CoP Level Cap Removed Area's *discuss*

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CoP level cap removed area's *discuss*
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 Ramuh.Krizz
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By Ramuh.Krizz 2010-05-24 13:48:33
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Ramuh.Dasva said:
Ramuh.Krizz said:
Asura.Jetzabel said:
Oh yeh I know. I remember was going to do a fight with a zerg strat. I asked all the DDs to bring icarus wings. So we got to fight and I asked again "Bring your wings?". You can guess the answer.
I don't know if you saw my thread about doing Storms of Fate (Bahamut v1) and Divine Might, but the night before we did it I bought 2 stacks of I.Wings.

I was not going to let a lazy moron cost me my fight.
Wow. I'm pretty sure no one in any group I've done any Cop/zilart missions every used Iwings. Or any meds for that matter. Just food RR and whatever item is for that battlefield. And usually 2hrs lol
Zerg strat on bahamut and semi-zerg on a couple of the Ark Angels.

We ended up not zerging bahamut, so I have most of the I.wings left. I think I only handed out... 4-5.

I don't recall using them at all on any other CoP missions. RoZ is a joke so of course never used any there getting sky.
 Caitsith.Zefiris
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By Caitsith.Zefiris 2010-05-24 13:52:02
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If raising the cap solves the problem, then that's awesome. Hope you enjoy the rings. ^^
 Ramuh.Dasva
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By Ramuh.Dasva 2010-05-24 13:53:42
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The last zilart mission can be kinda icky. And the combine ones of course
 Ramuh.Krizz
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By Ramuh.Krizz 2010-05-24 13:57:58
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Ramuh.Dasva said:
The last zilart mission can be kinda icky. And the combine ones of course
Divine Might is chaotic as hell. "Controlled chaos" maybe, but still a lot going on at once. At one point I thought things were about to go downhill quick. Next thing I know we're resting up and completely destroy the last 3 AA's.
 Ramuh.Dasva
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By Ramuh.Dasva 2010-05-24 14:03:22
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Yeah randomly in my fight the elvaan decided she wanted to chomp on the mages. As if things weren't going bad enough as is. So I hit up chainspell and got her down low enough to bene (and not hit the other AAs) and then low enough where the melees could finish before she ran up and just started pwning all the mages at once with all those lame AOEs and ***.

Then full wipe and kill the rest which I think was just the bst and the nin
 Ramuh.Krizz
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By Ramuh.Krizz 2010-05-24 14:04:33
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Ramuh.Dasva said:
Yeah randomly in my fight the elvaan decided she wanted to chomp on the mages. As if things weren't going bad enough as is. So I hit up chainspell and got her down low enough to bene (and not hit the other AAs) and then low enough where the melees could finish before she ran up and just started pwning all the mages at once with all those lame AOEs and ***.

Then full wipe and kill the rest which I think was just the bst and the nin
We had hate problems on the Galka, and a particular DNC who wanted to fight the wyvern when it was supposed to be slept (it was resummoned three times that I counted).
 Ramuh.Dasva
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By Ramuh.Dasva 2010-05-24 14:06:40
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Lol yeah it's been a long long long time since I did DM. Was some random shout group too. Still picked suppa even though I think my 2nd highest job at the time was 40 rng then like 37 blm. My highest I think was 70+ rdm. Not sure if I had gotten to 75 yet.
 Ramuh.Krizz
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By Ramuh.Krizz 2010-05-24 14:10:17
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Ramuh.Dasva said:
Lol yeah it's been a long long long time since I did DM. Was some random shout group too. Still picked suppa even though I think my 2nd highest job at the time was 40 rng then like 37 blm. My highest I think was 70 rdm. Not sure if I had gotten to 75 yet.
Eh, I was more interested in crafting than leveling back when I first started playing. I had 99 cooking before I had 45 WHM.

