR:195
the other has
HP:6609
DEF:508
SPR:208
they both use blood sword /escutcheon / grand helm/force armor / defender's bracer / muscle belt
Cecil has a 75% chance to block with 50%chance of dmg mitigation native ability "Saintly wall", I also use provoke from golem for higher chance to be targeted, i havent lost an arena fight since the first week it came out and i was still gearing up pts for it.
Ive only got one good unlocked tm on both accounts cause i dont grind shrine or bot them up. The leader of pt one is a 500 cod(i didnt get lunar pestle) with dual wield and pt 2 is a 557 atk elza with barrage. Ive done all the released content so far without much issue. I'm just waiting til one account pulls a luneth, or lightning so i can have some fun. I haven't spent any money on it.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2017-01-04 02:38:38
White Knight is a better tank. He can increase chance of being targeted by 80% and reduce damage by 50% where Cecil is single target defend (Golem's Provoke is 70% target and NO damage reduction). White Knight has a really decent counter ability and can wear robes for SPR. Cecil has better buff support with Focus and LB and can heal. I think Cecil is better overall, but WKN is a better tank.
Edit: and WKN has decent MAG
You've got it backwards, Noel is better for single targets and Cecil is better for AoE. Noel has no tools at his disposal to protect any allies from AoEs, Cecil can reduce the damage both he and a party member take due to his huge Cover rate. Cecil's got much better utility (Curaja on a tank unit is huge especially when you give him Dual Cast) outside of tanking as well and never has to waste a turn casting a buff to provide him with his Cover chance. Noel's primary draw is his chance at Paralyzing attackers which is nice in Arena, but he simply is not a stronger tank, merely a strong one.
Server: Odin
Game: FFXI
Posts: 401
By Odin.Rikiyame 2017-01-04 11:17:30
My Cecil only covers one person and then everyone else gets hit, where WKN can draw fire and take 50% less while doing so (protecting everyone).
Edit: I have to run Pecil though since I have Noctis and his flasks are hybrid so Focus is massive.
WKN review/compare
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2017-01-04 17:42:50
That isn't how Cover or AoEs work. Draw Fire does nothing to mitigate AoEs for the party at all and Cecil's Cover has its 75% chance to proc, Defending an ally completely from AoE damage and reducing all of Cecil's incoming damage by 50% without costing a turn.
Draw attacks draws all single target attacks to that unit but has 0 effect on AoE attacks, whereas Cecil can Cover at least one friendly unit from an AoE, providing more damage mitigation. It's also worth noting that not only does Cecil have stronger defensive stats, but his Saint's Wall also provides a passive -50% damage taken on Cover.
This is all ignoring Cecil's superior LB and access to Curaja which, again, is massive and even more of an answer to AoE damage which Noel simply can not match. It's also blatantly ignoring Espers, which give Cecil an additional layer of party protection in the form of Golem's Provoke which, while not the 100% of Attract + Bring it On, is an additional 70% chance to draw attacks toward Cecil on single targets or powerful single target attackers which still works if he is covering someone if it is needed.
If we really want to talk about single target tanks anyway, Noctis blows Noel away when he's set up.
Server: Asura
Game: FFXI
Posts: 140
By Asura.Clinpachi 2017-01-05 14:06:49
I don't think they are ranking Noctis high enough on the "suggested" unit rankings page. I've got several 800+ attack Noctis on my friend list and they're just absurd.
Fire Flask is so ridiculous, let alone everything else he can do.
The hilarious part is that we got the nerfed version of him because the JP game is too far ahead and has more units to compete with. We don't even have Orlandu yet.
Server: Ultros
Game: FFXIV
Posts: 2204
By Ciri Zireael 2017-01-05 19:53:41
Noctis is so versatile that it is difficult for me to decide what I want him to do. He can main heal, support, tank, dps, or mix any of those and do it well and AoE. His LB is also the strongest move in the game despite being hard to charge up, which is easily fixed with other units with Entrust. His TM also works extremely well on just about any character and we also got the super nerfed version of that.
