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Bushido - The Way of The Samurai (A Guide) V. 2.0
Asura.Fondue
Server: Asura
Game: FFXI
Posts: 2446
By Asura.Fondue 2014-07-02 23:10:37
Carbuncle.Bechyni said: »oh xenhas :( I'm sorry for putting you in random fail xi pls no h8
Don't you have better things to do...like continue to be complete trash in FFXIV? I hear that turn 9 is real hard bro, then again looking at how long it took you to clear turn 5 you might be stuck on 9 for awhile.
You can come play with us guy, we've been down a dd for a few weeks
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Server: Asura
Game: FFXI
Posts: 35
By Asura.Dimpson 2014-07-03 19:02:57
Carbuncle.Bechyni said: »oh xenhas :( I'm sorry for putting you in random fail xi pls no h8
Don't you have better things to do...like continue to be complete trash in FFXIV? I hear that turn 9 is real hard bro, then again looking at how long it took you to clear turn 5 you might be stuck on 9 for awhile.
You can come play with us guy, we've been down a dd for a few weeks Can I be your DD?
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Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2014-07-03 19:14:25
I'm more suprised that somoeone kept a parse of Qilin lol.
I'm 100% sure if you ask him even IG will say he was dissapointed in koga back then compared to 99 ukon/rag in the content of that era.
Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2014-07-03 19:16:26
I've got a ton of old VW parses, it's not that I keep them this long after relevance, it's that I never go out of my way to delete them from the old pc.
But, on the sam topic, how much acc do I need for Wopket, assume flash up 100% of the time (tsuru). No geo, no gravity, no feint, no steps.
Worst case scenario etc.
Server: Lakshmi
Game: FFXI
Posts: 79
By Lakshmi.Krazykozy 2014-07-03 19:24:30
Quetzalcoatl.Valli said: »I've got a ton of old VW parses, it's not that I keep them this long after relevance, it's that I never go out of my way to delete them from the old pc.
But, on the sam topic, how much acc do I need for Wopket, assume flash up 100% of the time (tsuru). No geo, no gravity, no feint, no steps.
Worst case scenario etc.
Even with full buffs and flash being spammed and using sushi or riverfin a normal tp set should be fine, Wopket isnt anywhere near the pain in the *** that the mandy is..
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2014-07-03 20:02:59
Quetzalcoatl.Valli said: »But, on the sam topic, how much acc do I need for Wopket,
Depending on how many support/dd you can ask for erase, it will remove flash.
I format every year ish maybe that is just me :(
Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2014-07-03 20:15:41
Sometimes it's like pulling teeth to get an erase <.<;; I just sigh and deal with the flash. (the ratio of DD to whm is poor generally). Acc was a little lower than I was comfortable with using the standard set and sushi.
Maybe just bad luck that time.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-07-03 20:18:41
one of the big things I bring my BLU to the zone for instead of my SAM; in addition to being good enough damage to not be a hindrance, AoE Erase and stuff really helps out when you aren't toting around a Yagrush WHM everywhere. Maybe consider bringing a good BLU if you're having issues with Flash (also helps with the far more debilitating thing: Slow from potted plant. that ***is *** immense, and it's a pain in the *** for a non-Yag WHM to remove it by themselves).
Could also have your WHM use Misery+Esuna, they shouldn't have any issues as long as the BRD paralynas them after Fandango, and they should predominantly be using near-free Curagas anyway which don't benefit from Cureskin. MP Down shouldn't be an issue either if everyone is doing their job.
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2014-07-03 20:22:54
Quetzalcoatl.Valli said: »Sometimes it's like pulling teeth to get an erase <.<;; I just sigh and deal with the flash. (the ratio of DD to whm is poor generally). Acc was a little lower than I was comfortable with using the standard set and sushi.
Maybe just bad luck that time.
Do you go with corsair brd and sch? if so brd and cor can erase too, if you still bring a sch, he is better off being a support than nuking boss now.
Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2014-07-03 20:39:49
Anything I say here, they're gonna get mad about. I know that I should just go ahead and say the issues I/they have, but yeah.
Sadly, there's no cor. Which is a big no-no, but it is what it is. Sch is generally only focusing on doing damage. (trust me I know what you're thinking).
Making lemonade... with my lemons.
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Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2014-07-03 20:58:04
Sure is nice dual boxing the BRD.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-07-03 21:02:19
best investment i ever made. dont have to deal with the greater BRD population of sing then afk and let songs fall off for 1~2 mins at a time who may as well be subbing WAR for all the spells they cast
Carbuncle.Killkenny
Server: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-07-04 05:40:18
It's even better if you play every mage job in the party.
By Pantafernando 2014-07-04 05:59:31
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Its great, but sucks after some time, your mule start grabbing all cool events/items and your main struggle to join party and end leveling brd as well....
Edit: fixed.
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2014-07-04 06:17:54
Afraid I can't relate to that.
