IiPunch - Monk Guide

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iiPunch - Monk Guide
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By Tathamet 2025-08-24 22:38:53
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Doing some inventory clean up. Before I toss it, does Shukuyu Sune-Ate still serve any purpose? Seems empy +3 is used for footwork activation and AF+4 while the buff is active.
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By Nariont 2025-08-24 22:47:14
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It's a footwork swap until emp+3 after that it's pretty pointless
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By Digg 2025-09-13 16:48:57
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Is there an updated guide? Community thingy on BG is like saying yea go with empy pants, then shows relic in sets etc. Confusing af!
 Asura.Eiryl
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By Asura.Eiryl 2025-09-13 16:52:11
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It shows relic in glass cannon sets.

....Ryou+1 is not what I expected to find in the headslot lol
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By Foxfire 2025-09-13 16:57:30
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Community MNK guide hasn't been updated since jan '24. community's welcome to make said updates

edit: there's also the All Jobs Gearsets page, but those are just ws sets and whatnot.
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By Digg 2025-09-13 17:22:52
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An update to the community guide would be much appreciated for sure
 Asura.Eiryl
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By Asura.Eiryl 2025-09-13 17:25:32
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There isn't anything new to add or change. If it shows +3 use +4

Null mask in idle, sorry, that's not on there
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By K123 2025-09-13 17:32:34
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Asura.Eiryl said: »
There isn't anything new to add or change. If it shows +3 use +4

Null mask in idle, sorry, that's not on there
AF hands +4 over Nyame is another one.
https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Monk
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By Nariont 2025-09-13 17:38:17
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Asura.Eiryl said: »
....Ryou+1 is not what I expected to find in the headslot lol

12 STP is pretty solid considering other options if the goal is what gets you to WS the fastest
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-09-13 22:26:15
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MNK's natural high HP allows it the freedom to use less tanky pieces like Ryuo+1 head and Adhemar gloves +1. Still a 50% DT set and sports like 84% Kick Rate, 26% Double Attack (with /WAR), 24% Triple Attack, and 64~68 Store TP. That's a pretty busted set, and Chakra can cover you for the brief minute you're going to be running Footwork+Godhands build. That set is actually a masterpiece if I'm being honest.
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By K123 2025-09-14 05:17:13
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So low meva one head/hands/feet though. I'm curious how the new DT ring and earring might change up sets. Thinking of maybe using double DT rings on THF for example

The sets page doesn't even have an impetus set and uses mpaca body for 50% DT so would need to change with emp+3 body on too. In all, the pages aren't great and don't show they are made by people that actually play any of the jobs. Just paper math calcs.
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By Dodik 2025-09-14 06:22:51
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By SimonSes 2025-09-14 09:00:33
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K123 said: »
So low meva one head/hands/feet though. I'm curious how the new DT ring and earring might change up sets. Thinking of maybe using double DT rings on THF for example

The sets page doesn't even have an impetus set and uses mpaca body for 50% DT so would need to change with emp+3 body on too. In all, the pages aren't great and don't show they are made by people that actually play any of the jobs. Just paper math calcs.

All jobs damage Calc is Sim that calculates sets for best dps/damage. Author added additional parameters like minimal DT values. You need to understand how those sets are selected. They are often unrealistic for many scenarios. It would be probably the best if author could also add minimal meva requirement as an option. That being said I highly encourage you to just download the Sim and then you can simply limit equipment that Sim look at (just select all high meva pieces) and then let it run and show you sets. From there you can try additional tweaks until you are happy with stats you achieved. In current form this Sim is seriously a helping tool (a great one), that should be used alongside human analysis, not as "one click to get a set" thing.
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By K123 2025-09-14 10:34:20
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SimonSes said: »
K123 said: »
So low meva one head/hands/feet though. I'm curious how the new DT ring and earring might change up sets. Thinking of maybe using double DT rings on THF for example

The sets page doesn't even have an impetus set and uses mpaca body for 50% DT so would need to change with emp+3 body on too. In all, the pages aren't great and don't show they are made by people that actually play any of the jobs. Just paper math calcs.

All jobs damage Calc is Sim that calculates sets for best dps/damage. Author added additional parameters like minimal DT values. You need to understand how those sets are selected. They are often unrealistic for many scenarios. It would be probably the best if author could also add minimal meva requirement as an option. That being said I highly encourage you to just download the Sim and then you can simply limit equipment that Sim look at (just select all high meva pieces) and then let it run and show you sets. From there you can try additional tweaks until you are happy with stats you achieved. In current form this Sim is seriously a helping tool (a great one), that should be used alongside human analysis, not as "one click to get a set" thing.
Ignoring MEva it needs impetus tp sets. Anyone that actually plays the jobs sees how this paper math demonstrates lack of knowledge. Tools should be used by people that understand the jobs.
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By Nariont 2025-09-14 10:39:41
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It does exactly what it sets out to do; gets you to 1k TP the fastest, 1 with full DT, another with half. Those with relevant mythics usually have a AM3 TP set as well with the same goal, impetus doent increase your TP gain but is a dmg boost so its not relevant to those sets.

