[dev1107] Job Adjustments: Ninja

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[dev1107] Job Adjustments: Ninja
 Odin.Rikiyame
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By Odin.Rikiyame 2012-05-20 17:27:55
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My favorite OF quote:

"50 AGI = 1 haste"
 Fenrir.Sylow
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By Fenrir.Sylow 2012-05-20 17:28:49
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Odin.Rikiyame said: »
My favorite OF quote:

"50 AGI = 1 haste"

I..what?
 Ramuh.Austar
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By Ramuh.Austar 2012-05-20 17:31:46
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Fenrir.Sylow said: »
Odin.Rikiyame said: »
My favorite OF quote:

"50 AGI = 1 haste"

I..what?
50 AGI = 25 Evasion = Less time casting shadows = about 1% haste with shadows casting.

Try to keep up noob.
 Fenrir.Sylow
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By Fenrir.Sylow 2012-05-20 17:32:51
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Please forgive my insolence.
 Cerberus.Maeldiar
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By Cerberus.Maeldiar 2012-05-20 22:28:18
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Much better avatar
 Sylph.Kawar
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By Sylph.Kawar 2012-05-20 22:44:18
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Ragnarok.Eluveitie said: »
Thx SE waste time on Sange when you could be giving us something we actually need like...oh....IDK....Jubaku:Ni. Is it just me or is that utter bs a lvl 60 mob has access to Ni yet here we are at 99 and no mention of it at all from Dev?
i agree that they are wasting time,they could give nin a 3rd blink spell if they really wanted to go with the tiar 3 spells they give nin all ready.
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By Shiva.Paulu 2012-05-20 22:50:56
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That won't happen. Rolling utsu isn't that hard as it is. Anytime you really have an issue with it is because of things like VW nms spamming aoe that bypass/wipe your shadows. At that point the whole Utsu eva tank strategy goes out the window and you get to don arhat stuff and tank like a sam. If they were going to build the job up it would have to be the nukes. RA had potential but SE is being themselves. Maybe in the future.
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By Carbuncle.Enuyasha 2012-05-20 22:55:16
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Honestly, if they think Ninja: Paralyze II is overpowered....why would they give you the ability to go from utsu: Ni-> San
 Phoenix.Bomber
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By Phoenix.Bomber 2012-05-20 22:58:31
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lol if they add NIN to FF14 i wonder how it will be ... Naruto style maybe? O.o HAHA!
 Leviathan.Baeshin
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By Leviathan.Baeshin 2012-05-21 03:02:18
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Kagetora is pretty much Naruto style with his Utsusemi: San that gives him clones that can fight along side him.I know we could all probably solo him so why does he get it and we don't?
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By Ragnarok.Vajral 2012-06-12 09:10:17
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Odin.Nargothrond said: »
Ragnarok.Vajral said: »
Great job SE! Now we can save some shihei (provided NTE doesn't kick in) while spamming gillions every 5 minutes! Oh I forgot, no NTE if someone is to full merit Sange...
Sange would be awsome if SE understood that the problem is about availability and cost of ammos (let alone inventory space)
Seriously, I suspect SE has lots of fun teasing ninjas...

First if you allow me, I'd like to react about your post.

"Now we can save some shihei"
Real interest in this change is not to save Shihei of course
but let you able to tank not consuming your main tank tool.
Which was aboslutely silly.
That's a first step to fix this JA and going in the right direction.

"no NTE if someone is to full merit Sange" :
I can't see your trouble here.
Merit was always a question of choice.
You can have 5/5 NTE and 5/5 SANGE...
Or someone who wants 5 SAN and SANGE max
still have +-50% NTE, with Yonin and Koga Tekko/+1+/2.

But 2 troubles remain:
1/ We don't know yet how much is the chance to not consume
shadows per merit or how it works at all.
Rank 1 get the JA.
Rank 2-5 = 1 shadows saved per ?
or
Rank 2-5 = +20% chance to not consume a shadow ?
So a bit early to decide.
2/ Then second trouble is Shuriken itself.
Price and Stack size mainly prevent ninjas to use them.
And to really fix this JA and make it interesting it should BARELY consumme ammo. For instance, based on the current NTE while throwing the Shuriken.

How we can save this JA (we nin don't have many^^) ?
-Lower the timer (done)
-Not consume shadows (on his way)
-Barely consume ammo (based on NTE or merit)
-Does not stop if you miss one hit.
But check all number of shadows up
send matching number of ammo if enough
in equiped stack, test landed and damages done,
then check if any ammo consumed.
May be, that way...

But no real need to bother fix Sange,
give us augment on koga chainmail+2
Without a unlimited shot like mixed with sange.

Did they made a step to fix this JA ? yes.
Is it really fixed ? no
Is there any solution to make it usefull ? yes
Do they will make it ? hmmm, that's S.E ^^
another 10 years as a guess...

What I mean is that ammos avaiability is the MAIN issue, everything else would be an improvement, provided that the JA is made useful, towards which this update is totally useless.
Just imagine using sange every 5 minutes, this would potentially mean 60 shuriken/hour. Now beside this taking up 5 inventory spaces, can someone suggest a good way to get decent shuriken? Fuma would still be an option if you have someone who can craft them (60k each at npc is simply ridiculous), Koga are way more time consuming to get.

What I say is Sange needs:
1. ammo (I bet SE will keep teasing us forever)
2. lower recast (done, but since affordable/available ammos are yet to come, this sounds just like a major tease...)

Quetzalcoatl.Makenshi said: »
Besides the obvious lack/cost of throwing weapons, Ninja also has very poor ranged accuracy and no helpful ranged job traits. You need a bunch of ranged accuracy gear and capped throwing to hit anything worthwhile, even then you'll miss a lot and a naked Ranger would probably hit more than you.

Skill up your throwing get some of the gear that has been posted and see for yourself.
I'd also like to mention:
Zha'Go's barbut
Arctier's torque
Jalzahn's Ring
R.acc rings
Buccaneer's belt
Some of these are not really upgrades for what has already been suggested, but they're quite easy to get.
I'm a RNG myself and I never felt the need of using even the half of the listed acc gear, so I think this makes up well enough for the lack of traits (which should be around 60 at lvl99).