Drk Resolution GS / Builds

Eorzea Time
 
 
 
Language: JP EN FR DE
users online
Forum » FFXI » Jobs » Dark Knight » Drk Resolution GS / Builds
Drk Resolution GS / Builds
First Page 2 3 ... 25 26 27 ... 50 51 52
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2012-05-20 23:32:31
Link | Quote | Reply
 
Fenrir.Sylow said: »
Ramuh.Austar said: »
they don't have to match

The *** game are you playing? GTFO, fashion disaster.
oh hell no
 Lakshmi.Rearden
Offline
Server: Lakshmi
Game: FFXI
user: Churchill
Posts: 1130
By Lakshmi.Rearden 2012-05-20 23:40:38
Link | Quote | Reply
 
Only way to solve this is by breast exam
 Fenrir.Jinjo
VIP
Offline
Server: Fenrir
Game: FFXI
user: Minjo
Posts: 2269
By Fenrir.Jinjo 2012-05-20 23:47:31
Link | Quote | Reply
 
Ramuh.Austar said: »
they don't have to match

yes they do. gurl ur a 14 on the pH scale cuz ur a basic ***.
 Lakshmi.Rearden
Offline
Server: Lakshmi
Game: FFXI
user: Churchill
Posts: 1130
By Lakshmi.Rearden 2012-05-21 13:13:36
Link | Quote | Reply
 
What happened to the chicken, I was inc with a Ricky Bobby pic
 Lakshmi.Rearden
Offline
Server: Lakshmi
Game: FFXI
user: Churchill
Posts: 1130
By Lakshmi.Rearden 2012-05-21 13:21:33
Link | Quote | Reply
 
http://www7b.biglobe.ne.jp/~fit/dmg/top.htm

Was confused, meant 11% to all hits.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 13:34:31
Link | Quote | Reply
 
None of that has to do with Resolution, it's a page about ratio differences, and a changelog for those. The WS calculator on the left specifies nothing about specific weaponskill attack penalties.


What exactly are you looking at?

Edit: found the only page regarding weaponskills, it doesn't seem to have any information regarding attack bonuses or penalties. Gobli itself doesn't have that information listed either. Only attack penalty information that I can find is mine from BG.

レゾルーション  攻撃力約-?%→緩和


edit2: nvm found what you were looking at.

レゾルーション 0.89? 攻-11%  

Doesn't look like they have that value solidified. 3% difference in attack penalty is fairly large, I'll look over my data and do a few more tests when I have time.
[+]
 Lakshmi.Rearden
Offline
Server: Lakshmi
Game: FFXI
user: Churchill
Posts: 1130
By Lakshmi.Rearden 2012-05-21 13:56:01
Link | Quote | Reply
 
Here's Sylow's trans

http://www.bluegartr.com/threads/103590-What-needs-to-be-tested-thread?p=5099766&viewfull=1#post5099766
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 14:11:37
Link | Quote | Reply
 
What they have for requiescat is at least 2% too high for 100TP. The 15% at 200TP is horribly off too, as it is no more than 10%.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:22:38
Link | Quote | Reply
 
Valefor.Prothescar said: »
What they have for requiescat is at least 2% too high for 100TP. The 15% at 200TP is horribly off too, as it is no more than 7%, and I'd go so far as to say no more than 5%.

Could you maybe be testing with moonshade on?
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 14:24:45
Link | Quote | Reply
 
Do you take me for a fool? No. 22% is also a bizarre number, it would more likely be 21.875 if it were around there.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:30:18
Link | Quote | Reply
 
I didn't mean that to be offensive, it's just one of those things that can be easily looked over and is always worth checking, jeez. :P
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:32:12
Link | Quote | Reply
 
Anyway, as shaky as they are on the ratios, I'm not sure how much I'd trust the information in the first place.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 14:32:26
Link | Quote | Reply
 
Pretty big mistake though @@ one of the first things I would check, particularly on a WS where the values aren't concrete.

In any case those attack penalties seem high, and the "?" next to some of them denote to me some degree uncertainty; basing something off of them too readily doesn't seem like a good idea.

