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[Dev] Final Limit Break Quest
Bahamut.Krizz
Server: Bahamut
Game: FFXI
Posts: 3,158
By Bahamut.Krizz 2011-12-05 14:50:26
Quote: Thanks everyone for the feedback and comments regarding our previous update.
Based on the opinions across all regions, we have decided to make multiple versions of the battlefield. Along with this change, we’ll need a few more days for development and testing, but we’re working diligently to get this in for the version update.
I’d like to outline details for the two items that will be used in conjunction with the battlefield.
• The item required to enter the battlefield
We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high.
• The item that can be used to lower battlefield difficulty
Previously we said that we’re making adjustments so that you can win without having a full party of six members, but you can take this to mean that you’ll need the enfeeble item to achieve this.
This enfeebling-type of item exists for two reasons:
The first is the player’s choice to increase their chances of winning.
The second is to set up a countermeasure so as time passes it will be possible to clear the battlefield with fewer people. Note that it will take a bit of leg work in order to obtain the enfeeble item.
In other words, there will be two methods for challenging this battle. In exchange for spending some time preparing for the battle, you’ll have the option to increase your chances of winning. If you deem it unnecessary to obtain this item, you can take on the battle without spending any time preparing ahead of time.
In the case that you fail the battlefield, you will not need to re-obtain the entry item. Instead we might make it so you will need merit points or High Kindred’s Crests, but we are currently making adjustments in the direction of lowering the amount of merit points required to challenge it again.
Leviathan.Phenomena
Server: Leviathan
Game: FFXI
Posts: 1,922
By Leviathan.Phenomena 2011-12-05 14:53:30
I like this. And ppl say they dont listen to us >.> pff
Server: Sylph
Game: FFXI
Posts: 1,549
By Sylph.Liltrouble 2011-12-05 14:54:15
The "enfeebling item". Similiar to the revamped CoP dynamis, I suppose. Items that lock the zone boss's 2-hrs, special moves, etc.
Server: Siren
Game: FFXI
Posts: 2,215
By Siren.Thoraeon 2011-12-05 14:55:19
Quote: • The item required to enter the battlefield
We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high. So does that mean this item will continuously clog our inventory/treasure pool til the end of time?
Leviathan.Phenomena
Server: Leviathan
Game: FFXI
Posts: 1,922
By Leviathan.Phenomena 2011-12-05 14:57:15
ya kinda like ouryu fight with mistmelts. good times
Server: Sylph
Game: FFXI
Posts: 1,549
By Sylph.Liltrouble 2011-12-05 14:57:26
Quote: • The item required to enter the battlefield
We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high. So does that mean this item will continuously clog our inventory/treasure pool til the end of time? Just keep one in storage and it'll never drop to you again
Server: Shiva
Game: FFXI
Posts: 8,022
By Shiva.Viciousss 2011-12-05 15:03:33
they are going to make it more tedious to make an easy fight easier...right.
VIP
Server: Siren
Game: FFXI
Posts: 14,552
By Siren.Kalilla 2011-12-05 15:12:04
Nice, adding it to the op
12-05-2011 02:40 PM | Camate | Community Rep |  |
| Thanks everyone for the feedback and comments regarding our previous update.
Based on the opinions across all regions, we have decided to make multiple versions of the battlefield. Along with this change, we’ll need a few more days for development and testing, but we’re working diligently to get this in for the version update.
I’d like to outline details for the two items that will be used in conjunction with the battlefield.
The item required to enter the battlefield
We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high.
The item that can be used to lower battlefield difficulty
Previously we said that we’re making adjustments so that you can win without having a full party of six members, but you can take this to mean that you’ll need the enfeeble item to achieve this.
This enfeebling-type of item exists for two reasons:
The first is the player’s choice to increase their chances of winning.
The second is to set up a countermeasure so as time passes it will be possible to clear the battlefield with fewer people. Note that it will take a bit of leg work in order to obtain the enfeeble item.
In other words, there will be two methods for challenging this battle. In exchange for spending some time preparing for the battle, you’ll have the option to increase your chances of winning. If you deem it unnecessary to obtain this item, you can take on the battle without spending any time preparing ahead of time.
In the case that you fail the battlefield, you will not need to re-obtain the entry item. Instead we might make it so you will need merit points or High Kindred’s Crests, but we are currently making adjustments in the direction of lowering the amount of merit points required to challenge it again. |
12-02-2011 02:06 PM | Camate | Community Rep |  |
| Howdy!
I have a bit of information to share with you regarding the final limit break quest.
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest. |
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