Asura.Hoshiku said: »
You can break 11k plasm a run in morimar IF you have every available puller bringing mobs to the DD. CORs and THF pull from the far rooms while BRDs grab the nearby stuff. Doing delve runs as a melee COR is certainly fun but I think you'll get better plasm by constantly pulling.
After pulling on COR and BLU(in PLD pt) I'm still not convinced COR pulling for main room pt is better than engage for faster kills. Especially for longer pulls....long pulls or pulling more than 2 mobs on BLU is just 100x easier even if it's doable on COR/RDM or COR/NIN.
Tunnel pt I can't say, because tunnel mobs can pop in different directions, and you probably do need 3 pullers. But main room there's only 1 direction to the wall and I honestly think 2 pullers are enough.
BRD can do shorter pulls and pull mobs in 1st room close to main room, BLU can do really long pulls with cocoon+ occulation+ aquaveil with lower risk of dying even with multiple mobs thanks to AoE sleep, and def down + dia2 in main room on engaged mobs.
It's also possible to pull really fast on BLU with powder boots flee rotation in NNI style.
COR/DNC should pull mobs in main room and engage, stun annoying TP moves such as geist wall and healing waltz for -na, this way saves mage MP and it has higher killing speed.