shat said:
Quote:
There's a long and convoluted method but he's an easy solo. Takes less than 15 minutes to run him out of MP.
please elaborate.
Golden-Tongued Culberry Solo method:
Well you need /SMN, preferably level 25 or higher for auto-refresh. Any equipment you can get with Refresh on it also helps. Refresh from FoV book helps as well. Juices aren't necessary unless you're doing this as a job without a large manapool (I do this as DRK (Hume) and I've never had a problem with MP). If doing this as BLM, your MP pool should be more than enough.
Equipment you'll need are elemental staff for whichever elemental you'll be casting. I used Ice Spirit so I used an Aquillo's Staff. If you can get your hands on one, get an Avatar Belt (level 30) off AH (hard to find). This will help with MP conservation while kiting the NM. As I already stated, any refresh gear you can equip will help as well. If you're doing this as another job without much MP, you'll need MP gear to boost your manapool. At least 250+ MP with juices + SMN auto-refresh + FoV Refresh if you're doing this as a non-main Mage job.
Next you'll need a form of Flee. If you're BLM, you'll have to have Hermes Quenchers. Somewhat hard to find on the AH at times but usually cheap. YOU MUST HAVE FLEE (I'll explain in a minute). Movement speed is not enough. If you're coming as another job, there may be other options such as Powder Boots. You may also want to bring 1 poison pot for the popping process.
Now the actual fight strategy. When you get to the room, you'll want to kill the lone tonberry at the bottom platform. As soon as you kill it, rest up if needed and head up to the pop point and pop it immediately. You want to run the NM out of MP before the tonberry repops (16 minutes) as this makes the kiting process much, much easier. Before you pop it, do NOT have your elemental out. The NM will spawn and instant cast a spell on YOU. Use your flee + poison pot and as soon as you use your items, pop it and immediately run out of the hallway. If you're using a NQ knife, you have a couple more seconds of leeway to get out of range. If it's HQ knife, YOU HAVE TO BE QUICK. It will start casting almost immediately after being spawned. The NM will spawn between you and the exit, right in the middle of the hallway.
The NM can cast any of the following spells: Sleepga II, Silencga, Paralyga, Tier IV nukes, Tier III -agas, Drain, Death and Cure IV.
If you make it out of the hallway alive, make a left and stop to cast your first elemental at the top of the stairs then take off running again. The elemental will automatically attack the NM without you having to tell it to. The NM's AI is set to cast Death on any pets that pulls hate on it. Do NOT cast while you're in range of the NM. It will generate hate on yourself and it will screw the whole process up and make things harder and longer. As soon as your previous pet dies, stop and cast another and keep running. You continue to throw pets at it until finally one of your pets stays alive longer than 10 seconds (takes 50~60 pets to get it to this point).
Once you've arrived at this point, you need to cautiously turn back and head to where the NM is to ensure it has indeed stopped. Now, the NM is not quite out of MP just yet. It just doesn't have enough MP to cast Death any more. You need to release your pet and now kite the NM yourself. You want the NM to stop and start casting a spell. This is the strange part. The NM's spell does not have to land for it to lose MP. Just the attempt at casting a spell takes MP away from the NM. So you just need to get the NM to stop and cast a spell then run out of range. Do this about 5~7 times and it will be out of MP. Now you have a level 85ish NM who can do nothing but stare at you while you beat the crap out of it. He's got a ***ton of HP and has very high physical defense. You and a group of friends can stand there and beat him for a good 30 minutes. Enjoy.