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The 6th Ministry's Secret: A Summoner's Guide (v2)
Phoenix.Iocus
Server: Phoenix
Game: FFXI
Posts: 1728
By Phoenix.Iocus 2024-09-07 22:21:37
They don't stack and Fenrir is a flat number based on skill instead of % as I recall so it's probably significantly worse on most or all end game content
Thanks for the response on stacking, that clears up anything I needed to know.
Server: Phoenix
Game: FFXI
Posts: 185
By Phoenix.Gavroches 2024-09-08 10:33:14
I know. I waited until the last day of card campaign to 99 smn :/
Think it only comes like once every 3 months or so. Traded all my THF+BLU cards to get the 10 needed to make the +2 body, so need 49 more. Would be a long grind to solo but it's not pertinent to have +3 body right now, since nobody will ever ask me to play this job, maybe ever.
If you can farm daily omen for detritus, then you should score about 100+ cards/month, so by the time you get to next campaign, that’s about 200 of useless cards, swap them to what you want, 20 cards for smn, painless and probably 6 stacks of detritus by then (60M +/-).
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 2805
By Carbuncle.Maletaru 2024-09-08 10:49:22
Phoenix.Gavroches said: »I know. I waited until the last day of card campaign to 99 smn :/
Think it only comes like once every 3 months or so. Traded all my THF+BLU cards to get the 10 needed to make the +2 body, so need 49 more. Would be a long grind to solo but it's not pertinent to have +3 body right now, since nobody will ever ask me to play this job, maybe ever.
If you can farm daily omen for detritus, then you should score about 100+ cards/month, so by the time you get to next campaign, that’s about 200 of useless cards, swap them to what you want, 20 cards for smn, painless and probably 6 stacks of detritus by then (60M +/-).
If he wants 49 SMN cards to +3 his SMN body, your plan will take him ~5 months, optimistically, of using every single tag. I think he's asking for the sub-5 month plan.
The real answer is: don't solo cards on SMN. Get a friend or two or 5, yell for teammates, or do anything you can to NOT solo Omen on SMN. Barring that, sure you can slowly grind down mobs with single BPs, it sucks.
By Chimerawizard 2024-09-08 14:26:18
SMN is a good job for getting JA & cure objectives while also giving a party some buffs.
just build yourself a cure cheat macro so you can do that quick. SMN HP pingpongs so easily.
Sadly blood pacts don't count toward weaponskill or magic objectives so you're sitting on your hands with those really.
6step, 15k nuke, & 30k ws/mb would be difficult to hit on SMN.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 2805
By Carbuncle.Maletaru 2024-09-08 14:31:00
6step, 15k nuke, & 30k ws/mb would be difficult to hit on SMN.
The word you're looking for here is "impossible". You can't hit a 15k nuke or 30k MB with SMN. 30k WS is probably possible with a REALLY good set and a SC (set up by your pet). 6-step won't actually be a 6-step if you're solo, it will be a (2-step?) lower number of SC. Should be possible. IDK how possible a 2k attack round is, maybe with an AM3 triple attack? Good luck though...
The rest should be fine, WS, Physical WS, magical WS, spells, abilities, eliminating foes, crits. But you're potentially missing out on 4/14 objectives which is...not great...also runs will be very slow.
You do you, if you absolutely can't find people to go with, it's certainly possible to do solo SMN runs, but I think missing ~1/3 of the objectives is not great for trying to farm cards specifically.
Quetzalcoatl.Khajit
Server: Quetzalcoatl
Game: FFXI
Posts: 441
By Quetzalcoatl.Khajit 2024-09-08 15:54:14
Iroha II solos a multistep SC, so that one is a freebie unless you have a full party or more.
[+]
By Shichishito 2024-09-23 18:27:39
I thought we collectively agreed if you're in need of cards you're supposed to get a omen merc and pretend to be interested in a body drop?
[+]
By Genoxd 2024-10-06 21:03:30
So I'm pretty sad that Summoner is the only job without an "all jobs gear sets" page https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets
I'd like to change that. I suspect that the python script might be lacking SMN gear. Anyone know what pieces might be missing? I'm happy to add them.
I'd like to at least see Oshala, Garland of Bliss, Shattersoul, Earth Crusher, and Retribution sets. Any others you think are worthwhile for WS?
Free nuke and MB sets would be situationally useful too.
Necro Bump Detected!
[51 days between previous and next post]
By Markimoise 2024-11-26 19:30:06
I'm about to do Mboze fight is there a macro I can make that will say in party how much TP was left/absorbed.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 2805
By Carbuncle.Maletaru 2024-11-26 20:39:59
[+]
Necro Bump Detected!
[34 days between previous and next post]
Cerberus.Dekar
Server: Cerberus
Game: FFXI
Posts: 245
By Cerberus.Dekar 2024-12-30 11:46:09
I'm in the process of gearing up my SMN but I had a quick question. Is there any negative consequence to switching between the Sancus Sachet +1 and the Epitaph for different blood pacts? Will it cause my Avatar's level to dip momentarily or negatively impact my Blood Pacts such as Wind's Blessing?
By Genoxd 2024-12-30 11:53:17
They're both 119, it shouldn't. That said, Epitaph ties at around level 18 as I recall. After that it starts to win. If yours isn't at least 18 yet, I probably wouldn't swap for the BP dmg+1 vs +20 acc/m.acc
By eliroo 2025-01-14 15:15:28
Quote: Body can be a nice temporary option to reach the necessary thresholds of Perpetuance and SMN skill (need to never go below a certain number of SMN skill to mantain the boons of Avatar's Favor, read further in the thread or BGwiki to see the tiers) but that's it.
The body seems kind of sleeper good for well-rounded Idle setups. High DT and it + Nirvana overcap your perpetuation allowing you to focus your other pieces on skill, meva or more DT.
Probably a super necro but working through my SMN sets again and thought I'd throw some two-cents into the pot. Also on asura Unity ranks are a meme, so I've decided to leave out assiduity +1 in my sets.
Quote: Main = 'Nirvana', -- 8 perp
Sub = 'Oneiros Grip',
Head = 'Beckoner\'s Horn +2',
Neck = { Name = 'Smn. Collar +2', AugPath='A' },
Ear1 = 'C. Palug Earring',
Ear2 = { Name = 'Beck. Earring +1', Augment = { [1] = 'Pet: Rng. Acc.+11', [2] = 'Damage taken-3%', [3] = 'Pet: Accuracy+11', [4] = 'Pet: Mag. Acc.+11' } },
Body = 'Beck. Doublet +2',
Hands = 'Baayami Cuffs +1',
Ring1 = 'Stikini Ring +1',
Ring2 = 'C. Palug Ring',
Back = { Name = 'Campestres\'s Cape', Augment = { [1] = 'Phys. dmg. taken -10%', [2] = 'Pet: R.Acc.+20', [3] = 'Pet: R.Atk.+20', [4] = 'Pet: Haste+10', [5] = 'Pet: Atk.+20', [6] = 'Mag. Evasion+30', [7] = 'Pet: Acc.+20', [8] = 'Evasion+20' } },
Waist = 'Carrier\'s Sash',
Legs = 'Nyame Flanchard',
Feet = 'Baaya. Sabots +1',
The above set nearly caps my PDT, +11 total refresh, and 10th tier favor at ML0, at higher MLs I bet you could drop the cuffs for more DT, allowing you to swap to warders or something else.
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