Posted this in the official forum and felt this was a right place too:
As people have said already, this doesnt fix any of the "reasons" many people have been making up in hopes of SE nerfing BST (i came back @ may and bst got nerfed 4 times already if i remember right), SE just went extreme on this so the countless ppl QQing everywhere would shut up.
This is more annoying than anything else, having to be 5.5 from the pet farming salvage or dynamis is just tedious lol, for the rest i've been using /nin and its just an in-out of the fight range, instead of lowering the range to say 15" or something they just decided to do this and "make the master join the fight".
Funny enough, all the people that criticize bst either dont have it leveled or claim to have elitist geared bst with 0 JPs earned (like some wishful thinker in another forum claims lol) but when it comes down to balancing stuff, why bst?
When i read everywhere "i saw 2 BST kill the T3 fairies in escha-zitah very quick" or "razor fang does 20-30 dmg!!! and dont post the complete situation just gets me mad.
2 BST capped on JP (currently) with good gear and using their 1h and runwild/spur can do a lot of dmg yea but ONCE AN HOUR, it isnt something you cant spam every mob and it isnt something every bst can do since most (sadly) stop at the 100jp mark.
Also when ppl mention GEO buffs buffing bst pets big time well, geo buffs every single class like cor but what about brd? BRD buffs are a monstrosity from properly geared players (i got a rem brd in my static and her buffs are simple way too OP), did i ever see a bst mention anything about that? nope.
Now lets see (in my opinnion) classes that are way too OP compared to bst:
- Blue mage: Well here comes the sugar job for SE next to samurai, what can i say about blu other than hello mighty guard. Single job that can achieve almost every trait in the game at its maximum level from other classes, can self-skillchain/mb, has enough cures + status debuff/heals + utility stuff to reduce the amount of ppl you would need for any event to the minimum.
Can cap delay by itself without any other support (and i think the only jobs that can do that if im not mistaken are rdm and nin+dnc -maybe-), can cleave mobs faster than any veteran bst, can do any bcnm or content of any kind without much trouble and can be self-sustained for very long periods of time, can literally cover any spot in the game job wise efficiently without sacrificing anything (specially at 1200 JP which basically turns BLU in the single most-OP job in the game).
- Samurai: Well about samurai all i'd say is the day of the update went to a dho gates and did the new mobs with a mb setup + koga sam/brd and the sam was spamming lv3 skillchains like if it was candy, no other job in the game can do this so quick and efficiently (and so strong, 30 secs per mob that has 140k+ hp is ridiculous).
- Nukers: I saw nukers to cover blm-sch-geo-rdm, MB setup is the single best thing you could do to kill stuff fast and with 0 risk, if your group is good means NMs dieing in 2-3 volleys max, 1 minute of work on ANYTHING (and i know this firsthand because sch is 1 of the jobs i use too for this purpose), i still have to see any bst setup kill things faster than a MB setup.
Do i want these jobs nerfed?? nope, why would i want it? i benefit of them all and if XX job/person outperforms me so what?? Now all these people that are happy now with this "bst-nerf", what do you all gain with it?? if you suck at your class, you gonna keep doing it no matter how many nerfbats XX job gets, there are several jobs that need at least their 2h WS adjusted badly and all people can think is "waa waa only want bst for everything", the only thing the range we had pre-patch gave to the master was safety because the master cant melee like most jobs and if you wanna do it, go and build extra sets just for the niche fights you were supposed to melee lol.
Im sad about this patch @ bst because many ppl i know in-game literally quit BST for good but hey, i endured being a BST at the start of this game where i had to EXP in onzozo or ifrit's cauldron for a very long time so this is just an annoyance as i said.
Oh and 1 last note before ending, the argument of "BST is expensive!! we should have some kind of edge" is quite logical (same way i understand shooting jobs), every reward or call beast i press costs me gil while the blu next to me plays with the maximum advantage possible without spending, is it fair? remember bst have been getting nerf after nerf the last 3-4 updates, when is this gonna end?
P.S.: There's too many raincloud players here!!