A Scholar's Education (Guide)

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A Scholar's Education (Guide)
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 Asura.Toralin
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By Asura.Toralin 2017-01-13 08:46:58
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nice!!!!
 Bahamut.Neb
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By Bahamut.Neb 2017-01-13 10:09:05
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Awesome was that with +2 or +3 feet? or both head and feet?
 Carbuncle.Doryll
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By Carbuncle.Doryll 2017-01-15 04:16:27
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Head and Feet+2
79FC and 21 grimoire cast-
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By tyalangan 2017-01-23 15:49:58
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Before my sets are finalized and implemented I want to make sure I understand Sublimation gear correctly. "Sublimation +" works similarly to "Refresh +" gear in that it must be equipped during a tick interval to take effect as opposed to needing it equipped only when the spell is cast?
 Bismarck.Zuidar
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By Bismarck.Zuidar 2017-01-23 16:08:13
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tyalangan said: »
Before my sets are finalized and implemented I want to make sure I understand Sublimation gear correctly. "Sublimation +" works similarly to "Refresh +" gear in that it must be equipped during a tick interval to take effect as opposed to needing it equipped only when the spell is cast?

It changes whenever you equip it and unequip it each tic. You can refer to https://www.bg-wiki.com/bg/Sublimation to see how much it hp converted to mp from the effect and from gear.

At 95 SCH base sublimation hp is converted at 2hp for 8 mp. Sublimation gear adds on top of base I think
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By tyalangan 2017-01-23 16:53:00
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Great. Just wanted to make sure before I built the gearsets.
 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2017-01-23 21:36:17
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Bismarck.Zuidar said: »
tyalangan said: »
Before my sets are finalized and implemented I want to make sure I understand Sublimation gear correctly. "Sublimation +" works similarly to "Refresh +" gear in that it must be equipped during a tick interval to take effect as opposed to needing it equipped only when the spell is cast?

It changes whenever you equip it and unequip it each tic. You can refer to https://www.bg-wiki.com/bg/Sublimation to see how much it hp converted to mp from the effect and from gear.

At 95 SCH base sublimation hp is converted at 2hp for 8 mp. Sublimation gear adds on top of base I think

The armor increases both the MP Refresh as well as the HP drain.
 Bismarck.Zuidar
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By Bismarck.Zuidar 2017-01-23 23:31:08
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does anyone know how to have it so GS equips Academic's Gown when in dark arts for midcast enfeeble/dark magic?

Also trying to figure out how to make Academic's Loafer's +2 work in the right arts while otherwise equips a different fast cast feet casting in opposite arts
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By beeblesnark 2017-01-23 23:49:00
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Bear in mind I don't use mote stuff, here's how I work in a dark arts set:

I have a function that calls the right set:
function get_arts_set(spell)
arts_set = {}
if (buffactive['Light Arts'] or buffactive['Addendum: White']) and spell.type == "WhiteMagic" then
arts_set = sets.light_arts
elseif (buffactive['Dark Arts'] or buffactive['Addendum: Black']) and spell.skill == "Dark Magic" then
arts_set = sets.dark_arts
end
return arts_set
end

and then I call the function in midcast in my enfeeb rule, with the base set being my main enfeeb set:
elseif spell.skill == "Enfeebling Magic" then
equip(sets.midcast.enfeeb,get_arts_set(spell))

