|
lv.99 MNK TP set
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10,481
By Ramuh.Austar 2013-01-02 21:06:29
5/5 Formless and Penance. Invigorate merits are kinda useless since it's weaker than most regen spells.
Server: Fenrir
Game: FFXI
Posts: 3,351
By Fenrir.Terminus 2013-01-02 21:36:07
5/5 Formless and Penance. Invigorate merits are kinda useless since it's weaker than most regen spells.
Especially when you can also idle in 10hp/tick pretty easily, too.
[+]
Server: Odin
Game: FFXI
Posts: 430
By Odin.Registry 2013-01-02 21:49:37
5 + 4 + 4 + 6 + 3 + 3 = 25, but not really 25.
Missing a small fraction. .4% haste isn't going to beat everything I get in return. I really don't understand why everyone gets *** for 26% haste, if you can get it without sacrificing other important stats, then sure, go for it. Is it mandatory or best? Not always.
Oh, I wasn't saying it matters.
That's why it's a small fraction.
edit: or I'm 6 pages behind.
Server: Shiva
Game: FFXI
Posts: 110
By Shiva.Vosslerr 2013-01-02 22:21:51
I've never found a situation where I needed more than 1/5 formless. I personally like invigorate since it stacks with everything. Free Regen or merits that are not being used. = Regen
Phoenix.Suji
Server: Phoenix
Game: FFXI
Posts: 962
By Phoenix.Suji 2013-01-02 22:29:24
I've never found a situation where I needed more than 1/5 formless. I personally like invigorate since it stacks with everything. Free Regen or merits that are not being used. = Regen It's very useful in Salvage2.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10,481
By Ramuh.Austar 2013-01-02 22:29:45
Regen and Invigorate don't stack.
[+]
Carbuncle.Kunisama
Server: Carbuncle
Game: FFXI
Posts: 389
By Carbuncle.Kunisama 2013-01-02 22:31:56
I've never found a situation where I needed more than 1/5 formless. I personally like invigorate since it stacks with everything. Free Regen or merits that are not being used. = Regen It doesn't stack with regen, unless they changed that?
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5,345
By Cerberus.Kvazz 2013-01-02 22:35:39
Unless you solo alot on MNK these days for some reason, just do 5/5 formless
Server: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2013-01-03 10:33:18
I've never found a situation where I needed more than 1/5 formless. I personally like invigorate since it stacks with everything. Free Regen or merits that are not being used. = Regen
When I did NNI on MNK I changed my merits to 5/5 Formless Strikes just to improve dmg on the floors it mattered on. I swapped back after our group finished with the event . Considering how easy merits are to obtain these days its not unreasonable to change your merits to suit your needs for whatever events you may be doing in the near future.
Ragnarok.Lowen
Server: Ragnarok
Game: FFXI
Posts: 316
By Ragnarok.Lowen 2013-01-03 13:35:27
I've never found a situation where I needed more than 1/5 formless. I personally like invigorate since it stacks with everything. Free Regen or merits that are not being used. = Regen
Invigorate doesn't stack with any Regen-effect spell, and at 1/5 Formless Strikes is hardly even worth having.
Invigorate is pointless, cap Formless Strikes.
Carbuncle.Pwnzone
Server: Carbuncle
Game: FFXI
Posts: 323
By Carbuncle.Pwnzone 2013-01-03 13:54:26
Btw just in case you didnt see the other 2 people say it, Invigorate doesnt stack with regen spells.
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2013-01-03 21:38:38
From what I'm gathering here, Invigorate doesn't stack with regen spells.
[+]
Server: Shiva
Game: FFXI
Posts: 110
By Shiva.Vosslerr 2013-01-04 03:59:01
I get it already! Lol. My bad, was incorrect. Havent done much Salvage2, so wouldn't know. Barely play anymore anyways. If it is that useful in Salvage2, i guess i will be changing it up a bit. Thanks for the info.
Server: Shiva
Game: FFXI
Posts: 110
By Shiva.Vosslerr 2013-01-04 04:01:51
I figured it stacked with spells because it DOES stack with my Regen idle set. Didn't really care to test whether or not it also applied to Regen spells. Probably shouldn't have said "everything". :p
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1,442
By Leviathan.Kincard 2013-01-04 04:53:38
If you don't have a healer around to regen you/cure you, you're probably solo in which case the value of inhibit TP increases greatly. There's also a decent chance you're on /DNC, so the most annoying thing would be big spike hits IMO, which Inhibit TP is better at stopping.
Inhibit TP is also generally more useful in lowman situations than Invigorate is.
