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Dev Tracker - news, discussions
Bismarck.Dekusutaa
Server: Bismarck
Game: FFXI
Posts: 495
By Bismarck.Dekusutaa 2015-11-10 01:25:03
Asura.Alfylicious said: »Quote: A Word to All Vana'diel's Adventurers (11/09/2015)
Today we released the November 2015 update for FINAL FANTASY XI.
This update marks the climax of Iroha's saga in Vana'diel, which began in May of this year. Fight alongside the woman from the future in her struggle against the void and experience how Vana'diel will face the coming age.
Naoshi Mizuta has composed a stirring melody, the eponymous Rhapsodies of Vana'diel, to encompass all we have experienced to date. The choral section, which utilizes your submissions that we accepted earlier this year, is a shining symbol of the memories we have made over the course of Vana'diel's storied history. I hope you take this chance to remember those irreplaceable friends you have made during your journeys.
As announced in March, we will continue minor version updates through and beyond April 2016. Each month we will bring you battlefields, Record of Eminence additions, balance adjustments, and bug fixes. Vana'diel's story does not end here, and in the near future we are planning a version update for December. We will have further updates in the weeks ahead, so stay tuned for more.
We are continuing to hold and plan the Goddess's Gala, a celebration of FINAL FANTASY XI and Rhapsodies of Vana'diel.
Among the many things we are planning to bring to you are a mosaic of screenshots you have submitted to us, a blu-ray disc called Priceless Remembrance, and a commemorative publication featuring screenshots recreating the main missions of the original FINAL FANTASY XI and its various expansions.
We are also going to hold a Return Home to Vana'diel campaign, so look up your friends and invite them back to Vana'diel so they can experience the conclusion of our ultimate scenario. Of course, we have planned a variety of other special campaigns to aid adventurers new and old alike!
It is thanks to the overwhelming support of Vana'diel's many adventurers that we have been able to bring FINAL FANTASY XI to you for fourteen years, and I would like to take this moment to express my heartfelt gratitude. I would also like to offer my deepest appreciation to all departments that have supported us and to all the staff that have worked on developing and operating the game over these many years.
Take the time to fully enjoy all that the development and operations teams have spent days and nights preparing for you in this November version update.
May your adventures in FINAL FANTASY XI be fruitful!
Akihiko Matsui
Producer, FINAL FANTASY XI
Yeah, so they already have content for patches to April next year, but will likely keep going if people are playing.
Not surprised or surprising.
By Pantafernando 2015-11-10 15:53:16
Quote: Re-summoning an alter ego to reset the recast timers of the alter ego is working as intended. With that said, we have no plans to adjust this or apply adjustments to players to match the recast time of alter ego abilities.
Cerberus.Tidis
Server: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2015-11-12 04:22:21
Quote: A version update was performed on FINAL FANTASY XI at the following time.
[Date & Time]
Nov. 12, 2015 1:30 (PST)
Nov. 12, 2015 9:30 (GMT)
[Affected Service]
FINAL FANTASY XI
[Update Details]
The following issue has been addressed:
- An issue wherein the server may go down when using the black magic spell “Escape” or Enchantment: "Teleport" (Nation) from the item “Moogle Cap” while Alter Egos are summoned. You blasted Black Mages, bringing down the server.
Asura.Neufko
Server: Asura
Game: FFXI
Posts: 236
By Asura.Neufko 2015-11-12 04:54:38
who cares about escape crashing the server ? Beetles front right leg are moving sooo fast now !
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Bismarck.Zuidar
Server: Bismarck
Game: FFXI
Posts: 1272
By Bismarck.Zuidar 2015-11-12 05:58:08
who cares about escape crashing the server ? Beetles front right leg are moving sooo fast now !
What's next, people either don't know or forgot where pugils eyes are?
By Pantafernando 2015-11-16 14:31:16
Quote: Announcing the Next Version Update (11/16/2015)
The next version update is scheduled for early December.
Scheduled for the upcoming patch are further festivities in Geas Fete with powerful notorious monsters, and further steps in the aeonic weapon questline, culminating in the completion of the weapons themselves. New emotes and Unity outfits are on the docket as well!
Caitsith.Mahayaya
Server: Caitsith
Game: FFXI
Posts: 3341
By Caitsith.Mahayaya 2015-11-16 15:06:18
No more updates after November, except for this one in early December?
Bahamut.Ravael
Server: Bahamut
Game: FFXI
Posts: 13638
By Bahamut.Ravael 2015-11-16 15:07:53
They never said "no more updates". Small updates are still happening for the foreseeable future.
Server: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2015-11-16 15:32:58
Caitsith.Mahayaya said: »No more updates after November, except for this one in early December?
They just meant major updates. So we're not getting expansions, add-ons, new storylines (like RoV), etc; probably also means no more new zones, or completely new content (may get harder versions of old fights, but won't get some completely new battle system, like when when salvage, walk of echoes, or sinister reign were introduced, etc)
Server: Sylph
Game: FFXI
Posts: 2623
By Sylph.Jeanpaul 2015-11-16 17:30:43
I could see them taking an older zone and making a clone of it, like Dynamis/Abyssea style.
