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THF TP sets and Assassin Poulaines +2.
Bahamut.Bizarro
Server: Bahamut
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Posts: 231
By Bahamut.Bizarro 2012-09-17 11:56:04
Yep Granted I didn't attempt more than a cursory search, but what happened to the supposed hidden effect of AF3 gloves having a hidden increase to the chance of a TH level increase?
If that is still an accepted "fact" then should they not be a more widely used piece in a lot of these sets? I'm thinking specifically in Dynamis btw.
http://wiki.ffxiclopedia.org/wiki/Talk:Raider%27s_Armlets_%2B2
You should add 'check the wiki' before 'cursory search' or 'post on forum' come to mind. That is literally where people go to write down the facts you're looking for.
Yep 100% right, but I was under the impression a ~400 test sample size was considered too small for testing purposes.
Yes, I knew those were there and that still does not answer the question regarding why they aren't used in more TP sets. Thanks for linking me to something I already read though!
By Peldin 2012-09-17 15:47:44
Quote: should they not be a more widely used piece in a lot of these sets? No
Quote: why they aren't used in more TP sets Because it's a more efficient use of time to do more damage than level up TH.
Quote: I'm thinking specifically in Dynamis btw. You will farm more coins (ie - make more money) by killing mobs as fast as possible (after proc of course).
Increasing TH level is subjectively insignificant. It may be slightly, slightly, slightly, slightly, slightly more significant for NMs that take time to pop (referring mostly to Abyssea Empyrean NMs).
Bismarck.Stani
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By Bismarck.Stani 2012-09-17 22:56:55
Dynamis DC results so far, Hume 99THF/DNC with 106 base DEX, RCB, Acids, and the following TP set:
Baseline (henceforth set1): 21.33% overall, 21.00% on mob A, 22.20% on mob B, 21.05% mob C. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 3.33 from dDEX+aftermath, 3%A, 4.2%B, 3.05%C.
Substitute in Thaumas hands and feet (henceforth set2): 25.53%, 24.80% mobA, 24.32% mob B, 27.97% mob C. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 7.53% from dDEX+AM, 6.80%A, 6.32%B, 9.97%C.
Substitute in Thaumas hands and feet and a Love Torque (henceforth set3): 25.79% overall, 24.74 mob A, 27.03% mob B, 25.20% mob C. Subtract 5% merit, 5% base, 5% Rancorous, and you get 10.79% from dDEX+AM, 9.74%A, 12.03%B, 10.2%C.
Set1 has 120 DEX, set2 138, set3 143. Adding 18 DEX going from set1 to set2 added 4.20% crit rate. Adding 5 further DEX with set3's Love Torque gained only 3%. Assuming that the data is not borked, that would imply that set3's Love Torque only just entered the sweet spot, as it did not provide a full 5 crit rate, but also provided more than the 1% crit rate that would be gained from breaking just the 29 or 39 dDEX tier.
The evidence so far is both polluted by me not willing to stop using Mercy for the sake of this test, and the fact that it doesn't fit the dDEX model, which I assume is based on a much larger sample size. Will do Ocelomeh Head +1 tomorrow to see if that will finally cap out dDEX, but for now I'm willing to call it on 4/5 Thaumas being guranteed dDEX sweet spot on Dyna DC's and the like.
Set4, adding the Oce. Headpiece +1 for a total of 151 Dex: 33.02% overall, 32.66% mobA, 33.71% mobB, 32.25% mobC. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 15.02% from dDEX+AM, 14.66%A, 15.71%B, 14.25%C. Looks like the upper end of the dDEX sweet spot to me, added 8 DEX over set3 and got 4 Crit Rate.
Someone who has a Twashtar not a Mandau or wouldn't mind not using Mercy for a whole run can finish up the testing for exact AGI values if they care to, I'm just looking for a general idea of where DC's sweet spot is. With the information so far, the sweet spot occurs near the 140-150 DEX range.
