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Plugins broken via Version Update
Bahamut.Tsukime
Server: Bahamut
Game: FFXI
Posts: 32
By Bahamut.Tsukime 2013-10-08 17:39:01
Phoenix.Dramatica said: »Windows 8 is terrible, I see no reason to use it over 7. That being said, Battlemod is working fine again today.
Hmmm... still broken here. It seems to work but after I zone whole LuaCore crashes and I'm unable to load.
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2013-10-08 17:56:07
Phoenix.Dramatica said: »Windows 8 is terrible, I see no reason to use it over 7. That being said, Battlemod is working fine again today.
Hmmm... still broken here. It seems to work but after I zone whole LuaCore crashes and I'm unable to load.
Did you update Luacore again since last night?
Bahamut.Tsukime
Server: Bahamut
Game: FFXI
Posts: 32
By Bahamut.Tsukime 2013-10-08 17:59:19
Yeah I just updated again, still crashes everytime I zone. Same with timers, seem to work but as soon as I use 1hr ability it crashes and can't load back unless I restart :/
Shiva.Gib
Server: Shiva
Game: FFXI
Posts: 1264
By Shiva.Gib 2013-10-08 18:17:45
Phoenix.Dramatica said: »Windows 8 is terrible, I see no reason to use it over 7. That being said, Battlemod is working fine again today.
Hmmm... still broken here. It seems to work but after I zone whole LuaCore crashes and I'm unable to load.
Did you update Luacore again since last night? dunno, honestly I just started up 4 and let it auto-update, boom, working fine when last night it wasn't
Leviathan.Aerendir
Server: Leviathan
Game: FFXI
Posts: 6
By Leviathan.Aerendir 2013-10-08 18:44:03
Leviathan.Aerendir said: »I got a "Error: Access violation in OutgoingText method" into the Spellcast when i moved into "delivery > Recive/Send". Doesnt crash the game but has unloaded Blinkmenot and Spellcast.
I got this after sending a /tell and it also unloaded Spellcast.
Yeah i made the update and now it breaks on everything i do into the game. But well, they are workin on it hard for sure :D
Alexander.Carrelo
Server: Alexander
Game: FFXI
Posts: 3706
By Alexander.Carrelo 2013-10-08 19:18:58
Been having no problems with my main (that I've nooooticed anyway), but my alt dualbox is getting that outgoingtext method error constantly. "//sc load" was crashing him until I had the xml load automatically, but now I can't get sc to stay loaded. x.x
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2013-10-08 19:27:06
Alexander.Carrelo said: »Been having no problems with my main (that I've nooooticed anyway), but my alt dualbox is getting that outgoingtext method error constantly. "//sc load" was crashing him until I had the xml load automatically, but now I can't get sc to stay loaded. x.x
Yeah it's strange. It works for my friend and he is using my XMLs lol.
Alexander.Carrelo
Server: Alexander
Game: FFXI
Posts: 3706
By Alexander.Carrelo 2013-10-08 19:33:39
So wishing I still had macros that weren't written for use with spellcast lol
[+]
Server: Odin
Game: FFXI
Posts: 943
By Odin.Calipso 2013-10-08 19:52:32
Spellcast was working today for a little, but is now extremely borked again. Even without a script loaded, doing things like trying to //reraise //cure etc will crash it.
Same error with outgoing text method as everyone else is getting.
Fenrir.Greever
Server: Fenrir
Game: FFXI
Posts: 67
By Fenrir.Greever 2013-10-08 21:29:30
lua and a bunch of plug-ins crash when in alliance. idk if its in a party as well
affected plugin's/add-ons:
lua core
blinkmenot
spellcast
Server: Odin
Game: FFXI
Posts: 943
By Odin.Calipso 2013-10-08 21:46:41
Yeah, was about to add, when I was screwing around solo sc was working fine. Once I joined an alliance, it started crashing again :(
[+]
Carbuncle.Peimei
Server: Carbuncle
Game: FFXI
Posts: 100
By Carbuncle.Peimei 2013-10-08 22:10:40
Spellcast crashing in party, same as above. Once the crash happens once any action triggers it again till pol crashes out.
Sylph.Feary
Server: Sylph
Game: FFXI
Posts: 455
By Sylph.Feary 2013-10-08 23:14:07
woke up and found that recent update broken spellcast and blinkmenot for me. they are auto terminating.
on bard.
edit. i use changetarget to select on all my songs. so i believe that is what is crashing me.
