FINAL FANTASY Record Keeper

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FINAL FANTASY Record Keeper
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By Leon Kasai 2016-01-09 11:21:13
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So apparently core characters will be able to be equipped to other characters to grant them their abilities. o-o;
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 Ragnarok.Raenil
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By Ragnarok.Raenil 2016-01-09 12:23:09
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Valefor.Sehachan said: »
Got the same. But I won't be satisfied till I get Edge's katana!!
I just want any katana so I can actually use Sephiroth. Gloriously high attack stat that I can't use for anything because daggers. :|
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By Draylo 2016-01-09 12:30:08
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Leon Kasai said: »
So apparently core characters will be able to be equipped to other characters to grant them their abilities. o-o;

Oh wow that will be interesting.
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By Pantafernando 2016-01-09 12:40:33
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Ragnarok.Raenil said: »
Valefor.Sehachan said: »
Got the same. But I won't be satisfied till I get Edge's katana!!
I just want any katana so I can actually use Sephiroth. Gloriously high attack stat that I can't use for anything because daggers. :|

So save your mythril till next FFVII event (Yuffies), that will happen after FFXIII event thats the next one.

It will feature again the Yoshiyuki, the Sephiroth's first SSB. It teaches Black Materia, one of the most damaging SSB in current game.
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By Ragnarok.Raenil 2016-01-09 13:15:06
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If the XIII event didn't have a SSB gun, I would.
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By Valefor.Prothescar 2016-01-09 13:34:00
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Equipping Cores onto other chars is going to be ridiculously overpowered. Equip Samurai onto Luneth -> Infinite Advantaliate

Equip Combat on a mage -> SB spam
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By Asura.Failaras 2016-01-11 10:07:06
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I have a question. So if a fight resists breakdowns, it would lower the power of Mental Breakdown to 20% right? Would that make Faith and Breakdown be the same or so damage increase, since Faith is a 20% boost? I don't know anything about monster stats and how boosting vs debuffing works in this game.
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By Valefor.Sehachan 2016-01-11 10:24:02
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The daily dungeons labeled as easy, normal, hard, etc...I was wondering what difficulty level hard equates to. I have some trouble gauging without the numbers and I'm not sure when to try those.
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By Pantafernando 2016-01-11 10:46:56
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Asura.Failaras said: »
I have a question. So if a fight resists breakdowns, it would lower the power of Mental Breakdown to 20% right? Would that make Faith and Breakdown be the same or so damage increase, since Faith is a 20% boost? I don't know anything about monster stats and how boosting vs debuffing works in this game.

Its not the same as magic factor is to the Power of 1.65 while resistance is to the Power of 0.5.

So, +20% magic is the same as increasing 35% the dmg while breaking 20% of resistance is the same of increasing 11% the dmg. Thats below soft cap, but magic should never go that high.

Valefor.Sehachan said: »
The daily dungeons labeled as easy, normal, hard, etc...I was wondering what difficulty level hard equates to. I have some trouble gauging without the numbers and I'm not sure when to try those.

Hard: lv50
Heroic: lv80
+: lv99-108
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By Valefor.Sehachan 2016-01-11 10:49:58
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Okay thanks.
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By Asura.Failaras 2016-01-11 10:55:19
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Quote:
Its not the same as magic factor is to the Power of 1.65 while resistance is to the Power of 0.5.

So, +20% magic is the same as increasing 35% the dmg while breaking 20% of resistance is the same of increasing 11% the dmg. Thats below soft cap, but magic should never go that high.

I'm incredibly bad at numbers, wouldn't that mean that Faith (+20% Magic) would beat Mental Breakdown (-40% Resist)? Since you said Faith is a 35% damage increase while resisted break is an 11%.
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By Valefor.Sehachan 2016-01-11 11:27:13
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Got a 5star sb weapon! ...it's Healing Staff(4) :(
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By Asura.Failaras 2016-01-11 11:40:30
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Valefor.Sehachan said: »
Got a 5star sb weapon! ...it's Healing Staff(4) :(
Decent MND and a soulbreak that is somewhat useful, could be worse!
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By Pantafernando 2016-01-11 12:23:20
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Asura.Failaras said: »
Quote:
Its not the same as magic factor is to the Power of 1.65 while resistance is to the Power of 0.5.

So, +20% magic is the same as increasing 35% the dmg while breaking 20% of resistance is the same of increasing 11% the dmg. Thats below soft cap, but magic should never go that high.

I'm incredibly bad at numbers, wouldn't that mean that Faith (+20% Magic) would beat Mental Breakdown (-40% Resist)? Since you said Faith is a 35% damage increase while resisted break is an 11%.