Phoenix.Suji
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By Phoenix.Suji 2012-09-17 23:07:42
Will do Ocelomeh Head +1 tomorrow to see if that will finally cap out dDEX, but for now I'm willing to call it on 4/5 Thaumas being guranteed dDEX sweet spot on Dyna DC's and the like. Thanks for data. It looks like this comparison is very dependent on race. Mithra has more wiggle room. Before I was using Thaumas, I used to use Love Torque because my crit rate seemed to be hitting the sweet spot with it, but now with the benefit of Thaumas' dex, I just use Nefarious/Rancor/Thaumas as Mithra.
Ragnarok.Flippant
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By Ragnarok.Flippant 2012-09-18 00:05:27
Dynamis DC results so far, Hume 99THF/DNC with 106 base DEX, RCB, Acids, and the following TP set:
Baseline (henceforth set1): 21.33% overall, 21.00% on mob A, 22.20% on mob B, 21.05% mob C. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 3.33 from dDEX+aftermath, 3%A, 4.2%B, 3.05%C.
Substitute in Thaumas hands and feet (henceforth set2): 25.53%, 24.80% mobA, 24.32% mob B, 27.97% mob C. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 7.53% from dDEX+AM, 6.80%A, 6.32%B, 9.97%C.
Substitute in Thaumas hands and feet and a Love Torque (henceforth set3): 25.79% overall, 24.74 mob A, 27.03% mob B, 25.20% mob C. Subtract 5% merit, 5% base, 5% Rancorous, and you get 10.79% from dDEX+AM, 9.74%A, 12.03%B, 10.2%C.
Set1 has 120 DEX, set2 138, set3 145. Adding 18 DEX going from set1 to set2 added 4.20% crit rate. Adding 7 further DEX in set3 gained only 3%. Assuming that the data is not borked, that would imply that set3's Love Torque only just entered the sweet spot, as it did not provide a full 7 crit rate, but also provided more than the 1% crit rate that would be gained from breaking just the 29 or 39 dDEX tier.
The evidence so far is both polluted by me not willing to stop using Mercy for the sake of this test, and the fact that it doesn't fit the dDEX model, which I assume is based on a much larger sample size. Will do Ocelomeh Head +1 tomorrow to see if that will finally cap out dDEX, but for now I'm willing to call it on 4/5 Thaumas being guranteed dDEX sweet spot on Dyna DC's and the like.
Set4, adding the Oce. Headpiece +1 for a total of 151 Dex: 33.02% overall, 32.66% mobA, 33.71% mobB, 32.25% mobC. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 15.02% from dDEX+AM, 14.66%A, 15.71%B, 14.25%C. Looks like the upper end of the dDEX sweet spot to me, added 6 DEX over set3 and got 4 Crit Rate.
Someone who has a Twashtar not a Mandau or wouldn't mind not using Mercy for a whole run can finish up the testing for exact AGI values if they care to, I'm just looking for a general idea of where DC's sweet spot is. With the information so far, the sweet spot occurs near the 140-150 DEX range.
Just wanted to quickly mention that unless you were switching anything else out except Nef->Love for set 3, it's 5DEX not 7DEX.
Thanks for the data!
Bismarck.Stani
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By Bismarck.Stani 2012-09-18 01:29:43
Ragnarok.Flippant said: »Just wanted to quickly mention that unless you were switching anything else out except Nef->Love for set 3, it's 5DEX not 7DEX.
Thanks for the data!
Good catch, I guess I had sevens on the mind.
Dynamis DC results so far, Hume 99THF/DNC with 106 base DEX, RCB, Acids, and the following TP set:
Baseline (henceforth set1): 21.33% overall, 21.00% on mob A, 22.20% on mob B, 21.05% mob C. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 3.33 from dDEX+aftermath, 3%A, 4.2%B, 3.05%C.
