By Carbuncle.Asymptotic 2011-08-01 17:14:18
Here's my original suggestion from the official forums:
Suggested Adjustments: A new category of dance which consumes finishing moves to power up waltzes and modify their recast and/or TP costs.
The following abilities would be in a new category of dance, separate from steps and flourishes, but also require finishing moves. We'll call them "Techniques"
Dessus (Dancer level 65): expends a finishing move to reduce the TP cost and recast of the next Waltz. (Recast: 30 seconds, Duration 30 seconds) -- in particular, this should halve the recast of the next waltz. The TP Reduction would probably be about 25%.
Rise (Dancer level 75): expends a finishing move to increase the potency of the next Waltz, for an increased TP requirement. (Recast: 1 minute, duration 1 minute). Should increase the potency of the next waltz by 25% *ignoring the current cap on Waltz Potency*, and increase its TP cost by 10-15%.
Assemblé (Dancer level 95): expends all finishing moves to transform the next Waltz into an area-of-effect ability, doubling the TP requirement. (Recast 3 minutes, duration 1 minute)
Since Techniques would be one category, the shared recast, in particular of Assemblé (which would eliminate the ability to use Dessus or Rise for 3 minutes), would be a balancing factor.
It is my vision that techniques would overwrite each other and not stack, regardless.