Not quite, I believe the function should be similar to other DDs now.
Not really because monk still has higher white damage than most other DPS, so holding TP not only benefit your WS damage, but also your white damage is high enough to push the TP threshold when it's best to WS further.
Raging Fists has pretty much been my bread and butter lately.
You only hold til your WS fires at 2000 so if Moonshade but Non-GodHands that’s 1750+ The WS has a significant jump in damage at the 2000 mark very similar to other Heavy WSs.
The optimal point to WS with Raging is 2400TP + Moonshade.
But obviously don't try to hold TP when you fight something that will die from your next WS anyway.
Example with Karambit.
WS damage and DPS at various TP threshold:
1500+Moonshade - 31870 6558.484
1750+Moonshade - 37224 6849.830
2000+Moonshade - 42296 7073.917
2200+Moonshade - 47819 7272.545
2400+Moonshade - 50749 7366.542
2500+Moonshade - 51989 7292.659
Consistently hits 40-60k with minor attack buffs.
You either eyeball this and like most eyeballed numbers you pick higher numbers or you overflow a lot further than just 1750TP.
VSmite feels like CDC right now; strong but inconsistent, even with Impetus up Raging is still competitive but more reliable. So for me, I stick to Raging.
This is interesting idea, but unless you have godhands, spamming VS should still be slightly better (much better if you take advantage of skillchain damage)
Again example for Karambit:
2400TP+Moonshade Raging with Impetus up: 50918 8209.024
1000TP+0.2round overflowTP Vsmite: 35272 8543.484
Now for Godhands R0:
1900TP+Moonshade Raging with Impetus up: 50890 8512.338
1000TP+0.2round overflowTP Vsmite: 36391 8243.911
Tornado is beautiful but needs Footwork and 3000 TP.
Ok this is generally not true at all. TK is only slightly behind Raging Fists even without Footwork.
Karambit again (WITHOUT Footwork):
1750+Moonshade TK: 35821 (RF is 4% stronger)
2000+Moonshade TK: 39862 (RF is 6% stronger)
2400+Moonshade TK: 47196 (RF is 7.5% stronger)
Like you see TK without Footwork is only slightly behind RR.
Also worth noting that it’s damage will be unimpressive until you have AF Boots. It’s probably obvious but I’ve recently returned to MNK and tried to do an amazing Tornado Kick... I was sadly disappointed...
This is true and not true :)
True that TK gets a massive boost with AF+3 feet. Not true that without them damage is unimpressive, because with Footwork alone TK is already slightly better than RF at every TP threshold.
Karambit Footwork without AF+3 boots:
1750+Moonshade TK: 39826 (7% stronger than RF)
2000+Moonshade TK: 44353 (5% stronger than RF)
2400+Moonshade TK: 52435 (3.3% stronger than RF)
But it skyrocket with AF+3 boots:
1750+Moonshade TK: 47075 (26% stronger than RF)
2000+Moonshade TK: 52391 (24% stronger than RF)
2400+Moonshade TK: 61913 (22% stronger than RF)
Side note: I missed Impetus; hitting 10k Crits with H2H was sorely missed lol
People might be confused here. By 10k crits you mean sum of all crits in TP round yeah? Because you definitely wont be doing 10k crits (not even with x3 damage with Veret) with one hit unless with Boost.