Random Question Thread (FFXI Related)

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Random Question thread (FFXI related)
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-05 09:53:14
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The guild pattern on the site is completely *** today, or SE broke something

When I loaded it, it said alchemy was Deodorizer. Bought them and went to guild. They want Tsurara, which is not even on the list of Alchemy option. Ok fine

I think the original page said Lauan shield for woodworking, but I was gonna skip it because it wanted 100ish and thats too annoying. I go to guild to make sure I'm not being gaslit, guild wants workbench. I'm still not making 52 of these, but now theres still incorrect information because the guild pattern there lists that Alchemy's item is Antidote.

Go to the wood guild. The original item according to the site was Cat Baghnakhs. Updated item after the pattern changed when I put workbench in for woodworking is Bone Hairpin. Go to guild, they want Shell Earring.


What the *** is going on????????? I know the guild pattern on the site is a bit out of date, but I think this is the first time I've seen the patterns not be accurate.
 Bismarck.Radec
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By Bismarck.Radec 2026-03-05 10:14:13
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AH's table is somewhat out of date, and has been for a while.

Today - initially there was a report of Vet-Fishing being Moat Carp - by AH's table, this means pattern G, which is also Deodorizer and Lauan Shield.

If you look at https://ffxiclopedia.fandom.com/wiki/Guild_Points/Items, you can see Moat Carp is both pattern D and G. AH thinks pattern D is "Phanauet Newt" which has a note of "replaced by moat carp" here https://ffxiclopedia.fandom.com/wiki/Phanauet_Newt

"So, just follow the other wiki table?" Nope, they have wrong info too. Pattern D alchemy says "Wax Sword", but the "Wax sword" page says "replaced by Tsurara".

If everything was working correctly and fully up to date, the initial report of Moat Carp would have highlighted patterns D and G. The second report of (Adept) Cheval Salmon would've narrowed that to D only, and then you would've seen Workbench/Tsurara/Shell Earring.
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By LightningHelix 2026-03-05 10:48:36
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zeta said: »
Best non AH camping way to get Vomp Carrots? I used three Porcelain flowerpots and Wildgrass Seeds feeding earth like BG says but got random other items. I cant race yet so no way to use chocobucks either. Just wondering if there is a more reliable way before my chick is grown and needs them. I have some carrot paste already. Thanks.
Go over to the Chocobo Racing thread and ask if anyone on your server can spare some? (I mean you can pay them in gil but generally you get what I mean.)
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-05 13:36:54
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I just never seen it that bad at reporting. Like every minor error showed up at once.
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By swaggernaught 2026-03-06 13:25:14
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how do you augment the clemency items?

head peice and hands seems really good for corsair tp
 Asura.Hya
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By Asura.Hya 2026-03-06 13:31:27
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swaggernaught said: »
how do you augment the clemency items?

head peice and hands seems really good for corsair tp
https://www.bg-wiki.com/ffxi/Category:Limbus#SU4%2FSU5_Armor_Sets
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By Felgarr 2026-03-07 00:08:25
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Not a question, but just a thought I had out-loud. I'm doing the Harvesting RoEs in Adoulin and I noticed that the Pioneer's coalition has a set of KIs that "Critical Chop", "Critical Harvest", etc. So I buy them to see what they do and I wear the Adoulin HELM armor (Trench Tunic, Treefeller gloves, etc etc), and I get this result:



There's so many situations in this game, where a mini-game is played and benefits of playing along and following the rules of the game is ....diddly-squat. It's like everything in this game has a chance of: "Why did you even bother?" -_-;
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By EverlastingFFXI 2026-03-07 11:19:33
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Is Immunobreak used in the current end game? If so, for what?

Was it used in the past? It seems like a lot of effort for not much of a return unless it's absolutely essential to a fight (kiting with Gravity).
 Asura.Sechs
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By Asura.Sechs 2026-03-07 11:29:14
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You mean as a general mechanic?
Or Immunobreak specific gear/merits?

If it's the former, then absolutely yes, actually a shame not all debuffs are on Immunobreak if you ask me

If it's the latter then uhm probably not? I guess Chironic Legs for RDM, can't think of any other gear that makes it worth it.
Merits for RDM could be interesting but there's way more useful stuff there and since you have to choose, well, you get it.
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 Asura.Sechs
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By Asura.Sechs 2026-03-08 09:42:07
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I tried to read the Enfeebling Magic page for this info but I couldn't find any specific confirmation.

I'm wondering if the "Enfeebling Magic Effect" stat does affect Poison.
We know it doesn't affect spells with no potency of course (like Sleep, Silence etc), but what about Poison?
Poison does have a potency, but it uses a kinda unique formula based on enfeebling skill, does anybody know if the "Enf Magic Effect" stat does affect poison or not?