Rank 6, CoP Promies, RoZ not even started (aside from automatic first CS), other expansions didn't exist... but hey I had 99 cooking!
 Ramuh.Dasva
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By Ramuh.Dasva 2010-05-24 14:15:58
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Oh don't get me wrong. I'd been playing for awhile. It just took me a long long time to lvl the first job to 75. Especialy with how little play time I had and breaks I had to take
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By Sylph.Spiriel 2010-05-24 14:17:38
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Ramuh.Dasva said:
Sylph.Spiriel said:
They never said the BCs would be uncapped.
Actually the just did last night/this morning.
Yeah, saw that after writing that post. I am now most disappointed. Naabs in sea indeed. I had been hoping mob levels wouldn't change. Swift Belt runs @ 75 ftw! No such luck. Bah.
Cerberus.Ciecle said:
Since when was climbing the mountain hard? and when was 8-2 escorts not soloable? Rdm/Blm solo climb through the whole place ftw.
Which is great, if you don't find healing to be mind-numbingly dull and have the gil to sink into leveling Red Mage, then the time to waste deleveling it so that you're never asked to bring it to events ^^
 Ramuh.Krizz
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By Ramuh.Krizz 2010-05-24 14:18:28
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Ramuh.Dasva said:
Oh don't get me wrong. I'd been playing for awhile. It just took me a long long time to lvl the first job to 75. Especialy with how little play time I had and breaks I had to take
NA PS2 release. Got WHM to 75 back in August or so. My longest break in time was almost a year even. Few other breaks of several months.

If I didn't have so many events, I'd probably be taking a break now. Fortunately, the events fall on days where I can maintain RL stuff.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2010-05-24 14:29:23
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I'm glad they are removing the battle caps. Now I'll be able to solo/low man my way through my alt's missions and not have to bug the hell out of my friends to help with it.

Aside from my own interests of getting my alt through sea easy for her musical earring and other much needed gear, I am a little disappointed. CoP was one of the most frustrating, time consuming, rage inducing mission lines but at the same time it was also the most rewarding, both in physical items but in status. Back when I first got my rajas as a level 73 blu(my first job to 75) there were no words that could accurately describe how I felt being able to finish this mission line. I won't be able to look at a rajas ring anymore without thinking "In my day..."

Needless to say, after this, you have no excuse to not have your cop ring and sea access.
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By Pandemonium.Machiaveli 2010-05-24 14:37:50
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Gilgamesh.Mytoy said:
I only read like the first page but...

CoP was both the most rewarding and the biggest *** of all the expansions.


Also, 2 weeks to complete CoP is a bit ridiculous. It took me more like 3 months with a group meeting once a week, and we never lost a mission. lol



I think it was the best expansion and the most fun one too ! Honestly I don't think it was that hard people *** about it too much :/ .
 Ramuh.Dasva
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By Ramuh.Dasva 2010-05-24 14:38:49
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Pandemonium.Machiaveli said:
I think it was the best expansion and the most fun one too ! Honestly I don't think it was that hard people *** about it too much :/ .
This. Especially now after they repeatidly gimped it.
 Carbuncle.Sevourn
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By Carbuncle.Sevourn 2010-05-24 14:39:43
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Asura.Jetzabel said:
Caitsith.Zefiris said:
Carbuncle.Zanno said:
* Not bringing proper food/meds/reraise/oils/powders
* Showing up 1 hr late and get all butthurt that 12 other people didnt just stand around waiting for them.
* Not beeing able to take 2 min to read up on what to do and miss important CS's
* Randomly going AFK everywhere and either getting killed or lost.

^ Nobody comes prepared. Then they say it's too hard. Then SE makes it easier, again.

Not everyone is like you say.


that's true, but it only takes one person to forget silent oils, be embarrassed, and not say anything about it to *** everything up for the five players who took time and effort to do it right

it only takes one late person to make the other 5 wait.

where it takes 6 good people to make everything go smoothly
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By Odin.Mikumaru 2010-05-24 14:46:58
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Quote:
The upcoming version update will see the lifting of level restrictions in Chains of Promathia areas. In light of the planned level cap increase, the level and distribution of enemies in certain Promathia areas will also be adjusted to pose a worthy challenge to players level 75 and beyond. A journey of rediscovery to your favorite areas of old awaits!
Level restrictions will be lifted in the areas below:
Pso'Xja / Promyvion - Holla / Promyvion - Dem / Promyvion - Mea / Promyvion - Vahzl / Phomiuna Aqueducts / Sacrarium / Riverne - Site #B01 / Riverne - Site #A01
Level restrictions imposed upon mission battlefields will also be lifted, making the Chains of Promathia missions more accessible than ever before. Adventurers who have yet to delve into the dark secrets of the Twilight God may now proceed with easier hearts!
This wont make CoP a cake walk , but in a way from the way its worded will make progression easier . The areas will be adjusted to pose a challenge for 75+ , but there is no mention of the BCNM being dialed up as well . We really wont know until it happens . I dont see it as an insult making CoP easier in this manner , at this moment . i am really gunna wait to see . I was hopin for easier Swift belt / Soboro runs , but meh .
I think most ppl would agree that the difficulty in CoP is the BCNMs . if you have even a single 75 , you can do the CSs and non-BCNM stuff pretty much solo . Farming the Scales for Ch.2 and 4 , BCNM fights , what have you is the challenge . Needing to make a workable PT and finding ppl to help . I'm excited . but that could change .
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By Phoenix.Darki 2010-05-24 14:57:43
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hmmm I hope this makes it all easier, not to have 'noobs' on limbus or such, but you guys should see it as more players on limbus/sea so you have more groups going, I haven't beaten off CoP for sort of same reasons, ppl I've usually gone with take like 2 hours to gather and what not then fail... so usually I don't have the time to spend 5-6 hours a night on a mission that can either fail or win so I pass on /shout runs, I really like this new level cap off, SE doing it for a lot of reasons, since not enough quorum anymore of people to do runs really, I think the people that dislike this idea have already beaten off CoP and they knew all the effort they had to go through and are just butthurt.