Adding to that, this website is new to me, I am finding it hard to use it as a credible resource atm. The numbers that they have look like hastily thrown together approximations for which to do somewhat reliable maths, nothing more. A difference in 3% +/- attack penalty is pretty huge.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:36:55
Link | Quote | Reply
 
Would it be possible that attack penalties on WS apply only to base attack, and not to other sources, or something, and/or cap?
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 14:37:45
Link | Quote | Reply
 
Possible but I personally don't find that likely. Base * + Multipliers * Penalty * Food seems the most secure, but I have no reasonable evidence to support it. An incorrect order wouldn't make much difference in any case, just rounding errors.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:38:07
Link | Quote | Reply
 
Valefor.Prothescar said: »
A difference in 3% +/- attack penalty is pretty huge.

As is a 0.22 ftp on a transferring WS.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 14:40:09
Link | Quote | Reply
 
I hadn't noticed that bit
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:43:15
Link | Quote | Reply
 
Here's their reference for Req: http://yy28.60.kg/test/read.cgi/ff11jobjobplus/1314541339/54-55

And

Res: http://yy28.60.kg/test/read.cgi/ff11jobjobplus/1314541339/60-61

I'll see if I can make heads or tails of them.
[+]
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 14:53:19
Link | Quote | Reply
 
Their reference for Requiescat recognizes 1.0 as the fTP for Requiescat and correctly identifies the ftp transfer property.

That said, I struggle with the attack testing portion:

Although they do list a 13-24% range on the penalty for 100TP.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 15:04:31
Link | Quote | Reply
 
That doesn't look very good @@ They're using the full 5 hits first off... attack penalty would be almost impossibly difficult to solidify using all five of the hits. I'm impressed that they got as close as they did.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 15:15:00
Link | Quote | Reply
 
Forgive my lack of knowledge of WS attack penalty testing ... but how exactly do you test a single hit?
 Fenrir.Skarwind
Offline
Server: Fenrir
Game: FFXI
user: Skarwind
Posts: 3280
By Fenrir.Skarwind 2012-05-21 15:17:26
Link | Quote | Reply
 
Was kind of thinking, with an OaT Gsword how does Atheling VS Rancorous Mantle play out for TP?

/WAR and /SAM here once I get going on Nyzul this wednesday. (Still need the mala..)


/DRG
Bale Earring-> Wyvern Earring
Goading Belt-> Windbuffet?
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-05-21 15:22:36
Link | Quote | Reply
 
Fenrir.Sylow said: »
Forgive my lack of knowledge of WS attack penalty testing ... but how exactly do you test a single hit?

You weaponskill at 5% or less.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-05-21 15:24:48
Link | Quote | Reply
 
Valefor.Prothescar said: »
Fenrir.Sylow said: »
Forgive my lack of knowledge of WS attack penalty testing ... but how exactly do you test a single hit?

You weaponskill at 5% or less.


Ew, screw that.
 Ramuh.Laffter
Offline
Server: Ramuh
Game: FFXI
user: Rocketpop
Posts: 11972
By Ramuh.Laffter 2012-05-21 15:29:30
Link | Quote | Reply
 
Fenrir.Skarwind said: »
Was kind of thinking, with an OaT Gsword how does Atheling VS Rancorous Mantle play out for TP?

/WAR and /SAM here once I get going on Nyzul this wednesday. (Still need the mala..)


/DRG
Bale Earring-> Wyvern Earring
Goading Belt-> Windbuffet?
Correct me if I'm wrong, but aren't quad/triple/double attack more valuable if you're NOT using an OaT weapon? :S
 Fenrir.Skarwind
Offline
Server: Fenrir
Game: FFXI
user: Skarwind
Posts: 3280
By Fenrir.Skarwind 2012-05-21 15:31:03
Link | Quote | Reply
 
Ramuh.Laffter said: »
Fenrir.Skarwind said: »
Was kind of thinking, with an OaT Gsword how does Atheling VS Rancorous Mantle play out for TP?

/WAR and /SAM here once I get going on Nyzul this wednesday. (Still need the mala..)


/DRG
Bale Earring-> Wyvern Earring
Goading Belt-> Windbuffet?
Correct me if I'm wrong, but aren't quad/triple/double attack more valuable if you're NOT using an OaT weapon? :S

Oat would overwrite TA/QA?
I always thought it was the other way around.
 Ramuh.Laffter
Offline
Server: Ramuh
Game: FFXI
user: Rocketpop
Posts: 11972
By Ramuh.Laffter 2012-05-21 15:32:15
Link | Quote | Reply
 
Well, iirc, OaT and 2-4 can't proc in a quad/trip/double attack unless it's a Justice weapon. :S

I'm probably wrong and if so, I'd like to be corrected. :x
First Page 2 3 ... 25 26 27 ... 50 51 52