Yes, thats correct.

But since they are diferent effects, you can and should use both of them.

Also, you can consider using mana paeon thats +15% mag but its effect is entire party.

And I will try to use mage meta for Rubicante given how often he uses counter for physical moves, and for that, I noticed he was kinda of forgiving in stats requirement due to his weakness to ice and water.

If my calculation are correct, you just need magic 474 to cap dmg using -agas spells, and just magic 327 to cap dmg with -ajas (for element water and ice in his uncloaked mode).

You can stack both mana paeon/faith with Lulu's SB suposing you have it as a char or as a RW.
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By Draylo 2016-01-11 12:55:51
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The problem is the constant barrage of aoe dmg. If you don't have an AOE heal its gonna be rough as hell with only one healer. I had to use two and even then it came down to RNG or else I was constantly healing.
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By Quetzalcoatl.Wakmidget 2016-01-11 13:22:43
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So, just DL'd FFRK on my new iphone 6s, this game is really fun lol. I thought it was funny when the 1st rare relic draw I got while still in tutorial mode was a 5-star Zantetsuken, starting off right!!! =D

Just got a 5-star Judgement Staff today for my WHM as well, lol. It's funny see'ing my WHM 1-shot crap enenmies with her lolstaff.
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By Asura.Failaras 2016-01-11 14:51:36
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Pantafernando said: »
Asura.Failaras said: »
Quote:
Its not the same as magic factor is to the Power of 1.65 while resistance is to the Power of 0.5.

So, +20% magic is the same as increasing 35% the dmg while breaking 20% of resistance is the same of increasing 11% the dmg. Thats below soft cap, but magic should never go that high.

I'm incredibly bad at numbers, wouldn't that mean that Faith (+20% Magic) would beat Mental Breakdown (-40% Resist)? Since you said Faith is a 35% damage increase while resisted break is an 11%.

Yes, thats correct.

But since they are diferent effects, you can and should use both of them.

Also, you can consider using mana paeon thats +15% mag but its effect is entire party.

And I will try to use mage meta for Rubicante given how often he uses counter for physical moves, and for that, I noticed he was kinda of forgiving in stats requirement due to his weakness to ice and water.

If my calculation are correct, you just need magic 474 to cap dmg using -agas spells, and just magic 327 to cap dmg with -ajas (for element water and ice in his uncloaked mode).

You can stack both mana paeon/faith with Lulu's SB suposing you have it as a char or as a RW.

Interesting. I do stack them with Witch Hat + Mental BD usually but due to gauge limitations I can't always have the Hat up. I just thought Mental BD was better than Faith, not the other way around. It might lead me to bumping Wakka off my team for break resistant fights and bringing a fulltime Faither or something.

I wish I had Lulus SB, tried so hard to get it for that reason, sadly I did not. Don't have Boon/Lunatic/SS to be able to RW it either. My relic luck aint too great.
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By Asura.Failaras 2016-01-11 15:24:05
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Also, before I try Ultimate Rubicante, he counters all physical attacks? So are people just bringing a Thief along to Steal Power and then not attack at all?

Or like Tyro and equip him as a mage but bring along steal power?
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By Draylo 2016-01-11 15:27:38
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He counters physical attacks like 20% of the time, its not as bad as the info makes it seem.
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By Bahamut.Ravael 2016-01-11 15:42:21
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Hmm... I'm wondering if an Advantaliate strategy would work on Rubicante with Boon, Sentinel's Grimoire, and Magic Breakdown being full-timed. Might be sketchy.
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By Pantafernando 2016-01-11 15:45:58
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Asura.Failaras said: »
Also, before I try Ultimate Rubicante, he counters all physical attacks? So are people just bringing a Thief along to Steal Power and then not attack at all?

Or like Tyro and equip him as a mage but bring along steal power?

I just did Rubicante the dumb way (without fully reading his AI) so just now I understand the trick behind the steal abilities: after every 3 turns, Rubicante immediately goes to cloaked form. And stay in that hellish for 4 turns

OR

if hes affected by some steal ability (all but the steal/mug time as hes immune to slow).

So, once he goes to cloaked form, just use steal and he will show up.

Personally, I like my Tyro a lot after he got his Stormlance Grimoire. I used Wrath + Ace Strike RM to recharge SB bar, then Steal Power + Stormlance Grimoire for burst dmg.

Asura.Failaras said: »
Interesting. I do stack them with Witch Hat + Mental BD usually but due to gauge limitations I can't always have the Hat up. I just thought Mental BD was better than Faith, not the other way around. It might lead me to bumping Wakka off my team for break resistant fights and bringing a fulltime Faither or something.

