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iiPunch - Monk Guide
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-13 17:20:53
Zapdos hat beats out whirlpool mask for most applications although iLvL update in August will probably change that.
MNK is not the best DD but it is pretty much certainly the most useful and boasts the elegance of simplicity.
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1,998
By Asura.Ccl 2013-07-13 17:21:21
Nah, Natenn just is bad and need to level geomancer or corsair!
By pchan 2013-07-14 02:23:38
I'd say natenn and taint coming here to troll my month's only post is proof that there is nothing to do ingame.
Reread my first post. I agreed with you about gearing.
Your 2nd post is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE. There are plenty of good drops from Delve and Tojil is the best way to Plasma farm.
Whirlpool Mask best Max ACC TP head best SS WS piece.
Tsurumaru is the best weapon in game.
Upukirex for DRG (angon/Surge Jump and pierce weak modes)
Hurch'lan Sash for Max ACC TP.
Even if you just want Oat, you might have to kill Tojil 3 times.
MNK is not the best DD right now btw. It is extremely rare for MNK to win a parse on any of the Delve bosses. You dont need to farm plasm nope. Most of that gear is useless and also everyone doing boss is likely capped on airlixirs. I know SE is trying their best to convince gimp that delve gear is the best available but no, usukane +1 and thaumas are dtill the best available. As for accessories only the new earrings are really useful. The ammo neck and belt are useless because you ride sv madriagals and sushi. The truth is that repeating kills serve no purpose except for gearing the useless jobs you have leveled.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 02:50:20
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By blackmagus 2013-07-14 03:18:29
Those NMs only require to be killed once. No need to optimize anything.
Shark and Bee should be killed once. Tojil should be killed until you've capped on all your drops from Delve :p
What drops ? At this point it's pretty clear MNK is the only DD in the game, and the only thing it needs is oatixur. I'd go as far as to say that the only useful jobs in the game are BRD, MNK, WHM. Only MNK requires gear. BRD only needs full AF3+2 and DDB+GH. and WHM needs ... a staff and full AF3+2 ? Whms who run around in af3 and arka and nothing else is why groups fail, tyvm.
Cerberus.Detzu
Server: Cerberus
Game: FFXI
Posts: 869
By Cerberus.Detzu 2013-07-14 03:37:27
Those NMs only require to be killed once. No need to optimize anything.
Shark and Bee should be killed once. Tojil should be killed until you've capped on all your drops from Delve :p
What drops ? At this point it's pretty clear MNK is the only DD in the game, and the only thing it needs is oatixur. I'd go as far as to say that the only useful jobs in the game are BRD, MNK, WHM. Only MNK requires gear. BRD only needs full AF3+2 and DDB+GH. and WHM needs ... a staff and full AF3+2 ?
The only reason your MNK can ride everything in this game is because there are mages (enfeeble, enhance, heal, stun if needed...) that make all the work while you mindlessly hit mobs and popping one or two /ja.
One additional reason your mnk can ride in Fracture is because the PLD can tank all mobs so you don't have to worry about killing adds or staying alive when you pick NMs.
Let's be clear MNK isn't indispensable in Fracture. It's just the easiest, fastest way we found to farm bosses.
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1,998
By Asura.Ccl 2013-07-14 03:45:09
At this point the only DD worth bringing is the war with the new Gaxe(till august!) you can drop 1 brd and 1 cor wich allow you to bring 8 DD instead of 6.
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1,998
By Asura.Ccl 2013-07-14 03:52:20
bring 8war instead of 6 DD! 188skill make you need less buff to cap acc/att.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 04:03:03
That's a lot of Yumcax for virtually no benefit.
[+]
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1,998
By Asura.Ccl 2013-07-14 04:13:51
Gotta find a way to stay busy and not too bored while collecting alex/doing assault D:
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 04:21:57
Wildskeeper reives would be a lot more fun if you didn't need bayld to get in ;-;
By Creecreelo 2013-07-14 04:48:47
Wildskeeper Reives would be a lot more fun if they actually dropped stuff you wanted.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 04:49:30
Getting the ***you want means going back to sitting in town, so not really!
By Creecreelo 2013-07-14 04:52:29
Pretty sure I'd rather sit in town and look awesome than suffer through another Hurkan/Yumcax.
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Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 04:54:06
I went to a 14% colo Yumcax earlier. I arrived at 71% and it was dead 46 minutes later. I wouldn't really call it suffering.
