And noone does lilith the proper way because itd take more than 2-3 people and those farming lilith are likely low level geared, and would rather burn out beating their head against ve/e rates then attempt N× with some others.
The difficulty/reward benefit is not there that's why. I did do the wardens stuff for a while. I saw one double drop in maybe a dozen runs like that. Mostly FA as usual.
Meanwhile kill times were 4-5 times longer than just a straight zerg and much higher risk of wipe.
Since it does not guarantee a drop, why bother with it.
The drop rate for soloing/party killing Lilith N~VD without Spitewarden kills is
significantly lower than doing the Spitewarden kills with a party on the difficulty level that you're comfortable with. It's honestly not even close. If you didn't see noticeably higher drops doing spitewarden strat (with THF), then I have to assume either someone in the group had the item that was supposed to drop (Sword, staff, daybreak etc), or it just didn't load. The Spitewarden method is supposed to be harder, if it actually rewards players the way they designed it to. Then again, they said they "increased shinryu drop rates and bumped merits up to 30", and they are still ***drop rates, so we can't really take their word for it.
In any case, if what you experienced is true in that the spitewarden method for enhancing drops doesn't actually benefit anybody in a meaningful way, then why the hell does it exist? And if it's not working as it should, wouldn't the simplest way to update the fight (that already has an existing mechanism for improving drops) just be to improve the mechanism it currently has for improving drops? Like, why
doesn't killing spitewardens just guarantee a damn drop? This seems like a ton of rework for a fight, which is pretty much an "our bad, here's free ***" (aka Aman Trove w/ Ou/Omen bodies/Shinryu drops).
I've just always hated the way SE shoots players in the knee caps, then go get them a bandaid, a paper napkin, and some dirty water and say "we fixed it". The last fix to Sinister Reign solo path was a perfect example of a ***system that remained ***. It's just annoying.