Fenrir.Shinun
Server: Fenrir
Game: FFXI
Posts: 81
By Fenrir.Shinun 2015-11-16 18:09:59
I just hope some of these battlefields we get over the coming year some of them please be Higher Difficulty Maat Fights maybe for JSE gear or something.
Caitsith.Mahayaya
Server: Caitsith
Game: FFXI
Posts: 3341
By Caitsith.Mahayaya 2015-11-16 19:55:29
So there's still potential for Unity Sandworm and Unity Unicorn fights to give us feels about WotG?
Valefor.Redenius
Server: Valefor
Game: FFXI
Posts: 81
By Valefor.Redenius 2015-11-16 20:21:10
FFXI is currently free to play if you want to come back and see the update. I'm not sure when they'll close the free to play window but I can tell you, I updated FFXI and didn't update my payment method.
By Pantafernando 2015-11-17 15:47:12
Quote: Important Notice to All Software Token Users (Nov. 16)
This is a notice concerning the next iOS update, iOS 9.2.
Currently it has been confirmed that when updating to iOS 9.2, an issue may occur where the Software Token may not open.
We ask that you do not update to iOS 9.2 when the update itself is released.
Further information related to any updates on the matter will be detailed in a follow-up news.
If you have updated to iOS 9.2, we have confirmed that the Software Token can be made usable again by first removing the Software Token and then re-downloading and re-registering the Software Token.
As we have noted many other times, to remove the Software Token, you will need your Emergency Removal Password, so we ask that you please have the Emergency Removal Password saved somewhere beforehand.
*You will also need to remove the Software Token when switching smart phone devices as well, so please take the time to check for this situation as well.
*For more information on the Token removal, please go to the url below.
http://sqex.to/LxX
We apologize for any inconvenience this may cause, and we ask for your understanding and patience on this matter.
By Pantafernando 2015-11-18 19:08:55
Quote: Merlinic gear was created purely for back line jobs. There are no plans to adjust this gear and allow other jobs access, including blue mage.
Quote: As we’ve mentioned before, the development team has no plans to change the range at which beastmasters can use commands. As Matsui previously stated, we want beastmasters to be close range battle jobs and bear the risk of taking damage in the front line. This change was made, because players were using beastmaster to attack from the back line, and this was against what the development team had intended for beastmaster.
Quote: We have no plans to adjust any of the Gifts. Gifts aren't intended to be something players must have, instead the development team planned them as slight enhancements.
By Pantafernando 2015-11-18 19:09:48
Quote: We're currently planning to make it possible to deliver Relic, Mythic, Empyrean and Ergon weapon upgrade materials. When this becomes possible, we're also planning to allow these items to be listed on the auction house.
Quote: It is possible to add Escha Beads as an item that can be obtained with Copper Vouchers; however, if we were to do this the exchange rate will be lower than other points.
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Bahamut.Ravael
Server: Bahamut
Game: FFXI
Posts: 13638
By Bahamut.Ravael 2015-11-18 19:41:42
We're currently planning to make it possible to deliver Relic, Mythic, Empyrean and Ergon weapon upgrade materials. When this becomes possible, we're also planning to allow these items to be listed on the auction house.
I don't know what this will do to the prices, but I'll be glad to never have to bazaar that crap ever again.
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Sylph.Xijaah
Server: Sylph
Game: FFXI
Posts: 66
By Sylph.Xijaah 2015-11-18 19:50:17
this is godsend, i have 32 lungo-nangos sitting in my bazaar at 350k each and nobody will even /check me ;;
Siren.Kyte
Server: Siren
Game: FFXI
Posts: 3332
By Siren.Kyte 2015-11-18 19:54:46
Quote: We have no plans to adjust any of the Gifts. Gifts aren't intended to be something players must have, instead the development team planned them as slight enhancements.
Oh SE, that hasn't been the case for most jobs since they came out. Even something simple such allowing you to fully max job-specific merits would have been somewhat satisfying and thematically appropriate to the concept of mastering a job.
Asura.Masrur
Server: Asura
Game: FFXI
Posts: 80
By Asura.Masrur 2015-11-18 20:08:14
Quote: We have no plans to adjust any of the Gifts. Gifts aren't intended to be something players must have, instead the development team planned them as slight enhancements.
Oh SE, that hasn't been the case for most jobs since they came out. Even something simple such allowing you to fully max job-specific merits would have been somewhat satisfying and thematically appropriate to the concept of mastering a job.
The dev team or community reps for Final Fantasy 11 are awful. They at times come across like they don't want people's subscription fees. Terrible at doing business.
The amount of times they've done what they said they wouldn't... And the general attitude they have towards to western player base is unpro.
Funny how for 14 it's kinda the polar opposite where SE reps literally wanna lick consumers arse.
#playerspayyourwages
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Asura.Saevel
Server: Asura
Game: FFXI
Posts: 9910
By Asura.Saevel 2015-11-18 22:40:00
Quote: We have no plans to adjust any of the Gifts. Gifts aren't intended to be something players must have, instead the development team planned them as slight enhancements.
