Code
<if Advanced='"$Accuracy"=="Low"'>
<action type="command" when="Precast">input /sc var set Entropy Entropy</action>
<action type="command" when="Precast">input /sc var set Resolution Resolution</action>
</if>
I'm using this code to adjust my accuracy in resolution/entropy sets at the same time as I adjust my tp set accuracy.
So when my accuracy variable is set to low, it uses normal reso/entropy gear, mid = "entropy1 and resolution1", high is 2.
So, this works great for me atm, but I had to remove an echo message I had it send same time as it changes the variables, because it kept spamming the echo message every time there were an update.
So I assume it sets the variable every time an update occurs aswell.
This is'nt really a problem for me, but I guess I should find a better way to do it!
Would it be easier for me to just set up dummy spells that change all the variables at the same time?
Any suggestions are very welcome :3
Edit: Nvm this, I just went the dummy-spell route and have it change all 3 variables at once, should've just done that right away :P