Melee Gaiters Counterstance Question

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Melee Gaiters Counterstance Question
 Bahamut.Bojack
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By Bahamut.Bojack 2011-05-02 18:40:58
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Do you need to keep these Feet on fulltime for the Counterstance bonus? Or can you remove them after using the ability and still keep the bonus?
 Bismarck.Svtracing
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By Bismarck.Svtracing 2011-05-02 18:48:46
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You can remove them once you used Counterstance.
 Diabolos.Mysticvegeta
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By Diabolos.Mysticvegeta 2011-05-02 19:24:41
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/equip feet "Melee Gaiters"
/ja "Counterstance" <me>
/wait 1
/equip "whatever feet gear you have"
/recast "Counterstance"


that's the macro I use.
 Ifrit.Punishment
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By Ifrit.Punishment 2011-05-03 14:13:15
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I have these and i use the same macro, but one thing i was curious about that i haven't been able to find any recent threads about is how well Counterstance stacks with the default trait. I know the hard cap is 80 and with Gaiters + stance It's 60%. But does that stack with the ~13% or so (according to wiki) from the default trait, making it roughly 73%?

This is assuming maximum effectiveness with capped accuracy already factored in.
 Diabolos.Inuyushi
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By Diabolos.Inuyushi 2011-05-03 14:16:00
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From my understanding, Counterstance increases your overall Counter to 50% (60% with boots). The Job trait is not added to coutnerstance.
 Ifrit.Punishment
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By Ifrit.Punishment 2011-05-03 15:16:28
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So you would need another 20% counter to cap it, so between gnarled horn and merits you can get pretty close.
 Sylph.Tigerwoods
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By Sylph.Tigerwoods 2011-05-03 15:21:05
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Diabolos.Inuyushi said:
From my understanding, Counterstance increases your overall Counter to 50% (60% with boots). The Job trait is not added to coutnerstance.
The 50% is because the base counter is already accounted for. Counterstance itself is not truly 50%