Forgot to update the weapon, HQ Sapara is the optimal mainhand, fixed. Last I checked the sheet, I found better results with 2 Saparas compared to Sapara/Blurred Knife, but the difference was absolutely minuscule, so it's more of a judgment call.
Oh, what I meant is, any situation that favors double sapara build,
Odium should pull further ahead due to higher stats and lower delay. Meva is icing on the cake.
Unless you have some unreasonable acc gap between tp and ws sets. I can't find a situation that allows sapara +1 to win but not Odium.....Yet.
I had odium beating blurred +1 at max sam roll. If sam roll is low then blurred +1 wins. Any time I swap to hybrid set blurred +1 also ended up winning since lower MA from other slots favors OAT a bit more.
So yes, the situation that odium wins exists. But in general, considering how often I sit in hybrid set these days, blurred +1 is realistically the best choice. Even if it's not, it's still Odium v.s blurred +1 for me, but not sapara v.s blurred.
Personally, I only use odium for closing SC, or if I know I will full time max multi attack tp set and never turtle entire run.
Edit:
Just checked sheet again, CC No.11 sam roll with job bonus, capped acc and attk. Using lowest acc tp set and stp food.
Sapara hq: 6128
Blurred hq: 6168
Odium: 6234