Would be good to update the table in the Enf Magic Skill with a list of spells that do not work with "Enfeebling Magic Effect" btw
 Asura.Eiryl
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By Asura.Eiryl 2026-03-08 09:59:46
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You have the gear you can get a yes or no answer in 5 seconds

Poison II a level 1 mob with and without, the tick will be noticeable.

Jpwiki says it enhances the dot, gear and sab (theoretically 300 per tic)
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-03-08 10:15:05
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Yes.
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By AegParm 2026-03-08 22:07:38
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Can you transfer augments from NQ to HQ2 directly between limbus armor, or must you go NA > HQ1 > HQ2?
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By Felgarr 2026-03-09 07:25:06
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Someone insisted to me that Shell 5 gives a 28% MDT reduction, and I vaguely remember this fact being true around the 75-era up to Adouin release (~2014). I guess, when Empy+3 came out it became really easy to make sturdier TP sets.

Anyway, when fighting Sortie Bosses, is it a worthwhile trade-off for a SAM to forgo the DT-28 in gear in favor of Shell 5's MDT? (Let's assume both situations reach the -50% cap).
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By LightningHelix 2026-03-09 07:57:00
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Felgarr said: »
Someone insisted to me that Shell 5 gives a 28% MDT reduction, and I vaguely remember this fact being true around the 75-era up to Adouin release (~2014). I guess, when Empy+3 came out it became really easy to make sturdier TP sets.

Anyway, when fighting Sortie Bosses, is it a worthwhile trade-off for a SAM to forgo the DT-28 in gear in favor of Shell 5's MDT? (Let's assume both situations reach the -50% cap).
https://www.bg-wiki.com/ffxi/Shell_V

wiki corroborates it (well, 29%, but more accurately 75/256) so you can in fact gear accordingly. (and I can verify first-hand that I have made that assumption on several jobs and am not getting pasted by magic damage)

Can't speak to what that means for SAM specifically (other than, obviously, PDT on your WS cape is a no-brainer) though.
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 Asura.Eiryl
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By Asura.Eiryl 2026-03-09 08:01:45
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What are you even asking.

You want to know whats better, 50MDT in gear or >22MDT in gear + shell? Really???

...post the with shell set and the without shell set
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By Gasho 2026-03-09 08:43:26
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hi

in "All Jobs Gear Sets/job" i see the guide dmg test was used on 1900tp even when using Moonshade Earring 250tp bonus, shouldn't it be 1750 if im aiming for the 2ktp?
 Asura.Eiryl
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By Asura.Eiryl 2026-03-09 08:49:55
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You're referring to war, specifically, Warcry. Emp legs. Aeonic.

Different jobs/ws have different optimal anchor points, moonshade isn't the only tpbonus gear so 1750 isn't always correct

Which guide specifically to give a better answer.
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By Dodik 2026-03-09 08:54:52
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Felgarr said: »
worthwhile trade-off for a SAM to forgo the DT-28

Sam typically wears 3/5 empy, with only hands/feet left for "other". 3/5 empy already gives -35% DT.

What set do you think is better than one that has 3/5 empy in it.
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By Felgarr 2026-03-09 09:52:01
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Dodik said: »
Felgarr said: »
worthwhile trade-off for a SAM to forgo the DT-28

Sam typically wears 3/5 empy, with only hands/feet left for "other". 3/5 empy already gives -35% DT.

What set do you think is better than one that has 3/5 empy in it.

It was someone else in a sortie group.

Asura.Eiryl said: »
...post the with shell set and the without shell set

It wasn't my set, it was someone else in a sortie group. They were technically at DT-45 (+ PDT-10) and Shell 5.

Asura.Eiryl said: »
What are you even asking.

You want to know whats better, 50MDT in gear or >22MDT in gear + shell? Really???

Information about game mechanics frequently gets distorted, misunderstood, ad nauseum. Can you suspend disbelief and answer the question directly? I personally have been wearing DT-50 in every set possible, so I hadn't relied on the MDT mitigation provided by Shell 5 (towards 50% cap) in many years. However, this person in a random sortie group was emphatic about Shell 5 closing the MDT gap. (and let's say this is still true: Then how many of us still wear DT-50 in their TP sets? Also, the recent increases in Magic Defense Bonus? )
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-03-09 09:56:09
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DT-50 applies to Breath and Physical as well. These days, most gear comes with straight DT instead of PDT and/or MDT (BDT gear is few and far between). Its easier to say "DT-50" and most people understand what this means.
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By Genoxd 2026-03-09 10:00:32
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To indirectly answer your question: for sortie you can do 3/5 empyrean on SAM safely assuming you have the kill speed to down the bosses in less than 1min. They tend to start wiping people after that.
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 Asura.Eiryl
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By Asura.Eiryl 2026-03-09 10:19:40
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You may be the only person to wear 50 MDT without a very specific scenario.
(Dispel, no mage to cast shell)

That said. The new gear has so much automatic DT without being penalized, it's not overly detrimental. Not optimal. But not unusable.

