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2021-2022 WHM Hopes & Expectations
Server: Asura
Game: FFXI
Posts: 9
By Asura.Darviss 2020-12-08 19:26:08
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Server: Shiva
Game: FFXI
Posts: 291
By Shiva.Kasaioni 2020-12-08 19:38:05
Yeah you can use accession for pro and shell aoe at range, but still need to run up for bar spells. Would be nice to be able to cast those at range but that's what my dt and meva sets are for.
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Server: Asura
Game: FFXI
Posts: 9
By Asura.Darviss 2020-12-08 19:39:02
Yeah you can use accession for pro and shell aoe at range, but still need to run up for bar spells. Would be nice to be able to cast those at range but that's what my dt and meva sets are for.
Definitely. Also enhancing duration gear helps with barspell duration unless I'm mistaken?
Server: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2020-12-09 09:46:21
Yeah you can use accession for pro and shell aoe at range, but still need to run up for bar spells. Would be nice to be able to cast those at range but that's what my dt and meva sets are for.
Definitely. Also enhancing duration gear helps with barspell duration unless I'm mistaken? It does.
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2020-12-09 11:08:06
Yeah you can use accession for pro and shell aoe at range, but still need to run up for bar spells. Would be nice to be able to cast those at range but that's what my dt and meva sets are for.
Definitely. Also enhancing duration gear helps with barspell duration unless I'm mistaken? It does.
It does, but don't prioritize it over gear you can use to actually increase the potency of your barspells, like Enhancing Magic(up to 500 skill), Empyrean set bonus, Relic legs, or Beneficus.
Server: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2020-12-09 11:17:26
Quetzalcoatl.Wakmidget said: »Yeah you can use accession for pro and shell aoe at range, but still need to run up for bar spells. Would be nice to be able to cast those at range but that's what my dt and meva sets are for.
Definitely. Also enhancing duration gear helps with barspell duration unless I'm mistaken? It does.
It does, but don't prioritize it over gear you can use to actually increase the potency of your barspells, like Enhancing Magic(up to 500 skill), Empyrean set bonus, Relic legs, or Beneficus. Which leaves just Ammurapi Shield then.
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2020-12-09 13:03:02
Quetzalcoatl.Wakmidget said: »Yeah you can use accession for pro and shell aoe at range, but still need to run up for bar spells. Would be nice to be able to cast those at range but that's what my dt and meva sets are for.
Definitely. Also enhancing duration gear helps with barspell duration unless I'm mistaken? It does.
It does, but don't prioritize it over gear you can use to actually increase the potency of your barspells, like Enhancing Magic(up to 500 skill), Empyrean set bonus, Relic legs, or Beneficus. Which leaves just Ammurapi Shield then.
And Embla Sash.
By DaneBlood 2021-01-06 08:05:27
Definitely. Also enhancing duration gear helps with barspell duration unless I'm mistaken?
Duration does not help against buff wipe though.
so you have to move up go into danger mid fight and do buffing
Bar___GA would be nice there
Server: Bismarck
Game: FFXI
Posts: 33
By Bismarck.Dreamingfaith 2021-01-06 08:23:32
Raise/Reraise with no penalty
Server: Shiva
Game: FFXI
Posts: 291
By Shiva.Kasaioni 2021-01-29 16:29:05
I want a Chatoyant club so I don't have to rely on plug-ins to keep myself from blinking all the time.
Leviathan.Andret
Server: Leviathan
Game: FFXI
Posts: 1000
By Leviathan.Andret 2021-01-29 16:34:48
I want Composure for Whm that will work on parties with equipments. It'd so nice.
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2021-01-29 17:17:11
I want more ways to enhance cure numbers, once you get 50% cure potency, 30% cure potency II, 100 cure power, and a tank with 30% cure received you basically done unless you wanna dilly around with light day/weather stuff.
Server: Asura
Game: FFXI
Posts: 3113
By Asura.Aeonova 2021-01-29 18:01:37
Quetzalcoatl.Wakmidget said: »100 cure power
My brain isn't registering what this means. What is "100 cure power"?
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Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2021-01-29 18:18:13
Cure +50 on Raetic Rod +1..... x2.
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2021-01-29 18:45:24
What we need is a new REMA weapon for WHM specifically tailored for cures. Honestly, since cures are the spells that WHM’s excel at the most. I’m kinda surprised we don’t already have one.
Asura.Arico
Server: Asura
Game: FFXI
Posts: 535
By Asura.Arico 2021-01-29 18:57:42
Quetzalcoatl.Wakmidget said: »What we need is a new REMA weapon for WHM specifically tailored for cures. Honestly, since cures are the spells that WHM’s excel at the most. I’m kinda surprised we don’t already have one.
R15 Mjolnir allows curing without losing TP
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Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2021-01-29 19:19:55
Quetzalcoatl.Wakmidget said: »What we need is a new REMA weapon for WHM specifically tailored for cures. Honestly, since cures are the spells that WHM’s excel at the most. I’m kinda surprised we don’t already have one.
R15 Mjolnir allows curing without losing TP
I’m talking specifically enhancements to the max number you can cure for. Mjollnir 119III cure potency +30%, which is everywhere.
While yes, it’s a nice weapon for curing on melee WHM with the cure potency it gives and the refresh on aftermath. It’s not the kind of cure enhancement I’m talking about.
Bahamut.Mhysa
Server: Bahamut
Game: FFXI
Posts: 132
By Bahamut.Mhysa 2021-01-29 21:10:00
Barcursna :)
Ragnarok.Gennss
Server: Ragnarok
Game: FFXI
Posts: 52
By Ragnarok.Gennss 2021-01-29 21:44:39
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Server: Valefor
Game: FFXI
Posts: 19417
By Valefor.Prothescar 2021-01-29 22:27:33
Not really a WHM only thing but it is time to let Accession work with Haste/II.
Bismarck.Nyaarun
Server: Bismarck
Game: FFXI
Posts: 1006
By Bismarck.Nyaarun 2021-01-30 09:46:36
Remake yagrush with a new special effect.
Increase empy head proc chance to 100%.
Makes entering as a whm better for newer players, as until yagrush currently playing whm is the worst experience in the game for the most important role in the game, and makes the head piece not redundant for players who invest in a mythic.
Server: Shiva
Game: FFXI
Posts: 393
By Shiva.Xelltrix 2021-01-30 13:01:40
I want a Chatoyant club so I don't have to rely on plug-ins to keep myself from blinking all the time.
That was one of the leading factors behind me getting a Raetic Rod... and then they buffed Contemplator and Marin Staff and now I blink again whenever I nuke or enfeeble smh.
So, what are people hoping get to get for WHM next year? Personally for me, I'd love to see WHM melee healing a DD party become more of a realistic thing.
We have a lot of the tools to make it work between Misery, Esuna, Cura, and Mystic Boon. Not to mention we have enough good physical and magical WS's to be versatile with buffs for almost any kind of DD party.
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