edit: I also call it for dark magic and for healing magic, and I deal with the fastcast vs. grimoire in a similar way:
- have function for returning the correct grimoire:
function get_grimoire_set(spell)
grim_set = {}
if ((buffactive['Light Arts'] or buffactive['Addendum: White']) and spell.type == "WhiteMagic")
or ((buffactive['Dark Arts'] or buffactive['Addendum: Black']) and spell.type == "BlackMagic") then
grim_set = sets.fastgrimoire
end
return grim_set
end
then call it in precast rule like:
if spell.skill == "Enhancing Magic" then
equip(sets.precast.enhancing,get_grimoire_set(spell))
 Bismarck.Zuidar
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By Bismarck.Zuidar 2017-01-25 23:14:28
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I guess not :/
 Asura.Toralin
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By Asura.Toralin 2017-01-26 19:50:51
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Got the Omen shield and was loading it into my gearswap and for whatever reason the +10 enhancing duration on it is giving me longer spells than a Griovolr with +10 enhancing duration
[+]
 Odin.Llewelyn
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By Odin.Llewelyn 2017-01-26 20:15:18
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Asura.Toralin said: »
Got the Omen shield and was loading it into my gearswap and for whatever reason the +10 enhancing duration on it is giving me longer spells than a Griovolr with +10 enhancing duration
Looks like the shield is multplicative like Oranyan.

Haste with +31 Enhancing duration + Shield
Expected duration if additive: 253.8 seconds
Expected duration if multiplicative: 259.38 seconds
Haste duration: 260 seconds
 Asura.Toralin
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By Asura.Toralin 2017-01-26 20:35:05
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so shield is equal to Oranyan basically then?
 Bahamut.Neb
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By Bahamut.Neb 2017-01-26 21:44:10
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Get a Gada with Enhancing duration on it too and you will always win with new shield 15/16 duration is really nice
 Odin.Llewelyn
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By Odin.Llewelyn 2017-01-26 22:07:24
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Asura.Toralin said: »
so shield is equal to Oranyan basically then?
Yes, I'm getting equal duration enhancing magic with either Oranyan or Ammurapi Shield. On another note, thanks to this test, I found that WHM AF+3 feet are also multiplicative. Neat.
 Fenrir.Tarowyn
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By Fenrir.Tarowyn 2017-01-26 22:36:26
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As far as I'm aware of, there's two separate enhancing magic duration groupings, augment ones (grio/telchine/gada) and built in ones (rdm empy boots, dynasty mitts, etc...).

In the japanese, the text is different for each type, but in english they don't seem to be as consistent, hehe.
 Asura.Sechs
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By Asura.Sechs 2017-01-27 01:14:54
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Asura.Toralin said: »
so shield is equal to Oranyan basically then?
According to Twigberry the bonus from Oranyan is NOT multiplicative like previously reported, but addittive just like Telchine bonuses and Grio/Gada augments.
He claims he's getting the same exact numbers with Grio+10 and Oranyan. /shrugs

Not sure if he tested thoroughfully with and without Perpetuance, but he's usually a pretty reliable guy so I'm kinda leaning to think he's right and the previous tests reporting Oranyan to be Multiplicative were wrong?

I don't have a +10 Grio anymore so I can't do the test myself. If someone can check I would be grateful so we can finally clear this up once and for all and update Wiki.
 Asura.Sechs
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By Asura.Sechs 2017-01-27 01:16:41
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Odin.Llewelyn said: »
Yes, I'm getting equal duration enhancing magic with either Oranyan or Ammurapi Shield.
Are you 100% sure?
If you are then this means Grio's +10 was also multiplicative and not addittive like reported by pretty much everybody else so far?
 Odin.Llewelyn
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By Odin.Llewelyn 2017-01-27 03:23:46
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Asura.Sechs said: »
If you are then this means Grio's +10 was also multiplicative and not addittive like reported by pretty much everybody else so far?
Er, no. You know it could be that the person saying Oranyan isn't multiplicative is wrong, right?

Casting Haste using 49% Telchine enhancing duration gear + Grio/Oranyan
Expected duration if weapon is additive: 286
Expected duration if weapon is multiplicative: 295

Duration with +10 Grioavolr: 287
Duration with Oranyan: 295

Top is with Oranyan. Bottom is with +10 Grio.
[+]
 Asura.Sechs
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By Asura.Sechs 2017-01-27 03:50:38
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Odin.Llewelyn said: »
Er, no. You know it could be that the person saying Oranyan isn't multiplicative is wrong, right?
Absolutely! When I tested Grio's +10 vs Oranyan myself, I had Oranyan giving me longer durations.
But then again I'm not a very "precise" type of person with this sort of things, and Twigberry usually is way more accurate than me. Which is why his statement struck me. If it came from anybody else I would've assumed he was just wrong.
I've asked for more testing exactely because I trust him, just like I trust you and other people over these boards.