He's also absurdly difficult to kill to the point he can probably solo or get close to soloing content no other characters can do.
Server: Asura
Game: FFXI
Posts: 140
By Asura.Clinpachi 2017-01-06 00:36:58
Noctis is so versatile that it is difficult for me to decide what I want him to do. He can main heal, support, tank, dps, or mix any of those and do it well and AoE. His LB is also the strongest move in the game despite being hard to charge up, which is easily fixed with other units with Entrust. His TM also works extremely well on just about any character and we also got the super nerfed version of that.
He's also absurdly difficult to kill to the point he can probably solo or get close to soloing content no other characters can do.
Exactly this. He should be ranked higher than lightning and luneth for sure. But then again that's why those rankings are mostly a shabby guideline or top units. It's still pretty good though.
Server: Bahamut
Game: FFXI
Posts: 665
By Bahamut.Vinedrius 2017-01-16 13:13:27
Noctis is so versatile that it is difficult for me to decide what I want him to do. He can main heal, support, tank, dps, or mix any of those and do it well and AoE. His LB is also the strongest move in the game despite being hard to charge up, which is easily fixed with other units with Entrust. His TM also works extremely well on just about any character and we also got the super nerfed version of that.
He's also absurdly difficult to kill to the point he can probably solo or get close to soloing content no other characters can do.
He is more like... broken af.
I failed at pulling ANY "main" protagonists from the featured banners which means I missed many OP characters, most notably, Lightning, Luneth and Noctis.
Some characters are on a whole different level. They are more like 6*+++.
Server: Ultros
Game: FFXIV
Posts: 2204
By Ciri Zireael 2017-01-16 20:15:35
Drew Luneth on the FFT0 banner, nice surprise.
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Server: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2017-01-16 21:05:05
I don't think they are ranking Noctis high enough on the "suggested" unit rankings page. I've got several 800+ attack Noctis on my friend list and they're just absurd.
Fire Flask is so ridiculous, let alone everything else he can do.
The hilarious part is that we got the nerfed version of him because the JP game is too far ahead and has more units to compete with. We don't even have Orlandu yet.
I personally don't agree with the unit rankings on the wiki either, but they rate the unit based on its abilities alone. Noctis and Gilgamesh are both far stronger when TM are taken into account.
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Server: Asura
Game: FFXI
Posts: 140
By Asura.Clinpachi 2017-01-16 22:44:25
Drew Luneth on the FFT0 banner, nice surprise.
I got a rainbow yesterday. Fking 5* Warrior of Light my ***. ARGH. They need to get that rainbow/gold crystal fix in place asap.
Shiva.Alistrianna said: »I don't think they are ranking Noctis high enough on the "suggested" unit rankings page. I've got several 800+ attack Noctis on my friend list and they're just absurd.
Fire Flask is so ridiculous, let alone everything else he can do.
The hilarious part is that we got the nerfed version of him because the JP game is too far ahead and has more units to compete with. We don't even have Orlandu yet.
I personally don't agree with the unit rankings on the wiki either, but they rate the unit based on its abilities alone. Noctis and Gilgamesh are both far stronger when TM are taken into account.
Agree!
Ragnarok.Bepe
Server: Ragnarok
Game: FFXI
Posts: 202
By Ragnarok.Bepe 2017-01-16 23:44:28
I put some money into trying to get noctis, to no avail. Told myself I will never spend money again lol ( good luck with that). But right now I'm saving tickets to go all in when Balthier comes out. The wiki has his kit up and it looks fun.
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By Creecreelo 2017-02-16 19:07:06
Just feel inclined to finally make a post saying that I've really been enjoying playing this game for the past month. @____@
Wish I had started this sooner than playing the crapfest that is Pokemon Go for so long when it came to mobile gaming.