By Creecreelo 2013-07-14 04:55:46
Sorry, Sylph doesn't have an army of Cors like that.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 04:56:39
Well, maybe people should just come on useful jobs instead of like, DRK/DNC!
[+]
By pchan 2013-07-14 05:05:33
Those NMs only require to be killed once. No need to optimize anything.
Shark and Bee should be killed once. Tojil should be killed until you've capped on all your drops from Delve :p
What drops ? At this point it's pretty clear MNK is the only DD in the game, and the only thing it needs is oatixur. I'd go as far as to say that the only useful jobs in the game are BRD, MNK, WHM. Only MNK requires gear. BRD only needs full AF3+2 and DDB+GH. and WHM needs ... a staff and full AF3+2 ?
The only reason your MNK can ride everything in this game is because there are mages (enfeeble, enhance, heal, stun if needed...) that make all the work while you mindlessly hit mobs and popping one or two /ja.
One additional reason your mnk can ride in Fracture is because the PLD can tank all mobs so you don't have to worry about killing adds or staying alive when you pick NMs.
Let's be clear MNK isn't indispensable in Fracture. It's just the easiest, fastest way we found to farm bosses.
Enfeebling ? what game are you playing ? Stunn locking, 2004 DL strategy.
By Quiznor 2013-07-14 05:39:16
Well, maybe people should just come on useful jobs instead of like, DRK/DNC!
You clearly dont know sylph
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 06:16:18
Enfeebling ? what game are you playing ? Stunn locking, 2004 DL strategy.
We're playing the game where we're not still using rigors?
Asura.Fondue
Server: Asura
Game: FFXI
Posts: 2,446
By Asura.Fondue 2013-07-14 08:45:12
dia and lightshots are about as far as enfeebling gets for most people lol
outside of shitbag enfeeble stack gimmick mobs
Cerberus.Detzu
Server: Cerberus
Game: FFXI
Posts: 869
By Cerberus.Detzu 2013-07-14 10:39:17
dia and lightshots are about as far as enfeebling gets for most people lol
outside of shitbag enfeeble stack gimmick mobs
Yeah ppl tend to forget that dispel is enfeeble.
Asura.Fondue
Server: Asura
Game: FFXI
Posts: 2,446
By Asura.Fondue 2013-07-14 10:54:41
you dispel 2 monsters if your group doesnt suck, shark and kurma
peiste gets blinded 1 time
the other 15 monsters in delve get dia
Leviathan.Kaparu
Server: Leviathan
Game: FFXI
Posts: 949
By Leviathan.Kaparu 2013-07-14 11:26:44
Why wouldn't you enfeeble everything?
Every enemy action involves a proportionate player reaction. Preventing an enemy action substantially reduces the number of required reactions, and in some cases indirectly reduces fight duration by a variable if not terribly significant amount
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Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6,862
By Fenrir.Sylow 2013-07-14 11:44:57
Silence makes several fights a lot less annoying and I sort of enjoy being not knocked back / stunned because Tojil spends half of his sub-50% life paralyzed in between stuns.
Yeah no, *** that ***just throw an Ixtab WAR in that slot.
Server: Sylph
Game: FFXI
Posts: 15,065
By Sylph.Tigerwoods 2013-07-14 11:45:16
Quote: Why wouldn't you enfeeble everything? Before they nerfed counterstance, I'd tell my mages not to slow or para the mob to get more counter dmg, lol
[+]
Leviathan.Kaparu
Server: Leviathan
Game: FFXI
Posts: 949
By Leviathan.Kaparu 2013-07-14 11:54:59
Which made sense in certain situations
If you or your enfeeblers don't care about enfeebling, alright, great, that's not really a big deal, but treating it as something that only inexperienced players do is just asinine. Silence or paralyze something that likes to Paralyga? Your one action potentially just prevented 6 to 18 reactions
Server: Fenrir
Game: FFXI
Posts: 3,351
By Fenrir.Terminus 2013-07-14 12:42:22
Enfeebling ? what game are you playing ? Stunn locking, 2004 DL strategy.
We're playing the game where we're not still using rigors?
:(
Asura.Fondue
Server: Asura
Game: FFXI
Posts: 2,446
By Asura.Fondue 2013-07-14 13:02:05
Silence makes several fights a lot less annoying and I sort of enjoy being not knocked back / stunned because Tojil spends half of his sub-50% life paralyzed in between stuns.
Yeah no, *** that ***just throw an Ixtab WAR in that slot.
pls tell me more about how to kill tojil
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