Updated 2/8/11
Changes -
* Removed Saber Dance set/flags
* Removed unnecessary variables
* Cleaned up some stuff that wasn't being used
* Eliminated the reliance on Yugl-Include.xml (only need the new Byrth-Include.xml (it has the same functions as before)
* Dropped down the number of TP sets and removed the left/right cycling option because it was no longer beneficial.
* Eliminated some triggers.
Here it is!
( File Name ) : ( URL )
*
Autoexec.xml:
http://pastebin.com/imjiMqjC -- goes in ../Windower/plugins/autoexec/
*
Byrth-Include.xml:
http://pastebin.com/xCekMuPZ -- goes in ../Windower/plugins/spellcast
*
Name_DNC.xml:
http://pastebin.com/FPUnWtq8 -- goes in ../Windower/plugins/spellcast
You need to use
Autoexec and
Spellcast to use this xml. Download them each, make "spellcast" and "autoexec" folders in the ../Windower/plugins/ directory, and add "load Autoexec" and "load Spellcast" commands to your ../Windower/scripts/init.txt
You will need to download the three files linked above and change them to xmls. They default to downloading as text documents, last I checked. To convert them (way anyone can do):
* Open one in Notepad
* Open another empty document in Notepad
* Copy from the one you downloaded to the new document
* Save the new document (to the appropriate folder) using the name that you want (like "Byrth-Include.xml") and after change the file type (below the name) from "Text Document" to "All Flies".
* Repeat for the other two files
Yeah, I guess I should provide a little segment on how the trigger spells work. Bolded are ones that apply to all of Yugl's spellcasts. Italicized are the ones I customized/added in mine. These may not all apply anymore, as I removed some of the options that I found I never used for the sake of speed. Underlined are the default states when appropriate:
Dancing Chains : Equips whatever idle set you should have on, including TP gear when appropriate.
Poison V : Cycles through your TP set options.
Shackled Fists : Sets the "Distance" variable to your current distance from the monster. This variable controls how close you have to be before Spellcast will allow your weaponskills to execute, to prevent you from WSing an out of range monster. Personally, I don't bother with this and just leave it at 10, which is out of range but prevents me from WSing things like 40' away.
Aegis Schism : This puts on your max MDT gear.
Aegis Schism : This toggles between your normal and MDT gear.
Barbed Crescent : This puts on your max PDT gear.
Barbed Crescent : This toggles between your normal and PDT gear.
Carnal Nightmare : This put on your max evasion gear. I didn't bother to remake it as a toggle in mine because I rarely use it, but I can do it for the next version.
That's about it! Instead of using macros for these, I'd recommended binding the less useful ones to F-keys that you aren't using.