Well, he would have to have Light Arts up to cast it. It would be easier to gauge the potency by casting Embrava on someone else.
The reason why I say it doesn't make sense is because 1) I think the testing established the cap pretty firmly at 25.9% and 2) if it had another tier, it shouldn't be at 508.
That's actually ~26.11%; you compare the reduction to the full recast, not the pre-embrava recast.
266/1024 Haste will give a 3 minute cooldown spell 46.76 seconds of reduction, which can either manifest as 46 or 47, depending on how the rounding of that particular setup comes out.
One problem I'm seeing is you're doing this via menu or buff counter timers and only getting eyeballed results. If you were actually monitoring the incoming 028 packet you would never not see on a naked klimaform anything different then 180 listed but you listing 179 so that tells me your not using the packet data. Trying to use the menu is going to throw you off too.
Anyway testing haste hasn't been hard to test for years. I have a spreadsheet that I plug in some values and it tells me where I should see differences. Then go out and check. Here's one such test.
I think it comes to personal preference and what you have noticed with resists. If you think you have a good deal of macc in other sets and less mab go for A. If you have average (comparatively to mab) to smaller amounts of macc go with C. Can always change it.
I went C just because I like the all encompassing feel to it.
The current nuking baseline is Jhakri set from Ambuscade. Hagondes and Skirmish Armor is pretty much outdated for nuking.
SCHs core items in regards to AF:
- Acad. Pants +1 are a great stepping stone to get easy enhancing skill. The other AF1s aren't really worth it to upgrade unless you bring them to OMEN +2/+3 levels where they gain a gigant MACC bonus and other stats.
- Peda. Loafers +1 for enhanced Stormsurge Stats and breaking the cap on Alacrity/Celerity
- Pedagogy pants (+1) for +30seconds Tabula Rasa
- Arbatel Bonnet +1 for Regen Potency
- Arbatel Bracers +1 for Perpetuance
- Arbatel loafers +1 for nuking with Klimaform up
Your endgoal should be:
- Merlinic Head/Body/Legs with +MB Augments if your luck permits
- Amalric Hands
- Chironic Hands/Feet for non-MBs/Klimaform down
I came back recently and I'm trying to work on my nuke set. I'm wondering why the Chironic Hands and feet are recommended over the merlinic hands and feet for non MB nuking?
I came back recently and I'm trying to work on my nuke set. I'm wondering why the Chironic Hands and feet are recommended over the merlinic hands and feet for non MB nuking?
For the hands, Merlinic are more of a SMN piece. The base stats have some nice Pet boosts, but basically nothing for the caster. So it'd all come from augments, and you'd have to get some really good ones to make them worth using considering Jhakri +2 (or +1 even).
Meanwhile, Chironic have 15MACC/MAB to start with. So, higher augments there can push them past other options.
Feet are in a sort-of similar situation, in that Merlinic starts with 15MAB and Chironic with 20MAB...but, depending on what other jobs you have and how extreme you're going with augments, that may not be a big enough deal to matter. Merlinic may make more sense to focus on if you're also gearing BLM and/or GEO for instance.
Regardless, for free nuking, that information is kind of dated with Relic +2/3 gear. For non-MB casting, your relic set will sport significant amounts of macc/matk. Hands and feet at the very least look pretty good for free nukes.
Awesome, thanks for the replies, I didn't realize it was avatar only on the gloves.
I also have a question about burst augments. I'm using Akademos 10%, the tenzen neck 10%, amalric gages 5%, mujin band 5%, and then I have a Merlinic Hood with 10% MBD, 14 Macc, 7 Mab, and then Merlinic Shalwar with MBD 10%, Macc 8, Mab 22.
I have seen some people with 30+ macc and mab with some burst damage as well, do those augments come from normal stones, or only dark matter? If not dark matter what stones are people using to get the macc and mab so high? I'm debating trying to augment more and if I end up with more macc and mab I can still use the static earring/locus ring for the 10% burst damage and still end up doing more damage than I am now with the burst damage on the armor over accessories.
