I just picked up Indomitable Gloves (HQ2), it's going to take me a while to augment them but I did some napkin math and it looks like with BIS gear, it should surpass Merlinic Gloves for physical pacts when the augment hits +6 BP Damage. With Nirvana AM3 up, that value shifts to +10 BP Damage, with 11 being the max.
If you get the HQ1 gloves, they would need +7 BP Damage instead of +6 to beat Merlinic, and the full +11 to beat it with Nirvana AM3.