Server: Ultros
Game: FFXIV
Posts: 2204
By Ciri Zireael 2017-02-16 19:28:03
Make sure to try your damnest to pull 2 Leon this event.
Server: Phoenix
Game: FFXI
Posts: 262
By Phoenix.Komugichan 2017-02-16 19:28:26
It really is a nice game to play. I like the characters and the fact it actually has a story line unlike FFRK. The randomness of the draws can be annoying but you can make by with some of the 3 or 4 stars that can be upgraded to 6 star. I personally got my first TM dual wield and it caused a huge jump in my damage. I feel I have more fun with Brave Exvius than I do with Record Keeper.
By Creecreelo 2017-02-16 19:54:54
As a fan of FF and most other Square games, I've been loving all the different characters they put out, especially that even minor heroes/villains are playable. And there seems to be a lot of depth with customization of characters and their abilities, especially through Trust master rewards, which I really love too.
I think my only main complaint is that I wish more characters were 6-star'd atm. Like Vivi and Shantotto are capped only at 4-stars right now? That seems so silly to me. It seems like they update characters further as the game is in development though, which gives me some hope that more past characters will be upgraded further.
Edit: AND THE MUSIC IS AMAZING, needed to get that in too lol
Server: Ultros
Game: FFXIV
Posts: 2204
By Ciri Zireael 2017-02-16 20:06:50
Vivi is still 4* in JP afaik? Shantotto is 5* max.
By Creecreelo 2017-02-16 22:33:31
Vivi is still 4* in JP afaik? Shantotto is 5* max.
So Shantotto can go up to 5-star in JP but not the US client of the game? Does this mean she eventually will in the US if so?
Ragnarok.Bepe
Server: Ragnarok
Game: FFXI
Posts: 202
By Ragnarok.Bepe 2017-02-16 23:33:57
I highly recommend farming dualcast after dual wield if your main healer does not have it. Most of the 6 star main healers don't. It makes a world of difference when my refia can heal for 4k AoE a turn instead of 2k and when i add Cecil heals in they can do a combined total of 5.5k aoe heal. Trust me, on the elite version, this stuff hits stupid hard, even with Embolden, Focus and Barspells.... (FU double break breath + release... FU!!!!)
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2017-02-17 01:46:11
https://docs.google.com/forms/d/e/1FAIpQLScuUozAt0n1KPzQy6sZltxeFH7Q8U6rjrnPudvGo8Ma7i7hNw/viewform
250 pull + 19 tickets
3*: Charlotte x2, Shantotto x2, Firion x4, Cloud of Darkness, Zidane (#6? 7?), Rydia, Kefka, Rakshasa, Guy, Galuf, Terra
4*: Clyne, Penelo, Chizuru
5*: Mercedes(...)
So in summary...
Cecil still eludes me.
No Leons.
My first 5* pull was Mercedes which I already have 3 of.
I'm very close to taking another extended break, this is really disheartening. I challenge anyone to have a set of pulls worse and more disappointing than this.
Server: Phoenix
Game: FFXI
Posts: 262
By Phoenix.Komugichan 2017-02-17 02:50:29
I heard rumor they were going to make yellow pulls minimum 4 star base and rainbow minimum 5 star base. I am not sure if any truth to it.
Server: Asura
Game: FFXI
Posts: 140
By Asura.Clinpachi 2017-02-20 21:06:50
Valefor.Prothescar said: »https://docs.google.com/forms/d/e/1FAIpQLScuUozAt0n1KPzQy6sZltxeFH7Q8U6rjrnPudvGo8Ma7i7hNw/viewform
250 pull + 19 tickets
3*: Charlotte x2, Shantotto x2, Firion x4, Cloud of Darkness, Zidane (#6? 7?), Rydia, Kefka, Rakshasa, Guy, Galuf, Terra
4*: Clyne, Penelo, Chizuru
5*: Mercedes(...)
So in summary...
