WoW is the same age as XI and you don't get that there.
False. Not just the few years difference in the age of the games but XI is of the Everquest generation of MMOs. WoW STARTED the next generation of MMOs.
And much to my disappointment we are STILL in the WoW generation.
"Modern MMO" has evolved into Fortnite and now Roblox type of games...yeah those aren't traditional MMORPG but they provided social interaction and sense of community that people used to seek when they played MMORPG back in 2004.
That's why MMORPG is stagnant IMO. The market for social interaction games always existed, but now customers prefer something else now.
(I think it's also why plenty of people in FFXIV enjoyed housing and dancing more than hardcore raid, they play for social need.)
WoW is the same age as XI and you don't get that there.
False. Not just the few years difference in the age of the games but XI is of the Everquest generation of MMOs. WoW STARTED the next generation of MMOs.
And much to my disappointment we are STILL in the WoW generation.
FFXI released 2002
WOW released 2004
Blizzard started development for WoW in 1999, the same year SE started development for FFXI
FFXI has evolved a lot in the last 23 years, the FFXI on release is nowhere near the same as the FFXI during SoA. But to suggest that FFXI and WoW are complete era shifts is outlandish.
It was a total paradigm shift.
Yes, XI is not what it was. But it still has time sinks like airships and boats taking actual travel time. Has it gained quest markers? (Did EQ have quest markers?) I could go on and on with the differences of the EQ era and the WoW era but, in a nutshell, XI followed a formula WoW set out to break that formula and it did.
Technically, WoW is both eras. Classic retains all of the elements of old MMOs. Retail strips away the barriers and allows access to content for more casual players.
Technically, WoW is both eras. Classic retains all of the elements of old MMOs. Retail strips away the barriers and allows access to content for more casual players.
Hate to disagree but "classic" is just old WoW, which is only so-old. Chanti nailed it.
I will never understand this doomer mindset that can be seen on here (specifically here), WoW is the same age as XI and you don't get that there. Same for almost every other mmorpg. You don't see it on places like the XI reddit sub either, they are just happy to be playing the game.
It's a hobby, it's a game you play as a hobby. Some of you take this way too seriously. I never read people talking like this anywhere else, not on WoW, OSRS, Everquest or anywhere else.
I think it's just a bunch of depressed people honestly.
quitting can be hard, especially something you've done for 20 years, addiction or not. I think making a list like that is a good step to realizing why you are unhappy with something you used to enjoy. I'm coming to terms with being done with FFXI myself, I come here still but don't really play at all. got rid of all the accounts that had any progress done, so even if I get the urge I can login, but quickly realize I can't be assed to do everything over again.
I quit for 3 years after being addicted for more than a decade. I don't miss FFXI 95% of time now.
Last free log in campaign I logged in for free stuffs, and that's the only time that I slightly want to play more. SE almost succeed at taking my money away last free login. Almost!
Then I move on to other games and quickly forgot about FFXI.
Life without FFXI(or really just any time consuming activity) is too good with wide variety of other things that I can do. I can read more books everyday, participate in trpg or board game groups irl, join painting and crafting workshops, go to dojo, occasionally travel, and visit friends and family.
I can also play wider variety of video games than just a few per year. Which is a nice way to experience different game genres.
Recently I subscribed to kindle unlimited, can't wait to read even more books.
Personally, I think having different hobby makes quitting way easier. They will take your attention away from FFXI.
What makes Wow "the new era"? Quest markers and the lack of airships and boat time sinks (the latter actually having content within)?
Themepark experience
2 years (less actually) from 2002 to 2004 were enough for me as an FFXI player to appreciate the difference between WoW and what came before it. The change started and kept going over the years.
I will never understand this doomer mindset that can be seen on here (specifically here), WoW is the same age as XI and you don't get that there. Same for almost every other mmorpg. You don't see it on places like the XI reddit sub either, they are just happy to be playing the game.
It's a hobby, it's a game you play as a hobby. Some of you take this way too seriously. I never read people talking like this anywhere else, not on WoW, OSRS, Everquest or anywhere else.
I think it's just a bunch of depressed people honestly.
Go take a pill.
Its mostly from people who quit. They just dont like when others are still enjoying something they left behind.
Technically, WoW is both eras. Classic retains all of the elements of old MMOs. Retail strips away the barriers and allows access to content for more casual players.
Hate to disagree but "classic" is just old WoW, which is only so-old. Chanti nailed it.
It's a thundermelons to pamamas comparison to be fair.
Vanilla WoW is a standalone game. Vanilla FFXI wasn't. It's only a fair comparison if you compare the 75 era of FFXI to the 60 era of WoW.
WoW launched in 2004, but the classic version is circa 2006.
FFXI launched in 2002, but the classic version is circa 2010.
I started reading Oshi no Ko thinking it was the "Rent a Girlfriend", but just now I saw the thumbnail of another youtuber bashing Rent a Girlfriend and... noticed my mistake.
Funny, and here I was thinking that at some point those high schoolers would start protitution and manipulation, as its hinted by the showbiz shows.
Recently i found a life trick that is quite obvious, but I hadnt thought before.
Instead walking 30 minutes to go to gym (and another 30 to come back), i could simply run and reduce the time to 10 minutes, and also cutting down my aerobics in 20 minutes, with a net gain in time of 1h.
When youre old, gaining one extra hour (maybe 4h weekly) is game changing.
Obviously this doesnt apply to you filthy nerds, that drive to get to the gym just across the street to so stationary bikeā¦
Its mostly from people who quit. They just dont like when others are still enjoying something they left behind.
I quit when XI evolved into something other than the game I knew. I am happy that people still play it, that its still getting new content, and people still find it fun.
Yes, there's all sorts of research coming out saying creatine helps with memory and brain function, health benefits etc etc. Why I started asking about it.
I've been taking it on and off for.. 15 years or so. Mostly off.
My take is that it's a supplement like any other. Our bodies do produce it, but need to eat red meat to get it and trigger production and absorption.
If you get enough of it from your diet, there's little benefit in supplementing on top of that and this is true for literally any supplement.
Especially at the kind of dosage usually used, 5g per serving. Creatine in the body is measured in mg not g.
For a non-workout-holic, you can just try a small 1g dose per day. It's supremely safe, with all this research that is the one thing we can say for sure.
This is a thread that I found on another website I post at. It can be really really interesting. I thought it deserved a place here.
Post your random thoughts for the day here, or anything else that intrigues you.
For starters, is it possible to give constructive critism to someone who doesn't have a neck? I totally just walked by a girl who didn't. Someone isn't getting a necklace for Valentines day!
And who decided black and white can't be colors? I want to say a racist. I really do.