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Random Question thread (FFXI related)
By duos 2013-10-15 17:13:48
I mained WHM myself as my main job/progression job but RDM would require nice enfeebling sets. Granted I'm speaking mostly from the perspective of you getting in on that slot in Delve Boss runs versus established RDMs who already have those nice enfeeble sets. They did make enfeebling easier by offering weapons like Soothsayer to RDM and even the best RDM sword atm offers decent M.Acc despite being a sword although I believe Soothsayer edges it out though since the Devs weighted the M.Acc bonus distribution to be higher on traditional Mage Weapons.
Having said all that RDM can be a decent addition to a Yorcia Skirmish party with a mix of some Pre SoA gear pieces and Bayld gear. And you'll definitely wanna hit Skirmish first since it offers really competent gear for the effort. You'll want both the Hagondes set and some pieces of the Gende set as well. Also you may want to look into getting a Lehbralig(sp?) the skirmish staff weapon which drops from skirmish as well. you'll wanna +1 it with a KI you get for completing a Yorcia Skirmish. Then Aug it with stones for M.Acc and boom you have a upgrade to Chatoyant. Even without Augments it has decent item lvl so it will give you quite a bit of M.Acc.
MAJOR EDIT!!!!!1111!!: I believe after some reading that Lehbrahlig might actually be pretty damn close to Soothsayer's M.Acc so could prob save yourself the trouble of buying one with plasm and aug'ing it. At the very least Lehbrahlig should be very serviceable for M.Acc needs.
That helped me alot, cheers Alpheus.
Bismarck.Herzins
Server: Bismarck
Game: FFXI
Posts: 172
By Bismarck.Herzins 2013-10-16 01:29:57
I can't say that this will work, but it's worth a shot
Find your resources xml folder, mine is at
C:\Users\Customer\Downloads\Windower4\plugins\resources
Duplicate/backup items_armor.xml.
Open the file and search for the text Cizin-Reithose, replace that whole line with one of the following three. Any might work, only one might, none might.
I bolded how each line is different from the original, for clarity.
<i id="28192" enl="Cizin breeches" fr="Grègues de cizin" frl="paire de grègues de cizin" de="Cizin-Reithose" del="Cizin-Reithose" jp="キィジンブリーチズ" jpl="" jobs="00004182" races="01FE" level="99" targets="None" casttime="0" recast="0">Cizin Greaves</i>
<i id="28192" enl="Cizin greaves" fr="Grègues de cizin" frl="paire de grègues de cizin" de="Cizin-Reithose" del="Cizin-Reithose" jp="キィジンブリーチズ" jpl="" jobs="00004182" races="01FE" level="99" targets="None" casttime="0" recast="0">Cizin breeches</i>
<i id="28192" enl="Cizin breeches" fr="Grègues de cizin" frl="paire de grègues de cizin" de="Cizin-Reithose" del="Cizin-Reithose" jp="キィジンブリーチズ" jpl="" jobs="00004182" races="01FE" level="99" targets="None" casttime="0" recast="0">Cizin breeches</i>
Try referencing Cizin breeches in your equipment swap.
//reload spellcast, try a swap.
If that doesn't work, restore the backup and grumble at SE.
This really worked, thank you so much! The combination greaves and then breeches did the trick for me, thanks again!
Lakshmi.Kathee
Server: Lakshmi
Game: FFXI
Posts: 134
By Lakshmi.Kathee 2013-10-16 19:37:24
I know there's not been much at all, but why hasn't the PlayOnLine news on the main page been updated? There is Login #4 Campaign and now the Halloween event.
Server: Phoenix
Game: FFXI
Posts: 72
By Phoenix.Supakoneko 2013-10-16 20:34:35
I know there's not been much at all, but why hasn't the PlayOnLine news on the main page been updated? There is Login #4 Campaign and now the Halloween event.
http://www.ffxiah.com/forum/topic/40892/playonline-rss-not-updating/#2476236
Scragg responded about it on that thread earlier today, assuming this is what you're looking for ^^
Server: Asura
Game: FFXI
Posts: 2507
By Asura.Calatilla 2013-10-19 12:21:14
Got my mule up to Divine Might last night and I`m wondering if anyone knows of any good duo setups and that could beat this.
Bare in mind my mule only has 2 lv99 jobs, WHM and THF.
Server: Siren
Game: FFXI
Posts: 118
By Siren.Attaxia 2013-10-19 12:41:16
Got my mule up to Divine Might last night and I`m wondering if anyone knows of any good duo setups and that could beat this.
Bare in mind my mule only has 2 lv99 jobs, WHM and THF. Any pet job can solo it with great ease. Alternatively, any job + a WHM.
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Server: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2013-10-21 06:44:35
Question about PLD Actually
Currently for PDT set:
PDT-58% MDT-35% DT-33% on Armor
If I Swap Mollusca Mantle ~> Shadow Mantle I get:
PDT-53% MDT-30% DT-28% on Armor but then Occ. Annuls DMG
I don't know what to do
Having that MDT-5% Extra on PDT set actually helps but Occ. Annuls DMG would help more I believe........