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Sylph.Ice
Server: Sylph
Game: FFXI
Posts: 305
By Sylph.Ice 2014-07-04 13:49:15
Valefor.Prothescar said: »best investment i ever made. dont have to deal with the greater BRD population of sing then afk and let songs fall off for 1~2 mins at a time who may as well be subbing WAR for all the spells they cast
Aiming too low. Don't forget to make another mule and make them a DD, that way you don't have to deal with the shitty ones. It works pretty well.
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2014-07-04 13:49:57
Or make koga and solo DD better than bringing 2 DD.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-07-04 13:55:20
I already solo DD better than bringing 2 most of the time
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Sylph.Ice
Server: Sylph
Game: FFXI
Posts: 305
By Sylph.Ice 2014-07-04 14:28:43
Valefor.Prothescar said: »I already solo DD better than bringing 2 most of the time
Now imagine you playing as 2 DD.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-07-04 14:32:03
if only I could justify paying $60+ a month for XI!
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2014-07-04 14:32:55
Yeah it's getting hard to justify paying $12/month for it lately :x
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2014-07-04 15:03:50
Lol, my BRD mule is a friend who quit and me and someone else are alternating months paying for him. :p I'm the only one that ever uses him, though, since he sucks on BRD!
Quetzalcoatl.Mckenzee
Server: Quetzalcoatl
Game: FFXI
Posts: 83
By Quetzalcoatl.Mckenzee 2014-07-05 15:02:58
I've got a quick question. When unkai first came out, I was under the impression that enhances hasso was additive to the /ja haste that hasso gives, but recently I've been seeing everyone talking about enhances hasso counting towards gear haste. Did I miss that testing and it /is/ gear haste?
also thoughts on how these feet stack up for ws outside meikyo
i'm curious on whether double and triple attack perform that much better given the new mods.
ejekamal boots: str13+8 acc12 triple 1
sakonji sune-ate+1: str21 att23
xaddi boots(C): str11+7 acc10 att15 double2
By Kintion 2014-07-05 15:26:17
The enhances Hasso effect that you see on the Unkai legs, and the reforged AF hands is gear haste that breaks the normal cap. As for the feet, it depends on the situation, how much acc you need etc.
Server: Asura
Game: FFXI
Posts: 256
By Asura.Backstab 2014-07-05 15:57:32
The enhances Hasso effect that you see on the Unkai legs, and the reforged AF hands is gear haste that breaks the normal cap. As for the feet, it depends on the situation, how much acc you need etc.
well the enhances hasso effect is JA haste and caps at 25% but sam can only reach 10(hasso) +2/2.5 (from hands or legs) since they dont stack i belive.
but 12% is enough to reach the delay reduction cap of 80% with capped magic haste or other forms of ja haste like haste samba or /drk i guess.
Carbuncle.Xenhas
Server: Carbuncle
Game: FFXI
Posts: 664
By Carbuncle.Xenhas 2014-07-05 16:54:17
The enhances Hasso effect that you see on the Unkai legs, and the reforged AF hands is gear haste that breaks the normal cap. As for the feet, it depends on the situation, how much acc you need etc.
It doesn't break the "normal" (total) haste cap.
Quetzalcoatl.Mckenzee
Server: Quetzalcoatl
Game: FFXI
Posts: 83
By Quetzalcoatl.Mckenzee 2014-07-05 20:08:22
since they lowered desperate blows to like 30ish, I've been looking but haven't found any testing info on the /ja haste during last resort. Been wondering about /drk as a viable subjob too, missing an acc boost ja to counteract aggressor, but could be almost as good as /war for raw dps?
Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2014-07-08 04:30:20
So, thoughts on the new neck SAMs? I got it coming out behind in about every scenario I ran (quickly) behind Mala. Thought I'd ask to see if I'm wrong. Mala seemed to be never much more than 2-3% better. But mala being free and this being worth at least a mil (depending on your wyrm blood prices) seems not worthwhile.
And btw, if you're on my server and you want one, I'll make it.
((Obligatory 3hit build go!?))
Server: Asura
Game: FFXI
Posts: 3213
By Asura.Failaras 2014-07-09 11:13:38
I only played with the spreadsheets for a few seconds to add it in but I had it 1 DPS ahead of Asperity for fodder, but behind Mala by about 20. I guess a buyable alternative to Asperity and one that could potentially be used to augment lower STP for a new player is a good thing. +1 was like 4 DPS ahead of Asperity.
Edit: Probably should have mentioned this is for Tsurur fodder set which already has more STP than needed. Not sure how it stacks up for Mythic and non Ionis Tsuru sets.
Server: Asura
Game: FFXI
Posts: 3213
By Asura.Failaras 2014-07-09 12:14:44
On another note I've started doing Yorcia Weald Delve pretty often now and am looking to optimize my sets. I know Mandy TP sets have already been posted in this thread a little while back, I was wondering what people are using for Mandy Fudo sets? Also for the final boss what kind of sets are people using? I'm having a hard time figuring out how much accuracy I need for him because of the constant flash. Using Tsururmaru.
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