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Random Question thread (FFXI related)
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 3898
By Carbuncle.Nynja 2023-12-03 16:58:46
https://www.bg-wiki.com/ffxi/Ambuscade_Archive#Soulflayer
Looks like a skip month
Atleast based on that it looks annoying and random as all hell.
Asura.Eiryl
By Asura.Eiryl 2023-12-03 17:02:46
How crappy is the incoming Ambuscade?
It depends heavily. Extremely simple ranged with a smn, almost idiotproof. But damn near literally impossible with a melee party. But super easy sam solodd. Literally impossible higher than VE with trusts I think.
Very tough to say how easy it will be for you.
By Seun 2023-12-03 18:32:03
SE keeping the price of currency high for the holidays :D
Asura.Eiryl
By Asura.Eiryl 2023-12-04 18:50:26
Old *** question.
Do the melt series of weapons enchantments weaken enemy defense without resist checks? aka, is it 100% when the enchantment is up?
I guess answering my own question finally. Seems to be, yeah.
Melt items give a 15 second enchantment to stick def down. Jank *** weapons lol. Useful but not.
By Karl87 2023-12-05 07:48:42
Does anyone know if Arch-Ultima’s Citadel Siege move can be negated by Migawari? There’s limited to no info on either wiki.
Asura.Eiryl
By Asura.Eiryl 2023-12-05 08:04:36
Edit; I saw citadel and autopiloted Citadel Buster
Ragnarok.Martel
Server: Ragnarok
Game: FFXI
Posts: 2954
By Ragnarok.Martel 2023-12-05 08:53:46
Citadel Siege is the instant death move that was added for Arch Ultima. The linked thread is from 2011. Arch Ultima was added June 2012. So that thread is just talking about Citadel Buster.
Does anyone know if Arch-Ultima’s Citadel Siege move can be negated by Migawari? There’s limited to no info on either wiki. To my knowledge, Migawari has never prevented instant death moves. So more than likely this would just kill you through it. There's a chance resist death gear would work, but you can't stack enough of that to be reliable. Like many instant death moves, magic evasion won't prevent this either.
The simplest solution is to run away when he starts charging Siege. Just don't run farther than 10' or so, or he'll draw you in and nail you. The range on Seige is short. Maybe melee range or a tiny bit more. So you don't have to move far.
By Karl87 2023-12-05 11:37:30
Thanks guys, will put another pop together sometime.
The simplest solution is to run away when he starts charging Siege. Just don't run farther than 10' or so, or he'll draw you in and nail you. The range on Seige is short. Maybe melee range or a tiny bit more. So you don't have to move far. Yes I wondered if was akin to Odin’s Zantetsuken so caught me off guard on my initial run, I was on THF so had no access to Migawari.
Ragnarok.Martel
Server: Ragnarok
Game: FFXI
Posts: 2954
By Ragnarok.Martel 2023-12-05 11:53:54
Oh, btw, on a related note. If you're aiming for a specific drop, there is a potpourri category for Arch-Ultima and Arch-Omega drops. https://www.bg-wiki.com/ffxi/Emporox
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10098
By Asura.Sechs 2023-12-07 16:44:26
I have a question about Enf duration for RDM
Let's say you want to maximize enfeebling duration and have Saboteur up.
What would provide the longest duration? 4/5 empy + Regal Gloves? or 5/5 Empy?
Similar question but with Vitiation Chapeau +3.
Supposing 5/5 Enfeebling duration merits.
What would provide the longest duration? 4/5 + Vitiation? Or 5/5 Empy?
Server: Asura
Game: FFXI
Posts: 1363
By Asura.Pergatory 2023-12-08 10:38:13
I'm no RDM expert but just going on what's in BGWiki it looks like Composure duration is a separate multiplier from enfeebling duration, so it should be:
4pc = +35% Composure
5pc = +50% Composure
Regal = +20% enfeebling
Snotra = +10% enfeebling
+2 neck = +25% enfeebling
O.Sash = +5% enfeebling
Saboteur = +25% enfeebling on NMs
So 5/5 Empy = 1.5 * 1.85 = 2.775
Regal = 1.35 * 2.05 = 2.7675
If that's correct, then Empy wins by a smidge. I'm assuming Saboteur figures into the normal enfeebling duration, and not a separate multiplier of its own. If that's incorrect, then it'll reverse and Regal will win by a smidge.
