4 Hit Build On Ranger

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4 hit build on Ranger
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By Azeran 2012-01-28 01:21:03
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Looking to work off a 4 Hit build. Sub SAM looking for any suggestion's on what to use and some 4 hit build set's, any help is good help.
 Leviathan.Hohenheim
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By Leviathan.Hohenheim 2012-01-28 01:22:08
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well first of what wtf weapon are you using lol, second of all, you're prolly only going to 4 hit yoichi or annihilator and there's tp sets for both in the ranger forums.
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By Azeran 2012-01-28 01:26:12
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Currently i have a Gandiva and plan to work on annihilator, but i'm looking for, if not a 4 hit build, what i can do to get the most return on TP per arrow. Yes i understand it's hard to get a 4 hit without one of the two but i still want to find a way to optimize my TP return.
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By Leviathan.Hohenheim 2012-01-28 01:28:24
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not trying to sound like an ***, but google ffxi store tp calculator and then go from there, count the stp on the gear choices you have and find the total that reaches the required stp to 4 hit it.
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By Azeran 2012-01-28 01:30:36
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See, that's not what i'm looking for. I'm looking to see other set's that people use for the most EFFICIENT TP return. i'm not a scrub i know all the TP calculator stuff i was just wanting to see what i needed to add to my set that help's other people reach a higher TP return.
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By Leviathan.Hohenheim 2012-01-28 01:35:33
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well first of all you didnt post a set, and second of all it seems like in your view, the most efficient is the highest tp return possible, so as i said..just look at the ranger gear and choose the gear with the highest stp in each slot.
 Cerberus.Nahtaivel
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By Cerberus.Nahtaivel 2012-02-01 10:28:07
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Gives you exactly 54 STP + /sam for 25TP/hit.

I don't know if it's ideal, just something I put together. Thoughts?
 
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By 2012-02-01 10:44:53
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 Cerberus.Nahtaivel
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By Cerberus.Nahtaivel 2012-02-01 10:54:03
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I know, which is why i said I don't know if it's ideal. Like was mentioned, 4 hitting with Gandiva doesn't seem like the best idea and is better left to Anni and Yoich.
 Quetzalcoatl.Seveth
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By Quetzalcoatl.Seveth 2012-02-01 15:55:45
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So a 4 hit is considered 4 ranged attacks > 100 tp > WS > 3 Ranged attack > WS wash repeat?
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By Leviathan.Hohenheim 2012-02-01 15:58:32
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Quetzalcoatl.Seveth said: »
So a 4 hit is considered 4 ranged attacks > 100 tp > WS > 3 Ranged attack > WS wash repeat?

yes
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By Quetzalcoatl.Seveth 2012-02-01 16:00:06
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cool thx
necroskull Necro Bump Detected! [31 days between previous and next post]
 Sylph.Knala
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By Sylph.Knala 2012-03-03 07:17:14
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without knowing your weapon and your exact weapon skill build none of us can really advice you on how to achieve any xhit build whatsoever, ill post here what I've shown to peeps i know in order to explain how to calculate a hit build (i always do it manually... cause i'm weird?) stp values are represented by %'s that is to say 43 stp would be 1.43

B * S = W (round down to the closest .1)

(100 - W)/X = R (round up to the closest .1)

R/B = ST (round up to the nearest .01)

ST - TR = G

B = weapon base tp gain (need to take both your bow/gun and ammo delay into account to calculate the proper base tp gain)
S = STP total on ws set
W = Weaponskill TP return
X = hit build - 1 that you are trying for (in this case x would be 3)
R = required TP per hit after ws needed for 100%
ST = Total STP required
TR = STP trait (15 sam sub, 30 sam main no merits, 40 w/)
G = STP required from gear to make X+1 hit build

eh... woops didnt realize this was that old of a thread.
 Bismarck.Markas
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By Bismarck.Markas 2012-03-03 07:22:44
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Sylph.Knala said: »
without knowing your weapon and your exact weapon skill build none of us can really advice you on how to achieve any xhit build whatsoever, ill post here what I've shown to peeps i know in order to explain how to calculate a hit build (i always do it manually... cause i'm weird?) stp values are represented by %'s that is to say 43 stp would be 1.43

B * S = W (round down to the closest .1)

(100 - W)/X = R (round up to the closest .1)

R/B = ST (round up to the nearest .01)

ST - TR = G

B = weapon base tp gain (need to take both your bow/gun and ammo delay into account to calculate the proper base tp gain)
S = STP total on ws set
W = Weaponskill TP return
X = hit build - 1 that you are trying for (in this case x would be 3)
R = required TP per hit after ws needed for 100%
ST = Total STP required
TR = STP trait (15 sam sub, 30 sam main no merits, 40 w/)
G = STP required from gear to make X+1 hit build

eh... woops didnt realize this was that old of a thread.
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By Sylph.Knala 2012-03-03 12:33:52
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your image link is broke.