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Treasure Hunter Effectiveness
Quetzalcoatl.Volkom
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By Quetzalcoatl.Volkom 2011-01-28 14:21:37
Question:
If you're fighting some mob in abyssea/whereever
And THF procs TH8 on the mob and thf dies...homepoints and comes back
does TH still stick if monster is stilled claimed by the thf's party?
Ifrit.Airius
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By Ifrit.Airius 2011-01-28 14:24:45
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By Sylph.Tigerwoods 2011-01-28 14:25:04
He doesn't do abyssea bro!
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Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:26:03
Quetzalcoatl.Volkom said: Question:
If you're fighting some mob in abyssea/whereever
And THF procs TH8 on the mob and thf dies...homepoints and comes back
does TH still stick if monster is stilled claimed by the thf's party?
I did read the comments on the BG forum, and apparently it does, as the initial TH is put onto the monster from the first hit from the THF, whether it was magic, ranged attack or a normal hit, i cannot see why a mob would essentially lose the effectiveness because the THF died.
It would be kinda like saying, if a RDM dies all the enfeebling that is on the mob will wear off, it will continue on whether or not that RDM dies, however there is no proof that the effectiveness could not diminish over time
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:26:50
Wow 11! Now that is cool to see, now that is full on proof right there, thanks for sharing with us :)
Ifrit.Airius
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By Ifrit.Airius 2011-01-28 14:27:19
Quetzalcoatl.Volkom said: Question:
If you're fighting some mob in abyssea/whereever
And THF procs TH8 on the mob and thf dies...homepoints and comes back
does TH still stick if monster is stilled claimed by the thf's party?
Yes. Once TH is there its sticks unless the mob goes yellow and to 100%. Also another thf with say TH4 can stack on top of another Thf's TH even if it is already lvl 8
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:29:00
Ifrit.Airius said: Quetzalcoatl.Volkom said: Question:
If you're fighting some mob in abyssea/whereever
And THF procs TH8 on the mob and thf dies...homepoints and comes back
does TH still stick if monster is stilled claimed by the thf's party?
Yes. Once TH is there its sticks unless the mob goes yellow and to 100%. Also another thf with say TH4 can stack on top of another Thf's TH even if it is already lvl 8
Does that mean that 2 seperate THFs work on the effectiveness together? Or do they get their own effectiveness on the mob?
Quetzalcoatl.Volkom
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By Quetzalcoatl.Volkom 2011-01-28 14:30:37
Ifrit.Airius said: Quetzalcoatl.Volkom said: Question: If you're fighting some mob in abyssea/whereever And THF procs TH8 on the mob and thf dies...homepoints and comes back does TH still stick if monster is stilled claimed by the thf's party? Yes. Once TH is there its sticks unless the mob goes yellow and to 100%. Also another thf with say TH4 can stack on top of another Thf's TH even if it is already lvl 8 k kewl i was just checking to make sure my chat box didn't glitch. cuz my friends and i were fighting carabosse and the thf proc'd TH8 on it. he somehow died. i kited the mob while he homepointed and came back. mob went white. I reclaimed, he comes back, collaborator, hits the mob, bam TH9. and we were both like O.o okay..interesting.
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By Diabolos.Artfuldodger 2011-01-28 14:30:41
TH from other THF's can increase from another's base TH
edited for clarity
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By Sylph.Tigerwoods 2011-01-28 14:30:48
Omg you can have 18 thfs in an ally with 18 individual th's!
Of course it doesn't work like that.
Bahamut.Dasva
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By Bahamut.Dasva 2011-01-28 14:33:08
Sylph.Tigerwoods said: Omg you can have 18 thfs in an ally with 18 individual th's!
Of course it doesn't work like that. You are thinking to small. Severall allainces of thfs where you rotate them out for the ultimate TH. So much Th that even a simple mandy will ***out a relic empyrean weapon
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Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:34:08
Quetzalcoatl.Volkom said: Ifrit.Airius said: Quetzalcoatl.Volkom said: Question: If you're fighting some mob in abyssea/whereever And THF procs TH8 on the mob and thf dies...homepoints and comes back does TH still stick if monster is stilled claimed by the thf's party? Yes. Once TH is there its sticks unless the mob goes yellow and to 100%. Also another thf with say TH4 can stack on top of another Thf's TH even if it is already lvl 8 k kewl i was just checking to make sure my chat box didn't glitch. cuz my friends and i were fighting carabosse and the thf proc'd TH8 on it. he somehow died. i kited the mob while he homepointed and came back. mob went white. I reclaimed, he comes back, collaborator, hits the mob, bam TH9. and we were both like O.o okay..interesting.
Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset?
I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7
Ragnarok.Flippant
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By Ragnarok.Flippant 2011-01-28 14:40:14
Um, just because a mob goes white doesn't mean it's turned passive. White is okay. No hate on anyone, everything is wiped--staggers, TH.