Substitute in Thaumas hands and feet (henceforth set2): 25.53%, 24.80% mobA, 24.32% mob B, 27.97% mob C. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 7.53% from dDEX+AM, 6.80%A, 6.32%B, 9.97%C.
Substitute in Thaumas hands and feet and a Love Torque (henceforth set3): 25.79% overall, 24.74 mob A, 27.03% mob B, 25.20% mob C. Subtract 5% merit, 5% base, 5% Rancorous, and you get 10.79% from dDEX+AM, 9.74%A, 12.03%B, 10.2%C.
Set1 has 120 DEX, set2 138, set3 143. Adding 18 DEX going from set1 to set2 added 4.20% crit rate. Adding 5 further DEX in set3 gained only 3%. Assuming that the data is not borked, that would imply that set3's Love Torque only just entered the sweet spot, as it did not provide a full 5 crit rate, but also provided more than the 1% crit rate that would be gained from breaking just the 29 or 39 dDEX tier.
The evidence so far is both polluted by me not willing to stop using Mercy for the sake of this test, and the fact that it doesn't fit the dDEX model, which I assume is based on a much larger sample size. Will do Ocelomeh Head +1 tomorrow to see if that will finally cap out dDEX, but for now I'm willing to call it on 4/5 Thaumas being guranteed dDEX sweet spot on Dyna DC's and the like.
Set4, adding the Oce. Headpiece +1 and removing the Love Torque for a total of 151 Dex: 33.02% overall, 32.66% mobA, 33.71% mobB, 32.25% mobC. Subtract 5% merit, 5% base, 5% Rancorous, 3% Nefarious, and you get 15.02% from dDEX+AM, 14.66%A, 15.71%B, 14.25%C. Looks like the upper end of the dDEX sweet spot to me, added 8 DEX over set3 and got 4.5 Crit Rate.
Someone who has a Twashtar not a Mandau or wouldn't mind not using Mercy for a whole run can finish up the testing for exact AGI values if they care to, I'm just looking for a general idea of where DC's sweet spot is. With the information so far, the sweet spot occurs near the 140-150 DEX range.
I'm thinking 97-99 as the AGI values that fit the dDEX model the best. Ironically, that is a 10 DEX handicap compared to what was previously on the spreadsheet.
Set1: 120DEX - 97AGI = 23dDEX = 3% Crit Rate, 3.33% in the parse (3%A, 4.2%B, 3.05%C).
Set2: 138DEX - 97AGI = 41dDEX = 6% Crit Rate, 7.53% in the parse (6.80%A, 6.53%B, 9.97%C).
Set3: 143DEX - 97AGI = 46dDEX = 11% Crit Rate, 10.79% in the parse (9.74%A, 12.03%B, 10.2%C).
set4: 151DEX - 97AGI = 54dDEX = 15% Crit Rate, 15.02% in the parse (14.66%A, 15.71%B, 14.25%C).
So my official position until shown otherwise is high 140's DEX to make a dDEX set work on Dyna DC's, 150 to be safe. As for what gear to do that in or if it's worthwhile, it literally depends on race.
Thinking out loud, the top dDEX changes are...
DEX daggers: If you aren't using a Mandau, don't discount dagger with solid DPS that helps you on the way to 50 dDEX. I'd imagine Twashtar users wouldn't have much trouble reaching 150 DEX or higher for a wider dDEX utility range should the situation arise.
Love Torque: Gain 5 DEX, 7 Acc/Attack; lose 3 Crit rate from Nefarious Collar. A no-brainer change over Nefarious while in the sweet spot, outside, it's harder to say how much damage the progress towards 150 DEX is worth.
Thaumas Nails: Gain 2 DEX, 3-5 DEX Nyzul Set Bonus, 3% DA, 14 Attack, 9 AGI; lose 3% TA, 2% TA Damage from AF2+2. Not much loss compared to AF2+2, but not really much DEX gain without the Set Bonus.