Chapeau is harder because it's a flat modifier to the base duration, not a simple multiplier. I'll leave that question for a RDM expert.
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10098
By Asura.Sechs 2023-12-08 11:12:46
The hat would add 15 more seconds to the base but remove the 1.15% multiplier from 5/5.
So let's take three typical durations as examples: 120, 180 and 300 seconds durations
((120+30) * 1.5) * 1.85 = 416.25
((120+30+15)*1.35)*1.85 = 412.08
((120+30+15)*1.20)*2.05 = 405.9
((180+30) * 1.5) * 1.85 = 582.75
((180+30+15)*1.35)*1.85 = 561.9
((180+30+15)*1.20)*2.05 = 553.5
((300+30) * 1.5) * 1.85 = 957.37
((300+30+15)*1.35)*1.85 = 861.63
((300+30+15)*1.20)*2.05 = 848.7
Supposing we didn't miss anything I guess 5/5 Empy always wins no matter what, even if in some circumstances the difference can be pretty small, but still a win is a win.
All of this supposing my theory of staitc duration from Merits and Chapeau augs being added BEFORE the multiplication, would be even worse if it's added after of course.
Also the Neck is an "aug" duration, I seem to recall that aug duration bonus and non-aug duration bonuses are applied in separate steps (multiplicative and not addittive), pretty sure that goes for Enha duration, probably for Enf too?
Of the gear we listed everything is a "normal" stat except the neck, which is an aug.
So probably we should multiply for 1.25 in a separate step uhm...
But regardless of that I don't think it would change the results I just got.
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Server: Asura
Game: FFXI
Posts: 1363
By Asura.Pergatory 2023-12-08 11:47:01
All of this supposing my theory of staitc duration from Merits and Chapeau augs being added BEFORE the multiplication The Lethargy Armor set page on BGWiki suggests it is:
(Base Duration + (6s × RDM Group 2 Merit Point Level) + (3s × RDM Relic Hands Group 2 Merit Point Level Augment) + RDM Job Points + Gear that list Seconds ) × (Augments Composure Bonus) × (Duration listed on Gear + Naturalist's Roll) × (Gear Augments) × (Rune Fencer Gifts) = Duration
Edit: Ok that's actually the enhancing duration formula, but I'm guessing it'll work the same.
Also the Neck is an "aug" duration, I seem to recall that aug duration bonus and non-aug duration bonuses are applied in separate steps (multiplicative and not addittive), pretty sure that goes for Enha duration, probably for Enf too? Hmm, I didn't consider that possibility. That is 100% true for enhancing, I just don't have any clue if it's true for enfeebling too. I don't trust precedent for this one, because it doesn't seem like something that was done intentionally at all. I always assumed it was just a bit of dodgy coding. So whether the same dodgy coding happened with enfeebling duration, who knows.
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Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 2534
By Carbuncle.Maletaru 2023-12-08 12:48:41
Go sleep a rabbit in ronfaure and wait till it wakes up. Cast again in the other set
Server: Asura
Game: FFXI
Posts: 1363
By Asura.Pergatory 2023-12-08 13:21:19
Carbuncle.Maletaru said: »Go sleep a rabbit in ronfaure and wait till it wakes up. Cast again in the other set It needs to be an NM. Saboteur gives more duration on normal mobs than NMs so it would skew the results. Something like an Escha NM might be better.
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Asura.Vyre
Forum Moderator
Server: Asura
Game: FFXI
Posts: 15713
By Asura.Vyre 2023-12-09 07:05:07
Anyone know any good Dynamis D shells on Bahamut? I wanna upgrade my dull butter knife relics. But I ain't wanna be mastering each job for them and then trading in JPs for 15 months
By Tathamet 2023-12-09 18:55:18
Ragnarok.Jessikah
Server: Ragnarok
Game: FFXI
Posts: 3833
By Ragnarok.Jessikah 2023-12-14 23:15:09
I just noticed I have 50,000 Escha Beads and have been capped for who-knows-how-long. Which are some of the more useful Aeonic Weapons? I'd like to make a better-educated decision on which one to buy while I work towards making them available.
Another question I suppose would be: Can you have multiple Malformed Weapons going at once? I'm guessing no, but I don't see anything on BG-W that says I can't.
