I've decided my favourite Pokemon game is probably blue. MAYBE silver I'm not sure. Something about the brilliant simplicity of blue without the silly abilities, items, dual types over complicating things. Just a single type pokemon with a strength and a weakness :)
I don't know what my fav gen is really. I'd prolly say 3rd gen because of Ralts =x (And this was before I saw Gardevoir)
Been replaying Emerald (mainly for my Pokemon White dex). I realized that the pokemon games were much tougher back then. either that or the newer gens are just too easy
I've decided my favourite Pokemon game is probably blue. MAYBE silver I'm not sure. Something about the brilliant simplicity of blue without the silly abilities, items, dual types over complicating things. Just a single type pokemon with a strength and a weakness :)
Dual types were in Blue, numbnuts. And how can you honestly say anything in Pokemon is complicated? :|
I remember because up until Platinum, I always thought Ghost was weak against Psychic due to Gastly/Haunter/Gengar
(And then I realized it was because they were Ghost/Poison)
I've decided my favourite Pokemon game is probably blue. MAYBE silver I'm not sure. Something about the brilliant simplicity of blue without the silly abilities, items, dual types over complicating things. Just a single type pokemon with a strength and a weakness :)
Dual types were in Blue, numbnuts. And how can you honestly say anything in Pokemon is complicated? :|
They were o_O? I don't recall dual types :/ but it was a long time ago. There are so many different types in the latest gen games and they all have multiple strengths and weaknesses now, double damage, quad damage, half damage, quarter damage etc and TMs can be used over and over making it a pain it way too easy at times and outright frustrating at others. For example, I'm pretty sure there was something like 8 types in blue? Maybe there were a few more than that, but now there are 17... I like the introduction of types like steel and dark, but when you start trying to differentiate between ground and rock (essentially the same thing) it becomes a joke.
I've decided my favourite Pokemon game is probably blue. MAYBE silver I'm not sure. Something about the brilliant simplicity of blue without the silly abilities, items, dual types over complicating things. Just a single type pokemon with a strength and a weakness :)
Dual types were in Blue, numbnuts. And how can you honestly say anything in Pokemon is complicated? :|
They were o_O? I don't recall dual types :/ but it was a long time ago. There are so many different types in the latest gen games and they all have multiple strengths and weaknesses now, double damage, quad damage, half damage, quarter damage etc and TMs can be used over and over making it a pain it way too easy at times and outright frustrating at others. For example, I'm pretty sure there was something like 8 types in blue? Maybe there were a few more than that, but now there are 17... I like the introduction of types like steel and dark, but when you start trying to differentiate between ground and rock (essentially the same thing) it becomes a joke.
They've only ever added 2 new types onto the original lot and that was back in gen2.
Rock and ground have always been seperate.
What is so hard to understand about "1 type weak to type = 2x effective, 2 types weak to type = 4x effective"?
Seriously, Sagi. Seriously. What the ***, man. You used to be cool. :<
Hmm, indeed. I think I remember it as being less complicated because there were less pokemon and the ratio of single to dual type was much, much higher back then. The held items, pokemon abilities and repeat use of TMs does still make a mockery of the game at times. I mean you can literally teach pokemon a new move so it can wipe an opponent then go to the move tutor and have the pokemon resort back to it's previous moveset, repeat over and over. Moves like flamethrower, thunderbolt and ice beam, learned only by the related type specific pokemon, could be taught once through a TM (unless it waws available to buy but they cost a shitload), now theese moves can be spammed on the majority of pokemon because so many are dual type and capable of learning a very diverse moveset.
Hmm, indeed. I think I remember it as being less complicated because there were less pokemon and the ratio of single to dual type was much, much higher back then.
There are more, yeah. Wouldn't say it was much higher, though.
41% of Pokemon in gen1 were dual types.
As of gen5 that's gone up to 47% of Pokemon.
All depends on what you consider "much" higher, I guess. :x
The held items, pokemon abilities and repeat use of TMs does still make a mockery of the game at times.
I don't see how they make a mockery of the game. The abilities and held items just add another element of strategy to the rock, paper, scissors game that Pokemon was before them.
Repeated TM use was possible (and worse, because it restored PP) in previous generations too, and as you said the only difference was that you had to pay for them, and money isn't exactly hard to get in Pokemon games.
This is a thread that I found on another website I post at. It can be really really interesting. I thought it deserved a place here.
Post your random thoughts for the day here, or anything else that intrigues you.
For starters, is it possible to give constructive critism to someone who doesn't have a neck? I totally just walked by a girl who didn't. Someone isn't getting a necklace for Valentines day!
And who decided black and white can't be colors? I want to say a racist. I really do.