Server: Lakshmi
Game: FFXI
Posts: 406
By Lakshmi.Vlorsutes 2013-01-04 05:44:53
I figured it stacked with spells because it DOES stack with my Regen idle set. Didn't really care to test whether or not it also applied to Regen spells. Probably shouldn't have said "everything". :p
With few exceptions, effects that have the same status icon do not stack. That's why Refresh from the spell cannot stack with the Refresh effect of a Yagudo Drink, because both effects have the same status icon. That's why Slow and Elegy stack, because while the effects are the same, the icons are different (one being a song)
Server: Shiva
Game: FFXI
Posts: 110
By Shiva.Vosslerr 2013-01-04 06:48:31
Ahh :o
By blackmagus 2013-01-04 07:03:25
What kind of whm actually uses regen? I want one of those!
[+]
By volkom 2013-01-04 08:01:09
Kinda off topic sorta.
I'm leveling/gearing monk.
Is hachiryu haramaki any good for it?
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1,442
By Leviathan.Kincard 2013-01-04 08:08:45
The sad thing is that when they buffed cures, they made regens really pointless on WHM. A Cure IV typically cures like, 900 HP for 88 MP (You also get a bunch back from pentaloons), and regen IV with Briault+2 and Mitts+2 gets you 925 HP over 75 seconds for 82 MP. It's basically only useful as a safety net (Hoping a tick can save someone if you're busy casting something else, that sort of thing). They seriously need to fix Regen spells for WHM.
Quote: Is hachiryu haramaki any good for it?
Not really. I guess if you don't have the usual choices (AF3, Thaumas) it's a good thing to use as a holdover if you just happen to have it.
By volkom 2013-01-04 08:13:11
Sweet.
Server: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2013-01-04 09:15:37
I just picked up my Nemetona Cap last night. When exactly is this piece good for Victory Smite? Seems Thaumas and Aias Bonnet should be better in most situations where this might shine.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10,481
By Ramuh.Austar 2013-01-04 10:46:30
Shiva.Alistrianna said: »I just picked up my Nemetona Cap last night. When exactly is this piece good for Victory Smite? Seems Thaumas and Aias Bonnet should be better in most situations where this might shine. Decent accuracy piece for TP and Smite if you don't have khepri.
Server: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2013-01-04 11:27:24
Are there any situations where a MNK would need the ridiculous amounts of accuracy from the set below? Pretty sure it's overkill and curious as to what should be taken out of it for the situations where we need Accuracy for TP phase.
Server: Odin
Game: FFXI
Posts: 91
By Odin.Cyprias 2013-01-06 00:12:42
Got bored. Speculating 3% each upgrade since 3 pieces = 6% haste, so I'm assuming 5 pieces = 12% haste in this case.
I seriously doubt this is something viable compared to the other mix-n-match sets we have, but it's fun to poke around at the actual utility of Shaolin belt.
Edit: Probably should've put Ghillie +1 ear, oh well.
Server: Odin
Game: FFXI
Posts: 9,265
By Odin.Eikechi 2013-01-06 00:28:20
Got bored. Speculating 3% each upgrade since 3 pieces = 6% haste, so I'm assuming 5 pieces = 12% haste in this case.
I seriously doubt this is something viable compared to the other mix-n-match sets we have, but it's fun to poke around at the actual utility of Shaolin belt.
Edit: Probably should've put Ghillie +1 ear, oh well.
Why would you sac all of the multi hit from thaumas feet/body?
[+]
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5,345
By Cerberus.Kvazz 2013-01-06 00:55:04
Because people used to 5/5 Usukane and they wanna do it again, etc
Server: Odin
Game: FFXI
Posts: 91
By Odin.Cyprias 2013-01-06 00:56:44
Got bored. Speculating 3% each upgrade since 3 pieces = 6% haste, so I'm assuming 5 pieces = 12% haste in this case.
I seriously doubt this is something viable compared to the other mix-n-match sets we have, but it's fun to poke around at the actual utility of Shaolin belt.
Edit: Probably should've put Ghillie +1 ear, oh well.
Why would you sac all of the multi hit from thaumas feet/body?
It's nothing serious. As said I got bored, and seriously doubt it's viable. I prefer the multi-hits myself.
Server: Odin
Game: FFXI
Posts: 1,925
By Odin.Sawtelle 2013-01-06 01:02:25
Shiva.Alistrianna said: »Are there any situations where a MNK would need the ridiculous amounts of accuracy from the set below? Pretty sure it's overkill and curious as to what should be taken out of it for the situations where we need Accuracy for TP phase.
I use my acc set when I'm fighting something large and my buffs aren't up to par. Most primarily Odin v2 w/ my gimp 2 song brd mule, or voidwatch if the group is bad and the fight lasts too long. This is my current set and it does well; too much more acc would be over kill i'm pretty sure.
Hello all,
Hope you all had a Merry Christmas.
I never really bothered with the math between 90~95. At 99 is this the
optimal TP set for MNK.
Does this set bring us to MAX tier? Or is it too much? Let me know it would be appreciated.
Thankyou
|
|