Cecil still eludes me.
No Leons.
My first 5* pull was Mercedes which I already have 3 of.
I'm very close to taking another extended break, this is really disheartening. I challenge anyone to have a set of pulls worse and more disappointing than this.
Yikes. You should have held out a little longer for the rare summon changes coming soon.
Phoenix.Komugichan said: »I heard rumor they were going to make yellow pulls minimum 4 star base and rainbow minimum 5 star base. I am not sure if any truth to it.
This is correct. I've been waiting for this for the LOOONNNGEST time. Now we won't get some stupid *** gold or rainbow units.
Gold Shadow and Rainbow troll units be gone!
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2017-02-20 21:26:59
i pulled before the announcement, and there was no way of knowing that we'd get the adjustment this early.
Server: Phoenix
Game: FFXI
Posts: 2012
By Phoenix.Dabackpack 2017-02-20 21:28:03
Valefor.Prothescar said: »i pulled before the announcement, and there was no way of knowing that we'd get the adjustment this early. yeah, I wish they were a little more transparent about these things in advance
Server: Asura
Game: FFXI
Posts: 2203
By Asura.Karbuncle 2017-02-20 23:08:49
The information was out about a week or two ago from a FFBE video on Youtube, I found it through reddit...
It'd been nice if they shared it on an official channel, I only knew it was coming soon because of rumors on reddit to begin with, and later on I found the official announcement, stumbled upon really, while I visited the site.
My only recommendation is to go to reddit every so often, IDK how those folks find it but its nice
Server: Asura
Game: FFXI
Posts: 140
By Asura.Clinpachi 2017-02-21 10:56:13
Around the new year they said it was in the works. At that point I full stopped on spending money and tickets. I've been burned super bad by recent gold and rainbows for awhile now.
This 2.0 is a MUCH needed thing at this stage. Can't wait until we get enhancements too.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2017-02-21 11:11:27
I saw the video within 10 minutes of it being posted, which was still after I pulled. Can't just simply skip one of the most important and influential banners that will ever exist for my headliner unit.
Final Fantasy Brave Exvius is a mobile (iOS and Android) based RPG set in the world of Lapis. It features original characters, story, and locations while also featuring familiar elements such as heroes and villains from main-line Final Fantasy titles that can be summoned ("Visions") to battle, each with their own unique skillsets and talents. It is a mobage, meaning that to get characters you must gamble for them with in-game or real life currency. More on this later.
The Characters: Exvius features characters from across the Final Fantasy series as well as a suite of new, original characters. Each character comes with its own set of abilities, spells, traits, equipment affinities, and "Trust" gift (more on that later). Characters are rated between ☆ and ☆☆☆☆☆☆ (currently, only characters up to ☆☆☆☆☆ are available in Global). This ☆ level generally depicts a character's maximum level and general power compared to other characters (with some exceptions).
Evolution: Characters each have their own cap on what ☆ level they can reach, however a ☆☆☆ character that has the potential to reach ☆☆☆☆☆ (for example) can be upgraded to that point with no loss in stats or abilities. For example, Cecil can reach up to ☆☆☆☆☆ in Global, however you can draw him as low as ☆☆☆. Using the Evolution system, you can increase his ☆ rank all the way up to ☆☆☆☆☆ (and later, ☆☆☆☆☆☆) and he will have the same stats as if you had drawn him naturally at ☆☆☆☆☆. Characters gain different abilities, spells, and Trust gifts depending on their ☆ rank, generally getting better with the upgrade. The only time that you would ever want to keep a character at a lower level is if you want to min/max your Limit Break evolution. More on this below.