If anything i guess there should be a explanation at the top or right above the TP sets that says that
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By K123 2025-09-14 10:43:29
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But you would never not use impetus when using VS.
There is a footwork TP set but no Impetus TP set so they know something, but are missing a key set.
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By Nariont 2025-09-14 10:45:11
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Because footwork increases TP gain by adding more kick rate. So it gets its own set to show the change in time it takes to hit 1k, you'll also notice there's no change in gear between those sets if you looked at them.
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By Seun 2025-09-14 10:51:57
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Sim working as intended. Ryuo, Adhemar and Tatenashi allow both the DD and the healers to pad the meters!
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By SimonSes 2025-09-14 11:11:21
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Sim is working as you set it. Again, download it, check only high meva pieces, check Impetus, check DPS instead of Tp per sec for tp set, check empy body and run a Sim. There is too many variables to push every set on bgwiki. The tool is there to use it.
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By K123 2025-09-14 11:22:34
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SimonSes said: »
There is too many variables to push every set on bgwiki. The tool is there to use it.
Point is noone is asking for "every set". Half the sets there are less important than Impetus TP set.
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By Carbuncle.Hysoka 2025-09-15 03:19:45
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Speaking of sets … I’ve been wondering, is there a supposedly « best » weapon for MNK ?

Empyrean knuckles seems good, but also heard Aeonic are good aswell.
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By Nariont 2025-09-15 03:38:05
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Overall probably godhands, tp bonus is just really hard to top
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By Dodik 2025-09-15 04:27:32
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Pretty sure Verethragna out-dds Godhands in total dmg. Mnk's white damage is a larger percentage of its overall damage compared to other jobs.
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By K123 2025-09-15 05:39:33
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Dodik said: »
Pretty sure Verethragna out-dds Godhands in total dmg. Mnk's white damage is a larger percentage of its overall damage compared to other jobs.
When Footwork is down (40% of the time) and only when using VS. Godhands are a better overall h2h.
 Asura.Sechs
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By Asura.Sechs 2025-09-15 06:01:32
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A long time ago Simon did some pretty average sims on Vere vs Godhands.

In the scenario he created, Vere was slightly above in overall damage but very very close to Godhands.
The "best" scenario he found out was to ride Vere when Impetus is up and Godhands when Impetus is down.
Swapping weapon implies losing TP, but the final damage was still the BiS for MNK at the time.

I wonder if things changed now that there's so much additional gear and different content and stuff.
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By Carbuncle.Hysoka 2025-09-15 07:29:59
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Thanks for these answers, thats really interesting.
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By Dodik 2025-09-15 07:49:13
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I mean if you play Mnk like you're driving a 1984 stick shift Toyota Impreza with an aftermarket turbo, double clutching every gear shift like a maniac, then yes swapping weapons depending on Impetus up/down is a.. thing.. you could do.
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By K123 2025-09-15 08:02:35
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Dodik said: »
I mean if you play Mnk like you're driving a 1984 stick shift Toyota Impreza with an aftermarket turbo, double clutching every gear shift like a maniac, then yes swapping weapons depending on Impetus up/down is a.. thing.. you could do.
Which is why I wouldn't bother and just use Godhands.
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By Nariont 2025-09-15 08:14:44
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Dodik said: »
Pretty sure Verethragna out-dds Godhands in total dmg. Mnk's white damage is a larger percentage of its overall damage compared to other jobs.

Was under the impression they were very close and vere surges ahead under impetus but the fw/non-impetus phase favored GH more overall. Cant go wrong with either one in any case
 Asura.Melliny
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By Asura.Melliny 2025-09-15 08:31:46
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I'm going to add to the discussion with some Prime info. Varga Purnikawa feels especially good to use as well. I finished up stage 5 last month and I've gotten some time to play with it now. Maru kala is .....fine. I'm happy enough with it. The white damage Varga puts out however is superb and that's where Varga's real power comes from. Between its crit rate, higher base damage, triple damage proccing 30% of the time and the PDL aftermath it's right up there with Vere in both white damage and smite damage.

I've found the most effective way to use Varga isn't just spamming maru kala, but to get aftermath up and play like I always do. Smite is great with impetus up, dragon and tornado are still our go-tos with footwork, and howling and raging both perform better than maru kala when I proc a triple attack. Maru kala is very consistent, but the rest of our weaponskills have a higher ceiling because of multi attack. So I find myself rotating through everything just like I've always done. It's a lot of fun really.

I have godhands and Varga both now, and I honestly don't know which I think I like better. I'm leaning toward the prime currently, but that may just be personal bias. Either way, all three of them are exceptional. You can't go wrong with any of them.

Quote:
Which is why I wouldn't bother and just use Godhands.


That may be why I like Varga so much. It feels like the best of both worlds. It's right up there with vere during impetus and doesn't really fall off much when impetus drops.
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