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https://www.youtube.com/watch?v=FOepq2lSVvU&list=PLZHhMkXG6vo68MJYWcgKm2vpLhX7tmjPo&index=1
Two days ago I finally added RoV. With this, every cutscene in the game has been posted, including every mission and quest, the mythic weapon questline, the two ergon weapons, and all 16 relic weapons -- big thanks to Byrthnoth for his forced cutscene script, and big thanks to Rekah for assistance with the last 4 relic weapons.
It has been a very difficult three years. Korvana was created February 2013, and the first year was spent clearing the missions and quests. I lost about 8 months to the previous iteration of this project, wherein I grouped many missions and quests together in 20-50 minute "episodes"; this was done due to a limitation of Sony Vegas, which does not allow batch encoding like Adobe Premiere does. The first upload of my rebooted project was in December 2014, and the series is now officially concluded in February 2016.
The purpose of this project was to raise awareness of the intricate and rich story of Vana'diel. Too many times, I have heard of people intending to play "every numbered FF game" but skipping over XI, because it's "not a real FF game" or "it's too hard to get into." With a total runtime of 80 hours and 13 minutes, FFXI The Movie contains more content than Crisis Core, Dirge of Cerberus, X, X-2, XII, XIII, XIII-2, and Lightning Returns, COMBINED (~47 hours). Being a game with thousands of NPCs and thousands of hours to interact with them, it has a more intriguing history and mythology than any other Final Fantasy game can boast.
I will be following the content updates on Playonline, just in case they add any more quests with cutscenes. But having spent nearly every free hour on this project, I am glad to finally move on and get on with other things. Chrono Cross, maybe? I've been meaning to try FFIX too...
Permanent mirror available on mega.nz:
Part 1
Part 2