Please Give me Facts or Opinions about the Issue at hand.
Thank you.
Server: Excalibur
Game: FFXIV
Posts: 751
By Creaucent Alazrin 2013-10-21 07:12:16
If that DT is on top of the PDT and MDT you are massively over cap.
1) PDT caps at -50% unless you have a burtgang.
2) MDT caps at -50% unless you have aegis abd Shell counts towards this cap iirc you only need 28ish MDT solo cant remember off the top of my head what shell IVs value. So unless you arent casting shell on yourself while solo then that extra MDT isnt actually helping.
3) if you can stay capped and have shadow ring/mantle then you should be using them.
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Server: Shiva
Game: FFXI
Posts: 27982
By Shiva.Spathaian 2013-10-21 07:16:40
You're saying you have -58%PDT and -33%DT in one set?
I already see a problem here, as you're WAAAAAY over the cap on PDT unless you're using Burtgang.
PDT/MDT cap at 50% unless you are talking about pets or are using something like Aegis/Burtgang which bypasses their respective DT caps. On top of this, DT gear also adds into this cap so you're actually wasting gear slots on ~40% DT which would be better placed in Defense, Damage(to help keep hate), or just making it into a hybrid PDT/MDT rather than a straight PDT set.
Server: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2013-10-21 09:49:00
You're saying you have -58%PDT and -33%DT in one set?
I already see a problem here, as you're WAAAAAY over the cap on PDT unless you're using Burtgang.
PDT/MDT cap at 50% unless you are talking about pets or are using something like Aegis/Burtgang which bypasses their respective DT caps. On top of this, DT gear also adds into this cap so you're actually wasting gear slots on ~40% DT which would be better placed in Defense, Damage(to help keep hate), or just making it into a hybrid PDT/MDT rather than a straight PDT set.
Actually got PDT-58% MDT-35% on same set ^^;
other SET MDT-50% PDT-35% on same Set
and with OCHAIN
With Beatific Shield PDT-50% MDT-50% ^^; BUT OCHAIN > Beatific :D
Server: Fenrir
Game: FFXI
Posts: 14
By Fenrir.Ropeteer 2013-10-21 10:26:22
Question; I'm somewhat new to Spellcast, so for THF XML, how to make an exception so that engaged set changes based on which weapon is equipped? For example, if I've got my TK equipped, my hands and feet change to TH gear, but if Aphotic is equipped, then my hands and feet are Iuitl gear? Weapon is offhand btw. Thanks.
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-10-21 11:30:38
Bismarck.Kuroganashi said: »You're saying you have -58%PDT and -33%DT in one set?
I already see a problem here, as you're WAAAAAY over the cap on PDT unless you're using Burtgang.
PDT/MDT cap at 50% unless you are talking about pets or are using something like Aegis/Burtgang which bypasses their respective DT caps. On top of this, DT gear also adds into this cap so you're actually wasting gear slots on ~40% DT which would be better placed in Defense, Damage(to help keep hate), or just making it into a hybrid PDT/MDT rather than a straight PDT set.
Actually got PDT-58% MDT-35% on same set ^^;
other SET MDT-50% PDT-35% on same Set
and with OCHAIN
With Beatific Shield PDT-50% MDT-50% ^^; BUT OCHAIN > Beatific :D
If you have a non-HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE WHM, you don't need any more than MDT-25%, since shell V will give you the other 25%, unless you are using an aegis, which will go over the cap.
And Killedar Shield was tested to block more damage over time than Ochain, on non-NMs. I'm not sure how it stacks up against NMs and Bosses.
Server: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2013-10-21 11:35:22
That was before the shield skill was nerfed.
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-10-21 11:38:33
Phoenix.Dramatica said: »That was before the shield skill was nerfed.
Oh. Didn't see it was nerfed as well.
Scratch that then.
Server: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2013-10-21 12:10:44
Bismarck.Snprphnx said: »Bismarck.Kuroganashi said: »You're saying you have -58%PDT and -33%DT in one set?
I already see a problem here, as you're WAAAAAY over the cap on PDT unless you're using Burtgang.
PDT/MDT cap at 50% unless you are talking about pets or are using something like Aegis/Burtgang which bypasses their respective DT caps. On top of this, DT gear also adds into this cap so you're actually wasting gear slots on ~40% DT which would be better placed in Defense, Damage(to help keep hate), or just making it into a hybrid PDT/MDT rather than a straight PDT set.
Actually got PDT-58% MDT-35% on same set ^^;
other SET MDT-50% PDT-35% on same Set
and with OCHAIN
With Beatific Shield PDT-50% MDT-50% ^^; BUT OCHAIN > Beatific :D
If you have a non-HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE WHM, you don't need any more than MDT-25%, since shell V will give you the other 25%, unless you are using an aegis, which will go over the cap.
And Killedar Shield was tested to block more damage over time than Ochain, on non-NMs. I'm not sure how it stacks up against NMs and Bosses.