I wish I had Lulus SB, tried so hard to get it for that reason, sadly I did not. Don't have Boon/Lunatic/SS to be able to RW it either. My relic luck aint too great.

Well, BD abilities are great but the problem is that everything worthwhile is resistant to that effect so those get a lot nerfed in the end.
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By Valefor.Prothescar 2016-01-11 16:13:32
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Celes makes the Rubicante fight much easier. +50% res as her default SB, Runic absorbs all of his single target magic attacks (incl. triple Firaga), and sicne she is a proficient and high power Spellblade she can target weaknesses and charge her SB bar faster. Really helps to limit the amount of damage your party takes.
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By Asura.Failaras 2016-01-11 18:57:42
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I'm having more trouble against this guy than I did against Yunalesca :/
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By Pantafernando 2016-01-11 19:26:12
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Asura.Failaras said: »
I'm having more trouble against this guy than I did against Yunalesca :/

Its because DeNa thought its interesting having lv140 mobs that has twice the normal chars speed, has high counter rate, has devastating AoE, over 250kHP, and below 50% has access to double/triple attack.

At least Rubicante has 2 weaknesses what makes easier to deal damage without the -ajas spells. Personally I dont want to hone -ajas, and just will play mage meta if I can do my job efficiently with my -agas.
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By Asura.Failaras 2016-01-11 19:56:22
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Maybe i'll try again when I can hone Steal Power more and level Celes. The damage output is just too high right now but I can't play more defensive without honing Steal Power again.
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By Draylo 2016-01-11 20:30:50
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I'm having trouble too due to all that AOE idk what. I have SS2 on, shellga and magic break/full break and his inferno will deal 300~400. Then if any of the breaks wear it jumps to 700ish and he does this all like nonstop its bit frustrating.
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By Asura.Failaras 2016-01-12 04:25:39
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So apparently the next Ultimate battle has a counter, triggered off any attack, that AoE dispels everything including Wall. Also it has a requirement of Fang AND Lightning. Essentially DeNA is saying "Retaliate or stop playing this game" at this point. The only other option is reflecting, but of course you have to bring two melee characters so even that isn't a good one.
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By Valefor.Prothescar 2016-01-12 04:42:33
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it doesnt even give you anything that makes it worth doing
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By Asura.Failaras 2016-01-12 04:48:09
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Yeah I can't say I care too much about the accessory, although resisting Blind has been useful before.

I'm trying to figure out a new Rubi strat. First try was: Lenna, Rinoa, Rydia, Bartz, Wakka.

I was using Lenna as my healer since she's MC2 thus has the highest defensive stats of any of them, I equipped her with a Healing Rod which is a 35% medica. However I might switch to Y'shtola, who I have a 50% Medica on. I'd lose 450 HP, 4 DEF, 10 RES, and 31 MND making the change to gain 15% Medica potency. Not sure.

I could also try switching Rydia for Vanille. I would gain a second Medica, Oerbas Boon, which is 50% and Potect. I'd lose 249 HP, 38 MAG, 13 DEF, and 31 RES however. Also I'd lose a small bit of spell potency because I was using Shiva on Rydia and would have to use Blizzaga on Vanille.

Bartz is just a Steal Power-er, could be anyone but unless I leveled Tyro to 80 (hes 66 now) his defensive stats would be worse than Bartz and I don't know what second ability I could use that would be better than simple Water Strike. Maybe some sort of supporting ability like the Memento's or a Bard Song. If I dropped Wakka I might even need Magic BD here.

I would probably completely get rid of Wakka for Celes, but she's only level 25 right now. I imagine her with Faith+Haste would be way more useful though.

I wish Ultimate fights were 1 STAM like Omega was, these fights require too much party tuning to cost 60 STAM to enter.
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By Pantafernando 2016-01-12 08:58:29
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Yeah, I dont care much with that Barthandelus dude, but using as a mastering condition bringing TWO chars (that I normally dont use) is the actual Ultimate bother.

I can even do well with Lightning as I got her Blazefire in the SB celebration but Fang... Fangs a dragoon with nothing that please me. If I could at least grab her relic to make her somehow useful, but I wont be pulling in this banner so unless I get something out of 100-gem pulls, she will have boost ability and jumps to deal with the 2 Barthandelus arms, then she will be just defending the entire fight.

Really a troublesome mastery condition. Sucks I always lose 3 medals in those Ultimate fights so I cant bear not bringing her.
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