But for those people that did have to go through all that trouble I say they should be happy and expect more groups for limbus/sea so more funs for endgame I guess and not the fail 'not enough ppl for limbus/sea tonight' < kind of messages on linkshell.

Let's see how this goes, SE can also be a *** and just do something stupid like overpower the mobs on the areas and fights... soooo... Who really knows. I just hope it's easier, otherwise I really have no interest in beating CoP yet, I'm still getting gear from dyna/sky/einherjar.

and yes, if they make CoP easier I see alot of people going to *** about it, you have all the right to do it... but also remember, more people for limbus/sea more groups you can join!
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By Siren.Kuz 2010-05-24 15:07:54
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Odin.Mikumaru said:
The areas will be adjusted to pose a challenge for 75 , but there is no mention of the BCNM being dialed up as well .

THIS is my job today...
to keep posting the SAME quote that's under the ONLY one everyone focused on :(
Quote:
Level restrictions imposed upon mission battlefields will also be lifted, making the Chains of Promathia missions more accessible than ever before. Adventurers who have yet to delve into the dark secrets of the Twilight God may now proceed with easier hearts!
*No changes are being planned for the storyline or mission progression. Level restrictions will remain in effect for ENM quests.



EDIT: I must have posted this like 4-5 times through-out this thread already...
 Ramuh.Dasva
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By Ramuh.Dasva 2010-05-24 15:09:53
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Good job Kuz!
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By Carbuncle.Zanno 2010-05-24 15:13:40
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Phoenix.Darki said:
But for those people that did have to go through all that trouble I say they should be happy and expect more groups for limbus/sea so more funs for endgame I guess and not the fail 'not enough ppl for limbus/sea tonight' < kind of messages on linkshell.

Let's see how this goes, SE can also be a *** and just do something stupid like overpower the mobs on the areas and fights... soooo... Who really knows. I just hope it's easier, otherwise I really have no interest in beating CoP yet, I'm still getting gear from dyna/sky/einherjar.

and yes, if they make CoP easier I see alot of people going to *** about it, you have all the right to do it... but also remember, more people for limbus/sea more groups you can join!

Cool, now we can take the dyna drama and make it limbus drama as well.

"They stole our zone QQ"

Besides, there's never really too few ppl for limbus, unless you do omega/ultima.
[+]
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By Garuda.Xanthos 2010-05-24 15:14:00
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WTf dont matter if its more people sometimes the new peolple suck at what theyre doing and that can also make a fail limbus run not saying everybody sucks but it happens
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By Siren.Kuz 2010-05-24 15:15:48
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Ramuh.Dasva said:
Good job Kuz!

Thank you, Good sir.
Just doing my civic duty to make sure that people read the ENTIRE article...
Not just the first 3 sentences and then it OFF!!! TO THE FORUMS!!!
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By Phoenix.Darki 2010-05-24 15:24:10
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Carbuncle.Zanno said:
Phoenix.Darki said:
But for those people that did have to go through all that trouble I say they should be happy and expect more groups for limbus/sea so more funs for endgame I guess and not the fail 'not enough ppl for limbus/sea tonight' < kind of messages on linkshell.

Let's see how this goes, SE can also be a *** and just do something stupid like overpower the mobs on the areas and fights... soooo... Who really knows. I just hope it's easier, otherwise I really have no interest in beating CoP yet, I'm still getting gear from dyna/sky/einherjar.

and yes, if they make CoP easier I see alot of people going to *** about it, you have all the right to do it... but also remember, more people for limbus/sea more groups you can join!

Cool, now we can take the dyna drama and make it limbus drama as well.

