|
Lua Addon Ideas
By RadialArcana 2021-09-07 05:10:09
Has anyone made an addon that stops you throwing away items you specify from a list? Seeems like a really obvious addon to exist.
Ragnarok.Kenshi
Server: Ragnarok
Game: FFXI
Posts: 123
By Ragnarok.Kenshi 2021-09-07 06:49:45
Has anyone made an addon that stops you throwing away items you specify from a list? Seeems like a really obvious addon to exist.
https://github.com/xurion/ffxi-drop-stop
[+]
Bismarck.Xurion
Server: Bismarck
Game: FFXI
Posts: 694
By Bismarck.Xurion 2021-09-07 08:31:50
I should probably finish that.. :|
[+]
By cherubiel 2021-09-10 05:12:58
Hello everyone!
Is it possible to make an addon like Tataru helper(FF14) for FF11? It's a tool linked to google translate I believe, that autotranslate lines from the chat and show them in a chat box.
I know sometimes the translation would be odd, but it can be very nice to have such an addon.
Necro Bump Detected!
[67 days between previous and next post]
By RadialArcana 2021-11-16 06:52:23
Would it be possible to make an addon that displays maps for areas that blocks the display of maps? For instance Promivion and Dynamis, these areas have maps but the game just doesn't display them.
Bahamut.Balduran
Server: Bahamut
Game: FFXI
Posts: 273
By Bahamut.Balduran 2021-11-16 06:59:38
Would it be possible to make an addon that displays maps for areas that blocks the display of maps? For instance Promivion and Dynamis, these areas have maps but the game just doesn't display them.
Hopefully SE implements maps for Promivion now that the zone is becoming a regular part of game play, nevertheless, the idea of an addon to display maps for Dynamis D and prom areas is welcome.
By RadialArcana 2021-11-16 07:22:42
Sad thing is, the maps are in the game already.
The UI just refuses to show them.
Phoenix.Mikumaru
Server: Phoenix
Game: FFXI
Posts: 382
By Phoenix.Mikumaru 2021-11-16 07:44:02
Sad thing is, the maps are in the game already.
The UI just refuses to show them. Would it be possible to make an addon that displays maps for areas that blocks the display of maps? For instance Promivion and Dynamis, these areas have maps but the game just doesn't display them.
Hopefully SE implements maps for Promivion now that the zone is becoming a regular part of game play, nevertheless, the idea of an addon to display maps for Dynamis D and prom areas is welcome. Would it be possible to make an addon that displays maps for areas that blocks the display of maps? For instance Promivion and Dynamis, these areas have maps but the game just doesn't display them. https://www.bg-wiki.com/ffxi/Beryl_Memosphere
https://www.bg-wiki.com/ffxi/Teal_Memosphere
https://www.bg-wiki.com/ffxi/Indigo_Memosphere
https://www.bg-wiki.com/ffxi/White_Memosphere
Looks like Square made that add-on about 14 or so years ago. You may have to shout cuz the items drop off NMs and the areas are level capped (30 for the crags, 50 for Vahzl) which can make farming the spheres difficult. Good Luck ^.^
Ragnarok.Inx
Server: Ragnarok
Game: FFXI
Posts: 371
By Ragnarok.Inx 2021-11-16 08:50:25
How about an elemental weakness display for Ody fodder mobs?
Server: Asura
Game: FFXI
Posts: 3185
By Asura.Geriond 2021-11-16 09:05:39
Looks like Square made that add-on about 14 or so years ago. You may have to shout cuz the items drop off NMs and the areas are level capped (30 for the crags, 50 for Vahzl) which can make farming the spheres difficult. Good Luck ^.^ It was actually about 17 years ago, so even more prompt than that.
Server: Asura
Game: FFXI
Posts: 445
By Asura.Dexprozius 2021-11-16 09:24:33
Would it be difficult to combine the functionality of addons Mount Roulette and Set BGM? I'd love an addon that detects which mount I'm on, and plays a pre-chosen BGM to fit that mount. That way you can select alot of rarely-heard tunes (Eg: Airship via Tulfaire, Halloween theme via Spec. Chair, etc.) and choose them on demand via hopping on that specific mount, or just breaking up the monotony by doing the existing //mr and getting a random mount + Tune.
I wouldn't even begin to assume this is an easy thing to do, but both add-ons exist and it'd be an awesome thing for QoL.
Thoughts?
Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 541
By Fenrir.Jinxs 2021-11-16 09:43:45
Wheres the besieged participation addon?
Bismarck.Xurion
Server: Bismarck
Game: FFXI
Posts: 694
By Bismarck.Xurion 2021-11-17 13:20:48
Would it be difficult to combine the functionality of addons Mount Roulette and Set BGM? I'd love an addon that detects which mount I'm on, and plays a pre-chosen BGM to fit that mount. That way you can select alot of rarely-heard tunes (Eg: Airship via Tulfaire, Halloween theme via Spec. Chair, etc.) and choose them on demand via hopping on that specific mount, or just breaking up the monotony by doing the existing //mr and getting a random mount + Tune.
I wouldn't even begin to assume this is an easy thing to do, but both add-ons exist and it'd be an awesome thing for QoL.
Thoughts? I created a thing for Aeonova a while back as an addition to MR to kinda do this. It doesn't let you assign tracks to specific mounts, but it chooses a random track when you mount.
https://www.ffxiah.com/forum/topic/52094/randommount-a-random-mount-selector-for-windower/2/#3541213
[+]
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 2817
By Shiva.Thorny 2021-11-17 16:02:23
How do I make my farm bot keep AM3 up?
By Tathamet 2021-11-17 16:17:49
I should probably finish that.. :|
What's left unfinished? Seems to work well enough from experience. Maybe a command to return a list of items DropStop is protecting?
P.S. Assuming both are loaded, would DropStop prevent items from being dropped by Treasury?
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2021-11-17 17:13:59
Something that can give Signet/Sanction/Etc. in a single click, a la Sparks.
By DaneBlood 2021-11-17 18:12:07
Valefor.Prothescar said: »Something that can give Signet/Sanction/Etc. in a single click, a la Sparks.
New Add-on: Sir PopaLot : https://ffxiah.com/forum/topic/55597/new-add-on-sir-popalot/
Set up a hotkey for the command "pop"
Rememeber to disable window animation in game as it works be emulating key pressed and not packets
By Univarsity 2021-11-18 00:10:06
How about a way to see shouts outside of being in towns.
Server: Asura
Game: FFXI
Posts: 445
By Asura.Dexprozius 2021-11-18 02:40:14
Would it be difficult to combine the functionality of addons Mount Roulette and Set BGM? I'd love an addon that detects which mount I'm on, and plays a pre-chosen BGM to fit that mount. That way you can select alot of rarely-heard tunes (Eg: Airship via Tulfaire, Halloween theme via Spec. Chair, etc.) and choose them on demand via hopping on that specific mount, or just breaking up the monotony by doing the existing //mr and getting a random mount + Tune.
I wouldn't even begin to assume this is an easy thing to do, but both add-ons exist and it'd be an awesome thing for QoL.
Thoughts? I created a thing for Aeonova a while back as an addition to MR to kinda do this. It doesn't let you assign tracks to specific mounts, but it chooses a random track when you mount.
https://www.ffxiah.com/forum/topic/52094/randommount-a-random-mount-selector-for-windower/2/#3541213
Im not good with code, but I'm assuming the MountRoulette function is a simple randomizer and sends the mount command to the server after selection, via /raptor /tiger etc.
It'd probably be a bit verbose, but could you then have a ton of If, then functions? If /tiger, then /setbgm 001 or whatever? Maybe I'm presuming its much simpler than it actually is.
I was very dissatisfied with the mountmuzzle addon for its lack of options. Its main purpose seemed to be to simply replace or remove the standard mount tune.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10114
By Asura.Sechs 2021-11-18 02:45:37
How about a way to see shouts outside of being in towns. That used to be a function of the Guildwork plugin, for people paying the Guildwork subscription.
Bismarck.Xurion
Server: Bismarck
Game: FFXI
Posts: 694
By Bismarck.Xurion 2021-11-18 04:53:14
I should probably finish that.. :|
What's left unfinished? Seems to work well enough from experience. Maybe a command to return a list of items DropStop is protecting?
P.S. Assuming both are loaded, would DropStop prevent items from being dropped by Treasury?
The addon could do with including things by default such as crafting shields, valuable mats that are used to obtain things like shields etc. Also no, I tested DropStop vs Treasury and Treasury seemed to "win" in a drop > nope > drop > nope > drop game of pingpong. I don't know if I'd want to "fix" that anyway - if you tell Treasury to explicitly drop something that's valuable, DropStop probably shouldn't prevent it.