Server: Bahamut
Game: FFXI
Posts: 65
By Bahamut.Noscrying 2023-12-14 23:22:20
Ragnarok.Jessikah said: »I just noticed I have 50,000 Escha Beads and have been capped for who-knows-how-long. Which are some of the more useful Aeonic Weapons? I'd like to make a better-educated decision on which one to buy while I work towards making them available.
Another question I suppose would be: Can you have multiple Malformed Weapons going at once? I'm guessing no, but I don't see anything on BG-W that says I can't.
You have to drop your current Malformed to buy another.
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Server: Asura
Game: FFXI
Posts: 440
By Asura.Dexprozius 2023-12-14 23:28:18
Ragnarok.Jessikah said: »Which are some of the more useful Aeonic Weapons?
S:
Horn
A:
Gun
H2H
GKT
GAxe (could go B)
B:
Katana (could go A)
Polearm
Shield
Bow (ONLY FOR THE ARROW)
C:
Staff
Dagger
GSword
Scythe?...
F
Sword
Axe
Club
Edit: This is purely my opinion and what jobs you care about/play more often will skew your decision, but I tried to be pretty objective. If you'd like I can break it down why I put them the way I did to help inform your decision
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Bismarck.Demetor
Server: Bismarck
Game: FFXI
Posts: 33
By Bismarck.Demetor 2023-12-14 23:33:46
Ragnarok.Jessikah said: »I just noticed I have 50,000 Escha Beads and have been capped for who-knows-how-long. Which are some of the more useful Aeonic Weapons? I'd like to make a better-educated decision on which one to buy while I work towards making them available.
Another question I suppose would be: Can you have multiple Malformed Weapons going at once? I'm guessing no, but I don't see anything on BG-W that says I can't.
You cannot hold multiple, the same NPC who sells them also "manages" the progress so once you're holding one the only options they'll give is checking/updating progress (you have to check in everytime you complete an entire zone before the next one will activate), or abandoning your progress entirely.
Useful ones will vary on your jobs. Everyone can technically find some use for anything so not looking to get into a heated argument, but generally this is what I feel the largest audience would find useful, in no particular order:
Horn, GAxe, Gun, Polearm, Katana, Great Katana, Dagger, H2H. As always situations vary and depending on what you're doing you may get more/equal mileage out of different REM option.
I don't play PLD super seriously so it's possible Shield still has a relevant place but I assume Aegis+Duban cover most situations. Other weapons I just don't feel fit a useful enough niche.
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Server: Asura
Game: FFXI
Posts: 440
By Asura.Dexprozius 2023-12-14 23:36:45
I don't play PLD super seriously so it's possible Shield still has a relevant place but I assume Aegis+Duban cover most options. Other weapons I just don't feel fit a useful enough niche.
It's my understanding that it still has niche use (when you cant block? or mass pulling), but Duban is far more useful for physical tanking. I believe it's also best for Protect macro until your Duban is stage 4+
Everyone can technically find some use for anything so not looking to get into a heated argument
FIGHT ME. Just kidding, its all opinion anyway just always fun to see how people rank things
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Ragnarok.Jessikah
Server: Ragnarok
Game: FFXI
Posts: 3833
By Ragnarok.Jessikah 2023-12-15 08:00:06
but I tried to be pretty objective. That's exactly what I was looking for. I know it comes down to things like your preferred jobs and what other weapons you've already got in your collection. I'm still (likely) a way's off from actually grinding through one of these, so I'm hoping to buy a Malformed weapon based on as many internal and external factors as possible just so I'm not overflowing with beads.
Like, the most "main" job I have so far is Blue Mage, for which I already have a Naegling. But I also like a ton of other jobs, and I'm looking for excuses to branch out further. Like, I would seriously consider the gun because Corsair is high on my list, and I've even been gaining a lot of steam on Ninja lately.
I'd even consider the Marsyas, but I'm intimidated by what I've heard that a Bard practically needs every instrument to be even remotely competitive.
Server: Asura
Game: FFXI
Posts: 831
By Asura.Iamaman 2023-12-15 08:46:17
I don't play PLD super seriously so it's possible Shield still has a relevant place but I assume Aegis+Duban cover most situations.
Keep in mind I still have the shitty base level Duban because I quit doing Sortie last Feb when my group split, but I still use Srivatsa a fair bit despite the lower block rate.