That is the thing
#1 WHM not always available for stuff
#2 I thougth shell didn't count in conjuncture with armor (This is good to know that it does work with armor too) I.E. Haste you have armor haste and magic haste *(2 different haste)*
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2013-10-21 12:18:35
Bismarck.Kuroganashi said: »Bismarck.Snprphnx said: »Bismarck.Kuroganashi said: »You're saying you have -58%PDT and -33%DT in one set?
I already see a problem here, as you're WAAAAAY over the cap on PDT unless you're using Burtgang.
PDT/MDT cap at 50% unless you are talking about pets or are using something like Aegis/Burtgang which bypasses their respective DT caps. On top of this, DT gear also adds into this cap so you're actually wasting gear slots on ~40% DT which would be better placed in Defense, Damage(to help keep hate), or just making it into a hybrid PDT/MDT rather than a straight PDT set.
Actually got PDT-58% MDT-35% on same set ^^;
other SET MDT-50% PDT-35% on same Set
and with OCHAIN
With Beatific Shield PDT-50% MDT-50% ^^; BUT OCHAIN > Beatific :D
If you have a non-HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE WHM, you don't need any more than MDT-25%, since shell V will give you the other 25%, unless you are using an aegis, which will go over the cap.
And Killedar Shield was tested to block more damage over time than Ochain, on non-NMs. I'm not sure how it stacks up against NMs and Bosses.
That is the thing
#1 WHM not always available for stuff
#2 I thougth shell didn't count in conjuncture with armor (This is good to know that it does work with armor too) I.E. Haste you have armor haste and magic haste *(2 different haste)*
You can shell4 yourself aswell, atleast assume you have 22% MDT from shell
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Server: Excalibur
Game: FFXIV
Posts: 751
By Creaucent Alazrin 2013-10-23 06:20:26
Well kuro the 2 have different types as one is equipment and one is magical but they still add up to the same haste cap its just the different types have different caps. This is why drks could use 12% gear haste and still be capped with embrava, LR and haste or 2% with cata aftermath.
Gear haste caps at 25%.
JA haste caps at 25%.
Magical caps at somewhere around 44%.
Hard cap for all 3 types is 80%.
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Server: Phoenix
Game: FFXI
Posts: 1245
By Phoenix.Gaiarorshack 2013-10-23 21:27:03
just a quick confirmation
after casting a spell there is a general 2sec window wher you cant cast magic at all?
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4195
By Ragnarok.Sekundes 2013-10-24 00:34:54
Phoenix.Gaiarorshack said: »just a quick confirmation
after casting a spell there is a general 2sec window wher you cant cast magic at all? http://wiki.bluegartr.com/bg/Forced_Delay
Server: Phoenix
Game: FFXI
Posts: 1245
By Phoenix.Gaiarorshack 2013-10-24 00:37:54
TY for clarification 3 secs on magic :-(
Server: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2013-10-24 03:54:14
Creaucent Alazrin said: »Well kuro the 2 have different types as one is equipment and one is magical but they still add up to the same haste cap its just the different types have different caps. This is why drks could use 12% gear haste and still be capped with embrava, LR and haste or 2% with cata aftermath.
Gear haste caps at 25%.
JA haste caps at 25%.
Magical caps at somewhere around 44%.
Hard cap for all 3 types is 80%. Thank you
Thought was 25.7321% (so 26%)
also NEW Question:
When is " New User Interface" Going to be Available for the Public use ?
I was reading the Thread Dev1156 and I am Anxious to see it happening. Looks neat so far.
Server: Excalibur
Game: FFXIV
Posts: 751
By Creaucent Alazrin 2013-10-24 04:45:06
Nope caps at 25% it was the old formula for haste that needed 26% haste in gear to fully cap which really didnt matter back then as hardly any jobs could cap haste. BB MNK, apoc DRK and I think thf were the only ones that could.
As for the UI isnt it supposedly coming next month or the update after?
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Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-10-24 05:25:30
The reason why you needed 26% haste was because some items don't have the actually haste value listed, like Walahra Turban gives 4.88%, not 5%. So you needed 26% haste to ensure you were capped.
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Server: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2013-10-24 07:54:47
make sense now, ty guys and ya i heard about Walmart head having 4.88% instead of 5.0%
btw what about 2nd question i asked ?
Server: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2013-10-24 10:23:44
Question: Anyone knows when November Update will be?
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2013-10-24 10:26:50
November 4th or 11th, likely.
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Fenrir.Savoree
Server: Fenrir
Game: FFXI
Posts: 304
By Fenrir.Savoree 2013-10-24 23:11:01
Is it ok to put a GEO debuff on the Delve Raptor NM in Morimar?
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2013-10-24 23:11:44
Yes
Fenrir.Savoree
Server: Fenrir
Game: FFXI
Posts: 304
By Fenrir.Savoree 2013-10-25 12:34:52
Is it ok to put a GEO debuff on the Delve Raptor NM in Morimar?
Does anybody besides Draylo have any idea?
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
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