Server: Odin
Game: FFXI
Posts: 43
By Odin.Spyderhawk 2013-10-09 03:35:36
Seems BattleMod2.0 is another plugin that's temperamental with spellcast on w4.
Cerberus.Allyrose
Server: Cerberus
Game: FFXI
Posts: 2
By Cerberus.Allyrose 2013-10-09 06:24:20
I am having the same problem as other ppl already posted. Sometimes I have up to 4 accounts logged in and spellcast / blinkmenot crash. After error message they unload. This seems to happen completely random and never at the same time. Whether i have only 1 account logged in or multiple doesn't seem to make a difference, it will crash eventually. I haven't found any specific action that causes the crash. At times it works fine for a while and at other times it does it shortly after logging in (even without doing anything), zoning, opening a menu etc. I never had it crash on all accounts at the same time.
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-10-09 07:37:05
Spellcast was crashing on me last night as well. Same message as others were getting, Outgoing Text Method. It would happen simply when I typed in "/" during an afk check.
By lulabelle 2013-10-09 14:35:21
Lua core still not working nor is spell cast any idea when these functions will be fixed?
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Lakshmi.Reddwarf
Server: Lakshmi
Game: FFXI
Posts: 160
By Lakshmi.Reddwarf 2013-10-09 15:41:17
Lua core still not working nor is spell cast any idea when these functions will be fixed?
they worked earlier, i had some problems with LUA on my alt char.
Server: Odin
Game: FFXI
Posts: 136
By Odin.Boleslaus 2013-10-09 16:10:33
yea lua not working spellcast kept crashing on me even when i was just chatting in ls same with blinkmenot
Server: Valefor
Game: FFXI
Posts: 211
By Valefor.Lisamarie 2013-10-09 17:45:38
Please tell me there's a fix on this coming out soon? :(
Ragnarok.Crunkie
Server: Ragnarok
Game: FFXI
Posts: 189
By Ragnarok.Crunkie 2013-10-09 17:46:17
Spellcast breaks everytime I use the chat command =(
Also the LUA core breaks every time I log in.
Bismarck.Firedemon
Server: Bismarck
Game: FFXI
Posts: 1332
By Bismarck.Firedemon 2013-10-09 18:39:34
GuildWork is encountering a fatal error every time I craft something. I can reload it, but as soon as I craft something again it encounters the error again.
Server: Asura
Game: FFXI
Posts: 188
By Asura.Melbufrauma 2013-10-09 18:40:20
LUA core, Blink me not and Spellcast crash upon login & using Waypoints
Server: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2013-10-09 18:47:46
Having random spellcast, blinkmenot, luacore, and game crashes still. No clue what is triggering them.
By minikomby 2013-10-09 18:47:55
spellcast is broken for me when i do something jst crash, fatal error and unloaded, anyone know why?
Bismarck.Firedemon
Server: Bismarck
Game: FFXI
Posts: 1332
By Bismarck.Firedemon 2013-10-09 19:01:42
luacore just encountered a fatal error as I switched subjobs.
Bismarck.Mankey
Server: Bismarck
Game: FFXI
Posts: 33
By Bismarck.Mankey 2013-10-09 19:04:54
I typed something in party chat and my luacore and spellcast both unloaded. D:
Lakshmi.Reddwarf
Server: Lakshmi
Game: FFXI
Posts: 160
By Lakshmi.Reddwarf 2013-10-09 19:56:53
I typed something in party chat and my luacore and spellcast both unloaded. D:
i played all afternoon in abyssea, and everything seemed to work fine.
By MankeyBismarck 2013-10-09 19:58:22
Mine worked all day yesterday and now it unloads itself... If I reload it and engage a mob I crash today.
Server: Fenrir
Game: FFXI
Posts: 15
By Fenrir.Tesahade 2013-10-09 20:47:47
my spellcast was also workin now it keeps unloadin when i do anything
Please post all crashes and errors concerning plugins after an update breaks them. This will prevent a mass amount of new topics containing the same information.
If you know an answer to any questions relating to any plugin that's broken, by all means, answer it. This is what this thread is for.
New topics made about broken plugins after an update will be locked and referred to here.
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