Thaumas Gloves: Gain 8 DEX, 3-5 DEX Nyzul Set Bonus, 9 Acc, 8 VIT; lose 3% DA, 5 STR from Nomkahpa. Pitiful melee stats unless you consider how much closer it brings you to 10 Crit Rate; at least they have Haste.
Ocelomeh Headpiece +1: Gain 13 DEX, 13 AGI, 1% Haste, 2 Regen; lose 3% TA, 12 Acc. Losing 3% TA is 6 attacks in 100 minus diminished returns is a steep price to pay, not entirely sure if it'll pay off. Regen is nice in Dynamis though.
Raider's Culottes +2: Gain 7 DEX, 4% Crit Rate, AF3 Set Bonus; lose Nyzul Set Bonus, 1% Haste, 14 Acc/Attack, 9 STR, 9 AGI, 40 HP. Really not sure if these will pay off, but I'm out of time to run hypotheticals so I've got to wrap this up.
My intuition says that Thaumas Hands, Thaumas Feet, and Love Torque will be worthwhile because they either sacrifice little, or in the case of Thaumas Hands, deliver a ton (13 DEX while keeping 26% haste). Set2/3/4 with 4/5 Thaumas felt more evasive than my usual set1, which is another plus since we're talking Dynamis DC.
Phoenix.Suji
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By Phoenix.Suji 2012-09-26 15:38:01
Just to add to this a bit, I parsed two runs today using 4/5 Thaumas, Mithra, DEX+12 merits, RCB, Love Torque, Rancorous Mantle. Valk DC. 150 DEX on the nose. I took one of the team and didn't use Mercy Stroke at all in either run, only Exenterator.
Crit rate averaged overall was 26.08% out of 8140 hits. 5% base, 15% ddex, 5% merits and 5% from Rancorous should have put me at 30% if ddex was capped. My dex-derived crit is at least a bit lower than it should be due to times when I'm wearing PDT due to multiple links and also however much time I spent wearing TH hands/feet to tag things-- seems like that should be not much since it's one round of attacks, but mobs die really fast sometimes and wearing TH gear for ~4 seconds can be a significant percentage of the fight.
So if that's generously a 2% crit penalty, then I'm still 2% short of the cap, which would require 152 (154 max) dex for the zone if you ignore the variance between individual mob types.
Also, if anyone cares, my evasion was 79.43% (surely helped by Exent spam). And Exenterator was 363/2477/4509 low/avg/high.
I've parsed my crit rate at 33% a few times using Mercy and Nefarious collar, so I was a bit surprised to see these results. I'll keep parsing to see if there are any contradictions.
Fenrir.Sylow
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By Fenrir.Sylow 2012-09-26 15:51:13
That's very consistent with the estimates I made from my parses on DNC, notable because DNC doesn't worry about TH and I had a pet WHM and didn't use defensive sets.
I estimated 92-102 for the three mob families I was fighting.
Fenrir.Sylow
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By Fenrir.Sylow 2012-09-26 15:55:21
70% evasion, which is approximately the difference between Evasion Bonus traits that THF and DNC get.
Also, I implore you, do not forget signet. It is significant.
By Avitori 2012-09-26 16:06:18
70% evasion, which is approximately the difference between Evasion Bonus traits that THF and DNC get.
Also, I implore you, do not forget signet. It is significant.
Does the signet bonus work in dynamis?
Fenrir.Sylow
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By Fenrir.Sylow 2012-09-26 20:27:41
70% evasion, which is approximately the difference between Evasion Bonus traits that THF and DNC get.
Also, I implore you, do not forget signet. It is significant.
Does the signet bonus work in dynamis?
You don't lose TP while resting in Dynamis if you have Signet up, so it's reasonable to assume that the other bonuses apply as well.