There's no single answer. In general; absolutely no one wears full 50MDT. They all, always, rely on shell.
(outside of extremely specific cases, like having no one to cast shell, or a full dispel spammer, dead healer full turtle set)

PDT (or DT) 50% is only for panic mode. glass cannon is foe-pa. Hybrid (25-35%+shell!) is the "gold standard" as gear pretty much all comes with it now. You would have to try very hard to want to tp in less than hybrid (adhemar, samnuha, abj+1, tatenashi)
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By Felgarr 2026-03-09 12:11:32
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Asura.Eiryl said: »
You may be the only person to wear 50 MDT without a very specific scenario.
(Dispel, no mage to cast shell)

That said. The new gear has so much automatic DT without being penalized, it's not overly detrimental. Not optimal. But not unusable.

There's no single answer. In general; absolutely no one wears full 50MDT. They all, always, rely on shell.
(outside of extremely specific cases, like having no one to cast shell, or a full dispel spammer, dead healer full turtle set)

PDT (or DT) 50% is only for panic mode. glass cannon is foe-pa. Hybrid (25-35%+shell!) is the "gold standard" as gear pretty much all comes with it now. You would have to try very hard to want to tp in less than hybrid (adhemar, samnuha, abj+1, tatenashi)

This has nothing to do with what I wear. If you replaced 50MDT with just 50DT in your answer, would you still agree with what you wrote? Would you still agree with (-35 DT + Shell) to be the gold standard? The specific situation is: Sortie Bosses (which are almost entirely exclusively dealing damage to you via magic attacks).
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By Dodik 2026-03-09 12:12:31
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AegParm said: »
Can you transfer augments from NQ to HQ2 directly between limbus armor, or must you go NA > HQ1 > HQ2?

Well from a starting point of 3/5 Empy which is pretty standard, you're at -35% DT already. The other two slots don't necessarily give -DT, so you are relying on (a) Shell to close the 15% gap. Can cap without shell5 even.

Typical dd sets do not have -50 DT unless you need other stats that come with that -DT or are getting dispelled.

So you need a shell, doesn't have to be 5, to cap MDT in normal circumstances, yes.

Beyond MDT though also have to factor in Meva and MDB as well.

Eg - my standard set is 3/5 Empy, one relic+4 and one af+4. -35 DT, high meva/mdb. Needs shell to cap mdt.

More DT focused set (non-default) is 3/5 Empy and Nyame for -50 DT and high meva/mdb.

Then you have -50 PDT sets with mpaca for more dps at capped PDT but less MDT.

Some would have fodder/trash sets. Others don't.
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 Asura.Eiryl
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By Asura.Eiryl 2026-03-09 12:18:56
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30DT !ish! is "the standard" yes

30DT+Shell For everyone (DD) essentially 100% of the time (not salvage or doing trials or spamming voidwatch, you know what I mean without having to spell it out)

50DT is "oh ***" macro (toggle)
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By LightningHelix 2026-03-09 13:48:59
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Asura.Eiryl said: »
30DT+Shell For everyone (DD) essentially 100% of the time (not salvage or doing trials or spamming voidwatch, you know what I mean without having to spell it out)
my controversial take is that I do this for all that trash content too - it literally does not matter, because using the glass cannon isn't going to speed it up considerably, and I want as few toggles and sets to maintain as possible

(now, that said, I'm also the kind of idiot who's like "hurr this kraken club really made abyssea proccing easier", so square that circle how you will)
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 Asura.Eiryl
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By Asura.Eiryl 2026-03-09 13:50:41
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It's not controversial its the correct take.

It's just too much to bother typing out and subsequently arguing about 10 dps after.

Just have 1 standard tp set. minimize mistakes. Don't be the "sorry i was on glass cannon toggle oopsies" guy.
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 Cerberus.Echohawk
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By Cerberus.Echohawk 2026-03-10 05:20:55
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Roughly how much playtime do you think it takes to do all the adoulin quests for hq adoulin ring. I'm less concerned for the imprimatures and mog garden and more concerned about doing a barrage of random ***that requires me to be glued to a wiki.
Similarly, how long do you think TVR takes to complete. I mostly enjoyed soloing WotG during abyssea era, but everything else felt like a chore. Again, they pretty much require you to be glued to the wiki or wander aimlessly for countless hours.

Also how does Ygnas compare quality/situationly to Apururu and Monbreaux. I'm pretty reliant on my two trust healers (less so with run/whm master lvs), so Ygnas was at one point my push to get adoulin quests done. Monbreaux and Apururu have been doing decent together but I also blame empy+3 being much more defensive than pre sortie gear
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