I don't have a +10 Grio anymore, but given your screenshot I'm of course leaning to think Twig just unawaringly messed up something and that things are exactely as I always assumed them to be (Grio's addittive, Ora is multiplicative)


Anyway, Dunna+Ammurapi (16) was already better than Ora even if Ammurapi were addittive, now that we know Ammurapi is multiplicative, this makes such a combination of items even better.



Question: when in the formula is the Perpetuance bonus added?
We have Base Duration, Addittive Bonus from Telchine/Othersources, then Multiplicative bonus from Oranyan/Ammurapi/othersources.
When is the 2.55 bonus from Perpetuance applied in this flow?
 Asura.Toralin
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By Asura.Toralin 2017-01-27 07:48:11
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So I can finally park Coeues into Storage

Gada/Ammurapi out performs it on duration set
Bole/Ammurapi gets a nice bump on duration for a potency set

So far managed +5 on Gada

55/56 possible enhancing duration augments
+15 duration from Lugh
+10 from Ammurapi
 Asura.Sechs
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By Asura.Sechs 2017-01-27 08:07:36
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Asura.Toralin said: »
So I can finally park Coeues into Storage
Oranyan outperformed Coeus already (for Regen). Coeus is a static bonus it seems, not a % like I thought for the longest time. (test is in this thread many pages ago, from another reliable guy who reported all data and numbers)
 Asura.Toralin
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By Asura.Toralin 2017-01-27 08:42:08
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Asura.Sechs said: »
Asura.Toralin said: »
So I can finally park Coeues into Storage
Oranyan outperformed Coeus already (for Regen). Coeus is a static bonus it seems, not a % like I thought for the longest time. (test is in this thread many pages ago, from another reliable guy who reported all data and numbers)

Pretty WEAK attempt to rub it in that I do not have Oranyan!!!!
 Asura.Sechs
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By Asura.Sechs 2017-01-27 08:55:39
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Ehr... uh, sorry! xD
 Asura.Toralin
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By Asura.Toralin 2017-01-27 15:03:40
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Anyone confirm +6 enhancing duration on Gada? Rolled about 700 stones, saw +5 3 times and +4 8 or 9 times. Kinda wondering if BGWiki is right on the +6 Enhancing duration
 Odin.Llewelyn
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By Odin.Llewelyn 2017-01-27 15:05:05
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Yes. Have it on multiple chars.
[+]
 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2017-01-27 15:55:51
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I wonder what the cap on Enhancing Magic Duration is usin Dark Matter.
 Asura.Toralin
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By Asura.Toralin 2017-01-27 16:14:08
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Odin.Llewelyn said: »
Yes. Have it on multiple chars.
got it 20 stones later

ty
 Sylph.Gobbo
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By Sylph.Gobbo 2017-01-27 17:01:37
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Asura.Sechs said: »
Question: when in the formula is the Perpetuance bonus added?
We have Base Duration, Addittive Bonus from Telchine/Othersources, then Multiplicative bonus from Oranyan/Ammurapi/othersources.
When is the 2.55 bonus from Perpetuance applied in this flow?

Pretty sure it goes (Base + Additive) x (Sum of Augmented Armor) x (Sum of Armor that naturally has it) x Perpetuance x Naturalist's

I just don't know if Armor Received and Naturalists are the same term or separate terms.
[+]
 Asura.Blitzjr
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By Asura.Blitzjr 2017-01-27 17:05:50
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Anyone kind enough to post their SCH skillchain macros? I love you long time
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