Trust System: Each character has a Trust level. Upon reaching 100% Trust with that character, you will unlock a special weapon, armor, accessory, ability, spell, or trait to use on any character in your team that meets the equip criteria. To increase trust, you either need to fuse identical characters (i.e., Cecil + Cecil) or get a 10% chance proc of +0.1% Trust at the end of a battle. The Trust process takes a very long time to complete, it is generally an endgame goal unless you get lucky draws. It is worth noting that accumulated Trust on each character being fused carries over, i.e. 25% Trust Cecil + 25% Trust Cecil = 55% Trust Cecil (25 + 25 + 5). There will be additional ways to gain Trust in the future.
Limit Breaks: Among each character's ability set is a unique Limit Break. These are normally quite straightforward, however what isn't mentioned very plainly in-game is that these "level up" along with their use. The level/potency of a Limit Break will increase at a 1:1 ratio with use, i.e. 1 use of that Limit Break = 1 Limit Break EXP, and the amount of EXP required to master the Limit Break is based on rarity. This means that a ☆☆☆ character will level their Limit Break up far faster than a ☆☆☆☆☆ character, so some players opt to leave their strongest Limit Break bearers at ☆☆☆ to maximize the Limit Break's level before Awakening them. (Usually, it goes ☆☆☆ = 100 uses, ☆☆☆☆ = 200 uses, ☆☆☆☆☆ = 300 uses, etc.)
Espers: There are currently four Espers available in Global: Siren, Ifrit, Golem, and Shiva. Espers serve as effectively another piece of equipment for your character in addition to another set of abilities. Your Espers can be leveled up and upgraded using Magicite. As they gain levels, you will be granted SP which can be spent on skill trees for your Espers. Skill trees grant that Esper higher stats and new abilities: these abilities and 1% of the Esper's stats being passed on to the character equipping it. Please note that there is currently no way to respec an Esper and you do not get enough SP to buy every node, so be careful when allocating your points. After an Esper reaches level cap for ☆ (Level 30), you can rechallenge the Esper in the dungeon that you originally recruited it. If you defeat the Esper in battle once again, you unlock its stronger ☆☆ form which grants 40 more levels (resets to 1 during the upgrade), each giving more SP on top of what you got during the first 30 ☆ levels in addition to an expanded upgrade grid with more abilities. It is always advised to unlock an Esper's "Killer" (i.e. Stone Killer, Beast Killer, etc.) abilities and then grab the best/most usseful abilities after that, getting whatever stat nodes are directly on the path to those abilities and ignoring the rest.
Vortex Dungeons: Every day you may unlock one Vortex for free (additional unlocks cost 100 Lapis, it is unwise to spend Lapis on these). The Vortex will remain open until the next daily reset and you may use it an unlimited number of times (as energy permits) during that span. Vortex dungeons offer unparalleled amounts of EXP (outside of certain events) and evolution/crafting materials and are well worth the energy investment if you need the things that they offer.
The Farplane: The Farplane houses unique and advanced challenges. Boss fights located here cost no energy to attempt, and victory generally entails a very sizeable reward. Defeating the White Dragon, for example, proffers the player a unique weapon: Murasame.
Events: Now that the game has launched, we will be seeing two types of events: Special Events and Story Events. Special Events entail things such as Cactuar Dunes (very high EXP payout via Cactuar units that drop from the event battles), Gil Snapper Caves (moderate Gil gain via the Gil Snappers that drop from event battles), Crystal Caverns (very high Magicite drop rates), Lands of Plenty (Low to mid tier crafting materials in droves), and Friend Point Summon Boosts (these come in the form of either a 5 times multiplier on Friend Points gained from bringing Friend List Companion Units to battle or bonus units being drawable from Friend Point summons such as EXP cactuars and Gil snappers; generally these two events happen simultaneously). Story Events involve a set of dungeons with unique rewards and usually come along with special Rare Unit Draw banners that introduce new characters in the theme of the event, i.e. a Final Fantasy Tactics event will add new Final Fantasy Tactics characters. Events are almost always worth doing, and they are always worth clearing at least once since completing all three tiers of any event rewards you with Lapis and occasionally other items or recipes.