For my last question, If I do need to use an earring or ring to make up 5% burst damage, which would be better to keep, Friomisi for 10 Mab VS. Shiva Ring +1 with 3 Mab, 9 Int?
Awesome, thanks for the replies, I didn't realize it was avatar only on the gloves.
I also have a question about burst augments. I'm using Akademos 10%, the tenzen neck 10%, amalric gages 5%, mujin band 5%, and then I have a Merlinic Hood with 10% MBD, 14 Macc, 7 Mab, and then Merlinic Shalwar with MBD 10%, Macc 8, Mab 22.
I have seen some people with 30+ macc and mab with some burst damage as well, do those augments come from normal stones, or only dark matter? If not dark matter what stones are people using to get the macc and mab so high? I'm debating trying to augment more and if I end up with more macc and mab I can still use the static earring/locus ring for the 10% burst damage and still end up doing more damage than I am now with the burst damage on the armor over accessories.
For my last question, If I do need to use an earring or ring to make up 5% burst damage, which would be better to keep, Friomisi for 10 Mab VS. Shiva Ring +1 with 3 Mab, 9 Int?
Thanks
Amalric Gages/Mujin Band are Magic Burst II, not your regular magic burst.
The cap for magic burst is 40%, there is no known cap for Magic Burst II.
Magic Burst Damage from Oseem comes with regular stones comes up to 10% (11% with fern stones). Presumably, it can double with dark matter, but the most I've ever seen is 12%.
For your last question, I like Regal/Friomisi honestly, but if you don't have regal then Friomisi/Static is probably best. Locus Ring has Shiva +1 or Mallquis as the alternatives, and neither of those is particularly critical imo.
Edit:
I haven't done sch in a while, but this is probably what you are looking at generally for a finalized burst set.
Awesome, thanks for the replies, I didn't realize it was avatar only on the gloves.
I also have a question about burst augments. I'm using Akademos 10%, the tenzen neck 10%, amalric gages 5%, mujin band 5%, and then I have a Merlinic Hood with 10% MBD, 14 Macc, 7 Mab, and then Merlinic Shalwar with MBD 10%, Macc 8, Mab 22.
I have seen some people with 30+ macc and mab with some burst damage as well, do those augments come from normal stones, or only dark matter? If not dark matter what stones are people using to get the macc and mab so high? I'm debating trying to augment more and if I end up with more macc and mab I can still use the static earring/locus ring for the 10% burst damage and still end up doing more damage than I am now with the burst damage on the armor over accessories.
For my last question, If I do need to use an earring or ring to make up 5% burst damage, which would be better to keep, Friomisi for 10 Mab VS. Shiva Ring +1 with 3 Mab, 9 Int?
Thanks
Amalric Gages/Mujin Band are Magic Burst II, not your regular magic burst.
The cap for magic burst is 40%, there is no known cap for Magic Burst II.
Magic Burst Damage from Oseem comes with regular stones comes up to 10% (11% with fern stones). Presumably, it can double with dark matter, but the most I've ever seen is 12%.
For your last question, I like Regal/Friomisi honestly, but if you don't have regal then Friomisi/Static is probably best. Locus Ring has Shiva +1 or Mallquis as the alternatives, and neither of those is particularly critical imo.
Edit:
I haven't done sch in a while, but this is probably what you are looking at generally for a finalized burst set.
Alternatives:
Grioavolr with 10+ INT, macc/matk 20+, MB Damage or MDMG
Jhakri Pigaches +2 (+7 MB)
Merlinic Crackows with above recommended augments
Navon Crackows for non augmented possibility.
Amalric Legs/+1
Static Earring
Thanks!
Would I want to switch to the obi under weather and arbatel loafers while under klimaform still? Guess it's time to start mass augmenting, I have only seen mab over 30 once, it must be really rare to get both 30+, something to shoot for though.