Lakshmi.Aanalaty
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By Lakshmi.Aanalaty 2012-09-28 09:08:47
I never even considered signet! /feels dumb. Also happy to see a situation where offhanding my 99 twash makes a tangible difference. Im swimming in dex with that free 20. 165 total in my tp set covers me up to 115 agi capped. If dc mobs have about ~100, what level stuff gas 115ish?
Great iinfo thanks for all the testing guys!
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By Asura.Failaras 2012-10-02 17:59:32
Assuming a lack of Nom Mitts, would Raiders+2 Legs and Brego be better than Thaumas Legs and Brego or Thaumas Hands? Assuming a situation like dynamis where the attack is good.
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By Peldin 2012-10-05 14:12:45
Failaras, if you read the last 2 pages of this thread, you will realize you need to provide a lot more information to get your question answered. Your race along with your other gear are going to weigh in heavily on that.
Anyway, as Mithra, this set gives me 135 dex.
Swapping Thaumas Coat to AF3+2 body, and Thaumas Kecks to AF3+2 legs, I get 150 dex (still at 23% haste).
To stay at capped haste (I 2-box a bard), I would use Brego Gloves instead of AF3+2 hands. Back to original set, this gives me 127 dex.
Swapping in AF3+2 body and legs again, I get 142 dex.
*Edit* I decided to stick with the above set but swapping in Brego Gloves when I have double marches.
[+]
Sylph.Ashiya
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By Sylph.Ashiya 2012-10-24 12:00:38
stupid question: Anyone know if ganesha's is useful for THF in anyway? HP+4% Attack+4% Haste+4% (I know raider's head would beat it out of the ballpark >_>;;)
Sylph.Peldin
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By Sylph.Peldin 2012-10-24 12:18:38
stupid question: Anyone know if ganesha's is useful for THF in anyway? HP+4% Attack+4% Haste+4% (I know raider's head would beat it out of the ballpark >_>;;) Maybe for subbing dark knight?
Sylph.Ashiya
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By Sylph.Ashiya 2012-10-24 12:35:33
stupid question: Anyone know if ganesha's is useful for THF in anyway? HP+4% Attack+4% Haste+4% (I know raider's head would beat it out of the ballpark >_>;;) Maybe for subbing dark knight? lol nvm then and like when does thf evr sub drk @___@
By Voren 2012-10-25 02:25:01
Increasing TH level is subjectively insignificant. It may be slightly, slightly, slightly, slightly, slightly more significant for NMs that take time to pop (referring mostly to Abyssea Empyrean NMs).
Thank you! Tired of people banking on TH procs rather than simply killing more efficiently. If you've not proced TH by the time red procs in Dynamis, then you're wasting time procing while you could be killing a stunned target. If TH worked to increase the actual drop rate and not just the "rolls" you get at the same drop rate, then I'd have a different opinion.
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Leviathan.Kincard
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By Leviathan.Kincard 2012-12-23 00:42:36
I know this thread was mostly about Assassin's Poulaines, but I figure this is the best place to put this.
I played around with the new items available and I think Patentia Sash can be put back onto the table for THF.
You'd use Sigyn's Visor as applicable. Not sure if Waruukatte boots fits in anywhere.
Fenrir.Curty
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By Fenrir.Curty 2012-12-23 01:02:17
Seems goofy to say you'll ever use Sigyn's Visor over Raider's Bonnet +2.
Set looks decent, but that is a lot of multihit to give up for 5 DW (as sexy as it is).
Leviathan.Kincard
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By Leviathan.Kincard 2012-12-23 01:16:57
Sigyn's VS Raider's is basically 1% TA vs 12 Attack. It depends on what you're fighting of course. If you were still using Raider's hands the Raider's hat would probably win in the long run because of the chance at set procs. Otherwise I'm guessing 12 attack can situationally beat the TA.
It's losing a lot of multiattack yeah, but I'm getting the set winning in most cases. In some ways losing tons of multiattack can be a good thing since THF is such a horribly TP-feed happy job. They seriously need to give THF native subtle blow...
