Been considering doing some inside Abyssea testing without any cruor or atma buffs. Should give a pretty good idea of how tough new content mobs might be and allow for some outside Abyssea set testing. Haven't decided which NM I'll do this on yet, but most likely a Heroes NM...Tablilla perhaps.
Honestly, while everyone wants to say that Ukko's > Fudo a couple things to consider are that:
A. Inside abyssea Ukko's will win due to crits. Sorry, but having a high of 8800 (not a +dmg taken mob) after 1 day of using Ukko's and having never seen Fudo break 6k after a SAM friend of mine has had it for 2-3 months (not counting mobs that take stupid amounts of damage), I highly doubt its possible to make Fudo's better.
B. Outside abyssea neither is a clear winner because it depends on the gear used by the WAR. If a WAR caps fDEX while maintaining high att/str/DA, then Ukko's will probably be better on average outside abyssea. If the SAM has fantastic gear, he could probably push fudo's over Ukko's outside abyssea.
Neither set for war or sam focus's accuracy at all. As stated before, outside abyssea is all about how much Ukko's crits; a high crit rate will annihilate fudo overall.
On a similar topic, in deciding which to build i would take into consideration the AM on each. With the high levels of DA that a properly geard WAR now has while easily capping haste, your overall DPS will show a pretty nice increase. Sam closes the gap in their ability to spam the living *** out of the WS.
Not exactly. WS frequency isn't complete gain. Animation delay detracts from the damage a bit.
Exactly, which is why a 6hit fudo sam under marches does better than a 5hit fudo sam with marches. W/O marches the playing field is leveled a bit and will either fall on either setup or favor 5hit.
Not exactly. WS frequency isn't complete gain. Animation delay detracts from the damage a bit.
Exactly, which is why a 6hit fudo sam under marches does better than a 5hit fudo sam with marches. W/O marches the playing field is leveled a bit and will either fall on either setup or favor 5hit.
Stupid question, now what if you DAT swap it to a short animation? Is the animation delay server side or client side?
Not exactly. WS frequency isn't complete gain. Animation delay detracts from the damage a bit.
Exactly, which is why a 6hit fudo sam under marches does better than a 5hit fudo sam with marches. W/O marches the playing field is leveled a bit and will either fall on either setup or favor 5hit.
Stupid question, now what if you DAT swap it to a short animation? Is the animation delay server side or client side?
I want Ukko's bad. But it is going to be a pain in the *** to get.
Hang in there man, it's been a rough trip and taken too long for me due to RL atm but Glavoid is almost done. 39/50 Shells and 4.5 pops between me and the LS atm. hopefully all it will take is 6. I can't wait.
Caladbolg is going to be my next project though it seems less difficult then Ukon will ever be. I'm a masochist though so maybe I should make a Twashtar next! (j/k to my Empy crew)
I'm just hoping that my ls will be at least a little bit more motivated to farm Glavoids with the addition of seals/+2 item drops in vision zones. 2/50 25/50 75/75 omg, wtf lol
I personally find my ukko's to do higher damage than my fudos in outside events (Einherjar and Salvage). I'm including my current gear sets for referance. Masamune is only 85 so my observations are just ment to be referance points, not conclusive proof.
Damage numbers are the averages of 5 parses per job I can find from outside events.
My current outside of abyssea set for ukko's:
ukon(90)/sword starp/ /AF3 orb
AF3+2/Kubira Beads/brutal/pixie
zahaks/af3+2/pyrosoul/rajas
Vigilance+1/warwolf/byakko's/af3+2
outside buffs:red curry bun and dex from AF3brd marchs.
and tend to average 2.6k with spike damages of 4-4.8k. I assume standard mobs to have under 100 agi(based on relative strength to greater colibri (117 to cap dDex)) and thus this set puts me at 150ish(*** elvaan's low base dex) right around fDex cap.
Sam fudo build:
masa(85)/sword strap/ /thew bomblet (Red curry bun)
twilight/Ire torque +1/brutal/Vulcan's
byrnie+1/heafoc/pyrosoul/rajas
atheling/snow belt/usu legs/AF3+2
outside buffs: red curry bun
average sits at just over 2.1k with spikes of 3.4-3.8k. Lacking 90 masa, Beir belt+1 and tp bonus moonshade.
Ukko's has 2 outliers at 5.3 and 6.1(blood rage mightystrikes maybe?). Fudo has 1 at 4.5.
Hope this is at all helpful, bored during update><.
I'm just hoping that my ls will be at least a little bit more motivated to farm Glavoids with the addition of seals/+2 item drops in vision zones. 2/50 25/50 75/75 omg, wtf lol
What sucks is i still need 5 vision stones.. Im gonna seem like a *** saying. "I wanna spam this here moth but all stones are mine til I get 5 along with the Empy Items hurr hurr! Free Ace's for all though"
After collecting 50 moth scales, you'll prlly be tryin to sell the stones towards the end. We were selling atheling mantles for like 200k a pop when we did orthrus claws.
I'd like to see the variety of damage across the servers, screenshots would be nice also. I'd also like to take a look at the different ws sets that made it happen.