Aww yuss.
Now I just need the medals to awaken him to final form.
Then maybe I'll get another one and make an INT team entirely out of Frieza's family.
FFIX: If the player plays for 100 hours 256 times, the game's internal clock will reset. This can be used to obtain the Excalibur II, without playing for less than 12 hours. However, the player would be required to play for 25,600 hours, 1,067 days, or 2.92 years. The in-game clock color changes whenever it "rolls over" 100 hours from white to red to yellow to cyan to purple, and finally green. At 600 hours (after the timer has been green for 100 hours) the timer changes into a glitchy font and continues counting for 1 hour. At 601 hours the timer reverts to a green 99:59:59 and stops counting and nothing happens until the 2.92 years pass by when it overflows, returns to white 00:00:00 and starts all over.
The time is counted by frames, not by actual, seconds, so speeding up the framerate in an emulator will make the timer go faster. This is because of the PlayStation's hardware; since all PlayStations are designed to run at a specific frame rate, games can use that information to control their timing directly.
If one has a Tetra Master card that is at max stats (FAFF) and it is used to play, eventually the card will overflow reverting the card's power to, say, 0AFF for example. Although it says 0AFF, the card's attack power is that of a FAFF card.
The maximum number of jumps in the Jump Rope minigame is 8,388,607 after which the next jump will overflow the counter to 0, and afterward the counter won't increase further.
Ehh, I kind of expect an outage at least once a month, but there have been none for the past 4 months, so I guess they're just making up for not having any for a while :P
FFIX: If the player plays for 100 hours 256 times, the game's internal clock will reset. This can be used to obtain the Excalibur II, without playing for less than 12 hours. However, the player would be required to play for 25,600 hours, 1,067 days, or 2.92 years. The in-game clock color changes whenever it "rolls over" 100 hours from white to red to yellow to cyan to purple, and finally green. At 600 hours (after the timer has been green for 100 hours) the timer changes into a glitchy font and continues counting for 1 hour. At 601 hours the timer reverts to a green 99:59:59 and stops counting and nothing happens until the 2.92 years pass by when it overflows, returns to white 00:00:00 and starts all over.
The time is counted by frames, not by actual, seconds, so speeding up the framerate in an emulator will make the timer go faster. This is because of the PlayStation's hardware; since all PlayStations are designed to run at a specific frame rate, games can use that information to control their timing directly.
If one has a Tetra Master card that is at max stats (FAFF) and it is used to play, eventually the card will overflow reverting the card's power to, say, 0AFF for example. Although it says 0AFF, the card's attack power is that of a FAFF card.
The maximum number of jumps in the Jump Rope minigame is 8,388,607 after which the next jump will overflow the counter to 0, and afterward the counter won't increase further.
No lie, and sadly I have no proof as far as I'm aware, it changes from white to red in FFVIII too, I somehow managed to do it and didn't know why it changed.
This is a thread that I found on another website I post at. It can be really really interesting. I thought it deserved a place here.
Post your random thoughts for the day here, or anything else that intrigues you.
For starters, is it possible to give constructive critism to someone who doesn't have a neck? I totally just walked by a girl who didn't. Someone isn't getting a necklace for Valentines day!
And who decided black and white can't be colors? I want to say a racist. I really do.