Oh SE, that hasn't been the case for most jobs since they came out. Even something simple such allowing you to fully max job-specific merits would have been somewhat satisfying and thematically appropriate to the concept of mastering a job.
Gifts are basically "leveling up" when taken all together. Add up all the bonus's and you end up a few levels higher stat-wise.
Personally I wish they would adjust the 2100 bonus to be something like +15 to all stats. +15 Attack / Accuracy / Evasion / Defense / Magic Attack / Magic Defense. Wouldn't be a huge increase or job changing, but would be a really nice bonus for those who get 2100.
Server: Cerberus
Game: FFXI
Posts: 204
By Cerberus.Immortalmoon 2015-11-18 22:42:08
you get 3 stars above you head when you get 2100 what more could you ask for
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Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2015-11-18 22:43:44
Server: Siren
Game: FFXI
Posts: 117
By Siren.Clinpachii 2015-11-18 23:02:25
For the stars to at least be centered and symmetrical.
My OCD hurts when I see it.
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Server: Cerberus
Game: FFXI
Posts: 204
By Cerberus.Immortalmoon 2015-11-18 23:58:36
I give 5 stars for the dancing avatar that is no longer used
By Elizabet 2015-11-19 00:06:17
Personally I wish they would adjust the 2100 bonus
Personnally, I wish that my 100p gift and 1200p gift actually did *something* instead of nothing at all.
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By Pantafernando 2015-11-19 14:15:46
Quote: Since we just adjusted the amount of Bayld players can obtain, we have no plans to increase the rate at which Imprimaturs are refreshed.
By Pantafernando 2015-11-19 14:16:10
Quote: The development team is planning to strengthen Relic, Mythic, Empyrean and Ergon weapons once the Aeonic weapons have been implemented.
Server: Sylph
Game: FFXI
Posts: 1119
By Sylph.Safiyyah 2015-11-19 15:06:18
Quote: Since we just adjusted the amount of Bayld players can obtain, we have no plans to increase the rate at which Imprimaturs are refreshed.
This ***doesn't even make sense.
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Hi.
Dev tracker is a kind of feed in Official Forum that highlight (in the left side bar) posts from development team to players demands, questions and sugestion. Given that those answers are given by someone who effectively works with the deveopment of this game, they can be considered as official and true.
http://forum.square-enix.com/ffxi/forum.php
The japanese side of OF has its own dev tracker, that normally is way more active and detailed than english side. If someone feel like translating it to bring the info, feel welcomed too.
http://forum.square-enix.com/ffxi/search.php?searchid=15480698
BG site has one specific topic just to publish and discuss those official answers, and i think ffxiah lacks something similar as not everyone here check BG or OF, so lots of details/dev opinion are missed. So, thats the point of this topic, anyone who see new info in dev tracker feeds, quote it here, and start a discussion if you feel like.
Starting now, a couple of new dev posts were released after march update annoucement. Here they are:
Trust changes
Quote: [dev1261] Alter Ego Adjustments
It will be possible to summon alter egos in the following content.
Walk of Echoes
Wanted battles
It will be possible to summon alter egos in the following mission battlefields.
Wings of the Goddess missions
When Wills Collide / Maiden of the Dusk
It will be possible to summon alter egos for the following quest battlefields.
Wings of the Goddess quests
Champion of the Dawn / The Dawn Also Rises / A Forbidden Reunion
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Dev answer to a sugestion to add new ways to obtain dusk type of alluvion skirmish stone.
Quote: Since dusk-type stones were just implemented, we'd like players to do alluvion skirmishes to obtain them, so there are no plans to add the ability to trade other items for these stones at the moment.
However, we'll look into increasing the amount in circulation and the means of obtaining them in some way in a future version update.
Monster rearing news:
Quote: [dev1262] Mog Garden Adjustments
Monster Rearing will undergo the following adjustments.
A monster's mood will no longer degrade from "beaming with pure contentment" after collecting items or interacting with the monster.
The collective moods of all creatures will generate auras of light or darkness that affects them all.
Light
When the number of creatures beaming with pure contentment is greater than that succumbing to darkness, all creatures’ contentment and mood are increased.
Darkness
When the number of creatures succumbing to darkness is greater than that beaming with pure contentment, all monsters' contentment and mood are decreased.
The following information will be displayed when entering your Mog Garden.
The number of days left on assistants’ contracts.
The current affinity of the Mog Garden.
Mog garden gathering points will undergo the following adjustments.
It will be possible to scrap any unwanted flotsam directly without receiving it in cases where the player’s inventory is full or he is otherwise unable to recover it.
Sugestion about blu traits having aditional tier info.
Quote: This is something that is difficult for us to address at the moment as we would have to send data each time you open the menu to see which tier you currently have. We're concerned about this largely affecting UI response time.
Similarly the same holds true for saving the data client-side as well. Since all of the trait data for this would have to be saved, it would consume large amounts of memory, which also makes this feature difficult to implement.
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