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By Asura.Kurriko 2012-12-27 03:29:23
Concuring with kincard that his above set (with Sigyn head, Nefarious and Rancorous instead of Skadi+1, Rancor and Atheling) came out significantly higher than every other options I was playing around with (which were all much closer to each other) on DC-level content (Dynamis, etc). The standard AF3+2 and 4/5 Thaumas still came out top for me on hard content where you weren't acc capped.
It isn't even that much multi-attack lost. The best DC mob TP set before Neo-Salvage was pretty much AF3+2 Bonnet, Nefarious, Suppa, Brutal, Epona's, Rajas, Rancorous Mantle, Twilight Belt and 4/5 Thaumas.
In that case you're losing 5% DA and 1% TA in exchange for 5% DW. With 33%DW 13DA 18TA 4QA base, 5%DW adds more DoT than 1TA & 5DA (Like 6-7% vs 4-5%).
After that you're comparing 29-30Acc (and 18Dex) vs 23-24Attack and 1-2 fStr - which depends on if you need Acc or not or possibly if the 18Dex adds 10% Crit.
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By Phoenix.Dramatica 2012-12-27 03:31:22
There is a confirmed partial set bonus now, so this makes skadi+1 much better. If it's the same as usu, that would be 3% for 2 pieces. Hopefully it's 3% per piece, or more.
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Quetzalcoatl.Katashuro
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By Quetzalcoatl.Katashuro 2012-12-27 03:42:31
Phoenix.Dramatica said: »There is a confirmed partial set bonus now, so this makes skadi+1 much better. If it's the same as usu, that would be 3% for 2 pieces. Hopefully it's 3% per piece, or more.
Any link for testings regarding the partial set bonus?
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By Phoenix.Dramatica 2012-12-27 03:46:47
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By Odin.Eikechi 2012-12-27 03:48:45
Phoenix.Dramatica said: »
Partial set effects.....NICE
Leviathan.Kincard
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By Leviathan.Kincard 2012-12-27 03:59:27
Yeah, I gotta start collecting a shitton of Umbrage plans... >_>
I think it's still only the helm and gloves that are useful though. Even with the crit rate bonus I don't think Chausses will beat Thaumas Kecks and Thaumas Coat is really hard to top, and Skadi's Boots +1 are really crappy.
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By Phoenix.Dramatica 2012-12-27 04:06:18
3% crit wouldn't beat the str on thaumas? How about 10% dw on skadi body? I know dnc body is still top tier unless delay reduction capped. Always a chance that the set bonuses increase too, like nyzul gear. Seems a bit unlikely, but possible.
I have been looking around at AFv2+2's lately, as I have really gotten back into the swing of doing dynamis on a regular basis.
Therefore I have been thinking on optimizing some of my setups, and looking to get certain pieces with the Forgotton items I am acquiring.
I am aiming for this TP set at the moment for Thief.
TP set with Assassin Feet +2
Currently working on getting two Thokcha's one will be AGI based and the other DEX.
Also at this time I have most of these already, just need to acquire:
-Epona's (I have Rani pop and enough cruor, just need some time)
-Brego's (easily buy off AH whenever needed)
-Assassin Feet +2 (Already got this on +1, just need the forgotton items.)
-Agasayas Collar (Been using Peacock Amulet for a long time, will upgrade when I find time)
With this setup you get 25% haste, Fast Cast from the Homam, +10% Triple Attack, +13% Double Attack, Increases Triple Attack damage x2, and enhanced Dual Wield effect.
This could be strengthened further by having a Suppanomimi, but my main is Dark Knight and I will not part with my Abyssal Earring lol.
Raja's ring could definitely be brought in for the extra Subtle Blow, and may work better outside of Abyssea.
Has anyone upgraded the THF Feet +2 yet? is the Increased Triple Attack worth it to make this kind of setup? Thanks for any feedback.
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