Would it be difficult to combine the functionality of addons Mount Roulette and Set BGM? I'd love an addon that detects which mount I'm on, and plays a pre-chosen BGM to fit that mount. That way you can select alot of rarely-heard tunes (Eg: Airship via Tulfaire, Halloween theme via Spec. Chair, etc.) and choose them on demand via hopping on that specific mount, or just breaking up the monotony by doing the existing //mr and getting a random mount + Tune.
I wouldn't even begin to assume this is an easy thing to do, but both add-ons exist and it'd be an awesome thing for QoL.
Thoughts? I created a thing for Aeonova a while back as an addition to MR to kinda do this. It doesn't let you assign tracks to specific mounts, but it chooses a random track when you mount.
https://www.ffxiah.com/forum/topic/52094/randommount-a-random-mount-selector-for-windower/2/#3541213
Im not good with code, but I'm assuming the MountRoulette function is a simple randomizer and sends the mount command to the server after selection, via /raptor /tiger etc.
It'd probably be a bit verbose, but could you then have a ton of If, then functions? If /tiger, then /setbgm 001 or whatever? Maybe I'm presuming its much simpler than it actually is.
I was very dissatisfied with the mountmuzzle addon for its lack of options. Its main purpose seemed to be to simply replace or remove the standard mount tune.
Long story short, MR just generates a random number when you tell it to choose a mount, and then uses that number to select from a list of pre-determined mounts that are available to you.
From what I've seen, the MountMuzzle addon does exactly what you said, and it was a very well received QoL not having to listen to that music anymore! The if...else condition logic you mention is something that would need to be maintained as new mounts were added. Instead, I feel like the MountMuzzle addon should be responsible for setting the music for specific mounts that the user can configure.
Server: Asura
Game: FFXI
Posts: 18
By Asura.Bulbafett 2021-11-27 09:26:23
I was wondering if there is an addon that you could run against your inventory to tell you what equip you could add to a storage slip to reclaim inventory space?
Server: Asura
Game: FFXI
Posts: 1401
By Asura.Toralin 2021-11-27 11:34:28
I was wondering if there is an addon that you could run against your inventory to tell you what equip you could add to a storage slip to reclaim inventory space? Code
require('luau')
local slips = require('slips')
local res = require ('resources').items
local items = windower.ffxi.get_items()
for _,container in pairs (slips.default_storages) do
for _,item in ipairs (items[container]) do
if (item.id > 0) then
for slip_id,slip_table in pairs (slips.items) do
for _,j in ipairs (slip_table) do
if (j == item.id) then
log ("%s:%s can be stored in %s":format(container:color(259), res[item.id].name:color(258), res[slip_id].name:color(240)))
end
end
end
end
end
end
Lakshmi.Cesil
Server: Lakshmi
Game: FFXI
Posts: 560
By Lakshmi.Cesil 2021-11-27 11:34:31
Something like dupe find that works ;;
By Chimerawizard 2021-11-27 14:32:34
Thanks for this. There are like 30 things I didn't realize I could slip away.
[+]
Bismarck.Xurion
Server: Bismarck
Game: FFXI
Posts: 694
By Bismarck.Xurion 2021-11-27 15:28:54
Something like dupe find that works ;; Mine works fine. What version?
Hello everyone!
With the exposed action packet come a much larger range of potential Lua addons that windower users can create. Because FFXIAH has a up-voting system and this handy subforum, I think making a thread here for people to post their plugin ideas in (and get voted on) would be useful.
For more information on what is possible with Lua, see the wiki:
https://github.com/Windower/Lua/wiki
Lua can use all the information obtained from Input Interface Functions to react at times defined by Events in ways limited to the Output Interface Functions.
For instance, I am currently writing an addition to battlemod that will allow it to display skillchain damage even when the skillchain is blocked by blinking. I do this using "event_action" for the closing weapon skill, which contains the skillchain information that is sometimes blocked. I then output this to the chat log using the output interface function "add_to_chat" and block the original message (if it would have displayed) using the "event_incoming_text".
When making posts in this thread, don't worry too much about going through the wiki and making sure something is possible before you suggest it. Just throw the idea out there and see how many votes it gets. However, be aware that some things are impossible because your client does not receive the required information.
Please limit yourself to one idea per post so that it is possible to vote on your ideas.
|
|