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Ifrit.Airius
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By Ifrit.Airius 2011-01-28 14:40:17
Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset?
I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH
Cerberus.Tikal
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By Cerberus.Tikal 2011-01-28 14:42:58
Sylph.Tigerwoods said: Omg you can have 18 thfs in an ally with 18 individual th's!
Of course it doesn't work like that. Don't you have something better to do? I understand he doesn't have a feasible argument against Abyssea, but that's primarily because he's expressed feelings and not logic. You're welcome to nerd rage about ***all you want, but jeez. I'd think someone who's made some pretty feasible observations on this board would better spend their time than arguing/trolling someone who doesn't care.
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Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:43:29
Ifrit.Airius said: Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset?
I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH
Yea i suppose that even if a mob still goes unclaimed, it still does have some initial hate unless everyone warps out or wipes, i might try test it anyways to see if TH effectiveness does reset completely.
Ragnarok.Flippant
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By Ragnarok.Flippant 2011-01-28 14:44:27
Ifrit.Airius said: Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset?
I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH
Doesn't have to go back to full health.
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By Sylph.Tigerwoods 2011-01-28 14:44:44
What is this troll of which you speak?
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:45:22
Cerberus.Tikal said: Sylph.Tigerwoods said: Omg you can have 18 thfs in an ally with 18 individual th's!
Of course it doesn't work like that. Don't you have something better to do? I understand he doesn't have a feasible argument against Abyssea, but that's primarily because he's expressed feelings and not logic. You're welcome to nerd rage about ***all you want, but jeez. I'd think someone who's made some pretty feasible observations on this board would better spend their time than arguing/trolling someone who doesn't care.
Please dont feed him anything, he will only carry on doing what he does, and i could care less, lets talk about TH effectiveness :D
What im still curious about, just how difficult is it to proc a monster 4 times with treasure hunter? do you need to be fighting it for 20-30 mins or something? lol
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Quetzalcoatl.Volkom
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By Quetzalcoatl.Volkom 2011-01-28 14:45:45
Cerberus.Kylos said: Ifrit.Airius said: Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset? I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH Yea i suppose that even if a mob still goes unclaimed, it still does have some initial hate unless everyone warps out or wipes, i might try test it anyways to see if TH effectiveness does reset completely. if it starts to regen hp, need to get TH on it again
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By Sylph.Tigerwoods 2011-01-28 14:46:10
Ragnarok.Flippant said: Ifrit.Airius said: Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset?
I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH
Doesn't have to go back to full health. If it's anything like gil finder, Serket usually drops around 20k gil (if memory serves me correctly). A long time ago (back when cap was still 75), I grabbed Serekt off a thf who wiped and when I killed it, I got 30k instead (as well as vclaw and serket ring)
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:46:36
Ragnarok.Flippant said: Ifrit.Airius said: Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset?
I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH
Doesn't have to go back to full health.
Have you seen this first hand? Any testing done on this at all? :)
Cerberus.Tikal
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By Cerberus.Tikal 2011-01-28 14:46:47
It's random, like most things in FF. There is a parameter for each TH upgrade to proc, and if you don't fall in that boundary, you don't get it. If you do, by pure luck of a numbers system, you do.
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By Sylph.Tigerwoods 2011-01-28 14:46:48
Cerberus.Kylos said: Cerberus.Tikal said: Sylph.Tigerwoods said: Omg you can have 18 thfs in an ally with 18 individual th's!
Of course it doesn't work like that. Don't you have something better to do? I understand he doesn't have a feasible argument against Abyssea, but that's primarily because he's expressed feelings and not logic. You're welcome to nerd rage about ***all you want, but jeez. I'd think someone who's made some pretty feasible observations on this board would better spend their time than arguing/trolling someone who doesn't care.
Please dont feed him anything, he will only carry on doing what he does, and i could care less, lets talk about TH effectiveness :D
What im still curious about, just how difficult is it to proc a monster 4 times with treasure hunter? do you need to be fighting it for 20-30 mins or something? lol
So, just to get this straight. You COULD care less than you currently do?
It's "Couldn't care less" moron.
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:50:03
Cerberus.Tikal said: It's random, like most things in FF. There is a parameter for each TH upgrade to proc, and if you don't fall in that boundary, you don't get it. If you do, by pure luck of a numbers system, you do.
Yes, clearly SA and TA are big parameters into increasing TH effectiveness, more then 75% of the time i get TH6 when i sneak attack a monster to start a fight, im just curious onto how difficult it is to get a 3rd and 4th proc, and how many SA and TA was needed, how long was the monster fought for etc
Cerberus.Tikal
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By Cerberus.Tikal 2011-01-28 14:53:22
In a 10 minute fight, duo with me tanking and the other healing, taking on a larger NM like Bennu, I can get anywhere from TH7-10. TH8 being the middle range, 9 being the high and 10 being the rare. I've only achieved TH10 three times, however. You can't SA/TA a mob you're the tank on though, so for pure melee attacks, I'd say the % of proc is very low. I'd ask someone who can parse it, as I don't feel like testing it over 1000 hits.