For segfarms where it's more difficult to efficiently line up mobs for a block rate (basically any mid-high pace group) or where you are largely a glorified puller except during Agons, the 5% annuls damage and HP on it is nice. It also has enmity, along with accuracy and attack if you are meleeing in there (sometimes I do, sometimes I don't, depends on the group and how things are going). I still use it for those despite having all of the others. Reprisal can also be used to increase your block rate, which I usually do for Agons and NMs unless timing permits me to keep it up, again depending on the groups pace. Keep in mind too that a higher def shield will give more defense via Protect when cast by the PLD, I know 10 isn't a ton but it's something (unless you have a phase 4 or 5 Duban).
The finished Duban seems ideal for mobs like Kalunga or possibly Marmorkrebs where you have a good mix of physical damage and magic damage, or so I'd expect. The status ailment resistance is helpful to (maybe?) reduce how often you are spamming Panaceas during that rotation, but I haven't actually looked or experimented to see if it works that well or not in those fights. Even in base form w/o the MDT, it has some niche use cases in those fights, it gets really interesting when you consider the block rate and MDT though IMO.
It's not game changing, but IMO it's worth having if you are a PLD even if you have the others. The only one I flat out don't use is Ochain. RIP. Wish I could hang it on my wall or something.
Server: Bahamut
Game: FFXI
Posts: 65
By Bahamut.Noscrying 2023-12-15 12:27:09
Ragnarok.Jessikah said: »I'd even consider the Marsyas, but I'm intimidated by what I've heard that a Bard practically needs every instrument to be even remotely competitive.
I'd still say Marsyas is the only "Must have",
Linos +3, Blurred Harp +1/Terpander is fine for the majority of content, where you have both a BRD and a COR/GEO.
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10098
By Asura.Sechs 2023-12-15 12:35:44
Bahamut.Noscrying said: »I'd still say Marsyas is the only "Must have",
Linos +3, Blurred Harp +1/Terpander is fine for the majority of content, where you have both a BRD and a COR/GEO. While in theory I totally agree with you, in reality you're gonna have a hard time being accepted or prioritized as a 3-songs BRD, at least on Asura.
Ghorn can be skipped imho, especially if you have a +3 songs Linos.
You could pretend to have Ghorn and 99,9999% of people wouldn't even notice you don't.
On the other hand noticing you don't have a 4th song is, alas, quite easy.
Loughnashade is also very cool to make easy content even easier lol, but I wouldn't say it's mandatory or game changing as Marsyas is.
Good luck playing BRD in nowadays' content if you don't have Marsyas...
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10098
By Asura.Sechs 2023-12-15 12:46:13
S:
Horn
A:
Gun
H2H
GKT
GAxe (could go B)
B:
Katana (could go A)
Polearm
Shield
Bow (ONLY FOR THE ARROW)
C:
Staff
Dagger
GSword
Scythe?...
F
Sword
Axe
Club
I'd put Dagger up to B and Gaxe down to B.
Katana is among the best weapons for NIN and allows NIN to exploit hybrids even better. It's true NIN is in a bad meta position atm, but if we are to judge weapons only by its intrinsic value and nothing else, then imho Katana goes to A.
Shield down a tier imo. It has its uses but it's mostly a Majesty Protect macro shield, doesn't belong in B tier imho.
Gsword is... uhm. If we were to rewind up time a few years I would put it on A! But these days? Ehhh... I'd say it's ok to be on C.
All I said resulting in: S:
Horn
A:
Gun
H2H
GKT
Katana
B:
Gaxe
Polearm
Dagger
Bow (ONLY FOR THE ARROW)
C:
Shield
Staff
GSword
Scythe (?)
D
Sword
Axe
Club
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By Dodik 2023-12-15 13:10:26
Good luck playing Brd without Marsyas, Gjallarhorn and Daurdabla, imo.
Odds are someone's alt will have these if you do not.
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Ragnarok.Jessikah
Server: Ragnarok
Game: FFXI
Posts: 3833
By Ragnarok.Jessikah 2023-12-15 13:14:34
Thank you all for the excellent feedback to my question.
Got some ideas brewing~
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10098
By Asura.Sechs 2023-12-15 14:11:39
Good luck playing Brd without Marsyas, Gjallarhorn and Daurdabla, imo. Marsyas and Daurdabla ok, but Ghorn? I bet you could pretend having Ghorn and the large majority of people wouldn't notice that you don't.
It's completely true a LOT of BRD mules have all 3, but that's another issue entirely imho.
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
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