"They stole our zone QQ"

Besides, there's never really too few ppl for limbus, unless you do omega/ultima.


really do you have to be so negative? even nowdays I've barely seen people QQing over dynamis zone being stolen, since well... it hasn't happened. I didn't mean more groups as in lots of different groups, meant more people for the group you already have. besides, dynamis is one of the ***easiest event to get access too, not the same as Limbus/sea, so doubt there will be much of that there, but wouldn't hurt to have some extra 5 people on your group, right? It's what I meant...

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By Sylph.Kimble 2010-05-24 15:30:10
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Only need a good 6-8 people to do Omega zones really.

Guess it could help with Ultima.

And by omega zones I meant 6-8 for omega its self, can do the regular zones with 2-3 people.
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By Phoenix.Darki 2010-05-24 15:30:19
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Siren.Kuz said:
Ramuh.Dasva said:
Good job Kuz!

Thank you, Good sir.
Just doing my civic duty to make sure that people read the ENTIRE article...
Not just the first 3 sentences and then it OFF!!! TO THE FORUMS!!!

let me /clap clap clap you lol nice avatar btw.
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By Odin.Mikumaru 2010-05-24 15:36:19
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Quote:
The upcoming version update will see the lifting of level restrictions in Chains of Promathia areas. In light of the planned level cap increase, the level and distribution of enemies in certain Promathia areas will also be adjusted to pose a worthy challenge to players level 75 and beyond. A journey of rediscovery to your favorite areas of old awaits! Level restrictions will be lifted in the areas below: Pso'Xja / Promyvion - Holla / Promyvion - Dem / Promyvion - Mea / Promyvion - Vahzl / Phomiuna Aqueducts / Sacrarium / Riverne - Site #B01 / Riverne - Site #A01 Level restrictions imposed upon mission battlefields will also be lifted, making the Chains of Promathia missions more accessible than ever before. Adventurers who have yet to delve into the dark secrets of the Twilight God may now proceed with easier hearts!
This wont make CoP a cake walk , but in a way from the way its worded will make progression easier . The areas will be adjusted to pose a challenge for 75 , but there is no mention of the BCNM being dialed up as well . We really wont know until it happens . I dont see it as an insult making CoP easier in this manner , at this moment . i am really gunna wait to see . I was hopin for easier Swift belt / Soboro runs , but meh . I think most ppl would agree that the difficulty in CoP is the BCNMs . if you have even a single 75 , you can do the CSs and non-BCNM stuff pretty much solo . Farming the Scales for Ch.2 and 4 , BCNM fights , what have you is the challenge . Needing to make a workable PT and finding ppl to help . I'm excited . but that could change .
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By Carbuncle.Zanno 2010-05-24 15:37:53
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Phoenix.Darki said:
Carbuncle.Zanno said:
Phoenix.Darki said:
But for those people that did have to go through all that trouble I say they should be happy and expect more groups for limbus/sea so more funs for endgame I guess and not the fail 'not enough ppl for limbus/sea tonight' < kind of messages on linkshell.

Let's see how this goes, SE can also be a *** and just do something stupid like overpower the mobs on the areas and fights... soooo... Who really knows. I just hope it's easier, otherwise I really have no interest in beating CoP yet, I'm still getting gear from dyna/sky/einherjar.

and yes, if they make CoP easier I see alot of people going to *** about it, you have all the right to do it... but also remember, more people for limbus/sea more groups you can join!

Cool, now we can take the dyna drama and make it limbus drama as well.

"They stole our zone QQ"

Besides, there's never really too few ppl for limbus, unless you do omega/ultima.


really do you have to be so negative? even nowdays I've barely seen people QQing over dynamis zone being stolen, since well... it hasn't happened. I didn't mean more groups as in lots of different groups, meant more people for the group you already have. besides, dynamis is one of the ***easiest event to get access too, not the same as Limbus/sea, so doubt there will be much of that there, but wouldn't hurt to have some extra 5 people on your group, right? It's what I meant...

Not beeing negative really. I've already stated that I'm for the removal of the lv cap. Just not for those reasons.

Because of the time my ls runs limbus I find it hard to believe any new shells that will start doing limbus because easier sea access is going to interfere with us. Just making an example of the dynamis drama that have been going on and off for years.

Giving everyone instant access to sea might result in something simular when it comes to limbus, who knows.

As for having more people in the groups, I believe most ls's are sending 3-6 ppl to each zone as it is already, but i might be wrong on that as well.
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