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 14:57:17
Cerberus.Tikal said: In a 10 minute fight, duo with me tanking and the other healing, taking on a larger NM like Bennu, I can get anywhere from TH7-10. TH8 being the middle range, 9 being the high and 10 being the rare. I've only achieved TH10 three times, however. You can't SA/TA a mob you're the tank on though, so for pure melee attacks, I'd say the % of proc is very low. I'd ask someone who can parse it, as I don't feel like testing it over 1000 hits.
Im just wondering what im doing wrong, because i fought gieremund and tanked it for a while on my own til a couple of friends came, and i was never able to get past 8, true i dont have the greatest TP setup in the world but its not exactly bad, maybe i just been really unlucky so far
Has anyone thought that maybe critical hits play a big factor into increasing TH effectiveness? Seen as SA and TA are guaranteed crit hits, maybe increasing that stat will make it more likely that you will get procs? Just a thought which popped in there
Ifrit.Airius
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By Ifrit.Airius 2011-01-28 14:57:59
Quetzalcoatl.Volkom said: Cerberus.Kylos said: Ifrit.Airius said: Cerberus.Kylos said: Ohhh so even though it actually become unclaimed it never lost the effectiveness, maybe once a mob has already been hit by a thf, if it goes unclaimed it will still keep that effectiveness on as long as it still exists? Or maybe there is some kind of timer on TH effectiveness, so after it goes unclaimed there is a set period were you can come back, claim it and add more onto it, but after a certain amount of time it will reset? I might try that later on, sneak attack a mob, get TH6 on it, use hide, wait for 5 minutes, then see if i can get up to 7 Not quite. If the unclaimed mob goes back to full health everything you've done to it resets including TH Yea i suppose that even if a mob still goes unclaimed, it still does have some initial hate unless everyone warps out or wipes, i might try test it anyways to see if TH effectiveness does reset completely. if it starts to regen hp, need to get TH on it again I'm a bit curious on this. I figured TH had the same properties as proc'ing !! in that in order for it to reset the mob must be at 100% hp. Not saying you're wrong, just would like to see a little more evidence proving this
Cerberus.Tikal
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By Cerberus.Tikal 2011-01-28 14:58:36
Every tier is probably more difficult to achieve. Just chalk it up to bad luck. Regardless, there's nothing you can do to fix it.
@Above post: Neutral is not 100% HP. Neutral is when the monster no longer has anyone on its hate list and begins to return to spawn. Even if it hasn't started walking that way yet, when all hate is off its list, you lose all !! procs, they randomize again, and I'm pretty sure TH falls off as well, but it's entirely possible that TH follows different parameters.
Cerberus.Kylos
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By Cerberus.Kylos 2011-01-28 15:01:56
Notice how THF got critical hit bonus at 78+? Maybe critical hits play a big part in the procing of TH effectiveness, which is why it would be great to have a WAR in your party to do blood rage and increase this even further.
I have noticed there is no thread here that discusses this new addition to the game.
Since i come back to FFXI a few weeks ago, i can honestly say im not an abyssea person, what i have noticed is that the majority of players are out doing abyssea while older content is left alone, therefore demand for certain drops have increased a lot, due to the overwhelming job leveling of jobs like WHM and NIN.
When i started to farm, i noticed i would get Treasure Hunter Effectiveness.
At the moment i have THF 90 (TH3) plus a Thiefs Knife and Assassin Armlets +1, this brings me to TH5(TH3+2 to some people) and its really helped with those rare drops.
When i first started using TH5, often i could get Treasure Hunter effectiveness 7 early on in a fight, then it would go up to 8 after some work and stop there, but for some odd reason, one day i come back online and it had changed, so i only get 6 at the start, and 7 max.
Im still using the exact same gears for TH5, tried switching daggers around, but i can never reach TH effectiveness 8 again, im wondering if anybody else noticed the same thing?
Its hard to show any evidence into exactly how TH effectiveness works, i do know that if you have less TH, (i have been thf 90 before and took out my armlets and thiefs knife) like if you have TH3, the effectiveness went down to 4 > 5 although this was when my TH5 was doing a max of 8
The only time i have noticed my effectiveness have an impact on drops was in a Dynamis Tavnazia run, its very difficult to get effectiveness to go up in dynamis due to the speed the mobs die, but more often then not, if i got some effectiveness on it, we had 1-2 drops from the monster.
Let me know what you think. :)
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