Currently Available Characters: Currently the following characters are available to draw in Global: Cyan, Shadow, Shantotto, Vivi, Fran, Edgar, Rydia, Sabin, Kain, Maria, Penelo, Galuf, Krile, Exdeath, Cecil, Firion, Bartz, Cloud of Darkness, Kuja, Vaan, Zidane, Garland, Terra, Celes, Leo, Luna, Russell, Anzelm, Clyne, Bedile, Rakshasa, Roselia, Klein, Cerius, Duane, Xiao, Gilbert, and Miyuki. Generally, these are the ones you want to aim for as the best possible if you want to min/max:
Best: Vaan, Exdeath, Bartz, Cecil, Cloud of Darkness
Noteworthy: Firion, Garland, Terra, Roselia
Useful: Cyan, Miyuki, Edgar, Shantotto, Krile, Vivi
Here is a list of characters that will be receiving a ☆ cap boost in the future:
5☆ -> 6☆: Exdeath, Bartz, Cecil, Cloud of Darkness
4☆ -> 5☆: Krile, Kain, Rydia, Galuf
1. What are the Gacha rates like?
1a: ☆☆☆ 83%, ☆☆☆☆ 17%, ☆☆☆☆☆ 1%. Character drop rates vary based on individual character, generally speaking there are two "tiers" of drop rate: less powerful characters (generally ones that cap at ☆☆☆☆ or lower) having a 5-6% drop rate while stronger characters (usually the ones that go to ☆☆☆☆☆ or ☆☆☆☆☆☆) have a far lower 1-2% drop rate. Rate Up banners will start coming in to play that boost certain units to a much higher rate than the others while that banner is active.
2. Should I reroll?
2a: That's up to the individual. If you want a head start or a specific character, it's the easiest way to go about it.
3. What is Star Quartz?
3a: Star Quartz can be used to buy certain items from the Fat Chocobo in Lost Village of Marlo. Eventually there will be more Fat Chocobos that sell different items.
4. What's the best way to get EXP/EVO materials?
4a: Outside of special events, Daily Vortex dungeons! You can open one Vortex dungeon per day for free. I do not recommend spending Lapis to open additional ones.
5. Well what should I spend Lapis on then?
5a: After you have 60-70 material slots and 70+ friend slots, draws and only draws. Right now I would save for rate up banners and characters that you really want badly. Lightning (the first ☆☆☆☆☆☆ character) is also a nice place to dump your draws.
6. What are friend points?
6a: Friend points can be used to draw low quality (☆, ☆☆, and ☆☆☆ only) characters. 200 friend points = 1 draw. This is a good way to get some decent Trust gifts as well as a nice method of getting Gil early on (level a ☆ or ☆☆ up to level 15 and then sell them for mad profits!)
Rerolling is a term used to describe the process of hard resetting your game file in order to reroll your initial tutorial gacha. By the end of the second dungeon (the forest), you will have enough Lapis to perform a single rare character draw. This process usually takes between 10 and 15 minutes to complete and is worthwhile as long as you have spare time.
1. Proceed to get your first 500 Lapis.
2. Draw. If you don't get the character you're after, proceed to step 3. If you do, proceed to step 6.
3. Log in to Facebook; the button is in the Menu (upper right corner of the Home screen). I highly suggest using a dummy account (one made specifically for this) as you can not overwrite the data saved to a Facebook account, so your primary Facebook should be for your final save. I recommend logging in to this dummy account on your phone's Facebook app (or mobile browser) in order to prevent having tot ype in your login info every time. Exvius will always use the Facebook account that is currently linked to your phone in this manner.
4. After the game restarts, log out of Facebook (same place).
5. The game will restart again and you will have a fresh save. Repeat from step 1 until you get the character you're after.
6. Once you have the character you want, log out of your dummy Facebook account in your phone's mobile browser(s) and Facebook app and then log in to your real Facebook account. Log in via Exvius, and this is now your final Exvius save.
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